| |
| void Fn1(float4x4 p) { } |
| |
| float4 main() : SV_TARGET |
| { |
| const float4x4 mat1c = 0.20; |
| const float4x4 mat2c = {2, 2.1, 2.2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; |
| const float4x4 mat3c = (float4x4)float1(0.1); |
| |
| float4x4 mat1 = 0.25; |
| float4x4 mat2 = {3, 3.1, 3.2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; |
| float4x4 mat3 = (float4x4)0.375; |
| // float4x4 mat5 = (float4x4)Fn2(); // TODO: enable when compex rvalue handling is in place |
| |
| float4x4 mat4; |
| mat4 = 0.75; |
| mat4 = float4x4(4, 4.1, 4.2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); |
| mat4 = (float4x4)0.5; |
| |
| mat4 *= 0.75; |
| mat4 += 0.75; |
| mat4 -= 0.5; |
| mat4 /= 2.0; |
| |
| Fn1(5.0); // test calling fn accepting matrix with scalar type |
| |
| return mat1c[0] + mat3c[0] + mat1[1] + mat4[2]; |
| } |