140.frag | |
WARNING: 0:3: varying deprecated in version 130; may be removed in future release | |
ERROR: 0:17: '#error' : GL_ES is not set | |
ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions | |
ERROR: 0:24: 'location' : not supported for this version or the enabled extensions | |
ERROR: 0:24: 'location qualifier on input' : not supported for this version or the enabled extensions | |
ERROR: 0:26: 'location' : not supported for this version or the enabled extensions | |
ERROR: 0:26: 'location qualifier on output' : not supported for this version or the enabled extensions | |
WARNING: 0:28: '#extension' : extension is only partially supported: GL_ARB_explicit_attrib_location | |
ERROR: 0:38: 'assign' : l-value required "v" (can't modify shader input) | |
ERROR: 0:38: 'out' : Non-L-value cannot be passed for 'out' or 'inout' parameters. | |
ERROR: 8 compilation errors. No code generated. | |
Shader version: 140 | |
Requested GL_ARB_explicit_attrib_location | |
Requested GL_ARB_separate_shader_objects | |
ERROR: node is still EOpNull! | |
0:10 Function Definition: main( (void) | |
0:10 Function Parameters: | |
0:12 Sequence | |
0:12 Sequence | |
0:12 move second child to first child (float) | |
0:12 'clip' (float) | |
0:12 direct index (smooth float) | |
0:12 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:12 Constant: | |
0:12 2 (const int) | |
0:22 Sequence | |
0:22 move second child to first child (float) | |
0:22 'patch' (float) | |
0:22 Constant: | |
0:22 3.100000 | |
0:36 Function Definition: foo( (void) | |
0:36 Function Parameters: | |
0:38 Sequence | |
0:38 Sequence | |
0:38 move second child to first child (2-component vector of float) | |
0:38 'r1' (2-component vector of float) | |
0:38 modf (2-component vector of float) | |
0:38 vector swizzle (2-component vector of float) | |
0:38 'v' (smooth in 4-component vector of float) | |
0:38 Sequence | |
0:38 Constant: | |
0:38 0 (const int) | |
0:38 Constant: | |
0:38 1 (const int) | |
0:38 vector swizzle (2-component vector of float) | |
0:38 'v' (smooth in 4-component vector of float) | |
0:38 Sequence | |
0:38 Constant: | |
0:38 2 (const int) | |
0:38 Constant: | |
0:38 3 (const int) | |
0:39 Sequence | |
0:39 move second child to first child (2-component vector of float) | |
0:39 'r2' (2-component vector of float) | |
0:39 modf (2-component vector of float) | |
0:39 vector swizzle (2-component vector of float) | |
0:39 'o' (out 4-component vector of float) | |
0:39 Sequence | |
0:39 Constant: | |
0:39 0 (const int) | |
0:39 Constant: | |
0:39 1 (const int) | |
0:39 vector swizzle (2-component vector of float) | |
0:39 'o' (out 4-component vector of float) | |
0:39 Sequence | |
0:39 Constant: | |
0:39 2 (const int) | |
0:39 Constant: | |
0:39 3 (const int) | |
0:? Linker Objects | |
0:? 'v' (smooth in 4-component vector of float) | |
0:? 'i' (smooth in 4-component vector of float) | |
0:? 'o' (out 4-component vector of float) | |
0:? 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:? 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:? 's' (smooth in structure{float f}) | |
0:? 'patch' (float) | |
0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float) | |
0:? 'factorBad' (layout(location=3 ) out 4-component vector of float) | |
0:? 'factor' (layout(location=5 ) out 4-component vector of float) | |
0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float) | |
Linked fragment stage: | |
Shader version: 140 | |
Requested GL_ARB_explicit_attrib_location | |
Requested GL_ARB_separate_shader_objects | |
ERROR: node is still EOpNull! | |
0:10 Function Definition: main( (void) | |
0:10 Function Parameters: | |
0:12 Sequence | |
0:12 Sequence | |
0:12 move second child to first child (float) | |
0:12 'clip' (float) | |
0:12 direct index (smooth float) | |
0:12 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:12 Constant: | |
0:12 2 (const int) | |
0:22 Sequence | |
0:22 move second child to first child (float) | |
0:22 'patch' (float) | |
0:22 Constant: | |
0:22 3.100000 | |
0:36 Function Definition: foo( (void) | |
0:36 Function Parameters: | |
0:38 Sequence | |
0:38 Sequence | |
0:38 move second child to first child (2-component vector of float) | |
0:38 'r1' (2-component vector of float) | |
0:38 modf (2-component vector of float) | |
0:38 vector swizzle (2-component vector of float) | |
0:38 'v' (smooth in 4-component vector of float) | |
0:38 Sequence | |
0:38 Constant: | |
0:38 0 (const int) | |
0:38 Constant: | |
0:38 1 (const int) | |
0:38 vector swizzle (2-component vector of float) | |
0:38 'v' (smooth in 4-component vector of float) | |
0:38 Sequence | |
0:38 Constant: | |
0:38 2 (const int) | |
0:38 Constant: | |
0:38 3 (const int) | |
0:39 Sequence | |
0:39 move second child to first child (2-component vector of float) | |
0:39 'r2' (2-component vector of float) | |
0:39 modf (2-component vector of float) | |
0:39 vector swizzle (2-component vector of float) | |
0:39 'o' (out 4-component vector of float) | |
0:39 Sequence | |
0:39 Constant: | |
0:39 0 (const int) | |
0:39 Constant: | |
0:39 1 (const int) | |
0:39 vector swizzle (2-component vector of float) | |
0:39 'o' (out 4-component vector of float) | |
0:39 Sequence | |
0:39 Constant: | |
0:39 2 (const int) | |
0:39 Constant: | |
0:39 3 (const int) | |
0:? Linker Objects | |
0:? 'v' (smooth in 4-component vector of float) | |
0:? 'i' (smooth in 4-component vector of float) | |
0:? 'o' (out 4-component vector of float) | |
0:? 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:? 'gl_ClipDistance' (smooth in 5-element array of float) | |
0:? 's' (smooth in structure{float f}) | |
0:? 'patch' (float) | |
0:? 'vl' (layout(location=3 ) smooth in 4-component vector of float) | |
0:? 'factorBad' (layout(location=3 ) out 4-component vector of float) | |
0:? 'factor' (layout(location=5 ) out 4-component vector of float) | |
0:? 'vl2' (layout(location=4 ) smooth in 4-component vector of float) | |