| #version 450 |
| |
| #extension GL_EXT_shader_explicit_arithmetic_types: enable |
| #extension GL_EXT_shader_explicit_arithmetic_types_int8: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_int16: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_int32: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_int64: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_float16: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_float32: require |
| #extension GL_EXT_shader_explicit_arithmetic_types_float64: require |
| |
| layout(binding = 0) uniform Uniforms |
| { |
| uint index; |
| }; |
| |
| layout(std140, binding = 1) uniform Block |
| { |
| int16_t i16; |
| i16vec2 i16v2; |
| i16vec3 i16v3; |
| i16vec4 i16v4; |
| uint16_t u16; |
| u16vec2 u16v2; |
| u16vec3 u16v3; |
| u16vec4 u16v4; |
| } block; |
| |
| void main() |
| { |
| } |
| |
| void literal() |
| { |
| const int16_t i16Const[3] = |
| { |
| int16_t(-0x1111), // Hex |
| int16_t(-1), // Dec |
| int16_t(040000), // Oct |
| }; |
| |
| int16_t i16 = i16Const[index]; |
| |
| const uint16_t u16Const[] = |
| { |
| uint16_t(0xFFFF), // Hex |
| uint16_t(65535), // Dec |
| uint16_t(077777), // Oct |
| }; |
| |
| uint16_t u16 = u16Const[index]; |
| } |
| |
| void typeCast16() |
| { |
| i8vec2 i8v; |
| u8vec2 u8v; |
| i16vec2 i16v; |
| u16vec2 u16v; |
| i32vec2 i32v; |
| u32vec2 u32v; |
| i64vec2 i64v; |
| u64vec2 u64v; |
| f16vec2 f16v; |
| f32vec2 f32v; |
| f64vec2 f64v; |
| bvec2 bv; |
| |
| i32v = i16v; // int16_t -> int32_t |
| i32v = u16v; // uint16_t -> int32_t |
| u16v = i16v; // int16_t -> uint16_t |
| u32v = i16v; // int16_t -> uint32_t |
| i64v = i16v; // int16_t -> int64_t |
| u64v = i16v; // int16_t -> uint64_t |
| u32v = u16v; // uint16_t -> uint32_t |
| i64v = u16v; // uint16_t -> int64_t |
| u64v = u16v; // uint16_t -> uint64_t |
| f16v = i16v; // int16_t -> float16_t |
| f32v = i16v; // int16_t -> float32_t |
| f64v = i16v; // int16_t -> float64_t |
| f16v = u16v; // uint16_t -> float16_t |
| f32v = u16v; // uint16_t -> float32_t |
| f64v = u16v; // uint16_t -> float64_t |
| |
| i32v = i32vec2(i16v); // int16_t -> int32_t |
| i32v = i32vec2(u16v); // uint16_t -> int32_t |
| u16v = u16vec2(i16v); // int16_t -> uint16_t |
| u32v = u32vec2(i16v); // int16_t -> uint32_t |
| i64v = i64vec2(i16v); // int16_t -> int64_t |
| u64v = i64vec2(i16v); // int16_t -> uint64_t |
| u32v = u32vec2(u16v); // uint16_t -> uint32_t |
| i64v = i64vec2(u16v); // uint16_t -> int64_t |
| u64v = i64vec2(u16v); // uint16_t -> uint64_t |
| f16v = f16vec2(i16v); // int16_t -> float16_t |
| f32v = f32vec2(i16v); // int16_t -> float32_t |
| f64v = f64vec2(i16v); // int16_t -> float64_t |
| f16v = f16vec2(u16v); // uint16_t -> float16_t |
| f32v = f32vec2(u16v); // uint16_t -> float32_t |
| f64v = f64vec2(u16v); // uint16_t -> float64_t |
| |
| i8v = i8vec2(i16v); // int16_t -> int8_t |
| i8v = i8vec2(u16v); // uint16_t -> int8_t |
| u8v = u8vec2(i16v); // int16_t -> uint8_t |
| u8v = u8vec2(u16v); // uint16_t -> uint8_t |
| i16v = u8vec2(u16v); // uint16_t -> int16_t |
| i16v = i16vec2(bv); // bool -> int16 |
| u16v = u16vec2(bv); // bool -> uint16 |
| bv = bvec2(i16v); // int16 -> bool |
| bv = bvec2(u16v); // uint16 -> bool |
| } |
| void operators() |
| { |
| u16vec3 u16v; |
| int16_t i16; |
| uvec3 uv; |
| int32_t i; |
| int64_t i64; |
| bool b; |
| |
| // Unary |
| u16v++; |
| i16--; |
| ++i16; |
| --u16v; |
| |
| u16v = ~u16v; |
| |
| i16 = +i16; |
| u16v = -u16v; |
| |
| // Arithmetic |
| i16 += i16; |
| u16v -= u16v; |
| i *= i16; |
| uv /= u16v; |
| uv %= i16; |
| |
| uv = u16v + uv; |
| i64 = i16 - i64; |
| uv = u16v * uv; |
| i64 = i16 * i64; |
| i = i16 % i; |
| |
| // Shift |
| u16v <<= i16; |
| i16 >>= u16v.y; |
| |
| i16 = i16 << u16v.z; |
| uv = u16v << i; |
| |
| // Relational |
| b = (u16v.x != i16); |
| b = (i16 == u16v.x); |
| b = (u16v.x > uv.y); |
| b = (i16 < i); |
| b = (u16v.y >= uv.x); |
| b = (i16 <= i); |
| |
| // Bitwise |
| uv |= i16; |
| i = i16 | i; |
| i64 &= i16; |
| uv = u16v & uv; |
| uv ^= i16; |
| u16v = u16v ^ i16; |
| } |
| |
| void builtinFuncs() |
| { |
| i16vec2 i16v; |
| i16vec4 i16v4; |
| u16vec3 u16v; |
| u16vec2 u16v2; |
| u16vec4 u16v4; |
| bvec3 bv; |
| int16_t i16; |
| uint16_t u16; |
| int32_t i32; |
| uint32_t u32; |
| int64_t i64; |
| uint64_t u64; |
| |
| // abs() |
| i16v = abs(i16v); |
| |
| // sign() |
| i16 = sign(i16); |
| |
| // min() |
| i16v = min(i16v, i16); |
| i16v = min(i16v, i16vec2(-1)); |
| u16v = min(u16v, u16); |
| u16v = min(u16v, u16vec3(0)); |
| |
| // max() |
| i16v = max(i16v, i16); |
| i16v = max(i16v, i16vec2(-1)); |
| u16v = max(u16v, u16); |
| u16v = max(u16v, u16vec3(0)); |
| |
| // clamp() |
| i16v = clamp(i16v, -i16, i16); |
| i16v = clamp(i16v, -i16v, i16v); |
| u16v = clamp(u16v, -u16, u16); |
| u16v = clamp(u16v, -u16v, u16v); |
| |
| // mix() |
| i16 = mix(i16v.x, i16v.y, true); |
| i16v = mix(i16vec2(i16), i16vec2(-i16), bvec2(false)); |
| u16 = mix(u16v.x, u16v.y, true); |
| u16v = mix(u16vec3(u16), u16vec3(-u16), bvec3(false)); |
| |
| //pack |
| i32 = pack32(i16v); |
| i64 = pack64(i16v4); |
| u32 = pack32(u16v2); |
| u64 = pack64(u16v4); |
| |
| i16v = unpack16(i32); |
| i16v4 = unpack16(i64); |
| u16v2 = unpack16(u32); |
| u16v4 = unpack16(u64); |
| |
| // lessThan() |
| bv = lessThan(u16v, u16vec3(u16)); |
| bv.xy = lessThan(i16v, i16vec2(i16)); |
| |
| // lessThanEqual() |
| bv = lessThanEqual(u16v, u16vec3(u16)); |
| bv.xy = lessThanEqual(i16v, i16vec2(i16)); |
| |
| // greaterThan() |
| bv = greaterThan(u16v, u16vec3(u16)); |
| bv.xy = greaterThan(i16v, i16vec2(i16)); |
| |
| // greaterThanEqual() |
| bv = greaterThanEqual(u16v, u16vec3(u16)); |
| bv.xy = greaterThanEqual(i16v, i16vec2(i16)); |
| |
| // equal() |
| bv = equal(u16v, u16vec3(u16)); |
| bv.xy = equal(i16v, i16vec2(i16)); |
| |
| // notEqual() |
| bv = notEqual(u16v, u16vec3(u16)); |
| bv.xy = notEqual(i16v, i16vec2(i16)); |
| } |
| |
| // Type conversion for specialization constant |
| layout(constant_id = 100) const int16_t si16 = int16_t(-10); |
| layout(constant_id = 101) const uint16_t su16 = uint16_t(20); |