| hlsl.aliasOpaque.frag |
| WARNING: AST will form illegal SPIR-V; need to transform to legalize |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:? 's.ss' ( in sampler) |
| 0:? 's.a' ( in float) |
| 0:? 's.tex' ( in texture2D) |
| 0:? Sequence |
| 0:13 Branch: Return with expression |
| 0:13 vector-scale ( temp 4-component vector of float) |
| 0:? 's.a' ( in float) |
| 0:13 texture ( temp 4-component vector of float) |
| 0:13 Construct combined texture-sampler ( temp sampler2D) |
| 0:? 's.tex' ( in texture2D) |
| 0:? 's.ss' ( in sampler) |
| 0:? Constant: |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:17 Function Definition: @main( ( temp 4-component vector of float) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:19 move second child to first child ( temp sampler) |
| 0:? 'os.ss' ( temp sampler) |
| 0:19 'gss2' ( uniform sampler) |
| 0:20 move second child to first child ( temp sampler) |
| 0:? 'os.ss' ( temp sampler) |
| 0:20 'gss' ( uniform sampler) |
| 0:21 move second child to first child ( temp texture2D) |
| 0:? 'os.tex' ( temp texture2D) |
| 0:21 'gtex' ( uniform texture2D) |
| 0:22 move second child to first child ( temp float) |
| 0:? 'os.a' ( temp float) |
| 0:22 Constant: |
| 0:22 3.000000 |
| 0:28 Branch: Return with expression |
| 0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:? 'os.ss' ( temp sampler) |
| 0:? 'os.a' ( temp float) |
| 0:? 'os.tex' ( temp texture2D) |
| 0:17 Function Definition: main( ( temp void) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:17 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:17 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'gss' ( uniform sampler) |
| 0:? 'gss2' ( uniform sampler) |
| 0:? 'gtex' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:12 Function Definition: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:12 Function Parameters: |
| 0:? 's.ss' ( in sampler) |
| 0:? 's.a' ( in float) |
| 0:? 's.tex' ( in texture2D) |
| 0:? Sequence |
| 0:13 Branch: Return with expression |
| 0:13 vector-scale ( temp 4-component vector of float) |
| 0:? 's.a' ( in float) |
| 0:13 texture ( temp 4-component vector of float) |
| 0:13 Construct combined texture-sampler ( temp sampler2D) |
| 0:? 's.tex' ( in texture2D) |
| 0:? 's.ss' ( in sampler) |
| 0:? Constant: |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:17 Function Definition: @main( ( temp 4-component vector of float) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:19 move second child to first child ( temp sampler) |
| 0:? 'os.ss' ( temp sampler) |
| 0:19 'gss2' ( uniform sampler) |
| 0:20 move second child to first child ( temp sampler) |
| 0:? 'os.ss' ( temp sampler) |
| 0:20 'gss' ( uniform sampler) |
| 0:21 move second child to first child ( temp texture2D) |
| 0:? 'os.tex' ( temp texture2D) |
| 0:21 'gtex' ( uniform texture2D) |
| 0:22 move second child to first child ( temp float) |
| 0:? 'os.a' ( temp float) |
| 0:22 Constant: |
| 0:22 3.000000 |
| 0:28 Branch: Return with expression |
| 0:28 Function Call: osCall(struct-OS-p1-f1-t211; ( temp 4-component vector of float) |
| 0:? 'os.ss' ( temp sampler) |
| 0:? 'os.a' ( temp float) |
| 0:? 'os.tex' ( temp texture2D) |
| 0:17 Function Definition: main( ( temp void) |
| 0:17 Function Parameters: |
| 0:? Sequence |
| 0:17 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:17 Function Call: @main( ( temp 4-component vector of float) |
| 0:? Linker Objects |
| 0:? 'gss' ( uniform sampler) |
| 0:? 'gss2' ( uniform sampler) |
| 0:? 'gtex' ( uniform texture2D) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80002 |
| // Id's are bound by 59 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 57 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 17 "osCall(struct-OS-p1-f1-t211;" |
| Name 14 "s.ss" |
| Name 15 "s.a" |
| Name 16 "s.tex" |
| Name 20 "@main(" |
| Name 35 "os.ss" |
| Name 37 "gss2" |
| Name 39 "gss" |
| Name 41 "os.tex" |
| Name 43 "gtex" |
| Name 45 "os.a" |
| Name 47 "param" |
| Name 49 "param" |
| Name 51 "param" |
| Name 57 "@entryPointOutput" |
| Decorate 37(gss2) DescriptorSet 0 |
| Decorate 39(gss) DescriptorSet 0 |
| Decorate 43(gtex) DescriptorSet 0 |
| Decorate 57(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeSampler |
| 7: TypePointer Function 6 |
| 8: TypeFloat 32 |
| 9: TypePointer Function 8(float) |
| 10: TypeImage 8(float) 2D sampled format:Unknown |
| 11: TypePointer Function 10 |
| 12: TypeVector 8(float) 4 |
| 13: TypeFunction 12(fvec4) 7(ptr) 9(ptr) 11(ptr) |
| 19: TypeFunction 12(fvec4) |
| 25: TypeSampledImage 10 |
| 27: TypeVector 8(float) 2 |
| 28: 8(float) Constant 1045220557 |
| 29: 8(float) Constant 1050253722 |
| 30: 27(fvec2) ConstantComposite 28 29 |
| 36: TypePointer UniformConstant 6 |
| 37(gss2): 36(ptr) Variable UniformConstant |
| 39(gss): 36(ptr) Variable UniformConstant |
| 42: TypePointer UniformConstant 10 |
| 43(gtex): 42(ptr) Variable UniformConstant |
| 46: 8(float) Constant 1077936128 |
| 56: TypePointer Output 12(fvec4) |
| 57(@entryPointOutput): 56(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 58: 12(fvec4) FunctionCall 20(@main() |
| Store 57(@entryPointOutput) 58 |
| Return |
| FunctionEnd |
| 17(osCall(struct-OS-p1-f1-t211;): 12(fvec4) Function None 13 |
| 14(s.ss): 7(ptr) FunctionParameter |
| 15(s.a): 9(ptr) FunctionParameter |
| 16(s.tex): 11(ptr) FunctionParameter |
| 18: Label |
| 22: 8(float) Load 15(s.a) |
| 23: 10 Load 16(s.tex) |
| 24: 6 Load 14(s.ss) |
| 26: 25 SampledImage 23 24 |
| 31: 12(fvec4) ImageSampleImplicitLod 26 30 |
| 32: 12(fvec4) VectorTimesScalar 31 22 |
| ReturnValue 32 |
| FunctionEnd |
| 20(@main(): 12(fvec4) Function None 19 |
| 21: Label |
| 35(os.ss): 7(ptr) Variable Function |
| 41(os.tex): 11(ptr) Variable Function |
| 45(os.a): 9(ptr) Variable Function |
| 47(param): 7(ptr) Variable Function |
| 49(param): 9(ptr) Variable Function |
| 51(param): 11(ptr) Variable Function |
| 38: 6 Load 37(gss2) |
| Store 35(os.ss) 38 |
| 40: 6 Load 39(gss) |
| Store 35(os.ss) 40 |
| 44: 10 Load 43(gtex) |
| Store 41(os.tex) 44 |
| Store 45(os.a) 46 |
| 48: 6 Load 35(os.ss) |
| Store 47(param) 48 |
| 50: 8(float) Load 45(os.a) |
| Store 49(param) 50 |
| 52: 10 Load 41(os.tex) |
| Store 51(param) 52 |
| 53: 12(fvec4) FunctionCall 17(osCall(struct-OS-p1-f1-t211;) 47(param) 49(param) 51(param) |
| ReturnValue 53 |
| FunctionEnd |