| hlsl.clipdistance-6.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:8 Function Definition: @main(struct-VS_OUTPUT-vf4-vf4-vf41; ( temp 4-component vector of float) |
| 0:8 Function Parameters: |
| 0:8 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:? Sequence |
| 0:9 Branch: Return with expression |
| 0:9 add ( temp 4-component vector of float) |
| 0:9 add ( temp 4-component vector of float) |
| 0:9 Position: direct index for structure ( temp 4-component vector of float) |
| 0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:9 Constant: |
| 0:9 0 (const int) |
| 0:9 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:9 Constant: |
| 0:9 1 (const int) |
| 0:9 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:9 Constant: |
| 0:9 2 (const int) |
| 0:8 Function Definition: main( ( temp void) |
| 0:8 Function Parameters: |
| 0:? Sequence |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp 4-component vector of float) |
| 0:8 Position: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:? 'v.Position' ( in 4-component vector of float FragCoord) |
| 0:? Sequence |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 3 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 3 (const int) |
| 0:? Sequence |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 4 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 5 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 6 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 3 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 7 (const int) |
| 0:8 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:8 Function Call: @main(struct-VS_OUTPUT-vf4-vf4-vf41; ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'v.Position' ( in 4-component vector of float FragCoord) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:8 Function Definition: @main(struct-VS_OUTPUT-vf4-vf4-vf41; ( temp 4-component vector of float) |
| 0:8 Function Parameters: |
| 0:8 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:? Sequence |
| 0:9 Branch: Return with expression |
| 0:9 add ( temp 4-component vector of float) |
| 0:9 add ( temp 4-component vector of float) |
| 0:9 Position: direct index for structure ( temp 4-component vector of float) |
| 0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:9 Constant: |
| 0:9 0 (const int) |
| 0:9 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:9 Constant: |
| 0:9 1 (const int) |
| 0:9 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:9 'v' ( in structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:9 Constant: |
| 0:9 2 (const int) |
| 0:8 Function Definition: main( ( temp void) |
| 0:8 Function Parameters: |
| 0:? Sequence |
| 0:8 Sequence |
| 0:8 move second child to first child ( temp 4-component vector of float) |
| 0:8 Position: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:? 'v.Position' ( in 4-component vector of float FragCoord) |
| 0:? Sequence |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip0: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 Constant: |
| 0:8 3 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 3 (const int) |
| 0:? Sequence |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 0 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 4 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 1 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 5 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 6 (const int) |
| 0:8 move second child to first child ( temp float) |
| 0:8 direct index ( temp float) |
| 0:8 clip1: direct index for structure ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:8 Constant: |
| 0:8 2 (const int) |
| 0:8 Constant: |
| 0:8 3 (const int) |
| 0:8 direct index ( in float ClipDistance) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| 0:8 Constant: |
| 0:8 7 (const int) |
| 0:8 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:8 Function Call: @main(struct-VS_OUTPUT-vf4-vf4-vf41; ( temp 4-component vector of float) |
| 0:? 'v' ( temp structure{ temp 4-component vector of float Position, temp 4-component vector of float clip0, temp 4-component vector of float clip1}) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput' (layout( location=0) out 4-component vector of float) |
| 0:? 'v.Position' ( in 4-component vector of float FragCoord) |
| 0:? 'v.clip1' ( in 8-element array of float ClipDistance) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80002 |
| // Id's are bound by 79 |
| |
| Capability Shader |
| Capability ClipDistance |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 31 38 75 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "VS_OUTPUT" |
| MemberName 8(VS_OUTPUT) 0 "Position" |
| MemberName 8(VS_OUTPUT) 1 "clip0" |
| MemberName 8(VS_OUTPUT) 2 "clip1" |
| Name 12 "@main(struct-VS_OUTPUT-vf4-vf4-vf41;" |
| Name 11 "v" |
| Name 29 "v" |
| Name 31 "v.Position" |
| Name 38 "v.clip1" |
| Name 75 "@entryPointOutput" |
| Name 76 "param" |
| Decorate 31(v.Position) BuiltIn FragCoord |
| Decorate 38(v.clip1) BuiltIn ClipDistance |
| Decorate 75(@entryPointOutput) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(VS_OUTPUT): TypeStruct 7(fvec4) 7(fvec4) 7(fvec4) |
| 9: TypePointer Function 8(VS_OUTPUT) |
| 10: TypeFunction 7(fvec4) 9(ptr) |
| 14: TypeInt 32 1 |
| 15: 14(int) Constant 0 |
| 16: TypePointer Function 7(fvec4) |
| 19: 14(int) Constant 1 |
| 23: 14(int) Constant 2 |
| 30: TypePointer Input 7(fvec4) |
| 31(v.Position): 30(ptr) Variable Input |
| 34: TypeInt 32 0 |
| 35: 34(int) Constant 8 |
| 36: TypeArray 6(float) 35 |
| 37: TypePointer Input 36 |
| 38(v.clip1): 37(ptr) Variable Input |
| 39: TypePointer Input 6(float) |
| 42: 34(int) Constant 0 |
| 43: TypePointer Function 6(float) |
| 47: 34(int) Constant 1 |
| 51: 34(int) Constant 2 |
| 53: 14(int) Constant 3 |
| 56: 34(int) Constant 3 |
| 58: 14(int) Constant 4 |
| 62: 14(int) Constant 5 |
| 66: 14(int) Constant 6 |
| 70: 14(int) Constant 7 |
| 74: TypePointer Output 7(fvec4) |
| 75(@entryPointOutput): 74(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 29(v): 9(ptr) Variable Function |
| 76(param): 9(ptr) Variable Function |
| 32: 7(fvec4) Load 31(v.Position) |
| 33: 16(ptr) AccessChain 29(v) 15 |
| Store 33 32 |
| 40: 39(ptr) AccessChain 38(v.clip1) 15 |
| 41: 6(float) Load 40 |
| 44: 43(ptr) AccessChain 29(v) 19 42 |
| Store 44 41 |
| 45: 39(ptr) AccessChain 38(v.clip1) 19 |
| 46: 6(float) Load 45 |
| 48: 43(ptr) AccessChain 29(v) 19 47 |
| Store 48 46 |
| 49: 39(ptr) AccessChain 38(v.clip1) 23 |
| 50: 6(float) Load 49 |
| 52: 43(ptr) AccessChain 29(v) 19 51 |
| Store 52 50 |
| 54: 39(ptr) AccessChain 38(v.clip1) 53 |
| 55: 6(float) Load 54 |
| 57: 43(ptr) AccessChain 29(v) 19 56 |
| Store 57 55 |
| 59: 39(ptr) AccessChain 38(v.clip1) 58 |
| 60: 6(float) Load 59 |
| 61: 43(ptr) AccessChain 29(v) 23 42 |
| Store 61 60 |
| 63: 39(ptr) AccessChain 38(v.clip1) 62 |
| 64: 6(float) Load 63 |
| 65: 43(ptr) AccessChain 29(v) 23 47 |
| Store 65 64 |
| 67: 39(ptr) AccessChain 38(v.clip1) 66 |
| 68: 6(float) Load 67 |
| 69: 43(ptr) AccessChain 29(v) 23 51 |
| Store 69 68 |
| 71: 39(ptr) AccessChain 38(v.clip1) 70 |
| 72: 6(float) Load 71 |
| 73: 43(ptr) AccessChain 29(v) 23 56 |
| Store 73 72 |
| 77:8(VS_OUTPUT) Load 29(v) |
| Store 76(param) 77 |
| 78: 7(fvec4) FunctionCall 12(@main(struct-VS_OUTPUT-vf4-vf4-vf41;) 76(param) |
| Store 75(@entryPointOutput) 78 |
| Return |
| FunctionEnd |
| 12(@main(struct-VS_OUTPUT-vf4-vf4-vf41;): 7(fvec4) Function None 10 |
| 11(v): 9(ptr) FunctionParameter |
| 13: Label |
| 17: 16(ptr) AccessChain 11(v) 15 |
| 18: 7(fvec4) Load 17 |
| 20: 16(ptr) AccessChain 11(v) 19 |
| 21: 7(fvec4) Load 20 |
| 22: 7(fvec4) FAdd 18 21 |
| 24: 16(ptr) AccessChain 11(v) 23 |
| 25: 7(fvec4) Load 24 |
| 26: 7(fvec4) FAdd 22 25 |
| ReturnValue 26 |
| FunctionEnd |