blob: a08234e1671968a9a542f386c26817ad5694d485 [file] [log] [blame]
hlsl.y-negate-2.vert
Shader version: 500
0:? Sequence
0:6 Function Definition: @main(vf4; ( temp void)
0:6 Function Parameters:
0:6 'position' ( out 4-component vector of float)
0:? Sequence
0:7 move second child to first child ( temp 4-component vector of float)
0:7 'position' ( out 4-component vector of float)
0:7 pos: direct index for structure ( uniform 4-component vector of float)
0:7 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float pos})
0:7 Constant:
0:7 0 (const uint)
0:6 Function Definition: main( ( temp void)
0:6 Function Parameters:
0:? Sequence
0:6 Function Call: @main(vf4; ( temp void)
0:? 'position' ( temp 4-component vector of float)
0:6 Sequence
0:6 move second child to first child ( temp 4-component vector of float)
0:6 '@position' ( temp 4-component vector of float)
0:? 'position' ( temp 4-component vector of float)
0:6 move second child to first child ( temp float)
0:6 direct index ( temp float)
0:6 '@position' ( temp 4-component vector of float)
0:6 Constant:
0:6 1 (const int)
0:6 Negate value ( temp float)
0:6 direct index ( temp float)
0:6 '@position' ( temp 4-component vector of float)
0:6 Constant:
0:6 1 (const int)
0:6 move second child to first child ( temp 4-component vector of float)
0:? 'position' ( out 4-component vector of float Position)
0:6 '@position' ( temp 4-component vector of float)
0:? Linker Objects
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float pos})
0:? 'position' ( out 4-component vector of float Position)
Linked vertex stage:
Shader version: 500
0:? Sequence
0:6 Function Definition: @main(vf4; ( temp void)
0:6 Function Parameters:
0:6 'position' ( out 4-component vector of float)
0:? Sequence
0:7 move second child to first child ( temp 4-component vector of float)
0:7 'position' ( out 4-component vector of float)
0:7 pos: direct index for structure ( uniform 4-component vector of float)
0:7 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float pos})
0:7 Constant:
0:7 0 (const uint)
0:6 Function Definition: main( ( temp void)
0:6 Function Parameters:
0:? Sequence
0:6 Function Call: @main(vf4; ( temp void)
0:? 'position' ( temp 4-component vector of float)
0:6 Sequence
0:6 move second child to first child ( temp 4-component vector of float)
0:6 '@position' ( temp 4-component vector of float)
0:? 'position' ( temp 4-component vector of float)
0:6 move second child to first child ( temp float)
0:6 direct index ( temp float)
0:6 '@position' ( temp 4-component vector of float)
0:6 Constant:
0:6 1 (const int)
0:6 Negate value ( temp float)
0:6 direct index ( temp float)
0:6 '@position' ( temp 4-component vector of float)
0:6 Constant:
0:6 1 (const int)
0:6 move second child to first child ( temp 4-component vector of float)
0:? 'position' ( out 4-component vector of float Position)
0:6 '@position' ( temp 4-component vector of float)
0:? Linker Objects
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform 4-component vector of float pos})
0:? 'position' ( out 4-component vector of float Position)
// Module Version 10000
// Generated by (magic number): 80003
// Id's are bound by 43
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main" 35
Source HLSL 500
Name 4 "main"
Name 13 "$Global"
MemberName 13($Global) 0 "pos"
Name 15 ""
Name 35 "position"
MemberDecorate 13($Global) 0 Offset 0
Decorate 13($Global) Block
Decorate 15 DescriptorSet 0
Decorate 35(position) BuiltIn Position
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
13($Global): TypeStruct 7(fvec4)
14: TypePointer Uniform 13($Global)
15: 14(ptr) Variable Uniform
16: TypeInt 32 1
17: 16(int) Constant 0
18: TypePointer Uniform 7(fvec4)
34: TypePointer Output 7(fvec4)
35(position): 34(ptr) Variable Output
4(main): 2 Function None 3
5: Label
37: 18(ptr) AccessChain 15 17
38: 7(fvec4) Load 37
40: 6(float) CompositeExtract 38 1
32: 6(float) FNegate 40
42: 7(fvec4) CompositeInsert 32 38 1
Store 35(position) 42
Return
FunctionEnd