| hlsl.init2.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:3 Function Definition: Test1( ( temp void) |
| 0:3 Function Parameters: |
| 0:? Sequence |
| 0:5 Sequence |
| 0:5 move second child to first child ( temp structure{ temp 2-component vector of float a}) |
| 0:5 'test1' ( temp structure{ temp 2-component vector of float a}) |
| 0:5 Constant: |
| 0:5 1.000000 |
| 0:5 2.000000 |
| 0:9 Sequence |
| 0:9 move second child to first child ( temp structure{ temp 2-component vector of float a}) |
| 0:9 'test2' ( temp structure{ temp 2-component vector of float a}) |
| 0:9 Constant: |
| 0:9 3.000000 |
| 0:9 4.000000 |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp float) |
| 0:17 'test4' ( temp float) |
| 0:17 Constant: |
| 0:17 7.000000 |
| 0:20 Sequence |
| 0:20 move second child to first child ( temp structure{ temp float a, temp float b, temp float c}) |
| 0:20 'test5' ( temp structure{ temp float a, temp float b, temp float c}) |
| 0:20 Constant: |
| 0:20 8.000000 |
| 0:20 9.000000 |
| 0:20 10.000000 |
| 0:22 Constant: |
| 0:22 10.000000 |
| 0:25 Sequence |
| 0:25 move second child to first child ( temp float) |
| 0:25 'n' ( temp float) |
| 0:25 Constant: |
| 0:25 0.000000 |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp 8-element array of 3-component vector of float) |
| 0:26 'a' ( const (read only) 8-element array of 3-component vector of float) |
| 0:26 Construct vec3 ( temp 8-element array of 3-component vector of float) |
| 0:27 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:27 add second child into first child ( temp float) |
| 0:27 'n' ( temp float) |
| 0:27 Constant: |
| 0:27 1.000000 |
| 0:28 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:28 add second child into first child ( temp float) |
| 0:28 'n' ( temp float) |
| 0:28 Constant: |
| 0:28 1.000000 |
| 0:29 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:29 add second child into first child ( temp float) |
| 0:29 'n' ( temp float) |
| 0:29 Constant: |
| 0:29 1.000000 |
| 0:30 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:30 add second child into first child ( temp float) |
| 0:30 'n' ( temp float) |
| 0:30 Constant: |
| 0:30 1.000000 |
| 0:31 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:31 add second child into first child ( temp float) |
| 0:31 'n' ( temp float) |
| 0:31 Constant: |
| 0:31 1.000000 |
| 0:32 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:32 add second child into first child ( temp float) |
| 0:32 'n' ( temp float) |
| 0:32 Constant: |
| 0:32 1.000000 |
| 0:33 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:33 add second child into first child ( temp float) |
| 0:33 'n' ( temp float) |
| 0:33 Constant: |
| 0:33 1.000000 |
| 0:34 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:34 add second child into first child ( temp float) |
| 0:34 'n' ( temp float) |
| 0:34 Constant: |
| 0:34 1.000000 |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp structure{ temp 3-component vector of float a}) |
| 0:36 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a}) |
| 0:36 Construct structure ( temp structure{ temp 3-component vector of float a}) |
| 0:36 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:36 add second child into first child ( temp float) |
| 0:36 'n' ( temp float) |
| 0:36 Constant: |
| 0:36 1.000000 |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) |
| 0:38 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b}) |
| 0:38 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) |
| 0:38 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:38 add second child into first child ( temp float) |
| 0:38 'n' ( temp float) |
| 0:38 Constant: |
| 0:38 1.000000 |
| 0:39 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:39 add second child into first child ( temp float) |
| 0:39 'n' ( temp float) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:45 Function Definition: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:45 Function Parameters: |
| 0:? Sequence |
| 0:46 Function Call: Test1( ( temp void) |
| 0:49 move second child to first child ( temp 4-component vector of float) |
| 0:49 color: direct index for structure ( temp 4-component vector of float) |
| 0:49 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:49 Constant: |
| 0:49 0 (const int) |
| 0:49 Constant: |
| 0:49 1.000000 |
| 0:49 1.000000 |
| 0:49 1.000000 |
| 0:49 1.000000 |
| 0:50 Branch: Return with expression |
| 0:50 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:45 Function Definition: main( ( temp void) |
| 0:45 Function Parameters: |
| 0:? Sequence |
| 0:45 Sequence |
| 0:45 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| 0:45 color: direct index for structure ( temp 4-component vector of float) |
| 0:45 Function Call: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:45 Constant: |
| 0:45 0 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:3 Function Definition: Test1( ( temp void) |
| 0:3 Function Parameters: |
| 0:? Sequence |
| 0:5 Sequence |
| 0:5 move second child to first child ( temp structure{ temp 2-component vector of float a}) |
| 0:5 'test1' ( temp structure{ temp 2-component vector of float a}) |
| 0:5 Constant: |
| 0:5 1.000000 |
| 0:5 2.000000 |
| 0:9 Sequence |
| 0:9 move second child to first child ( temp structure{ temp 2-component vector of float a}) |
| 0:9 'test2' ( temp structure{ temp 2-component vector of float a}) |
| 0:9 Constant: |
| 0:9 3.000000 |
| 0:9 4.000000 |
| 0:17 Sequence |
| 0:17 move second child to first child ( temp float) |
| 0:17 'test4' ( temp float) |
| 0:17 Constant: |
| 0:17 7.000000 |
| 0:20 Sequence |
| 0:20 move second child to first child ( temp structure{ temp float a, temp float b, temp float c}) |
| 0:20 'test5' ( temp structure{ temp float a, temp float b, temp float c}) |
| 0:20 Constant: |
| 0:20 8.000000 |
| 0:20 9.000000 |
| 0:20 10.000000 |
| 0:22 Constant: |
| 0:22 10.000000 |
| 0:25 Sequence |
| 0:25 move second child to first child ( temp float) |
| 0:25 'n' ( temp float) |
| 0:25 Constant: |
| 0:25 0.000000 |
| 0:26 Sequence |
| 0:26 move second child to first child ( temp 8-element array of 3-component vector of float) |
| 0:26 'a' ( const (read only) 8-element array of 3-component vector of float) |
| 0:26 Construct vec3 ( temp 8-element array of 3-component vector of float) |
| 0:27 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:27 add second child into first child ( temp float) |
| 0:27 'n' ( temp float) |
| 0:27 Constant: |
| 0:27 1.000000 |
| 0:28 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:28 add second child into first child ( temp float) |
| 0:28 'n' ( temp float) |
| 0:28 Constant: |
| 0:28 1.000000 |
| 0:29 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:29 add second child into first child ( temp float) |
| 0:29 'n' ( temp float) |
| 0:29 Constant: |
| 0:29 1.000000 |
| 0:30 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:30 add second child into first child ( temp float) |
| 0:30 'n' ( temp float) |
| 0:30 Constant: |
| 0:30 1.000000 |
| 0:31 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:31 add second child into first child ( temp float) |
| 0:31 'n' ( temp float) |
| 0:31 Constant: |
| 0:31 1.000000 |
| 0:32 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:? -0.577350 |
| 0:32 add second child into first child ( temp float) |
| 0:32 'n' ( temp float) |
| 0:32 Constant: |
| 0:32 1.000000 |
| 0:33 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:33 add second child into first child ( temp float) |
| 0:33 'n' ( temp float) |
| 0:33 Constant: |
| 0:33 1.000000 |
| 0:34 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:? -0.577350 |
| 0:34 add second child into first child ( temp float) |
| 0:34 'n' ( temp float) |
| 0:34 Constant: |
| 0:34 1.000000 |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp structure{ temp 3-component vector of float a}) |
| 0:36 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a}) |
| 0:36 Construct structure ( temp structure{ temp 3-component vector of float a}) |
| 0:36 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:36 add second child into first child ( temp float) |
| 0:36 'n' ( temp float) |
| 0:36 Constant: |
| 0:36 1.000000 |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) |
| 0:38 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b}) |
| 0:38 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) |
| 0:38 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:38 add second child into first child ( temp float) |
| 0:38 'n' ( temp float) |
| 0:38 Constant: |
| 0:38 1.000000 |
| 0:39 vector-scale ( temp 3-component vector of float) |
| 0:? Constant: |
| 0:? -0.577350 |
| 0:? 0.577350 |
| 0:? 0.577350 |
| 0:39 add second child into first child ( temp float) |
| 0:39 'n' ( temp float) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:45 Function Definition: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:45 Function Parameters: |
| 0:? Sequence |
| 0:46 Function Call: Test1( ( temp void) |
| 0:49 move second child to first child ( temp 4-component vector of float) |
| 0:49 color: direct index for structure ( temp 4-component vector of float) |
| 0:49 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:49 Constant: |
| 0:49 0 (const int) |
| 0:49 Constant: |
| 0:49 1.000000 |
| 0:49 1.000000 |
| 0:49 1.000000 |
| 0:49 1.000000 |
| 0:50 Branch: Return with expression |
| 0:50 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:45 Function Definition: main( ( temp void) |
| 0:45 Function Parameters: |
| 0:? Sequence |
| 0:45 Sequence |
| 0:45 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| 0:45 color: direct index for structure ( temp 4-component vector of float) |
| 0:45 Function Call: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:45 Constant: |
| 0:45 0 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80002 |
| // Id's are bound by 112 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 109 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 6 "Test1(" |
| Name 10 "PS_OUTPUT" |
| MemberName 10(PS_OUTPUT) 0 "color" |
| Name 12 "@main(" |
| Name 15 "mystruct" |
| MemberName 15(mystruct) 0 "a" |
| Name 17 "test1" |
| Name 22 "test2" |
| Name 28 "test4" |
| Name 30 "mystruct2" |
| MemberName 30(mystruct2) 0 "a" |
| MemberName 30(mystruct2) 1 "b" |
| MemberName 30(mystruct2) 2 "c" |
| Name 32 "test5" |
| Name 37 "n" |
| Name 44 "a" |
| Name 80 "one" |
| MemberName 80(one) 0 "a" |
| Name 82 "oneNonConst" |
| Name 87 "two" |
| MemberName 87(two) 0 "a" |
| MemberName 87(two) 1 "b" |
| Name 89 "twoNonConst" |
| Name 99 "ps_output" |
| Name 109 "@entryPointOutput.color" |
| Decorate 109(@entryPointOutput.color) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 8: TypeFloat 32 |
| 9: TypeVector 8(float) 4 |
| 10(PS_OUTPUT): TypeStruct 9(fvec4) |
| 11: TypeFunction 10(PS_OUTPUT) |
| 14: TypeVector 8(float) 2 |
| 15(mystruct): TypeStruct 14(fvec2) |
| 16: TypePointer Function 15(mystruct) |
| 18: 8(float) Constant 1065353216 |
| 19: 8(float) Constant 1073741824 |
| 20: 14(fvec2) ConstantComposite 18 19 |
| 21:15(mystruct) ConstantComposite 20 |
| 23: 8(float) Constant 1077936128 |
| 24: 8(float) Constant 1082130432 |
| 25: 14(fvec2) ConstantComposite 23 24 |
| 26:15(mystruct) ConstantComposite 25 |
| 27: TypePointer Function 8(float) |
| 29: 8(float) Constant 1088421888 |
| 30(mystruct2): TypeStruct 8(float) 8(float) 8(float) |
| 31: TypePointer Function 30(mystruct2) |
| 33: 8(float) Constant 1090519040 |
| 34: 8(float) Constant 1091567616 |
| 35: 8(float) Constant 1092616192 |
| 36:30(mystruct2) ConstantComposite 33 34 35 |
| 38: 8(float) Constant 0 |
| 39: TypeVector 8(float) 3 |
| 40: TypeInt 32 0 |
| 41: 40(int) Constant 8 |
| 42: TypeArray 39(fvec3) 41 |
| 43: TypePointer Function 42 |
| 45: 8(float) Constant 1058262330 |
| 46: 39(fvec3) ConstantComposite 45 45 45 |
| 50: 8(float) Constant 3205745978 |
| 51: 39(fvec3) ConstantComposite 50 50 50 |
| 55: 39(fvec3) ConstantComposite 50 50 45 |
| 59: 39(fvec3) ConstantComposite 50 45 50 |
| 63: 39(fvec3) ConstantComposite 50 45 45 |
| 67: 39(fvec3) ConstantComposite 45 50 50 |
| 71: 39(fvec3) ConstantComposite 45 50 45 |
| 75: 39(fvec3) ConstantComposite 45 45 50 |
| 80(one): TypeStruct 39(fvec3) |
| 81: TypePointer Function 80(one) |
| 87(two): TypeStruct 39(fvec3) 39(fvec3) |
| 88: TypePointer Function 87(two) |
| 98: TypePointer Function 10(PS_OUTPUT) |
| 100: TypeInt 32 1 |
| 101: 100(int) Constant 0 |
| 102: 9(fvec4) ConstantComposite 18 18 18 18 |
| 103: TypePointer Function 9(fvec4) |
| 108: TypePointer Output 9(fvec4) |
| 109(@entryPointOutput.color): 108(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 110:10(PS_OUTPUT) FunctionCall 12(@main() |
| 111: 9(fvec4) CompositeExtract 110 0 |
| Store 109(@entryPointOutput.color) 111 |
| Return |
| FunctionEnd |
| 6(Test1(): 2 Function None 3 |
| 7: Label |
| 17(test1): 16(ptr) Variable Function |
| 22(test2): 16(ptr) Variable Function |
| 28(test4): 27(ptr) Variable Function |
| 32(test5): 31(ptr) Variable Function |
| 37(n): 27(ptr) Variable Function |
| 44(a): 43(ptr) Variable Function |
| 82(oneNonConst): 81(ptr) Variable Function |
| 89(twoNonConst): 88(ptr) Variable Function |
| Store 17(test1) 21 |
| Store 22(test2) 26 |
| Store 28(test4) 29 |
| Store 32(test5) 36 |
| Store 37(n) 38 |
| 47: 8(float) Load 37(n) |
| 48: 8(float) FAdd 47 18 |
| Store 37(n) 48 |
| 49: 39(fvec3) VectorTimesScalar 46 48 |
| 52: 8(float) Load 37(n) |
| 53: 8(float) FAdd 52 18 |
| Store 37(n) 53 |
| 54: 39(fvec3) VectorTimesScalar 51 53 |
| 56: 8(float) Load 37(n) |
| 57: 8(float) FAdd 56 18 |
| Store 37(n) 57 |
| 58: 39(fvec3) VectorTimesScalar 55 57 |
| 60: 8(float) Load 37(n) |
| 61: 8(float) FAdd 60 18 |
| Store 37(n) 61 |
| 62: 39(fvec3) VectorTimesScalar 59 61 |
| 64: 8(float) Load 37(n) |
| 65: 8(float) FAdd 64 18 |
| Store 37(n) 65 |
| 66: 39(fvec3) VectorTimesScalar 63 65 |
| 68: 8(float) Load 37(n) |
| 69: 8(float) FAdd 68 18 |
| Store 37(n) 69 |
| 70: 39(fvec3) VectorTimesScalar 67 69 |
| 72: 8(float) Load 37(n) |
| 73: 8(float) FAdd 72 18 |
| Store 37(n) 73 |
| 74: 39(fvec3) VectorTimesScalar 71 73 |
| 76: 8(float) Load 37(n) |
| 77: 8(float) FAdd 76 18 |
| Store 37(n) 77 |
| 78: 39(fvec3) VectorTimesScalar 75 77 |
| 79: 42 CompositeConstruct 49 54 58 62 66 70 74 78 |
| Store 44(a) 79 |
| 83: 8(float) Load 37(n) |
| 84: 8(float) FAdd 83 18 |
| Store 37(n) 84 |
| 85: 39(fvec3) VectorTimesScalar 63 84 |
| 86: 80(one) CompositeConstruct 85 |
| Store 82(oneNonConst) 86 |
| 90: 8(float) Load 37(n) |
| 91: 8(float) FAdd 90 18 |
| Store 37(n) 91 |
| 92: 39(fvec3) VectorTimesScalar 63 91 |
| 93: 8(float) Load 37(n) |
| 94: 8(float) FAdd 93 18 |
| Store 37(n) 94 |
| 95: 39(fvec3) VectorTimesScalar 63 94 |
| 96: 87(two) CompositeConstruct 92 95 |
| Store 89(twoNonConst) 96 |
| Return |
| FunctionEnd |
| 12(@main():10(PS_OUTPUT) Function None 11 |
| 13: Label |
| 99(ps_output): 98(ptr) Variable Function |
| 97: 2 FunctionCall 6(Test1() |
| 104: 103(ptr) AccessChain 99(ps_output) 101 |
| Store 104 102 |
| 105:10(PS_OUTPUT) Load 99(ps_output) |
| ReturnValue 105 |
| FunctionEnd |