../../LunarGLASS/test/depthOut.frag | |
WARNING: 0:3: varying deprecated in version 130; may be removed in future release | |
WARNING: 0:4: varying deprecated in version 130; may be removed in future release | |
Shader version: 130 | |
0:? Sequence | |
0:6 Function Definition: main( (global void) | |
0:6 Function Parameters: | |
0:8 Sequence | |
0:8 move second child to first child (temp float) | |
0:8 'gl_FragDepth' (gl_FragDepth float FragDepth) | |
0:8 'Depth' (smooth in float) | |
0:9 move second child to first child (temp 4-component vector of float) | |
0:9 'gl_FragColor' (fragColor 4-component vector of float FragColor) | |
0:9 'Color' (smooth in 4-component vector of float) | |
0:? Linker Objects | |
0:? 'Color' (smooth in 4-component vector of float) | |
0:? 'Depth' (smooth in float) | |
Linked fragment stage: | |
Shader version: 130 | |
0:? Sequence | |
0:6 Function Definition: main( (global void) | |
0:6 Function Parameters: | |
0:8 Sequence | |
0:8 move second child to first child (temp float) | |
0:8 'gl_FragDepth' (gl_FragDepth float FragDepth) | |
0:8 'Depth' (smooth in float) | |
0:9 move second child to first child (temp 4-component vector of float) | |
0:9 'gl_FragColor' (fragColor 4-component vector of float FragColor) | |
0:9 'Color' (smooth in 4-component vector of float) | |
0:? Linker Objects | |
0:? 'Color' (smooth in 4-component vector of float) | |
0:? 'Depth' (smooth in float) | |