| hlsl.structbuffer.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:12 Function Definition: @main(u1; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:12 'pos' ( in uint) |
| 0:? Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 'mydata' ( temp structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:13 Constant: |
| 0:13 0 (const uint) |
| 0:13 'pos' ( in uint) |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp uint) |
| 0:17 'size' ( temp uint) |
| 0:17 array length ( temp uint) |
| 0:17 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:17 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:17 Constant: |
| 0:17 0 (const uint) |
| 0:17 move second child to first child ( temp uint) |
| 0:17 'stride' ( temp uint) |
| 0:17 Constant: |
| 0:17 32 (const uint) |
| 0:19 Test condition and select ( temp void) |
| 0:19 Condition |
| 0:19 test: direct index for structure ( temp bool) |
| 0:19 indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:19 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:19 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:19 Constant: |
| 0:19 0 (const uint) |
| 0:19 'pos' ( in uint) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 true case |
| 0:20 Branch: Return with expression |
| 0:? Construct vec4 ( temp 4-component vector of float) |
| 0:20 add ( temp 3-component vector of float) |
| 0:20 color: direct index for structure ( temp 3-component vector of float) |
| 0:20 indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:20 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:20 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:20 Constant: |
| 0:20 0 (const uint) |
| 0:20 'pos' ( in uint) |
| 0:20 Constant: |
| 0:20 0 (const int) |
| 0:20 indirect index (layout( row_major std430) buffer float) |
| 0:20 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of float) |
| 0:20 'sbuf2' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of float @data}) |
| 0:20 Constant: |
| 0:20 0 (const uint) |
| 0:20 'pos' ( in uint) |
| 0:20 Constant: |
| 0:20 0.000000 |
| 0:19 false case |
| 0:22 Branch: Return with expression |
| 0:22 Construct vec4 ( temp 4-component vector of float) |
| 0:22 add ( temp float) |
| 0:22 add ( temp float) |
| 0:22 direct index ( temp float) |
| 0:22 color: direct index for structure ( temp 3-component vector of float) |
| 0:22 'mydata' ( temp structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Convert uint to float ( temp float) |
| 0:22 'size' ( temp uint) |
| 0:22 Convert uint to float ( temp float) |
| 0:22 'stride' ( temp uint) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp uint) |
| 0:? 'pos' ( temp uint) |
| 0:? 'pos' (layout( location=0) flat in uint) |
| 0:12 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:12 Function Call: @main(u1; ( temp 4-component vector of float) |
| 0:? 'pos' ( temp uint) |
| 0:? Linker Objects |
| 0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:? 'sbuf2' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of float @data}) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'pos' (layout( location=0) flat in uint) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:12 Function Definition: @main(u1; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:12 'pos' ( in uint) |
| 0:? Sequence |
| 0:13 Sequence |
| 0:13 move second child to first child ( temp structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 'mydata' ( temp structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:13 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:13 Constant: |
| 0:13 0 (const uint) |
| 0:13 'pos' ( in uint) |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp uint) |
| 0:17 'size' ( temp uint) |
| 0:17 array length ( temp uint) |
| 0:17 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:17 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:17 Constant: |
| 0:17 0 (const uint) |
| 0:17 move second child to first child ( temp uint) |
| 0:17 'stride' ( temp uint) |
| 0:17 Constant: |
| 0:17 32 (const uint) |
| 0:19 Test condition and select ( temp void) |
| 0:19 Condition |
| 0:19 test: direct index for structure ( temp bool) |
| 0:19 indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:19 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:19 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:19 Constant: |
| 0:19 0 (const uint) |
| 0:19 'pos' ( in uint) |
| 0:19 Constant: |
| 0:19 1 (const int) |
| 0:19 true case |
| 0:20 Branch: Return with expression |
| 0:? Construct vec4 ( temp 4-component vector of float) |
| 0:20 add ( temp 3-component vector of float) |
| 0:20 color: direct index for structure ( temp 3-component vector of float) |
| 0:20 indirect index (layout( row_major std430) buffer structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:20 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:20 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:20 Constant: |
| 0:20 0 (const uint) |
| 0:20 'pos' ( in uint) |
| 0:20 Constant: |
| 0:20 0 (const int) |
| 0:20 indirect index (layout( row_major std430) buffer float) |
| 0:20 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of float) |
| 0:20 'sbuf2' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of float @data}) |
| 0:20 Constant: |
| 0:20 0 (const uint) |
| 0:20 'pos' ( in uint) |
| 0:20 Constant: |
| 0:20 0.000000 |
| 0:19 false case |
| 0:22 Branch: Return with expression |
| 0:22 Construct vec4 ( temp 4-component vector of float) |
| 0:22 add ( temp float) |
| 0:22 add ( temp float) |
| 0:22 direct index ( temp float) |
| 0:22 color: direct index for structure ( temp 3-component vector of float) |
| 0:22 'mydata' ( temp structure{ temp 3-component vector of float color, temp bool test, temp bool test2}) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Constant: |
| 0:22 0 (const int) |
| 0:22 Convert uint to float ( temp float) |
| 0:22 'size' ( temp uint) |
| 0:22 Convert uint to float ( temp float) |
| 0:22 'stride' ( temp uint) |
| 0:12 Function Definition: main( ( temp void) |
| 0:12 Function Parameters: |
| 0:? Sequence |
| 0:12 move second child to first child ( temp uint) |
| 0:? 'pos' ( temp uint) |
| 0:? 'pos' (layout( location=0) flat in uint) |
| 0:12 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:12 Function Call: @main(u1; ( temp 4-component vector of float) |
| 0:? 'pos' ( temp uint) |
| 0:? Linker Objects |
| 0:? 'sbuf' (layout( binding=10 row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of structure{ temp 3-component vector of float color, temp bool test, temp bool test2} @data}) |
| 0:? 'sbuf2' (layout( row_major std430) readonly buffer block{layout( row_major std430) buffer unsized 1-element array of float @data}) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'pos' (layout( location=0) flat in uint) |
| |
| error: SPIRV-Tools Validation Errors |
| error: OpStore Pointer <id> '43[size]'s type does not match Object <id> '44's type. |
| OpStore %size %44 |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 96 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 89 92 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 12 "@main(u1;" |
| Name 11 "pos" |
| Name 16 "sb_t" |
| MemberName 16(sb_t) 0 "color" |
| MemberName 16(sb_t) 1 "test" |
| MemberName 16(sb_t) 2 "test2" |
| Name 18 "mydata" |
| Name 19 "sb_t" |
| MemberName 19(sb_t) 0 "color" |
| MemberName 19(sb_t) 1 "test" |
| MemberName 19(sb_t) 2 "test2" |
| Name 21 "sbuf" |
| MemberName 21(sbuf) 0 "@data" |
| Name 23 "sbuf" |
| Name 43 "size" |
| Name 45 "stride" |
| Name 59 "sbuf2" |
| MemberName 59(sbuf2) 0 "@data" |
| Name 61 "sbuf2" |
| Name 87 "pos" |
| Name 89 "pos" |
| Name 92 "@entryPointOutput" |
| Name 93 "param" |
| MemberDecorate 19(sb_t) 0 Offset 0 |
| MemberDecorate 19(sb_t) 1 Offset 12 |
| MemberDecorate 19(sb_t) 2 Offset 16 |
| Decorate 20 ArrayStride 32 |
| MemberDecorate 21(sbuf) 0 NonWritable |
| MemberDecorate 21(sbuf) 0 Offset 0 |
| Decorate 21(sbuf) BufferBlock |
| Decorate 23(sbuf) DescriptorSet 0 |
| Decorate 23(sbuf) Binding 10 |
| Decorate 58 ArrayStride 4 |
| MemberDecorate 59(sbuf2) 0 NonWritable |
| MemberDecorate 59(sbuf2) 0 Offset 0 |
| Decorate 59(sbuf2) BufferBlock |
| Decorate 61(sbuf2) DescriptorSet 0 |
| Decorate 89(pos) Flat |
| Decorate 89(pos) Location 0 |
| Decorate 92(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 0 |
| 7: TypePointer Function 6(int) |
| 8: TypeFloat 32 |
| 9: TypeVector 8(float) 4 |
| 10: TypeFunction 9(fvec4) 7(ptr) |
| 14: TypeVector 8(float) 3 |
| 15: TypeBool |
| 16(sb_t): TypeStruct 14(fvec3) 15(bool) 15(bool) |
| 17: TypePointer Function 16(sb_t) |
| 19(sb_t): TypeStruct 14(fvec3) 6(int) 6(int) |
| 20: TypeRuntimeArray 19(sb_t) |
| 21(sbuf): TypeStruct 20 |
| 22: TypePointer Uniform 21(sbuf) |
| 23(sbuf): 22(ptr) Variable Uniform |
| 24: TypeInt 32 1 |
| 25: 24(int) Constant 0 |
| 27: TypePointer Uniform 19(sb_t) |
| 31: TypePointer Function 14(fvec3) |
| 34: 24(int) Constant 1 |
| 35: 6(int) Constant 0 |
| 37: TypePointer Function 15(bool) |
| 40: 24(int) Constant 2 |
| 46: 6(int) Constant 32 |
| 48: TypePointer Uniform 6(int) |
| 55: TypePointer Uniform 14(fvec3) |
| 58: TypeRuntimeArray 8(float) |
| 59(sbuf2): TypeStruct 58 |
| 60: TypePointer Uniform 59(sbuf2) |
| 61(sbuf2): 60(ptr) Variable Uniform |
| 63: TypePointer Uniform 8(float) |
| 68: 8(float) Constant 0 |
| 75: TypePointer Function 8(float) |
| 88: TypePointer Input 6(int) |
| 89(pos): 88(ptr) Variable Input |
| 91: TypePointer Output 9(fvec4) |
| 92(@entryPointOutput): 91(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 87(pos): 7(ptr) Variable Function |
| 93(param): 7(ptr) Variable Function |
| 90: 6(int) Load 89(pos) |
| Store 87(pos) 90 |
| 94: 6(int) Load 87(pos) |
| Store 93(param) 94 |
| 95: 9(fvec4) FunctionCall 12(@main(u1;) 93(param) |
| Store 92(@entryPointOutput) 95 |
| Return |
| FunctionEnd |
| 12(@main(u1;): 9(fvec4) Function None 10 |
| 11(pos): 7(ptr) FunctionParameter |
| 13: Label |
| 18(mydata): 17(ptr) Variable Function |
| 43(size): 7(ptr) Variable Function |
| 45(stride): 7(ptr) Variable Function |
| 26: 6(int) Load 11(pos) |
| 28: 27(ptr) AccessChain 23(sbuf) 25 26 |
| 29: 19(sb_t) Load 28 |
| 30: 14(fvec3) CompositeExtract 29 0 |
| 32: 31(ptr) AccessChain 18(mydata) 25 |
| Store 32 30 |
| 33: 6(int) CompositeExtract 29 1 |
| 36: 15(bool) INotEqual 33 35 |
| 38: 37(ptr) AccessChain 18(mydata) 34 |
| Store 38 36 |
| 39: 6(int) CompositeExtract 29 2 |
| 41: 15(bool) INotEqual 39 35 |
| 42: 37(ptr) AccessChain 18(mydata) 40 |
| Store 42 41 |
| 44: 24(int) ArrayLength 23(sbuf) 0 |
| Store 43(size) 44 |
| Store 45(stride) 46 |
| 47: 6(int) Load 11(pos) |
| 49: 48(ptr) AccessChain 23(sbuf) 25 47 34 |
| 50: 6(int) Load 49 |
| 51: 15(bool) INotEqual 50 35 |
| SelectionMerge 53 None |
| BranchConditional 51 52 74 |
| 52: Label |
| 54: 6(int) Load 11(pos) |
| 56: 55(ptr) AccessChain 23(sbuf) 25 54 25 |
| 57: 14(fvec3) Load 56 |
| 62: 6(int) Load 11(pos) |
| 64: 63(ptr) AccessChain 61(sbuf2) 25 62 |
| 65: 8(float) Load 64 |
| 66: 14(fvec3) CompositeConstruct 65 65 65 |
| 67: 14(fvec3) FAdd 57 66 |
| 69: 8(float) CompositeExtract 67 0 |
| 70: 8(float) CompositeExtract 67 1 |
| 71: 8(float) CompositeExtract 67 2 |
| 72: 9(fvec4) CompositeConstruct 69 70 71 68 |
| ReturnValue 72 |
| 74: Label |
| 76: 75(ptr) AccessChain 18(mydata) 25 35 |
| 77: 8(float) Load 76 |
| 78: 6(int) Load 43(size) |
| 79: 8(float) ConvertUToF 78 |
| 80: 8(float) FAdd 77 79 |
| 81: 6(int) Load 45(stride) |
| 82: 8(float) ConvertUToF 81 |
| 83: 8(float) FAdd 80 82 |
| 84: 9(fvec4) CompositeConstruct 83 83 83 83 |
| ReturnValue 84 |
| 53: Label |
| 86: 9(fvec4) Undef |
| ReturnValue 86 |
| FunctionEnd |