../../LunarGLASS/test/structDeref.frag | |
WARNING: 0:4: varying deprecated in version 130; may be removed in future release | |
Shader version: 130 | |
0:? Sequence | |
0:41 Function Definition: main( (global void) | |
0:41 Function Parameters: | |
0:? Sequence | |
0:51 Test condition and select (temp void) | |
0:51 Condition | |
0:51 Compare Greater Than (temp bool) | |
0:51 i: direct index for structure (global int) | |
0:51 direct index (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:51 s2_1: direct index for structure (global 12-element array of structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:51 'foo3' (uniform structure{global 12-element array of structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1} s2_1, global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:51 Constant: | |
0:51 0 (const int) | |
0:51 Constant: | |
0:51 9 (const int) | |
0:51 Constant: | |
0:51 0 (const int) | |
0:51 Constant: | |
0:51 0 (const int) | |
0:51 true case | |
0:52 Sequence | |
0:52 move second child to first child (temp float) | |
0:52 f: direct index for structure (global float) | |
0:52 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:52 Constant: | |
0:52 1 (const int) | |
0:52 Constant: | |
0:52 1.000000 | |
0:53 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:53 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:53 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:53 Constant: | |
0:53 2 (const int) | |
0:53 Constant: | |
0:53 0 (const int) | |
0:53 1.000000 | |
0:53 0 (const int) | |
0:54 move second child to first child (temp 6-element array of float) | |
0:54 'fArray' (temp 6-element array of float) | |
0:54 Constant: | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:55 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:55 direct index (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:55 'locals1Array' (temp 10-element array of structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:55 Constant: | |
0:55 6 (const int) | |
0:55 'foo1' (uniform structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:56 move second child to first child (temp structure{global int i}) | |
0:56 'locals0' (temp structure{global int i}) | |
0:56 Constant: | |
0:56 0 (const int) | |
0:57 move second child to first child (temp structure{global structure{global int i} s0_0}) | |
0:57 'locals00' (temp structure{global structure{global int i} s0_0}) | |
0:57 Constant: | |
0:57 0 (const int) | |
0:51 false case | |
0:59 Sequence | |
0:59 move second child to first child (temp float) | |
0:59 f: direct index for structure (global float) | |
0:59 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:59 Constant: | |
0:59 1 (const int) | |
0:59 direct index (temp float) | |
0:59 'coord' (smooth in 2-component vector of float) | |
0:59 Constant: | |
0:59 0 (const int) | |
0:60 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:60 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:60 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:60 Constant: | |
0:60 2 (const int) | |
0:60 Construct structure (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:60 Constant: | |
0:60 1 (const int) | |
0:60 direct index (temp float) | |
0:60 'coord' (smooth in 2-component vector of float) | |
0:60 Constant: | |
0:60 1 (const int) | |
0:60 'foo0' (uniform structure{global int i}) | |
0:61 move second child to first child (temp 6-element array of float) | |
0:61 'fArray' (temp 6-element array of float) | |
0:61 Constant: | |
0:61 0.000000 | |
0:61 1.000000 | |
0:61 2.000000 | |
0:61 3.000000 | |
0:61 4.000000 | |
0:61 5.000000 | |
0:62 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 direct index (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 'locals1Array' (temp 10-element array of structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 Constant: | |
0:62 6 (const int) | |
0:62 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:62 Constant: | |
0:62 2 (const int) | |
0:63 move second child to first child (temp structure{global int i}) | |
0:63 'locals0' (temp structure{global int i}) | |
0:63 s0_1: direct index for structure (global structure{global int i}) | |
0:63 'foo1' (uniform structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:63 Constant: | |
0:63 2 (const int) | |
0:64 move second child to first child (temp structure{global structure{global int i} s0_0}) | |
0:64 'locals00' (temp structure{global structure{global int i} s0_0}) | |
0:64 'foo00' (uniform structure{global structure{global int i} s0_0}) | |
0:67 Test condition and select (temp void) | |
0:67 Condition | |
0:67 Compare Greater Than (temp bool) | |
0:67 i: direct index for structure (global int) | |
0:67 'locals0' (temp structure{global int i}) | |
0:67 Constant: | |
0:67 0 (const int) | |
0:67 Constant: | |
0:67 5 (const int) | |
0:67 true case | |
0:68 move second child to first child (temp structure{global int i}) | |
0:68 'locals0' (temp structure{global int i}) | |
0:68 s0_0: direct index for structure (global structure{global int i}) | |
0:68 'locals00' (temp structure{global structure{global int i} s0_0}) | |
0:68 Constant: | |
0:68 0 (const int) | |
0:70 move second child to first child (temp 4-component vector of float) | |
0:70 'gl_FragColor' (fragColor 4-component vector of float) | |
0:70 vector-scale (temp 4-component vector of float) | |
0:70 add (temp float) | |
0:70 add (temp float) | |
0:70 add (temp float) | |
0:70 Convert int to float (temp float) | |
0:70 i: direct index for structure (global int) | |
0:70 'locals0' (temp structure{global int i}) | |
0:70 Constant: | |
0:70 0 (const int) | |
0:70 f: direct index for structure (global float) | |
0:70 direct index (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:70 'locals1Array' (temp 10-element array of structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:70 Constant: | |
0:70 6 (const int) | |
0:70 Constant: | |
0:70 1 (const int) | |
0:70 direct index (temp float) | |
0:70 'fArray' (temp 6-element array of float) | |
0:70 Constant: | |
0:70 3 (const int) | |
0:70 f: direct index for structure (global float) | |
0:70 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:70 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:70 Constant: | |
0:70 2 (const int) | |
0:70 Constant: | |
0:70 1 (const int) | |
0:70 Function Call: texture2D(s21;vf2; (global 4-component vector of float) | |
0:70 'sampler' (uniform sampler2D) | |
0:70 'coord' (smooth in 2-component vector of float) | |
0:? Linker Objects | |
0:? 'sampler' (uniform sampler2D) | |
0:? 'coord' (smooth in 2-component vector of float) | |
0:? 'foo0' (uniform structure{global int i}) | |
0:? 'foo1' (uniform structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:? 'foo2' (uniform structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:? 'foo3' (uniform structure{global 12-element array of structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1} s2_1, global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:? 'foo00' (uniform structure{global structure{global int i} s0_0}) | |
Linked fragment stage: | |
Shader version: 130 | |
0:? Sequence | |
0:41 Function Definition: main( (global void) | |
0:41 Function Parameters: | |
0:? Sequence | |
0:51 Test condition and select (temp void) | |
0:51 Condition | |
0:51 Compare Greater Than (temp bool) | |
0:51 i: direct index for structure (global int) | |
0:51 direct index (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:51 s2_1: direct index for structure (global 12-element array of structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:51 'foo3' (uniform structure{global 12-element array of structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1} s2_1, global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:51 Constant: | |
0:51 0 (const int) | |
0:51 Constant: | |
0:51 9 (const int) | |
0:51 Constant: | |
0:51 0 (const int) | |
0:51 Constant: | |
0:51 0 (const int) | |
0:51 true case | |
0:52 Sequence | |
0:52 move second child to first child (temp float) | |
0:52 f: direct index for structure (global float) | |
0:52 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:52 Constant: | |
0:52 1 (const int) | |
0:52 Constant: | |
0:52 1.000000 | |
0:53 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:53 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:53 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:53 Constant: | |
0:53 2 (const int) | |
0:53 Constant: | |
0:53 0 (const int) | |
0:53 1.000000 | |
0:53 0 (const int) | |
0:54 move second child to first child (temp 6-element array of float) | |
0:54 'fArray' (temp 6-element array of float) | |
0:54 Constant: | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:54 0.000000 | |
0:55 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:55 direct index (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:55 'locals1Array' (temp 10-element array of structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:55 Constant: | |
0:55 6 (const int) | |
0:55 'foo1' (uniform structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:56 move second child to first child (temp structure{global int i}) | |
0:56 'locals0' (temp structure{global int i}) | |
0:56 Constant: | |
0:56 0 (const int) | |
0:57 move second child to first child (temp structure{global structure{global int i} s0_0}) | |
0:57 'locals00' (temp structure{global structure{global int i} s0_0}) | |
0:57 Constant: | |
0:57 0 (const int) | |
0:51 false case | |
0:59 Sequence | |
0:59 move second child to first child (temp float) | |
0:59 f: direct index for structure (global float) | |
0:59 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:59 Constant: | |
0:59 1 (const int) | |
0:59 direct index (temp float) | |
0:59 'coord' (smooth in 2-component vector of float) | |
0:59 Constant: | |
0:59 0 (const int) | |
0:60 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:60 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:60 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:60 Constant: | |
0:60 2 (const int) | |
0:60 Construct structure (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:60 Constant: | |
0:60 1 (const int) | |
0:60 direct index (temp float) | |
0:60 'coord' (smooth in 2-component vector of float) | |
0:60 Constant: | |
0:60 1 (const int) | |
0:60 'foo0' (uniform structure{global int i}) | |
0:61 move second child to first child (temp 6-element array of float) | |
0:61 'fArray' (temp 6-element array of float) | |
0:61 Constant: | |
0:61 0.000000 | |
0:61 1.000000 | |
0:61 2.000000 | |
0:61 3.000000 | |
0:61 4.000000 | |
0:61 5.000000 | |
0:62 move second child to first child (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 direct index (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 'locals1Array' (temp 10-element array of structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 Constant: | |
0:62 6 (const int) | |
0:62 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:62 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:62 Constant: | |
0:62 2 (const int) | |
0:63 move second child to first child (temp structure{global int i}) | |
0:63 'locals0' (temp structure{global int i}) | |
0:63 s0_1: direct index for structure (global structure{global int i}) | |
0:63 'foo1' (uniform structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:63 Constant: | |
0:63 2 (const int) | |
0:64 move second child to first child (temp structure{global structure{global int i} s0_0}) | |
0:64 'locals00' (temp structure{global structure{global int i} s0_0}) | |
0:64 'foo00' (uniform structure{global structure{global int i} s0_0}) | |
0:67 Test condition and select (temp void) | |
0:67 Condition | |
0:67 Compare Greater Than (temp bool) | |
0:67 i: direct index for structure (global int) | |
0:67 'locals0' (temp structure{global int i}) | |
0:67 Constant: | |
0:67 0 (const int) | |
0:67 Constant: | |
0:67 5 (const int) | |
0:67 true case | |
0:68 move second child to first child (temp structure{global int i}) | |
0:68 'locals0' (temp structure{global int i}) | |
0:68 s0_0: direct index for structure (global structure{global int i}) | |
0:68 'locals00' (temp structure{global structure{global int i} s0_0}) | |
0:68 Constant: | |
0:68 0 (const int) | |
0:70 move second child to first child (temp 4-component vector of float) | |
0:70 'gl_FragColor' (fragColor 4-component vector of float) | |
0:70 vector-scale (temp 4-component vector of float) | |
0:70 add (temp float) | |
0:70 add (temp float) | |
0:70 add (temp float) | |
0:70 Convert int to float (temp float) | |
0:70 i: direct index for structure (global int) | |
0:70 'locals0' (temp structure{global int i}) | |
0:70 Constant: | |
0:70 0 (const int) | |
0:70 f: direct index for structure (global float) | |
0:70 direct index (temp structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:70 'locals1Array' (temp 10-element array of structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:70 Constant: | |
0:70 6 (const int) | |
0:70 Constant: | |
0:70 1 (const int) | |
0:70 direct index (temp float) | |
0:70 'fArray' (temp 6-element array of float) | |
0:70 Constant: | |
0:70 3 (const int) | |
0:70 f: direct index for structure (global float) | |
0:70 s1_1: direct index for structure (global structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:70 'locals2' (temp structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:70 Constant: | |
0:70 2 (const int) | |
0:70 Constant: | |
0:70 1 (const int) | |
0:70 Function Call: texture2D(s21;vf2; (global 4-component vector of float) | |
0:70 'sampler' (uniform sampler2D) | |
0:70 'coord' (smooth in 2-component vector of float) | |
0:? Linker Objects | |
0:? 'sampler' (uniform sampler2D) | |
0:? 'coord' (smooth in 2-component vector of float) | |
0:? 'foo0' (uniform structure{global int i}) | |
0:? 'foo1' (uniform structure{global int i, global float f, global structure{global int i} s0_1}) | |
0:? 'foo2' (uniform structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:? 'foo3' (uniform structure{global 12-element array of structure{global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1} s2_1, global int i, global float f, global structure{global int i, global float f, global structure{global int i} s0_1} s1_1}) | |
0:? 'foo00' (uniform structure{global structure{global int i} s0_0}) | |