| hlsl.constructexpr.frag |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:4 Function Definition: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:4 Function Parameters: |
| 0:? Sequence |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:7 Constant: |
| 0:7 4 (const int) |
| 0:8 Constant: |
| 0:8 5 (const int) |
| 0:9 Constant: |
| 0:9 6 (const int) |
| 0:10 Constant: |
| 0:10 7 (const int) |
| 0:11 Constant: |
| 0:11 8 (const int) |
| 0:12 Comma ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 9.000000 |
| 0:? 10.000000 |
| 0:? Constant: |
| 0:? 11.000000 |
| 0:? 12.000000 |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:15 color: direct index for structure ( temp 4-component vector of float) |
| 0:15 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 Constant: |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:16 Branch: Return with expression |
| 0:16 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:4 Function Definition: main( ( temp void) |
| 0:4 Function Parameters: |
| 0:? Sequence |
| 0:4 Sequence |
| 0:4 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| 0:4 color: direct index for structure ( temp 4-component vector of float) |
| 0:4 Function Call: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:4 Constant: |
| 0:4 0 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 500 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:4 Function Definition: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:4 Function Parameters: |
| 0:? Sequence |
| 0:6 Constant: |
| 0:6 3 (const int) |
| 0:7 Constant: |
| 0:7 4 (const int) |
| 0:8 Constant: |
| 0:8 5 (const int) |
| 0:9 Constant: |
| 0:9 6 (const int) |
| 0:10 Constant: |
| 0:10 7 (const int) |
| 0:11 Constant: |
| 0:11 8 (const int) |
| 0:12 Comma ( temp 2-component vector of float) |
| 0:? Constant: |
| 0:? 9.000000 |
| 0:? 10.000000 |
| 0:? Constant: |
| 0:? 11.000000 |
| 0:? 12.000000 |
| 0:15 move second child to first child ( temp 4-component vector of float) |
| 0:15 color: direct index for structure ( temp 4-component vector of float) |
| 0:15 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:15 Constant: |
| 0:15 0 (const int) |
| 0:15 Constant: |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:15 1.000000 |
| 0:16 Branch: Return with expression |
| 0:16 'ps_output' ( temp structure{ temp 4-component vector of float color}) |
| 0:4 Function Definition: main( ( temp void) |
| 0:4 Function Parameters: |
| 0:? Sequence |
| 0:4 Sequence |
| 0:4 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| 0:4 color: direct index for structure ( temp 4-component vector of float) |
| 0:4 Function Call: @main( ( temp structure{ temp 4-component vector of float color}) |
| 0:4 Constant: |
| 0:4 0 (const int) |
| 0:? Linker Objects |
| 0:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 40 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 37 |
| ExecutionMode 4 OriginUpperLeft |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "PS_OUTPUT" |
| MemberName 8(PS_OUTPUT) 0 "color" |
| Name 10 "@main(" |
| Name 27 "ps_output" |
| Name 37 "@entryPointOutput.color" |
| Decorate 37(@entryPointOutput.color) Location 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(PS_OUTPUT): TypeStruct 7(fvec4) |
| 9: TypeFunction 8(PS_OUTPUT) |
| 12: TypeInt 32 1 |
| 13: 12(int) Constant 3 |
| 14: 12(int) Constant 4 |
| 15: 12(int) Constant 5 |
| 16: 12(int) Constant 6 |
| 17: 12(int) Constant 7 |
| 18: 12(int) Constant 8 |
| 19: TypeVector 6(float) 2 |
| 20: 6(float) Constant 1091567616 |
| 21: 6(float) Constant 1092616192 |
| 22: 19(fvec2) ConstantComposite 20 21 |
| 23: 6(float) Constant 1093664768 |
| 24: 6(float) Constant 1094713344 |
| 25: 19(fvec2) ConstantComposite 23 24 |
| 26: TypePointer Function 8(PS_OUTPUT) |
| 28: 12(int) Constant 0 |
| 29: 6(float) Constant 1065353216 |
| 30: 7(fvec4) ConstantComposite 29 29 29 29 |
| 31: TypePointer Function 7(fvec4) |
| 36: TypePointer Output 7(fvec4) |
| 37(@entryPointOutput.color): 36(ptr) Variable Output |
| 4(main): 2 Function None 3 |
| 5: Label |
| 38:8(PS_OUTPUT) FunctionCall 10(@main() |
| 39: 7(fvec4) CompositeExtract 38 0 |
| Store 37(@entryPointOutput.color) 39 |
| Return |
| FunctionEnd |
| 10(@main():8(PS_OUTPUT) Function None 9 |
| 11: Label |
| 27(ps_output): 26(ptr) Variable Function |
| 32: 31(ptr) AccessChain 27(ps_output) 28 |
| Store 32 30 |
| 33:8(PS_OUTPUT) Load 27(ps_output) |
| ReturnValue 33 |
| FunctionEnd |