| hlsl.store.rwbyteaddressbuffer.type.comp |
| Shader version: 500 |
| local_size = (64, 1, 1) |
| 0:? Sequence |
| 0:5 Function Definition: @main(vu3; ( temp void) |
| 0:5 Function Parameters: |
| 0:5 'dispatchThreadID' ( in 3-component vector of uint) |
| 0:? Sequence |
| 0:6 Test condition and select ( temp void) |
| 0:6 Condition |
| 0:6 Compare Equal ( temp bool) |
| 0:6 direct index ( temp uint) |
| 0:6 'dispatchThreadID' ( in 3-component vector of uint) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:6 Constant: |
| 0:6 0 (const uint) |
| 0:6 true case |
| 0:? Sequence |
| 0:7 move second child to first child ( temp int) |
| 0:7 'byteAddrTemp' ( temp int) |
| 0:7 right-shift ( temp int) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:7 Constant: |
| 0:7 2 (const int) |
| 0:7 move second child to first child ( temp uint) |
| 0:7 indirect index (layout( row_major std430) buffer uint) |
| 0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) |
| 0:7 'buffer' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) |
| 0:7 Constant: |
| 0:7 0 (const uint) |
| 0:7 'byteAddrTemp' ( temp int) |
| 0:7 Constant: |
| 0:7 2 (const uint) |
| 0:5 Function Definition: main( ( temp void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:5 move second child to first child ( temp 3-component vector of uint) |
| 0:? 'dispatchThreadID' ( temp 3-component vector of uint) |
| 0:? 'dispatchThreadID' ( in 3-component vector of uint GlobalInvocationID) |
| 0:5 Function Call: @main(vu3; ( temp void) |
| 0:? 'dispatchThreadID' ( temp 3-component vector of uint) |
| 0:? Linker Objects |
| 0:? 'buffer' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) |
| 0:? 'dispatchThreadID' ( in 3-component vector of uint GlobalInvocationID) |
| |
| |
| Linked compute stage: |
| |
| |
| Shader version: 500 |
| local_size = (64, 1, 1) |
| 0:? Sequence |
| 0:5 Function Definition: @main(vu3; ( temp void) |
| 0:5 Function Parameters: |
| 0:5 'dispatchThreadID' ( in 3-component vector of uint) |
| 0:? Sequence |
| 0:6 Test condition and select ( temp void) |
| 0:6 Condition |
| 0:6 Compare Equal ( temp bool) |
| 0:6 direct index ( temp uint) |
| 0:6 'dispatchThreadID' ( in 3-component vector of uint) |
| 0:6 Constant: |
| 0:6 0 (const int) |
| 0:6 Constant: |
| 0:6 0 (const uint) |
| 0:6 true case |
| 0:? Sequence |
| 0:7 move second child to first child ( temp int) |
| 0:7 'byteAddrTemp' ( temp int) |
| 0:7 right-shift ( temp int) |
| 0:7 Constant: |
| 0:7 0 (const int) |
| 0:7 Constant: |
| 0:7 2 (const int) |
| 0:7 move second child to first child ( temp uint) |
| 0:7 indirect index (layout( row_major std430) buffer uint) |
| 0:7 @data: direct index for structure (layout( row_major std430) buffer unsized 1-element array of uint) |
| 0:7 'buffer' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) |
| 0:7 Constant: |
| 0:7 0 (const uint) |
| 0:7 'byteAddrTemp' ( temp int) |
| 0:7 Constant: |
| 0:7 2 (const uint) |
| 0:5 Function Definition: main( ( temp void) |
| 0:5 Function Parameters: |
| 0:? Sequence |
| 0:5 move second child to first child ( temp 3-component vector of uint) |
| 0:? 'dispatchThreadID' ( temp 3-component vector of uint) |
| 0:? 'dispatchThreadID' ( in 3-component vector of uint GlobalInvocationID) |
| 0:5 Function Call: @main(vu3; ( temp void) |
| 0:? 'dispatchThreadID' ( temp 3-component vector of uint) |
| 0:? Linker Objects |
| 0:? 'buffer' (layout( row_major std430) buffer block{layout( row_major std430) buffer unsized 1-element array of uint @data}) |
| 0:? 'dispatchThreadID' ( in 3-component vector of uint GlobalInvocationID) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80007 |
| // Id's are bound by 42 |
| |
| Capability Shader |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint GLCompute 4 "main" 37 |
| ExecutionMode 4 LocalSize 64 1 1 |
| Source HLSL 500 |
| Name 4 "main" |
| Name 11 "@main(vu3;" |
| Name 10 "dispatchThreadID" |
| Name 23 "byteAddrTemp" |
| Name 28 "buffer" |
| MemberName 28(buffer) 0 "@data" |
| Name 30 "buffer" |
| Name 35 "dispatchThreadID" |
| Name 37 "dispatchThreadID" |
| Name 39 "param" |
| Decorate 27 ArrayStride 4 |
| MemberDecorate 28(buffer) 0 Offset 0 |
| Decorate 28(buffer) BufferBlock |
| Decorate 30(buffer) DescriptorSet 0 |
| Decorate 37(dispatchThreadID) BuiltIn GlobalInvocationId |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 0 |
| 7: TypeVector 6(int) 3 |
| 8: TypePointer Function 7(ivec3) |
| 9: TypeFunction 2 8(ptr) |
| 13: 6(int) Constant 0 |
| 14: TypePointer Function 6(int) |
| 17: TypeBool |
| 21: TypeInt 32 1 |
| 22: TypePointer Function 21(int) |
| 24: 21(int) Constant 0 |
| 25: 21(int) Constant 2 |
| 27: TypeRuntimeArray 6(int) |
| 28(buffer): TypeStruct 27 |
| 29: TypePointer Uniform 28(buffer) |
| 30(buffer): 29(ptr) Variable Uniform |
| 32: 6(int) Constant 2 |
| 33: TypePointer Uniform 6(int) |
| 36: TypePointer Input 7(ivec3) |
| 37(dispatchThreadID): 36(ptr) Variable Input |
| 4(main): 2 Function None 3 |
| 5: Label |
| 35(dispatchThreadID): 8(ptr) Variable Function |
| 39(param): 8(ptr) Variable Function |
| 38: 7(ivec3) Load 37(dispatchThreadID) |
| Store 35(dispatchThreadID) 38 |
| 40: 7(ivec3) Load 35(dispatchThreadID) |
| Store 39(param) 40 |
| 41: 2 FunctionCall 11(@main(vu3;) 39(param) |
| Return |
| FunctionEnd |
| 11(@main(vu3;): 2 Function None 9 |
| 10(dispatchThreadID): 8(ptr) FunctionParameter |
| 12: Label |
| 23(byteAddrTemp): 22(ptr) Variable Function |
| 15: 14(ptr) AccessChain 10(dispatchThreadID) 13 |
| 16: 6(int) Load 15 |
| 18: 17(bool) IEqual 16 13 |
| SelectionMerge 20 None |
| BranchConditional 18 19 20 |
| 19: Label |
| 26: 21(int) ShiftRightArithmetic 24 25 |
| Store 23(byteAddrTemp) 26 |
| 31: 21(int) Load 23(byteAddrTemp) |
| 34: 33(ptr) AccessChain 30(buffer) 24 31 |
| Store 34 32 |
| Branch 20 |
| 20: Label |
| Return |
| FunctionEnd |