blob: b5e460bafbeb6c46d7532c02622fa67e371cee76 [file] [log] [blame]
spv.flowControl.frag
Linked fragment stage:
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 41
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 18 11
ExecutionMode 4 OriginLowerLeft
Source GLSL 120
Name 4 "main"
Name 9 "color"
Name 11 "BaseColor"
Name 13 "color2"
Name 15 "otherColor"
Name 18 "c"
Name 21 "d"
Name 27 "bigColor"
Name 32 "smallColor"
Name 37 "gl_FragColor"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Function 7(fvec4)
10: TypePointer Input 7(fvec4)
11(BaseColor): 10(ptr) Variable Input
14: TypePointer UniformConstant 7(fvec4)
15(otherColor): 14(ptr) Variable UniformConstant
17: TypePointer Input 6(float)
18(c): 17(ptr) Variable Input
20: TypePointer UniformConstant 6(float)
21(d): 20(ptr) Variable UniformConstant
23: TypeBool
27(bigColor): 14(ptr) Variable UniformConstant
32(smallColor): 14(ptr) Variable UniformConstant
36: TypePointer Output 7(fvec4)
37(gl_FragColor): 36(ptr) Variable Output
4(main): 2 Function None 3
5: Label
9(color): 8(ptr) Variable Function
13(color2): 8(ptr) Variable Function
12: 7(fvec4) Load 11(BaseColor)
Store 9(color) 12
16: 7(fvec4) Load 15(otherColor)
Store 13(color2) 16
19: 6(float) Load 18(c)
22: 6(float) Load 21(d)
24: 23(bool) FOrdGreaterThan 19 22
SelectionMerge 26 None
BranchConditional 24 25 31
25: Label
28: 7(fvec4) Load 27(bigColor)
29: 7(fvec4) Load 9(color)
30: 7(fvec4) FAdd 29 28
Store 9(color) 30
Branch 26
31: Label
33: 7(fvec4) Load 32(smallColor)
34: 7(fvec4) Load 9(color)
35: 7(fvec4) FAdd 34 33
Store 9(color) 35
Branch 26
26: Label
38: 7(fvec4) Load 9(color)
39: 7(fvec4) Load 13(color2)
40: 7(fvec4) FMul 38 39
Store 37(gl_FragColor) 40
Return
FunctionEnd