| hlsl.rw.atomics.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:45 Function Definition: main( (temp structure{temp 4-component vector of float Color}) |
| 0:45 Function Parameters: |
| 0:? Sequence |
| 0:50 imageAtomicAdd (temp int) |
| 0:50 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:50 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:50 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:50 Constant: |
| 0:50 5 (const uint) |
| 0:50 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:50 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:50 Constant: |
| 0:50 8 (const uint) |
| 0:51 move second child to first child (temp int) |
| 0:51 'out_i1' (temp int) |
| 0:51 imageAtomicAdd (temp int) |
| 0:51 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:51 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:51 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:51 Constant: |
| 0:51 5 (const uint) |
| 0:51 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:51 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:51 Constant: |
| 0:51 5 (const uint) |
| 0:52 imageAtomicAnd (temp int) |
| 0:52 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:52 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:52 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:52 Constant: |
| 0:52 5 (const uint) |
| 0:52 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:52 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:52 Constant: |
| 0:52 8 (const uint) |
| 0:53 move second child to first child (temp int) |
| 0:53 'out_i1' (temp int) |
| 0:53 imageAtomicAnd (temp int) |
| 0:53 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:53 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:53 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:53 Constant: |
| 0:53 5 (const uint) |
| 0:53 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:53 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:53 Constant: |
| 0:53 5 (const uint) |
| 0:54 move second child to first child (temp int) |
| 0:54 'out_i1' (temp int) |
| 0:54 imageAtomicCompSwap (temp int) |
| 0:54 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:54 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:54 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:54 Constant: |
| 0:54 5 (const uint) |
| 0:54 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:54 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:54 Constant: |
| 0:54 8 (const uint) |
| 0:54 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:54 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:54 Constant: |
| 0:54 9 (const uint) |
| 0:55 move second child to first child (temp int) |
| 0:55 'out_i1' (temp int) |
| 0:55 imageAtomicExchange (temp int) |
| 0:55 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:55 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:55 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:55 Constant: |
| 0:55 5 (const uint) |
| 0:55 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:55 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:55 Constant: |
| 0:55 5 (const uint) |
| 0:56 imageAtomicMax (temp int) |
| 0:56 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:56 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:56 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:56 Constant: |
| 0:56 5 (const uint) |
| 0:56 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:56 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:56 Constant: |
| 0:56 8 (const uint) |
| 0:57 move second child to first child (temp int) |
| 0:57 'out_i1' (temp int) |
| 0:57 imageAtomicMax (temp int) |
| 0:57 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:57 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:57 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:57 Constant: |
| 0:57 5 (const uint) |
| 0:57 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:57 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:57 Constant: |
| 0:57 5 (const uint) |
| 0:58 imageAtomicMin (temp int) |
| 0:58 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:58 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:58 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:58 Constant: |
| 0:58 5 (const uint) |
| 0:58 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:58 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:58 Constant: |
| 0:58 8 (const uint) |
| 0:59 move second child to first child (temp int) |
| 0:59 'out_i1' (temp int) |
| 0:59 imageAtomicMin (temp int) |
| 0:59 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:59 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:59 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:59 Constant: |
| 0:59 5 (const uint) |
| 0:59 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:59 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:59 Constant: |
| 0:59 5 (const uint) |
| 0:60 imageAtomicOr (temp int) |
| 0:60 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:60 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:60 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:60 Constant: |
| 0:60 5 (const uint) |
| 0:60 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:60 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:60 Constant: |
| 0:60 8 (const uint) |
| 0:61 move second child to first child (temp int) |
| 0:61 'out_i1' (temp int) |
| 0:61 imageAtomicOr (temp int) |
| 0:61 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:61 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:61 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:61 Constant: |
| 0:61 5 (const uint) |
| 0:61 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:61 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:61 Constant: |
| 0:61 5 (const uint) |
| 0:62 imageAtomicXor (temp int) |
| 0:62 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:62 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:62 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:62 Constant: |
| 0:62 5 (const uint) |
| 0:62 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:62 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:62 Constant: |
| 0:62 8 (const uint) |
| 0:63 move second child to first child (temp int) |
| 0:63 'out_i1' (temp int) |
| 0:63 imageAtomicXor (temp int) |
| 0:63 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:63 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:63 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:63 Constant: |
| 0:63 5 (const uint) |
| 0:63 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:63 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:63 Constant: |
| 0:63 5 (const uint) |
| 0:66 imageAtomicAdd (temp uint) |
| 0:66 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:66 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:66 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:66 Constant: |
| 0:66 0 (const uint) |
| 0:66 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:66 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:66 Constant: |
| 0:66 0 (const uint) |
| 0:67 move second child to first child (temp uint) |
| 0:67 'out_u1' (temp uint) |
| 0:67 imageAtomicAdd (temp uint) |
| 0:67 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:67 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:67 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:67 Constant: |
| 0:67 0 (const uint) |
| 0:67 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:67 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:67 Constant: |
| 0:67 0 (const uint) |
| 0:68 imageAtomicAnd (temp uint) |
| 0:68 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:68 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:68 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:68 Constant: |
| 0:68 0 (const uint) |
| 0:68 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:68 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:68 Constant: |
| 0:68 0 (const uint) |
| 0:69 move second child to first child (temp uint) |
| 0:69 'out_u1' (temp uint) |
| 0:69 imageAtomicAnd (temp uint) |
| 0:69 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:69 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:69 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:69 Constant: |
| 0:69 0 (const uint) |
| 0:69 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:69 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:69 Constant: |
| 0:69 0 (const uint) |
| 0:70 move second child to first child (temp uint) |
| 0:70 'out_u1' (temp uint) |
| 0:70 imageAtomicCompSwap (temp uint) |
| 0:70 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:70 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:70 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:70 Constant: |
| 0:70 0 (const uint) |
| 0:70 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:70 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:70 Constant: |
| 0:70 3 (const uint) |
| 0:70 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:70 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:70 Constant: |
| 0:70 4 (const uint) |
| 0:71 move second child to first child (temp uint) |
| 0:71 'out_u1' (temp uint) |
| 0:71 imageAtomicExchange (temp uint) |
| 0:71 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:71 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:71 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:71 Constant: |
| 0:71 0 (const uint) |
| 0:71 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:71 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:71 Constant: |
| 0:71 0 (const uint) |
| 0:72 imageAtomicMax (temp uint) |
| 0:72 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:72 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:72 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:72 Constant: |
| 0:72 0 (const uint) |
| 0:72 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:72 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:72 Constant: |
| 0:72 0 (const uint) |
| 0:73 move second child to first child (temp uint) |
| 0:73 'out_u1' (temp uint) |
| 0:73 imageAtomicMax (temp uint) |
| 0:73 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:73 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:73 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:73 Constant: |
| 0:73 0 (const uint) |
| 0:73 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:73 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:73 Constant: |
| 0:73 0 (const uint) |
| 0:74 imageAtomicMin (temp uint) |
| 0:74 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:74 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:74 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:74 Constant: |
| 0:74 0 (const uint) |
| 0:74 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:74 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:74 Constant: |
| 0:74 0 (const uint) |
| 0:75 move second child to first child (temp uint) |
| 0:75 'out_u1' (temp uint) |
| 0:75 imageAtomicMin (temp uint) |
| 0:75 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:75 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:75 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:75 Constant: |
| 0:75 0 (const uint) |
| 0:75 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:75 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:75 Constant: |
| 0:75 0 (const uint) |
| 0:76 imageAtomicOr (temp uint) |
| 0:76 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:76 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:76 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:76 Constant: |
| 0:76 0 (const uint) |
| 0:76 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:76 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:76 Constant: |
| 0:76 0 (const uint) |
| 0:77 move second child to first child (temp uint) |
| 0:77 'out_u1' (temp uint) |
| 0:77 imageAtomicOr (temp uint) |
| 0:77 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:77 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:77 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:77 Constant: |
| 0:77 0 (const uint) |
| 0:77 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:77 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:77 Constant: |
| 0:77 0 (const uint) |
| 0:78 imageAtomicXor (temp uint) |
| 0:78 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:78 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:78 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:78 Constant: |
| 0:78 0 (const uint) |
| 0:78 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:78 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:78 Constant: |
| 0:78 0 (const uint) |
| 0:79 move second child to first child (temp uint) |
| 0:79 'out_u1' (temp uint) |
| 0:79 imageAtomicXor (temp uint) |
| 0:79 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:79 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:79 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:79 Constant: |
| 0:79 0 (const uint) |
| 0:79 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:79 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:79 Constant: |
| 0:79 0 (const uint) |
| 0:82 imageAtomicAdd (temp int) |
| 0:82 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:82 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:82 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:82 Constant: |
| 0:82 6 (const uint) |
| 0:82 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:82 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:82 Constant: |
| 0:82 8 (const uint) |
| 0:83 move second child to first child (temp int) |
| 0:83 'out_i1' (temp int) |
| 0:83 imageAtomicAdd (temp int) |
| 0:83 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:83 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:83 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:83 Constant: |
| 0:83 6 (const uint) |
| 0:83 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:83 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:83 Constant: |
| 0:83 5 (const uint) |
| 0:84 imageAtomicAnd (temp int) |
| 0:84 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:84 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:84 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:84 Constant: |
| 0:84 6 (const uint) |
| 0:84 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:84 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:84 Constant: |
| 0:84 8 (const uint) |
| 0:85 move second child to first child (temp int) |
| 0:85 'out_i1' (temp int) |
| 0:85 imageAtomicAnd (temp int) |
| 0:85 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:85 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:85 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:85 Constant: |
| 0:85 6 (const uint) |
| 0:85 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:85 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:85 Constant: |
| 0:85 5 (const uint) |
| 0:86 move second child to first child (temp int) |
| 0:86 'out_i1' (temp int) |
| 0:86 imageAtomicCompSwap (temp int) |
| 0:86 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:86 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:86 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:86 Constant: |
| 0:86 6 (const uint) |
| 0:86 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:86 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:86 Constant: |
| 0:86 8 (const uint) |
| 0:86 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:86 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:86 Constant: |
| 0:86 9 (const uint) |
| 0:87 move second child to first child (temp int) |
| 0:87 'out_i1' (temp int) |
| 0:87 imageAtomicExchange (temp int) |
| 0:87 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:87 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:87 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:87 Constant: |
| 0:87 6 (const uint) |
| 0:87 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:87 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:87 Constant: |
| 0:87 5 (const uint) |
| 0:88 imageAtomicMax (temp int) |
| 0:88 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:88 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:88 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:88 Constant: |
| 0:88 6 (const uint) |
| 0:88 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:88 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:88 Constant: |
| 0:88 8 (const uint) |
| 0:89 move second child to first child (temp int) |
| 0:89 'out_i1' (temp int) |
| 0:89 imageAtomicMax (temp int) |
| 0:89 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:89 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:89 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:89 Constant: |
| 0:89 6 (const uint) |
| 0:89 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:89 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:89 Constant: |
| 0:89 5 (const uint) |
| 0:90 imageAtomicMin (temp int) |
| 0:90 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:90 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:90 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:90 Constant: |
| 0:90 6 (const uint) |
| 0:90 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:90 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:90 Constant: |
| 0:90 8 (const uint) |
| 0:91 move second child to first child (temp int) |
| 0:91 'out_i1' (temp int) |
| 0:91 imageAtomicMin (temp int) |
| 0:91 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:91 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:91 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:91 Constant: |
| 0:91 6 (const uint) |
| 0:91 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:91 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:91 Constant: |
| 0:91 5 (const uint) |
| 0:92 imageAtomicOr (temp int) |
| 0:92 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:92 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:92 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:92 Constant: |
| 0:92 6 (const uint) |
| 0:92 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:92 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:92 Constant: |
| 0:92 8 (const uint) |
| 0:93 move second child to first child (temp int) |
| 0:93 'out_i1' (temp int) |
| 0:93 imageAtomicOr (temp int) |
| 0:93 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:93 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:93 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:93 Constant: |
| 0:93 6 (const uint) |
| 0:93 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:93 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:93 Constant: |
| 0:93 5 (const uint) |
| 0:94 imageAtomicXor (temp int) |
| 0:94 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:94 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:94 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:94 Constant: |
| 0:94 6 (const uint) |
| 0:94 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:94 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:94 Constant: |
| 0:94 8 (const uint) |
| 0:95 move second child to first child (temp int) |
| 0:95 'out_i1' (temp int) |
| 0:95 imageAtomicXor (temp int) |
| 0:95 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:95 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:95 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:95 Constant: |
| 0:95 6 (const uint) |
| 0:95 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:95 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:95 Constant: |
| 0:95 5 (const uint) |
| 0:98 imageAtomicAdd (temp uint) |
| 0:98 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:98 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:98 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:98 Constant: |
| 0:98 1 (const uint) |
| 0:98 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:98 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:98 Constant: |
| 0:98 0 (const uint) |
| 0:99 move second child to first child (temp uint) |
| 0:99 'out_u1' (temp uint) |
| 0:99 imageAtomicAdd (temp uint) |
| 0:99 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:99 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:99 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:99 Constant: |
| 0:99 1 (const uint) |
| 0:99 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:99 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:99 Constant: |
| 0:99 0 (const uint) |
| 0:100 imageAtomicAnd (temp uint) |
| 0:100 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:100 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:100 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:100 Constant: |
| 0:100 1 (const uint) |
| 0:100 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:100 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:100 Constant: |
| 0:100 0 (const uint) |
| 0:101 move second child to first child (temp uint) |
| 0:101 'out_u1' (temp uint) |
| 0:101 imageAtomicAnd (temp uint) |
| 0:101 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:101 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:101 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:101 Constant: |
| 0:101 1 (const uint) |
| 0:101 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:101 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:101 Constant: |
| 0:101 0 (const uint) |
| 0:102 move second child to first child (temp uint) |
| 0:102 'out_u1' (temp uint) |
| 0:102 imageAtomicCompSwap (temp uint) |
| 0:102 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:102 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:102 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:102 Constant: |
| 0:102 1 (const uint) |
| 0:102 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:102 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:102 Constant: |
| 0:102 3 (const uint) |
| 0:102 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:102 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:102 Constant: |
| 0:102 4 (const uint) |
| 0:103 move second child to first child (temp uint) |
| 0:103 'out_u1' (temp uint) |
| 0:103 imageAtomicExchange (temp uint) |
| 0:103 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:103 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:103 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:103 Constant: |
| 0:103 1 (const uint) |
| 0:103 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:103 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:103 Constant: |
| 0:103 0 (const uint) |
| 0:104 imageAtomicMax (temp uint) |
| 0:104 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:104 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:104 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:104 Constant: |
| 0:104 1 (const uint) |
| 0:104 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:104 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:104 Constant: |
| 0:104 0 (const uint) |
| 0:105 move second child to first child (temp uint) |
| 0:105 'out_u1' (temp uint) |
| 0:105 imageAtomicMax (temp uint) |
| 0:105 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:105 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:105 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:105 Constant: |
| 0:105 1 (const uint) |
| 0:105 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:105 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:105 Constant: |
| 0:105 0 (const uint) |
| 0:106 imageAtomicMin (temp uint) |
| 0:106 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:106 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:106 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:106 Constant: |
| 0:106 1 (const uint) |
| 0:106 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:106 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:106 Constant: |
| 0:106 0 (const uint) |
| 0:107 move second child to first child (temp uint) |
| 0:107 'out_u1' (temp uint) |
| 0:107 imageAtomicMin (temp uint) |
| 0:107 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:107 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:107 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:107 Constant: |
| 0:107 1 (const uint) |
| 0:107 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:107 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:107 Constant: |
| 0:107 0 (const uint) |
| 0:108 imageAtomicOr (temp uint) |
| 0:108 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:108 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:108 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:108 Constant: |
| 0:108 1 (const uint) |
| 0:108 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:108 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:108 Constant: |
| 0:108 0 (const uint) |
| 0:109 move second child to first child (temp uint) |
| 0:109 'out_u1' (temp uint) |
| 0:109 imageAtomicOr (temp uint) |
| 0:109 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:109 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:109 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:109 Constant: |
| 0:109 1 (const uint) |
| 0:109 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:109 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:109 Constant: |
| 0:109 0 (const uint) |
| 0:110 imageAtomicXor (temp uint) |
| 0:110 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:110 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:110 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:110 Constant: |
| 0:110 1 (const uint) |
| 0:110 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:110 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:110 Constant: |
| 0:110 0 (const uint) |
| 0:111 move second child to first child (temp uint) |
| 0:111 'out_u1' (temp uint) |
| 0:111 imageAtomicXor (temp uint) |
| 0:111 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:111 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:111 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:111 Constant: |
| 0:111 1 (const uint) |
| 0:111 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:111 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:111 Constant: |
| 0:111 0 (const uint) |
| 0:114 imageAtomicAdd (temp int) |
| 0:114 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:114 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:114 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:114 Constant: |
| 0:114 7 (const uint) |
| 0:114 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:114 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:114 Constant: |
| 0:114 8 (const uint) |
| 0:115 move second child to first child (temp int) |
| 0:115 'out_i1' (temp int) |
| 0:115 imageAtomicAdd (temp int) |
| 0:115 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:115 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:115 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:115 Constant: |
| 0:115 7 (const uint) |
| 0:115 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:115 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:115 Constant: |
| 0:115 5 (const uint) |
| 0:116 imageAtomicAnd (temp int) |
| 0:116 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:116 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:116 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:116 Constant: |
| 0:116 7 (const uint) |
| 0:116 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:116 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:116 Constant: |
| 0:116 8 (const uint) |
| 0:117 move second child to first child (temp int) |
| 0:117 'out_i1' (temp int) |
| 0:117 imageAtomicAnd (temp int) |
| 0:117 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:117 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:117 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:117 Constant: |
| 0:117 7 (const uint) |
| 0:117 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:117 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:117 Constant: |
| 0:117 5 (const uint) |
| 0:118 move second child to first child (temp int) |
| 0:118 'out_i1' (temp int) |
| 0:118 imageAtomicCompSwap (temp int) |
| 0:118 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:118 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:118 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:118 Constant: |
| 0:118 7 (const uint) |
| 0:118 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:118 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:118 Constant: |
| 0:118 8 (const uint) |
| 0:118 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:118 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:118 Constant: |
| 0:118 9 (const uint) |
| 0:119 move second child to first child (temp int) |
| 0:119 'out_i1' (temp int) |
| 0:119 imageAtomicExchange (temp int) |
| 0:119 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:119 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:119 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:119 Constant: |
| 0:119 7 (const uint) |
| 0:119 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:119 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:119 Constant: |
| 0:119 5 (const uint) |
| 0:120 imageAtomicMax (temp int) |
| 0:120 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:120 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:120 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:120 Constant: |
| 0:120 7 (const uint) |
| 0:120 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:120 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:120 Constant: |
| 0:120 8 (const uint) |
| 0:121 move second child to first child (temp int) |
| 0:121 'out_i1' (temp int) |
| 0:121 imageAtomicMax (temp int) |
| 0:121 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:121 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:121 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:121 Constant: |
| 0:121 7 (const uint) |
| 0:121 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:121 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:121 Constant: |
| 0:121 5 (const uint) |
| 0:122 imageAtomicMin (temp int) |
| 0:122 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:122 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:122 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:122 Constant: |
| 0:122 7 (const uint) |
| 0:122 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:122 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:122 Constant: |
| 0:122 8 (const uint) |
| 0:123 move second child to first child (temp int) |
| 0:123 'out_i1' (temp int) |
| 0:123 imageAtomicMin (temp int) |
| 0:123 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:123 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:123 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:123 Constant: |
| 0:123 7 (const uint) |
| 0:123 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:123 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:123 Constant: |
| 0:123 5 (const uint) |
| 0:124 imageAtomicOr (temp int) |
| 0:124 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:124 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:124 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:124 Constant: |
| 0:124 7 (const uint) |
| 0:124 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:124 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:124 Constant: |
| 0:124 8 (const uint) |
| 0:125 move second child to first child (temp int) |
| 0:125 'out_i1' (temp int) |
| 0:125 imageAtomicOr (temp int) |
| 0:125 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:125 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:125 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:125 Constant: |
| 0:125 7 (const uint) |
| 0:125 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:125 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:125 Constant: |
| 0:125 5 (const uint) |
| 0:126 imageAtomicXor (temp int) |
| 0:126 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:126 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:126 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:126 Constant: |
| 0:126 7 (const uint) |
| 0:126 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:126 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:126 Constant: |
| 0:126 8 (const uint) |
| 0:127 move second child to first child (temp int) |
| 0:127 'out_i1' (temp int) |
| 0:127 imageAtomicXor (temp int) |
| 0:127 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:127 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:127 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:127 Constant: |
| 0:127 7 (const uint) |
| 0:127 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:127 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:127 Constant: |
| 0:127 5 (const uint) |
| 0:130 imageAtomicAdd (temp uint) |
| 0:130 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:130 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:130 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:130 Constant: |
| 0:130 2 (const uint) |
| 0:130 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:130 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:130 Constant: |
| 0:130 0 (const uint) |
| 0:131 move second child to first child (temp uint) |
| 0:131 'out_u1' (temp uint) |
| 0:131 imageAtomicAdd (temp uint) |
| 0:131 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:131 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:131 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:131 Constant: |
| 0:131 2 (const uint) |
| 0:131 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:131 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:131 Constant: |
| 0:131 0 (const uint) |
| 0:132 imageAtomicAnd (temp uint) |
| 0:132 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:132 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:132 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:132 Constant: |
| 0:132 2 (const uint) |
| 0:132 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:132 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:132 Constant: |
| 0:132 0 (const uint) |
| 0:133 move second child to first child (temp uint) |
| 0:133 'out_u1' (temp uint) |
| 0:133 imageAtomicAnd (temp uint) |
| 0:133 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:133 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:133 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:133 Constant: |
| 0:133 2 (const uint) |
| 0:133 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:133 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:133 Constant: |
| 0:133 0 (const uint) |
| 0:134 move second child to first child (temp uint) |
| 0:134 'out_u1' (temp uint) |
| 0:134 imageAtomicCompSwap (temp uint) |
| 0:134 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:134 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:134 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:134 Constant: |
| 0:134 2 (const uint) |
| 0:134 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:134 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:134 Constant: |
| 0:134 3 (const uint) |
| 0:134 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:134 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:134 Constant: |
| 0:134 4 (const uint) |
| 0:135 move second child to first child (temp uint) |
| 0:135 'out_u1' (temp uint) |
| 0:135 imageAtomicExchange (temp uint) |
| 0:135 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:135 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:135 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:135 Constant: |
| 0:135 2 (const uint) |
| 0:135 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:135 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:135 Constant: |
| 0:135 0 (const uint) |
| 0:136 imageAtomicMax (temp uint) |
| 0:136 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:136 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:136 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:136 Constant: |
| 0:136 2 (const uint) |
| 0:136 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:136 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:136 Constant: |
| 0:136 0 (const uint) |
| 0:137 move second child to first child (temp uint) |
| 0:137 'out_u1' (temp uint) |
| 0:137 imageAtomicMax (temp uint) |
| 0:137 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:137 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:137 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:137 Constant: |
| 0:137 2 (const uint) |
| 0:137 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:137 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:137 Constant: |
| 0:137 0 (const uint) |
| 0:138 imageAtomicMin (temp uint) |
| 0:138 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:138 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:138 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:138 Constant: |
| 0:138 2 (const uint) |
| 0:138 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:138 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:138 Constant: |
| 0:138 0 (const uint) |
| 0:139 move second child to first child (temp uint) |
| 0:139 'out_u1' (temp uint) |
| 0:139 imageAtomicMin (temp uint) |
| 0:139 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:139 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:139 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:139 Constant: |
| 0:139 2 (const uint) |
| 0:139 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:139 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:139 Constant: |
| 0:139 0 (const uint) |
| 0:140 imageAtomicOr (temp uint) |
| 0:140 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:140 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:140 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:140 Constant: |
| 0:140 2 (const uint) |
| 0:140 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:140 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:140 Constant: |
| 0:140 0 (const uint) |
| 0:141 move second child to first child (temp uint) |
| 0:141 'out_u1' (temp uint) |
| 0:141 imageAtomicOr (temp uint) |
| 0:141 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:141 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:141 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:141 Constant: |
| 0:141 2 (const uint) |
| 0:141 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:141 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:141 Constant: |
| 0:141 0 (const uint) |
| 0:142 imageAtomicXor (temp uint) |
| 0:142 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:142 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:142 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:142 Constant: |
| 0:142 2 (const uint) |
| 0:142 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:142 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:142 Constant: |
| 0:142 0 (const uint) |
| 0:143 move second child to first child (temp uint) |
| 0:143 'out_u1' (temp uint) |
| 0:143 imageAtomicXor (temp uint) |
| 0:143 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:143 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:143 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:143 Constant: |
| 0:143 2 (const uint) |
| 0:143 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:143 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:143 Constant: |
| 0:143 0 (const uint) |
| 0:146 imageAtomicAdd (temp int) |
| 0:146 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:146 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:146 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:146 Constant: |
| 0:146 6 (const uint) |
| 0:146 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:146 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:146 Constant: |
| 0:146 8 (const uint) |
| 0:147 move second child to first child (temp int) |
| 0:147 'out_i1' (temp int) |
| 0:147 imageAtomicAdd (temp int) |
| 0:147 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:147 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:147 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:147 Constant: |
| 0:147 6 (const uint) |
| 0:147 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:147 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:147 Constant: |
| 0:147 5 (const uint) |
| 0:148 imageAtomicAnd (temp int) |
| 0:148 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:148 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:148 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:148 Constant: |
| 0:148 6 (const uint) |
| 0:148 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:148 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:148 Constant: |
| 0:148 8 (const uint) |
| 0:149 move second child to first child (temp int) |
| 0:149 'out_i1' (temp int) |
| 0:149 imageAtomicAnd (temp int) |
| 0:149 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:149 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:149 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:149 Constant: |
| 0:149 6 (const uint) |
| 0:149 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:149 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:149 Constant: |
| 0:149 5 (const uint) |
| 0:150 move second child to first child (temp int) |
| 0:150 'out_i1' (temp int) |
| 0:150 imageAtomicCompSwap (temp int) |
| 0:150 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:150 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:150 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:150 Constant: |
| 0:150 6 (const uint) |
| 0:150 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:150 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:150 Constant: |
| 0:150 8 (const uint) |
| 0:150 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:150 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:150 Constant: |
| 0:150 9 (const uint) |
| 0:151 move second child to first child (temp int) |
| 0:151 'out_i1' (temp int) |
| 0:151 imageAtomicExchange (temp int) |
| 0:151 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:151 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:151 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:151 Constant: |
| 0:151 6 (const uint) |
| 0:151 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:151 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:151 Constant: |
| 0:151 5 (const uint) |
| 0:152 imageAtomicMax (temp int) |
| 0:152 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:152 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:152 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:152 Constant: |
| 0:152 6 (const uint) |
| 0:152 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:152 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:152 Constant: |
| 0:152 8 (const uint) |
| 0:153 move second child to first child (temp int) |
| 0:153 'out_i1' (temp int) |
| 0:153 imageAtomicMax (temp int) |
| 0:153 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:153 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:153 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:153 Constant: |
| 0:153 6 (const uint) |
| 0:153 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:153 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:153 Constant: |
| 0:153 5 (const uint) |
| 0:154 imageAtomicMin (temp int) |
| 0:154 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:154 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:154 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:154 Constant: |
| 0:154 6 (const uint) |
| 0:154 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:154 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:154 Constant: |
| 0:154 8 (const uint) |
| 0:155 move second child to first child (temp int) |
| 0:155 'out_i1' (temp int) |
| 0:155 imageAtomicMin (temp int) |
| 0:155 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:155 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:155 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:155 Constant: |
| 0:155 6 (const uint) |
| 0:155 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:155 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:155 Constant: |
| 0:155 5 (const uint) |
| 0:156 imageAtomicOr (temp int) |
| 0:156 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:156 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:156 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:156 Constant: |
| 0:156 6 (const uint) |
| 0:156 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:156 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:156 Constant: |
| 0:156 8 (const uint) |
| 0:157 move second child to first child (temp int) |
| 0:157 'out_i1' (temp int) |
| 0:157 imageAtomicOr (temp int) |
| 0:157 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:157 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:157 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:157 Constant: |
| 0:157 6 (const uint) |
| 0:157 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:157 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:157 Constant: |
| 0:157 5 (const uint) |
| 0:158 imageAtomicXor (temp int) |
| 0:158 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:158 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:158 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:158 Constant: |
| 0:158 6 (const uint) |
| 0:158 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:158 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:158 Constant: |
| 0:158 8 (const uint) |
| 0:159 move second child to first child (temp int) |
| 0:159 'out_i1' (temp int) |
| 0:159 imageAtomicXor (temp int) |
| 0:159 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:159 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:159 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:159 Constant: |
| 0:159 6 (const uint) |
| 0:159 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:159 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:159 Constant: |
| 0:159 5 (const uint) |
| 0:162 imageAtomicAdd (temp uint) |
| 0:162 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:162 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:162 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:162 Constant: |
| 0:162 1 (const uint) |
| 0:162 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:162 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:162 Constant: |
| 0:162 0 (const uint) |
| 0:163 move second child to first child (temp uint) |
| 0:163 'out_u1' (temp uint) |
| 0:163 imageAtomicAdd (temp uint) |
| 0:163 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:163 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:163 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:163 Constant: |
| 0:163 1 (const uint) |
| 0:163 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:163 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:163 Constant: |
| 0:163 0 (const uint) |
| 0:164 imageAtomicAnd (temp uint) |
| 0:164 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:164 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:164 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:164 Constant: |
| 0:164 1 (const uint) |
| 0:164 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:164 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:164 Constant: |
| 0:164 0 (const uint) |
| 0:165 move second child to first child (temp uint) |
| 0:165 'out_u1' (temp uint) |
| 0:165 imageAtomicAnd (temp uint) |
| 0:165 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:165 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:165 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:165 Constant: |
| 0:165 1 (const uint) |
| 0:165 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:165 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:165 Constant: |
| 0:165 0 (const uint) |
| 0:166 move second child to first child (temp uint) |
| 0:166 'out_u1' (temp uint) |
| 0:166 imageAtomicCompSwap (temp uint) |
| 0:166 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:166 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:166 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:166 Constant: |
| 0:166 1 (const uint) |
| 0:166 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:166 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:166 Constant: |
| 0:166 3 (const uint) |
| 0:166 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:166 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:166 Constant: |
| 0:166 4 (const uint) |
| 0:167 move second child to first child (temp uint) |
| 0:167 'out_u1' (temp uint) |
| 0:167 imageAtomicExchange (temp uint) |
| 0:167 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:167 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:167 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:167 Constant: |
| 0:167 1 (const uint) |
| 0:167 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:167 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:167 Constant: |
| 0:167 0 (const uint) |
| 0:168 imageAtomicMax (temp uint) |
| 0:168 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:168 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:168 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:168 Constant: |
| 0:168 1 (const uint) |
| 0:168 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:168 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:168 Constant: |
| 0:168 0 (const uint) |
| 0:169 move second child to first child (temp uint) |
| 0:169 'out_u1' (temp uint) |
| 0:169 imageAtomicMax (temp uint) |
| 0:169 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:169 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:169 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:169 Constant: |
| 0:169 1 (const uint) |
| 0:169 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:169 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:169 Constant: |
| 0:169 0 (const uint) |
| 0:170 imageAtomicMin (temp uint) |
| 0:170 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:170 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:170 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:170 Constant: |
| 0:170 1 (const uint) |
| 0:170 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:170 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:170 Constant: |
| 0:170 0 (const uint) |
| 0:171 move second child to first child (temp uint) |
| 0:171 'out_u1' (temp uint) |
| 0:171 imageAtomicMin (temp uint) |
| 0:171 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:171 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:171 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:171 Constant: |
| 0:171 1 (const uint) |
| 0:171 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:171 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:171 Constant: |
| 0:171 0 (const uint) |
| 0:172 imageAtomicOr (temp uint) |
| 0:172 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:172 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:172 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:172 Constant: |
| 0:172 1 (const uint) |
| 0:172 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:172 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:172 Constant: |
| 0:172 0 (const uint) |
| 0:173 move second child to first child (temp uint) |
| 0:173 'out_u1' (temp uint) |
| 0:173 imageAtomicOr (temp uint) |
| 0:173 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:173 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:173 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:173 Constant: |
| 0:173 1 (const uint) |
| 0:173 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:173 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:173 Constant: |
| 0:173 0 (const uint) |
| 0:174 imageAtomicXor (temp uint) |
| 0:174 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:174 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:174 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:174 Constant: |
| 0:174 1 (const uint) |
| 0:174 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:174 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:174 Constant: |
| 0:174 0 (const uint) |
| 0:175 move second child to first child (temp uint) |
| 0:175 'out_u1' (temp uint) |
| 0:175 imageAtomicXor (temp uint) |
| 0:175 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:175 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:175 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:175 Constant: |
| 0:175 1 (const uint) |
| 0:175 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:175 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:175 Constant: |
| 0:175 0 (const uint) |
| 0:178 imageAtomicAdd (temp int) |
| 0:178 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:178 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:178 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:178 Constant: |
| 0:178 6 (const uint) |
| 0:178 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:178 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:178 Constant: |
| 0:178 8 (const uint) |
| 0:179 move second child to first child (temp int) |
| 0:179 'out_i1' (temp int) |
| 0:179 imageAtomicAdd (temp int) |
| 0:179 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:179 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:179 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:179 Constant: |
| 0:179 6 (const uint) |
| 0:179 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:179 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:179 Constant: |
| 0:179 5 (const uint) |
| 0:180 imageAtomicAnd (temp int) |
| 0:180 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:180 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:180 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:180 Constant: |
| 0:180 6 (const uint) |
| 0:180 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:180 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:180 Constant: |
| 0:180 8 (const uint) |
| 0:181 move second child to first child (temp int) |
| 0:181 'out_i1' (temp int) |
| 0:181 imageAtomicAnd (temp int) |
| 0:181 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:181 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:181 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:181 Constant: |
| 0:181 6 (const uint) |
| 0:181 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:181 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:181 Constant: |
| 0:181 5 (const uint) |
| 0:182 move second child to first child (temp int) |
| 0:182 'out_i1' (temp int) |
| 0:182 imageAtomicCompSwap (temp int) |
| 0:182 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:182 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:182 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:182 Constant: |
| 0:182 6 (const uint) |
| 0:182 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:182 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:182 Constant: |
| 0:182 8 (const uint) |
| 0:182 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:182 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:182 Constant: |
| 0:182 9 (const uint) |
| 0:183 move second child to first child (temp int) |
| 0:183 'out_i1' (temp int) |
| 0:183 imageAtomicExchange (temp int) |
| 0:183 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:183 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:183 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:183 Constant: |
| 0:183 6 (const uint) |
| 0:183 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:183 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:183 Constant: |
| 0:183 5 (const uint) |
| 0:184 imageAtomicMax (temp int) |
| 0:184 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:184 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:184 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:184 Constant: |
| 0:184 6 (const uint) |
| 0:184 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:184 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:184 Constant: |
| 0:184 8 (const uint) |
| 0:185 move second child to first child (temp int) |
| 0:185 'out_i1' (temp int) |
| 0:185 imageAtomicMax (temp int) |
| 0:185 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:185 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:185 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:185 Constant: |
| 0:185 6 (const uint) |
| 0:185 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:185 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:185 Constant: |
| 0:185 5 (const uint) |
| 0:186 imageAtomicMin (temp int) |
| 0:186 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:186 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:186 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:186 Constant: |
| 0:186 6 (const uint) |
| 0:186 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:186 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:186 Constant: |
| 0:186 8 (const uint) |
| 0:187 move second child to first child (temp int) |
| 0:187 'out_i1' (temp int) |
| 0:187 imageAtomicMin (temp int) |
| 0:187 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:187 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:187 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:187 Constant: |
| 0:187 6 (const uint) |
| 0:187 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:187 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:187 Constant: |
| 0:187 5 (const uint) |
| 0:188 imageAtomicOr (temp int) |
| 0:188 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:188 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:188 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:188 Constant: |
| 0:188 6 (const uint) |
| 0:188 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:188 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:188 Constant: |
| 0:188 8 (const uint) |
| 0:189 move second child to first child (temp int) |
| 0:189 'out_i1' (temp int) |
| 0:189 imageAtomicOr (temp int) |
| 0:189 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:189 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:189 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:189 Constant: |
| 0:189 6 (const uint) |
| 0:189 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:189 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:189 Constant: |
| 0:189 5 (const uint) |
| 0:190 imageAtomicXor (temp int) |
| 0:190 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:190 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:190 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:190 Constant: |
| 0:190 6 (const uint) |
| 0:190 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:190 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:190 Constant: |
| 0:190 8 (const uint) |
| 0:191 move second child to first child (temp int) |
| 0:191 'out_i1' (temp int) |
| 0:191 imageAtomicXor (temp int) |
| 0:191 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:191 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:191 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:191 Constant: |
| 0:191 6 (const uint) |
| 0:191 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:191 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:191 Constant: |
| 0:191 5 (const uint) |
| 0:194 imageAtomicAdd (temp uint) |
| 0:194 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:194 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:194 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:194 Constant: |
| 0:194 1 (const uint) |
| 0:194 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:194 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:194 Constant: |
| 0:194 0 (const uint) |
| 0:195 move second child to first child (temp uint) |
| 0:195 'out_u1' (temp uint) |
| 0:195 imageAtomicAdd (temp uint) |
| 0:195 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:195 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:195 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:195 Constant: |
| 0:195 1 (const uint) |
| 0:195 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:195 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:195 Constant: |
| 0:195 0 (const uint) |
| 0:196 imageAtomicAnd (temp uint) |
| 0:196 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:196 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:196 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:196 Constant: |
| 0:196 1 (const uint) |
| 0:196 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:196 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:196 Constant: |
| 0:196 0 (const uint) |
| 0:197 move second child to first child (temp uint) |
| 0:197 'out_u1' (temp uint) |
| 0:197 imageAtomicAnd (temp uint) |
| 0:197 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:197 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:197 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:197 Constant: |
| 0:197 1 (const uint) |
| 0:197 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:197 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:197 Constant: |
| 0:197 0 (const uint) |
| 0:198 move second child to first child (temp uint) |
| 0:198 'out_u1' (temp uint) |
| 0:198 imageAtomicCompSwap (temp uint) |
| 0:198 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:198 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:198 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:198 Constant: |
| 0:198 1 (const uint) |
| 0:198 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:198 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:198 Constant: |
| 0:198 3 (const uint) |
| 0:198 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:198 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:198 Constant: |
| 0:198 4 (const uint) |
| 0:199 move second child to first child (temp uint) |
| 0:199 'out_u1' (temp uint) |
| 0:199 imageAtomicExchange (temp uint) |
| 0:199 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:199 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:199 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:199 Constant: |
| 0:199 1 (const uint) |
| 0:199 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:199 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:199 Constant: |
| 0:199 0 (const uint) |
| 0:200 imageAtomicMax (temp uint) |
| 0:200 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:200 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:200 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:200 Constant: |
| 0:200 1 (const uint) |
| 0:200 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:200 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:200 Constant: |
| 0:200 0 (const uint) |
| 0:201 move second child to first child (temp uint) |
| 0:201 'out_u1' (temp uint) |
| 0:201 imageAtomicMax (temp uint) |
| 0:201 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:201 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:201 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:201 Constant: |
| 0:201 1 (const uint) |
| 0:201 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:201 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:201 Constant: |
| 0:201 0 (const uint) |
| 0:202 imageAtomicMin (temp uint) |
| 0:202 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:202 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:202 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:202 Constant: |
| 0:202 1 (const uint) |
| 0:202 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:202 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:202 Constant: |
| 0:202 0 (const uint) |
| 0:203 move second child to first child (temp uint) |
| 0:203 'out_u1' (temp uint) |
| 0:203 imageAtomicMin (temp uint) |
| 0:203 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:203 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:203 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:203 Constant: |
| 0:203 1 (const uint) |
| 0:203 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:203 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:203 Constant: |
| 0:203 0 (const uint) |
| 0:204 imageAtomicOr (temp uint) |
| 0:204 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:204 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:204 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:204 Constant: |
| 0:204 1 (const uint) |
| 0:204 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:204 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:204 Constant: |
| 0:204 0 (const uint) |
| 0:205 move second child to first child (temp uint) |
| 0:205 'out_u1' (temp uint) |
| 0:205 imageAtomicOr (temp uint) |
| 0:205 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:205 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:205 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:205 Constant: |
| 0:205 1 (const uint) |
| 0:205 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:205 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:205 Constant: |
| 0:205 0 (const uint) |
| 0:206 imageAtomicXor (temp uint) |
| 0:206 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:206 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:206 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:206 Constant: |
| 0:206 1 (const uint) |
| 0:206 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:206 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:206 Constant: |
| 0:206 0 (const uint) |
| 0:207 move second child to first child (temp uint) |
| 0:207 'out_u1' (temp uint) |
| 0:207 imageAtomicXor (temp uint) |
| 0:207 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:207 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:207 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:207 Constant: |
| 0:207 1 (const uint) |
| 0:207 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:207 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:207 Constant: |
| 0:207 0 (const uint) |
| 0:210 imageAtomicAdd (temp int) |
| 0:210 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:210 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:210 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:210 Constant: |
| 0:210 5 (const uint) |
| 0:210 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:210 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:210 Constant: |
| 0:210 8 (const uint) |
| 0:211 move second child to first child (temp int) |
| 0:211 'out_i1' (temp int) |
| 0:211 imageAtomicAdd (temp int) |
| 0:211 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:211 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:211 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:211 Constant: |
| 0:211 5 (const uint) |
| 0:211 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:211 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:211 Constant: |
| 0:211 5 (const uint) |
| 0:212 imageAtomicAnd (temp int) |
| 0:212 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:212 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:212 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:212 Constant: |
| 0:212 5 (const uint) |
| 0:212 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:212 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:212 Constant: |
| 0:212 8 (const uint) |
| 0:213 move second child to first child (temp int) |
| 0:213 'out_i1' (temp int) |
| 0:213 imageAtomicAnd (temp int) |
| 0:213 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:213 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:213 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:213 Constant: |
| 0:213 5 (const uint) |
| 0:213 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:213 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:213 Constant: |
| 0:213 5 (const uint) |
| 0:214 move second child to first child (temp int) |
| 0:214 'out_i1' (temp int) |
| 0:214 imageAtomicCompSwap (temp int) |
| 0:214 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:214 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:214 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:214 Constant: |
| 0:214 5 (const uint) |
| 0:214 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:214 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:214 Constant: |
| 0:214 8 (const uint) |
| 0:214 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:214 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:214 Constant: |
| 0:214 9 (const uint) |
| 0:215 move second child to first child (temp int) |
| 0:215 'out_i1' (temp int) |
| 0:215 imageAtomicExchange (temp int) |
| 0:215 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:215 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:215 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:215 Constant: |
| 0:215 5 (const uint) |
| 0:215 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:215 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:215 Constant: |
| 0:215 5 (const uint) |
| 0:216 imageAtomicMax (temp int) |
| 0:216 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:216 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:216 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:216 Constant: |
| 0:216 5 (const uint) |
| 0:216 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:216 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:216 Constant: |
| 0:216 8 (const uint) |
| 0:217 move second child to first child (temp int) |
| 0:217 'out_i1' (temp int) |
| 0:217 imageAtomicMax (temp int) |
| 0:217 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:217 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:217 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:217 Constant: |
| 0:217 5 (const uint) |
| 0:217 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:217 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:217 Constant: |
| 0:217 5 (const uint) |
| 0:218 imageAtomicMin (temp int) |
| 0:218 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:218 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:218 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:218 Constant: |
| 0:218 5 (const uint) |
| 0:218 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:218 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:218 Constant: |
| 0:218 8 (const uint) |
| 0:219 move second child to first child (temp int) |
| 0:219 'out_i1' (temp int) |
| 0:219 imageAtomicMin (temp int) |
| 0:219 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:219 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:219 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:219 Constant: |
| 0:219 5 (const uint) |
| 0:219 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:219 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:219 Constant: |
| 0:219 5 (const uint) |
| 0:220 imageAtomicOr (temp int) |
| 0:220 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:220 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:220 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:220 Constant: |
| 0:220 5 (const uint) |
| 0:220 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:220 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:220 Constant: |
| 0:220 8 (const uint) |
| 0:221 move second child to first child (temp int) |
| 0:221 'out_i1' (temp int) |
| 0:221 imageAtomicOr (temp int) |
| 0:221 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:221 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:221 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:221 Constant: |
| 0:221 5 (const uint) |
| 0:221 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:221 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:221 Constant: |
| 0:221 5 (const uint) |
| 0:222 imageAtomicXor (temp int) |
| 0:222 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:222 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:222 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:222 Constant: |
| 0:222 5 (const uint) |
| 0:222 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:222 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:222 Constant: |
| 0:222 8 (const uint) |
| 0:223 move second child to first child (temp int) |
| 0:223 'out_i1' (temp int) |
| 0:223 imageAtomicXor (temp int) |
| 0:223 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:223 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:223 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:223 Constant: |
| 0:223 5 (const uint) |
| 0:223 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:223 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:223 Constant: |
| 0:223 5 (const uint) |
| 0:226 imageAtomicAdd (temp uint) |
| 0:226 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:226 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:226 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:226 Constant: |
| 0:226 0 (const uint) |
| 0:226 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:226 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:226 Constant: |
| 0:226 0 (const uint) |
| 0:227 move second child to first child (temp uint) |
| 0:227 'out_u1' (temp uint) |
| 0:227 imageAtomicAdd (temp uint) |
| 0:227 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:227 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:227 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:227 Constant: |
| 0:227 0 (const uint) |
| 0:227 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:227 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:227 Constant: |
| 0:227 0 (const uint) |
| 0:228 imageAtomicAnd (temp uint) |
| 0:228 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:228 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:228 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:228 Constant: |
| 0:228 0 (const uint) |
| 0:228 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:228 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:228 Constant: |
| 0:228 0 (const uint) |
| 0:229 move second child to first child (temp uint) |
| 0:229 'out_u1' (temp uint) |
| 0:229 imageAtomicAnd (temp uint) |
| 0:229 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:229 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:229 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:229 Constant: |
| 0:229 0 (const uint) |
| 0:229 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:229 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:229 Constant: |
| 0:229 0 (const uint) |
| 0:230 move second child to first child (temp uint) |
| 0:230 'out_u1' (temp uint) |
| 0:230 imageAtomicCompSwap (temp uint) |
| 0:230 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:230 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:230 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:230 Constant: |
| 0:230 0 (const uint) |
| 0:230 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:230 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:230 Constant: |
| 0:230 3 (const uint) |
| 0:230 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:230 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:230 Constant: |
| 0:230 4 (const uint) |
| 0:231 move second child to first child (temp uint) |
| 0:231 'out_u1' (temp uint) |
| 0:231 imageAtomicExchange (temp uint) |
| 0:231 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:231 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:231 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:231 Constant: |
| 0:231 0 (const uint) |
| 0:231 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:231 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:231 Constant: |
| 0:231 0 (const uint) |
| 0:232 imageAtomicMax (temp uint) |
| 0:232 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:232 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:232 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:232 Constant: |
| 0:232 0 (const uint) |
| 0:232 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:232 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:232 Constant: |
| 0:232 0 (const uint) |
| 0:233 move second child to first child (temp uint) |
| 0:233 'out_u1' (temp uint) |
| 0:233 imageAtomicMax (temp uint) |
| 0:233 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:233 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:233 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:233 Constant: |
| 0:233 0 (const uint) |
| 0:233 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:233 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:233 Constant: |
| 0:233 0 (const uint) |
| 0:234 imageAtomicMin (temp uint) |
| 0:234 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:234 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:234 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:234 Constant: |
| 0:234 0 (const uint) |
| 0:234 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:234 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:234 Constant: |
| 0:234 0 (const uint) |
| 0:235 move second child to first child (temp uint) |
| 0:235 'out_u1' (temp uint) |
| 0:235 imageAtomicMin (temp uint) |
| 0:235 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:235 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:235 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:235 Constant: |
| 0:235 0 (const uint) |
| 0:235 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:235 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:235 Constant: |
| 0:235 0 (const uint) |
| 0:236 imageAtomicOr (temp uint) |
| 0:236 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:236 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:236 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:236 Constant: |
| 0:236 0 (const uint) |
| 0:236 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:236 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:236 Constant: |
| 0:236 0 (const uint) |
| 0:237 move second child to first child (temp uint) |
| 0:237 'out_u1' (temp uint) |
| 0:237 imageAtomicOr (temp uint) |
| 0:237 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:237 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:237 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:237 Constant: |
| 0:237 0 (const uint) |
| 0:237 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:237 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:237 Constant: |
| 0:237 0 (const uint) |
| 0:238 imageAtomicXor (temp uint) |
| 0:238 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:238 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:238 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:238 Constant: |
| 0:238 0 (const uint) |
| 0:238 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:238 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:238 Constant: |
| 0:238 0 (const uint) |
| 0:239 move second child to first child (temp uint) |
| 0:239 'out_u1' (temp uint) |
| 0:239 imageAtomicXor (temp uint) |
| 0:239 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:239 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:239 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:239 Constant: |
| 0:239 0 (const uint) |
| 0:239 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:239 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:239 Constant: |
| 0:239 0 (const uint) |
| 0:242 move second child to first child (temp 4-component vector of float) |
| 0:242 Color: direct index for structure (temp 4-component vector of float) |
| 0:242 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:242 Constant: |
| 0:242 0 (const int) |
| 0:242 Constant: |
| 0:242 1.000000 |
| 0:242 1.000000 |
| 0:242 1.000000 |
| 0:242 1.000000 |
| 0:243 Sequence |
| 0:243 Sequence |
| 0:243 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:243 Color: direct index for structure (temp 4-component vector of float) |
| 0:243 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:243 Constant: |
| 0:243 0 (const int) |
| 0:243 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'g_sSamp' (uniform sampler) |
| 0:? 'g_tTex1df1' (layout(r32f ) uniform image1D) |
| 0:? 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:? 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:? 'g_tTex2df1' (layout(r32f ) uniform image2D) |
| 0:? 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:? 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:? 'g_tTex3df1' (layout(r32f ) uniform image3D) |
| 0:? 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:? 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:? 'g_tTex1df1a' (layout(r32f ) uniform image1DArray) |
| 0:? 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:? 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:? 'g_tTex2df1a' (layout(r32f ) uniform image2DArray) |
| 0:? 'g_tTex2di1a' (layout(r32i ) uniform iimage2DArray) |
| 0:? 'g_tTex2du1a' (layout(r32ui ) uniform uimage2DArray) |
| 0:? 'g_tBuffF' (layout(r32f ) uniform imageBuffer) |
| 0:? 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:? 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:45 Function Definition: main( (temp structure{temp 4-component vector of float Color}) |
| 0:45 Function Parameters: |
| 0:? Sequence |
| 0:50 imageAtomicAdd (temp int) |
| 0:50 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:50 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:50 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:50 Constant: |
| 0:50 5 (const uint) |
| 0:50 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:50 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:50 Constant: |
| 0:50 8 (const uint) |
| 0:51 move second child to first child (temp int) |
| 0:51 'out_i1' (temp int) |
| 0:51 imageAtomicAdd (temp int) |
| 0:51 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:51 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:51 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:51 Constant: |
| 0:51 5 (const uint) |
| 0:51 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:51 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:51 Constant: |
| 0:51 5 (const uint) |
| 0:52 imageAtomicAnd (temp int) |
| 0:52 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:52 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:52 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:52 Constant: |
| 0:52 5 (const uint) |
| 0:52 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:52 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:52 Constant: |
| 0:52 8 (const uint) |
| 0:53 move second child to first child (temp int) |
| 0:53 'out_i1' (temp int) |
| 0:53 imageAtomicAnd (temp int) |
| 0:53 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:53 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:53 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:53 Constant: |
| 0:53 5 (const uint) |
| 0:53 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:53 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:53 Constant: |
| 0:53 5 (const uint) |
| 0:54 move second child to first child (temp int) |
| 0:54 'out_i1' (temp int) |
| 0:54 imageAtomicCompSwap (temp int) |
| 0:54 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:54 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:54 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:54 Constant: |
| 0:54 5 (const uint) |
| 0:54 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:54 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:54 Constant: |
| 0:54 8 (const uint) |
| 0:54 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:54 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:54 Constant: |
| 0:54 9 (const uint) |
| 0:55 move second child to first child (temp int) |
| 0:55 'out_i1' (temp int) |
| 0:55 imageAtomicExchange (temp int) |
| 0:55 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:55 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:55 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:55 Constant: |
| 0:55 5 (const uint) |
| 0:55 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:55 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:55 Constant: |
| 0:55 5 (const uint) |
| 0:56 imageAtomicMax (temp int) |
| 0:56 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:56 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:56 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:56 Constant: |
| 0:56 5 (const uint) |
| 0:56 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:56 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:56 Constant: |
| 0:56 8 (const uint) |
| 0:57 move second child to first child (temp int) |
| 0:57 'out_i1' (temp int) |
| 0:57 imageAtomicMax (temp int) |
| 0:57 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:57 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:57 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:57 Constant: |
| 0:57 5 (const uint) |
| 0:57 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:57 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:57 Constant: |
| 0:57 5 (const uint) |
| 0:58 imageAtomicMin (temp int) |
| 0:58 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:58 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:58 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:58 Constant: |
| 0:58 5 (const uint) |
| 0:58 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:58 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:58 Constant: |
| 0:58 8 (const uint) |
| 0:59 move second child to first child (temp int) |
| 0:59 'out_i1' (temp int) |
| 0:59 imageAtomicMin (temp int) |
| 0:59 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:59 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:59 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:59 Constant: |
| 0:59 5 (const uint) |
| 0:59 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:59 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:59 Constant: |
| 0:59 5 (const uint) |
| 0:60 imageAtomicOr (temp int) |
| 0:60 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:60 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:60 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:60 Constant: |
| 0:60 5 (const uint) |
| 0:60 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:60 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:60 Constant: |
| 0:60 8 (const uint) |
| 0:61 move second child to first child (temp int) |
| 0:61 'out_i1' (temp int) |
| 0:61 imageAtomicOr (temp int) |
| 0:61 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:61 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:61 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:61 Constant: |
| 0:61 5 (const uint) |
| 0:61 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:61 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:61 Constant: |
| 0:61 5 (const uint) |
| 0:62 imageAtomicXor (temp int) |
| 0:62 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:62 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:62 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:62 Constant: |
| 0:62 5 (const uint) |
| 0:62 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:62 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:62 Constant: |
| 0:62 8 (const uint) |
| 0:63 move second child to first child (temp int) |
| 0:63 'out_i1' (temp int) |
| 0:63 imageAtomicXor (temp int) |
| 0:63 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:63 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:63 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:63 Constant: |
| 0:63 5 (const uint) |
| 0:63 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:63 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:63 Constant: |
| 0:63 5 (const uint) |
| 0:66 imageAtomicAdd (temp uint) |
| 0:66 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:66 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:66 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:66 Constant: |
| 0:66 0 (const uint) |
| 0:66 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:66 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:66 Constant: |
| 0:66 0 (const uint) |
| 0:67 move second child to first child (temp uint) |
| 0:67 'out_u1' (temp uint) |
| 0:67 imageAtomicAdd (temp uint) |
| 0:67 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:67 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:67 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:67 Constant: |
| 0:67 0 (const uint) |
| 0:67 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:67 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:67 Constant: |
| 0:67 0 (const uint) |
| 0:68 imageAtomicAnd (temp uint) |
| 0:68 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:68 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:68 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:68 Constant: |
| 0:68 0 (const uint) |
| 0:68 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:68 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:68 Constant: |
| 0:68 0 (const uint) |
| 0:69 move second child to first child (temp uint) |
| 0:69 'out_u1' (temp uint) |
| 0:69 imageAtomicAnd (temp uint) |
| 0:69 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:69 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:69 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:69 Constant: |
| 0:69 0 (const uint) |
| 0:69 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:69 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:69 Constant: |
| 0:69 0 (const uint) |
| 0:70 move second child to first child (temp uint) |
| 0:70 'out_u1' (temp uint) |
| 0:70 imageAtomicCompSwap (temp uint) |
| 0:70 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:70 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:70 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:70 Constant: |
| 0:70 0 (const uint) |
| 0:70 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:70 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:70 Constant: |
| 0:70 3 (const uint) |
| 0:70 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:70 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:70 Constant: |
| 0:70 4 (const uint) |
| 0:71 move second child to first child (temp uint) |
| 0:71 'out_u1' (temp uint) |
| 0:71 imageAtomicExchange (temp uint) |
| 0:71 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:71 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:71 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:71 Constant: |
| 0:71 0 (const uint) |
| 0:71 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:71 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:71 Constant: |
| 0:71 0 (const uint) |
| 0:72 imageAtomicMax (temp uint) |
| 0:72 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:72 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:72 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:72 Constant: |
| 0:72 0 (const uint) |
| 0:72 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:72 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:72 Constant: |
| 0:72 0 (const uint) |
| 0:73 move second child to first child (temp uint) |
| 0:73 'out_u1' (temp uint) |
| 0:73 imageAtomicMax (temp uint) |
| 0:73 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:73 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:73 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:73 Constant: |
| 0:73 0 (const uint) |
| 0:73 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:73 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:73 Constant: |
| 0:73 0 (const uint) |
| 0:74 imageAtomicMin (temp uint) |
| 0:74 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:74 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:74 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:74 Constant: |
| 0:74 0 (const uint) |
| 0:74 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:74 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:74 Constant: |
| 0:74 0 (const uint) |
| 0:75 move second child to first child (temp uint) |
| 0:75 'out_u1' (temp uint) |
| 0:75 imageAtomicMin (temp uint) |
| 0:75 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:75 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:75 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:75 Constant: |
| 0:75 0 (const uint) |
| 0:75 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:75 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:75 Constant: |
| 0:75 0 (const uint) |
| 0:76 imageAtomicOr (temp uint) |
| 0:76 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:76 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:76 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:76 Constant: |
| 0:76 0 (const uint) |
| 0:76 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:76 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:76 Constant: |
| 0:76 0 (const uint) |
| 0:77 move second child to first child (temp uint) |
| 0:77 'out_u1' (temp uint) |
| 0:77 imageAtomicOr (temp uint) |
| 0:77 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:77 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:77 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:77 Constant: |
| 0:77 0 (const uint) |
| 0:77 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:77 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:77 Constant: |
| 0:77 0 (const uint) |
| 0:78 imageAtomicXor (temp uint) |
| 0:78 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:78 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:78 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:78 Constant: |
| 0:78 0 (const uint) |
| 0:78 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:78 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:78 Constant: |
| 0:78 0 (const uint) |
| 0:79 move second child to first child (temp uint) |
| 0:79 'out_u1' (temp uint) |
| 0:79 imageAtomicXor (temp uint) |
| 0:79 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:79 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:79 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:79 Constant: |
| 0:79 0 (const uint) |
| 0:79 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:79 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:79 Constant: |
| 0:79 0 (const uint) |
| 0:82 imageAtomicAdd (temp int) |
| 0:82 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:82 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:82 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:82 Constant: |
| 0:82 6 (const uint) |
| 0:82 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:82 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:82 Constant: |
| 0:82 8 (const uint) |
| 0:83 move second child to first child (temp int) |
| 0:83 'out_i1' (temp int) |
| 0:83 imageAtomicAdd (temp int) |
| 0:83 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:83 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:83 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:83 Constant: |
| 0:83 6 (const uint) |
| 0:83 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:83 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:83 Constant: |
| 0:83 5 (const uint) |
| 0:84 imageAtomicAnd (temp int) |
| 0:84 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:84 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:84 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:84 Constant: |
| 0:84 6 (const uint) |
| 0:84 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:84 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:84 Constant: |
| 0:84 8 (const uint) |
| 0:85 move second child to first child (temp int) |
| 0:85 'out_i1' (temp int) |
| 0:85 imageAtomicAnd (temp int) |
| 0:85 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:85 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:85 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:85 Constant: |
| 0:85 6 (const uint) |
| 0:85 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:85 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:85 Constant: |
| 0:85 5 (const uint) |
| 0:86 move second child to first child (temp int) |
| 0:86 'out_i1' (temp int) |
| 0:86 imageAtomicCompSwap (temp int) |
| 0:86 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:86 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:86 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:86 Constant: |
| 0:86 6 (const uint) |
| 0:86 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:86 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:86 Constant: |
| 0:86 8 (const uint) |
| 0:86 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:86 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:86 Constant: |
| 0:86 9 (const uint) |
| 0:87 move second child to first child (temp int) |
| 0:87 'out_i1' (temp int) |
| 0:87 imageAtomicExchange (temp int) |
| 0:87 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:87 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:87 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:87 Constant: |
| 0:87 6 (const uint) |
| 0:87 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:87 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:87 Constant: |
| 0:87 5 (const uint) |
| 0:88 imageAtomicMax (temp int) |
| 0:88 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:88 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:88 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:88 Constant: |
| 0:88 6 (const uint) |
| 0:88 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:88 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:88 Constant: |
| 0:88 8 (const uint) |
| 0:89 move second child to first child (temp int) |
| 0:89 'out_i1' (temp int) |
| 0:89 imageAtomicMax (temp int) |
| 0:89 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:89 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:89 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:89 Constant: |
| 0:89 6 (const uint) |
| 0:89 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:89 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:89 Constant: |
| 0:89 5 (const uint) |
| 0:90 imageAtomicMin (temp int) |
| 0:90 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:90 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:90 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:90 Constant: |
| 0:90 6 (const uint) |
| 0:90 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:90 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:90 Constant: |
| 0:90 8 (const uint) |
| 0:91 move second child to first child (temp int) |
| 0:91 'out_i1' (temp int) |
| 0:91 imageAtomicMin (temp int) |
| 0:91 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:91 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:91 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:91 Constant: |
| 0:91 6 (const uint) |
| 0:91 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:91 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:91 Constant: |
| 0:91 5 (const uint) |
| 0:92 imageAtomicOr (temp int) |
| 0:92 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:92 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:92 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:92 Constant: |
| 0:92 6 (const uint) |
| 0:92 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:92 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:92 Constant: |
| 0:92 8 (const uint) |
| 0:93 move second child to first child (temp int) |
| 0:93 'out_i1' (temp int) |
| 0:93 imageAtomicOr (temp int) |
| 0:93 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:93 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:93 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:93 Constant: |
| 0:93 6 (const uint) |
| 0:93 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:93 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:93 Constant: |
| 0:93 5 (const uint) |
| 0:94 imageAtomicXor (temp int) |
| 0:94 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:94 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:94 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:94 Constant: |
| 0:94 6 (const uint) |
| 0:94 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:94 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:94 Constant: |
| 0:94 8 (const uint) |
| 0:95 move second child to first child (temp int) |
| 0:95 'out_i1' (temp int) |
| 0:95 imageAtomicXor (temp int) |
| 0:95 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:95 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:95 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:95 Constant: |
| 0:95 6 (const uint) |
| 0:95 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:95 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:95 Constant: |
| 0:95 5 (const uint) |
| 0:98 imageAtomicAdd (temp uint) |
| 0:98 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:98 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:98 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:98 Constant: |
| 0:98 1 (const uint) |
| 0:98 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:98 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:98 Constant: |
| 0:98 0 (const uint) |
| 0:99 move second child to first child (temp uint) |
| 0:99 'out_u1' (temp uint) |
| 0:99 imageAtomicAdd (temp uint) |
| 0:99 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:99 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:99 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:99 Constant: |
| 0:99 1 (const uint) |
| 0:99 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:99 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:99 Constant: |
| 0:99 0 (const uint) |
| 0:100 imageAtomicAnd (temp uint) |
| 0:100 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:100 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:100 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:100 Constant: |
| 0:100 1 (const uint) |
| 0:100 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:100 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:100 Constant: |
| 0:100 0 (const uint) |
| 0:101 move second child to first child (temp uint) |
| 0:101 'out_u1' (temp uint) |
| 0:101 imageAtomicAnd (temp uint) |
| 0:101 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:101 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:101 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:101 Constant: |
| 0:101 1 (const uint) |
| 0:101 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:101 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:101 Constant: |
| 0:101 0 (const uint) |
| 0:102 move second child to first child (temp uint) |
| 0:102 'out_u1' (temp uint) |
| 0:102 imageAtomicCompSwap (temp uint) |
| 0:102 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:102 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:102 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:102 Constant: |
| 0:102 1 (const uint) |
| 0:102 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:102 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:102 Constant: |
| 0:102 3 (const uint) |
| 0:102 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:102 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:102 Constant: |
| 0:102 4 (const uint) |
| 0:103 move second child to first child (temp uint) |
| 0:103 'out_u1' (temp uint) |
| 0:103 imageAtomicExchange (temp uint) |
| 0:103 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:103 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:103 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:103 Constant: |
| 0:103 1 (const uint) |
| 0:103 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:103 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:103 Constant: |
| 0:103 0 (const uint) |
| 0:104 imageAtomicMax (temp uint) |
| 0:104 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:104 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:104 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:104 Constant: |
| 0:104 1 (const uint) |
| 0:104 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:104 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:104 Constant: |
| 0:104 0 (const uint) |
| 0:105 move second child to first child (temp uint) |
| 0:105 'out_u1' (temp uint) |
| 0:105 imageAtomicMax (temp uint) |
| 0:105 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:105 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:105 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:105 Constant: |
| 0:105 1 (const uint) |
| 0:105 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:105 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:105 Constant: |
| 0:105 0 (const uint) |
| 0:106 imageAtomicMin (temp uint) |
| 0:106 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:106 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:106 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:106 Constant: |
| 0:106 1 (const uint) |
| 0:106 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:106 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:106 Constant: |
| 0:106 0 (const uint) |
| 0:107 move second child to first child (temp uint) |
| 0:107 'out_u1' (temp uint) |
| 0:107 imageAtomicMin (temp uint) |
| 0:107 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:107 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:107 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:107 Constant: |
| 0:107 1 (const uint) |
| 0:107 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:107 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:107 Constant: |
| 0:107 0 (const uint) |
| 0:108 imageAtomicOr (temp uint) |
| 0:108 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:108 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:108 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:108 Constant: |
| 0:108 1 (const uint) |
| 0:108 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:108 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:108 Constant: |
| 0:108 0 (const uint) |
| 0:109 move second child to first child (temp uint) |
| 0:109 'out_u1' (temp uint) |
| 0:109 imageAtomicOr (temp uint) |
| 0:109 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:109 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:109 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:109 Constant: |
| 0:109 1 (const uint) |
| 0:109 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:109 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:109 Constant: |
| 0:109 0 (const uint) |
| 0:110 imageAtomicXor (temp uint) |
| 0:110 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:110 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:110 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:110 Constant: |
| 0:110 1 (const uint) |
| 0:110 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:110 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:110 Constant: |
| 0:110 0 (const uint) |
| 0:111 move second child to first child (temp uint) |
| 0:111 'out_u1' (temp uint) |
| 0:111 imageAtomicXor (temp uint) |
| 0:111 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:111 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:111 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:111 Constant: |
| 0:111 1 (const uint) |
| 0:111 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:111 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:111 Constant: |
| 0:111 0 (const uint) |
| 0:114 imageAtomicAdd (temp int) |
| 0:114 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:114 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:114 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:114 Constant: |
| 0:114 7 (const uint) |
| 0:114 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:114 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:114 Constant: |
| 0:114 8 (const uint) |
| 0:115 move second child to first child (temp int) |
| 0:115 'out_i1' (temp int) |
| 0:115 imageAtomicAdd (temp int) |
| 0:115 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:115 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:115 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:115 Constant: |
| 0:115 7 (const uint) |
| 0:115 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:115 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:115 Constant: |
| 0:115 5 (const uint) |
| 0:116 imageAtomicAnd (temp int) |
| 0:116 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:116 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:116 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:116 Constant: |
| 0:116 7 (const uint) |
| 0:116 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:116 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:116 Constant: |
| 0:116 8 (const uint) |
| 0:117 move second child to first child (temp int) |
| 0:117 'out_i1' (temp int) |
| 0:117 imageAtomicAnd (temp int) |
| 0:117 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:117 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:117 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:117 Constant: |
| 0:117 7 (const uint) |
| 0:117 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:117 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:117 Constant: |
| 0:117 5 (const uint) |
| 0:118 move second child to first child (temp int) |
| 0:118 'out_i1' (temp int) |
| 0:118 imageAtomicCompSwap (temp int) |
| 0:118 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:118 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:118 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:118 Constant: |
| 0:118 7 (const uint) |
| 0:118 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:118 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:118 Constant: |
| 0:118 8 (const uint) |
| 0:118 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:118 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:118 Constant: |
| 0:118 9 (const uint) |
| 0:119 move second child to first child (temp int) |
| 0:119 'out_i1' (temp int) |
| 0:119 imageAtomicExchange (temp int) |
| 0:119 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:119 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:119 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:119 Constant: |
| 0:119 7 (const uint) |
| 0:119 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:119 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:119 Constant: |
| 0:119 5 (const uint) |
| 0:120 imageAtomicMax (temp int) |
| 0:120 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:120 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:120 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:120 Constant: |
| 0:120 7 (const uint) |
| 0:120 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:120 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:120 Constant: |
| 0:120 8 (const uint) |
| 0:121 move second child to first child (temp int) |
| 0:121 'out_i1' (temp int) |
| 0:121 imageAtomicMax (temp int) |
| 0:121 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:121 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:121 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:121 Constant: |
| 0:121 7 (const uint) |
| 0:121 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:121 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:121 Constant: |
| 0:121 5 (const uint) |
| 0:122 imageAtomicMin (temp int) |
| 0:122 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:122 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:122 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:122 Constant: |
| 0:122 7 (const uint) |
| 0:122 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:122 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:122 Constant: |
| 0:122 8 (const uint) |
| 0:123 move second child to first child (temp int) |
| 0:123 'out_i1' (temp int) |
| 0:123 imageAtomicMin (temp int) |
| 0:123 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:123 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:123 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:123 Constant: |
| 0:123 7 (const uint) |
| 0:123 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:123 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:123 Constant: |
| 0:123 5 (const uint) |
| 0:124 imageAtomicOr (temp int) |
| 0:124 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:124 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:124 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:124 Constant: |
| 0:124 7 (const uint) |
| 0:124 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:124 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:124 Constant: |
| 0:124 8 (const uint) |
| 0:125 move second child to first child (temp int) |
| 0:125 'out_i1' (temp int) |
| 0:125 imageAtomicOr (temp int) |
| 0:125 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:125 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:125 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:125 Constant: |
| 0:125 7 (const uint) |
| 0:125 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:125 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:125 Constant: |
| 0:125 5 (const uint) |
| 0:126 imageAtomicXor (temp int) |
| 0:126 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:126 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:126 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:126 Constant: |
| 0:126 7 (const uint) |
| 0:126 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:126 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:126 Constant: |
| 0:126 8 (const uint) |
| 0:127 move second child to first child (temp int) |
| 0:127 'out_i1' (temp int) |
| 0:127 imageAtomicXor (temp int) |
| 0:127 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:127 i3: direct index for structure (layout(offset=48 ) uniform 3-component vector of int) |
| 0:127 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:127 Constant: |
| 0:127 7 (const uint) |
| 0:127 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:127 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:127 Constant: |
| 0:127 5 (const uint) |
| 0:130 imageAtomicAdd (temp uint) |
| 0:130 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:130 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:130 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:130 Constant: |
| 0:130 2 (const uint) |
| 0:130 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:130 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:130 Constant: |
| 0:130 0 (const uint) |
| 0:131 move second child to first child (temp uint) |
| 0:131 'out_u1' (temp uint) |
| 0:131 imageAtomicAdd (temp uint) |
| 0:131 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:131 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:131 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:131 Constant: |
| 0:131 2 (const uint) |
| 0:131 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:131 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:131 Constant: |
| 0:131 0 (const uint) |
| 0:132 imageAtomicAnd (temp uint) |
| 0:132 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:132 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:132 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:132 Constant: |
| 0:132 2 (const uint) |
| 0:132 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:132 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:132 Constant: |
| 0:132 0 (const uint) |
| 0:133 move second child to first child (temp uint) |
| 0:133 'out_u1' (temp uint) |
| 0:133 imageAtomicAnd (temp uint) |
| 0:133 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:133 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:133 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:133 Constant: |
| 0:133 2 (const uint) |
| 0:133 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:133 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:133 Constant: |
| 0:133 0 (const uint) |
| 0:134 move second child to first child (temp uint) |
| 0:134 'out_u1' (temp uint) |
| 0:134 imageAtomicCompSwap (temp uint) |
| 0:134 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:134 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:134 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:134 Constant: |
| 0:134 2 (const uint) |
| 0:134 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:134 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:134 Constant: |
| 0:134 3 (const uint) |
| 0:134 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:134 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:134 Constant: |
| 0:134 4 (const uint) |
| 0:135 move second child to first child (temp uint) |
| 0:135 'out_u1' (temp uint) |
| 0:135 imageAtomicExchange (temp uint) |
| 0:135 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:135 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:135 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:135 Constant: |
| 0:135 2 (const uint) |
| 0:135 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:135 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:135 Constant: |
| 0:135 0 (const uint) |
| 0:136 imageAtomicMax (temp uint) |
| 0:136 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:136 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:136 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:136 Constant: |
| 0:136 2 (const uint) |
| 0:136 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:136 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:136 Constant: |
| 0:136 0 (const uint) |
| 0:137 move second child to first child (temp uint) |
| 0:137 'out_u1' (temp uint) |
| 0:137 imageAtomicMax (temp uint) |
| 0:137 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:137 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:137 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:137 Constant: |
| 0:137 2 (const uint) |
| 0:137 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:137 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:137 Constant: |
| 0:137 0 (const uint) |
| 0:138 imageAtomicMin (temp uint) |
| 0:138 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:138 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:138 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:138 Constant: |
| 0:138 2 (const uint) |
| 0:138 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:138 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:138 Constant: |
| 0:138 0 (const uint) |
| 0:139 move second child to first child (temp uint) |
| 0:139 'out_u1' (temp uint) |
| 0:139 imageAtomicMin (temp uint) |
| 0:139 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:139 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:139 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:139 Constant: |
| 0:139 2 (const uint) |
| 0:139 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:139 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:139 Constant: |
| 0:139 0 (const uint) |
| 0:140 imageAtomicOr (temp uint) |
| 0:140 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:140 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:140 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:140 Constant: |
| 0:140 2 (const uint) |
| 0:140 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:140 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:140 Constant: |
| 0:140 0 (const uint) |
| 0:141 move second child to first child (temp uint) |
| 0:141 'out_u1' (temp uint) |
| 0:141 imageAtomicOr (temp uint) |
| 0:141 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:141 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:141 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:141 Constant: |
| 0:141 2 (const uint) |
| 0:141 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:141 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:141 Constant: |
| 0:141 0 (const uint) |
| 0:142 imageAtomicXor (temp uint) |
| 0:142 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:142 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:142 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:142 Constant: |
| 0:142 2 (const uint) |
| 0:142 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:142 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:142 Constant: |
| 0:142 0 (const uint) |
| 0:143 move second child to first child (temp uint) |
| 0:143 'out_u1' (temp uint) |
| 0:143 imageAtomicXor (temp uint) |
| 0:143 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:143 u3: direct index for structure (layout(offset=16 ) uniform 3-component vector of uint) |
| 0:143 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:143 Constant: |
| 0:143 2 (const uint) |
| 0:143 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:143 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:143 Constant: |
| 0:143 0 (const uint) |
| 0:146 imageAtomicAdd (temp int) |
| 0:146 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:146 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:146 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:146 Constant: |
| 0:146 6 (const uint) |
| 0:146 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:146 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:146 Constant: |
| 0:146 8 (const uint) |
| 0:147 move second child to first child (temp int) |
| 0:147 'out_i1' (temp int) |
| 0:147 imageAtomicAdd (temp int) |
| 0:147 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:147 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:147 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:147 Constant: |
| 0:147 6 (const uint) |
| 0:147 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:147 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:147 Constant: |
| 0:147 5 (const uint) |
| 0:148 imageAtomicAnd (temp int) |
| 0:148 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:148 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:148 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:148 Constant: |
| 0:148 6 (const uint) |
| 0:148 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:148 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:148 Constant: |
| 0:148 8 (const uint) |
| 0:149 move second child to first child (temp int) |
| 0:149 'out_i1' (temp int) |
| 0:149 imageAtomicAnd (temp int) |
| 0:149 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:149 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:149 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:149 Constant: |
| 0:149 6 (const uint) |
| 0:149 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:149 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:149 Constant: |
| 0:149 5 (const uint) |
| 0:150 move second child to first child (temp int) |
| 0:150 'out_i1' (temp int) |
| 0:150 imageAtomicCompSwap (temp int) |
| 0:150 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:150 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:150 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:150 Constant: |
| 0:150 6 (const uint) |
| 0:150 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:150 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:150 Constant: |
| 0:150 8 (const uint) |
| 0:150 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:150 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:150 Constant: |
| 0:150 9 (const uint) |
| 0:151 move second child to first child (temp int) |
| 0:151 'out_i1' (temp int) |
| 0:151 imageAtomicExchange (temp int) |
| 0:151 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:151 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:151 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:151 Constant: |
| 0:151 6 (const uint) |
| 0:151 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:151 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:151 Constant: |
| 0:151 5 (const uint) |
| 0:152 imageAtomicMax (temp int) |
| 0:152 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:152 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:152 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:152 Constant: |
| 0:152 6 (const uint) |
| 0:152 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:152 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:152 Constant: |
| 0:152 8 (const uint) |
| 0:153 move second child to first child (temp int) |
| 0:153 'out_i1' (temp int) |
| 0:153 imageAtomicMax (temp int) |
| 0:153 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:153 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:153 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:153 Constant: |
| 0:153 6 (const uint) |
| 0:153 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:153 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:153 Constant: |
| 0:153 5 (const uint) |
| 0:154 imageAtomicMin (temp int) |
| 0:154 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:154 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:154 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:154 Constant: |
| 0:154 6 (const uint) |
| 0:154 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:154 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:154 Constant: |
| 0:154 8 (const uint) |
| 0:155 move second child to first child (temp int) |
| 0:155 'out_i1' (temp int) |
| 0:155 imageAtomicMin (temp int) |
| 0:155 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:155 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:155 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:155 Constant: |
| 0:155 6 (const uint) |
| 0:155 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:155 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:155 Constant: |
| 0:155 5 (const uint) |
| 0:156 imageAtomicOr (temp int) |
| 0:156 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:156 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:156 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:156 Constant: |
| 0:156 6 (const uint) |
| 0:156 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:156 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:156 Constant: |
| 0:156 8 (const uint) |
| 0:157 move second child to first child (temp int) |
| 0:157 'out_i1' (temp int) |
| 0:157 imageAtomicOr (temp int) |
| 0:157 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:157 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:157 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:157 Constant: |
| 0:157 6 (const uint) |
| 0:157 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:157 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:157 Constant: |
| 0:157 5 (const uint) |
| 0:158 imageAtomicXor (temp int) |
| 0:158 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:158 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:158 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:158 Constant: |
| 0:158 6 (const uint) |
| 0:158 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:158 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:158 Constant: |
| 0:158 8 (const uint) |
| 0:159 move second child to first child (temp int) |
| 0:159 'out_i1' (temp int) |
| 0:159 imageAtomicXor (temp int) |
| 0:159 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:159 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:159 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:159 Constant: |
| 0:159 6 (const uint) |
| 0:159 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:159 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:159 Constant: |
| 0:159 5 (const uint) |
| 0:162 imageAtomicAdd (temp uint) |
| 0:162 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:162 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:162 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:162 Constant: |
| 0:162 1 (const uint) |
| 0:162 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:162 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:162 Constant: |
| 0:162 0 (const uint) |
| 0:163 move second child to first child (temp uint) |
| 0:163 'out_u1' (temp uint) |
| 0:163 imageAtomicAdd (temp uint) |
| 0:163 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:163 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:163 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:163 Constant: |
| 0:163 1 (const uint) |
| 0:163 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:163 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:163 Constant: |
| 0:163 0 (const uint) |
| 0:164 imageAtomicAnd (temp uint) |
| 0:164 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:164 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:164 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:164 Constant: |
| 0:164 1 (const uint) |
| 0:164 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:164 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:164 Constant: |
| 0:164 0 (const uint) |
| 0:165 move second child to first child (temp uint) |
| 0:165 'out_u1' (temp uint) |
| 0:165 imageAtomicAnd (temp uint) |
| 0:165 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:165 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:165 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:165 Constant: |
| 0:165 1 (const uint) |
| 0:165 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:165 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:165 Constant: |
| 0:165 0 (const uint) |
| 0:166 move second child to first child (temp uint) |
| 0:166 'out_u1' (temp uint) |
| 0:166 imageAtomicCompSwap (temp uint) |
| 0:166 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:166 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:166 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:166 Constant: |
| 0:166 1 (const uint) |
| 0:166 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:166 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:166 Constant: |
| 0:166 3 (const uint) |
| 0:166 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:166 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:166 Constant: |
| 0:166 4 (const uint) |
| 0:167 move second child to first child (temp uint) |
| 0:167 'out_u1' (temp uint) |
| 0:167 imageAtomicExchange (temp uint) |
| 0:167 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:167 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:167 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:167 Constant: |
| 0:167 1 (const uint) |
| 0:167 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:167 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:167 Constant: |
| 0:167 0 (const uint) |
| 0:168 imageAtomicMax (temp uint) |
| 0:168 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:168 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:168 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:168 Constant: |
| 0:168 1 (const uint) |
| 0:168 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:168 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:168 Constant: |
| 0:168 0 (const uint) |
| 0:169 move second child to first child (temp uint) |
| 0:169 'out_u1' (temp uint) |
| 0:169 imageAtomicMax (temp uint) |
| 0:169 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:169 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:169 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:169 Constant: |
| 0:169 1 (const uint) |
| 0:169 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:169 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:169 Constant: |
| 0:169 0 (const uint) |
| 0:170 imageAtomicMin (temp uint) |
| 0:170 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:170 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:170 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:170 Constant: |
| 0:170 1 (const uint) |
| 0:170 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:170 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:170 Constant: |
| 0:170 0 (const uint) |
| 0:171 move second child to first child (temp uint) |
| 0:171 'out_u1' (temp uint) |
| 0:171 imageAtomicMin (temp uint) |
| 0:171 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:171 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:171 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:171 Constant: |
| 0:171 1 (const uint) |
| 0:171 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:171 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:171 Constant: |
| 0:171 0 (const uint) |
| 0:172 imageAtomicOr (temp uint) |
| 0:172 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:172 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:172 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:172 Constant: |
| 0:172 1 (const uint) |
| 0:172 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:172 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:172 Constant: |
| 0:172 0 (const uint) |
| 0:173 move second child to first child (temp uint) |
| 0:173 'out_u1' (temp uint) |
| 0:173 imageAtomicOr (temp uint) |
| 0:173 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:173 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:173 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:173 Constant: |
| 0:173 1 (const uint) |
| 0:173 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:173 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:173 Constant: |
| 0:173 0 (const uint) |
| 0:174 imageAtomicXor (temp uint) |
| 0:174 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:174 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:174 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:174 Constant: |
| 0:174 1 (const uint) |
| 0:174 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:174 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:174 Constant: |
| 0:174 0 (const uint) |
| 0:175 move second child to first child (temp uint) |
| 0:175 'out_u1' (temp uint) |
| 0:175 imageAtomicXor (temp uint) |
| 0:175 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:175 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:175 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:175 Constant: |
| 0:175 1 (const uint) |
| 0:175 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:175 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:175 Constant: |
| 0:175 0 (const uint) |
| 0:178 imageAtomicAdd (temp int) |
| 0:178 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:178 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:178 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:178 Constant: |
| 0:178 6 (const uint) |
| 0:178 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:178 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:178 Constant: |
| 0:178 8 (const uint) |
| 0:179 move second child to first child (temp int) |
| 0:179 'out_i1' (temp int) |
| 0:179 imageAtomicAdd (temp int) |
| 0:179 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:179 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:179 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:179 Constant: |
| 0:179 6 (const uint) |
| 0:179 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:179 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:179 Constant: |
| 0:179 5 (const uint) |
| 0:180 imageAtomicAnd (temp int) |
| 0:180 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:180 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:180 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:180 Constant: |
| 0:180 6 (const uint) |
| 0:180 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:180 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:180 Constant: |
| 0:180 8 (const uint) |
| 0:181 move second child to first child (temp int) |
| 0:181 'out_i1' (temp int) |
| 0:181 imageAtomicAnd (temp int) |
| 0:181 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:181 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:181 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:181 Constant: |
| 0:181 6 (const uint) |
| 0:181 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:181 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:181 Constant: |
| 0:181 5 (const uint) |
| 0:182 move second child to first child (temp int) |
| 0:182 'out_i1' (temp int) |
| 0:182 imageAtomicCompSwap (temp int) |
| 0:182 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:182 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:182 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:182 Constant: |
| 0:182 6 (const uint) |
| 0:182 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:182 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:182 Constant: |
| 0:182 8 (const uint) |
| 0:182 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:182 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:182 Constant: |
| 0:182 9 (const uint) |
| 0:183 move second child to first child (temp int) |
| 0:183 'out_i1' (temp int) |
| 0:183 imageAtomicExchange (temp int) |
| 0:183 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:183 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:183 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:183 Constant: |
| 0:183 6 (const uint) |
| 0:183 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:183 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:183 Constant: |
| 0:183 5 (const uint) |
| 0:184 imageAtomicMax (temp int) |
| 0:184 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:184 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:184 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:184 Constant: |
| 0:184 6 (const uint) |
| 0:184 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:184 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:184 Constant: |
| 0:184 8 (const uint) |
| 0:185 move second child to first child (temp int) |
| 0:185 'out_i1' (temp int) |
| 0:185 imageAtomicMax (temp int) |
| 0:185 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:185 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:185 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:185 Constant: |
| 0:185 6 (const uint) |
| 0:185 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:185 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:185 Constant: |
| 0:185 5 (const uint) |
| 0:186 imageAtomicMin (temp int) |
| 0:186 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:186 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:186 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:186 Constant: |
| 0:186 6 (const uint) |
| 0:186 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:186 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:186 Constant: |
| 0:186 8 (const uint) |
| 0:187 move second child to first child (temp int) |
| 0:187 'out_i1' (temp int) |
| 0:187 imageAtomicMin (temp int) |
| 0:187 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:187 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:187 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:187 Constant: |
| 0:187 6 (const uint) |
| 0:187 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:187 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:187 Constant: |
| 0:187 5 (const uint) |
| 0:188 imageAtomicOr (temp int) |
| 0:188 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:188 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:188 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:188 Constant: |
| 0:188 6 (const uint) |
| 0:188 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:188 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:188 Constant: |
| 0:188 8 (const uint) |
| 0:189 move second child to first child (temp int) |
| 0:189 'out_i1' (temp int) |
| 0:189 imageAtomicOr (temp int) |
| 0:189 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:189 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:189 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:189 Constant: |
| 0:189 6 (const uint) |
| 0:189 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:189 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:189 Constant: |
| 0:189 5 (const uint) |
| 0:190 imageAtomicXor (temp int) |
| 0:190 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:190 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:190 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:190 Constant: |
| 0:190 6 (const uint) |
| 0:190 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:190 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:190 Constant: |
| 0:190 8 (const uint) |
| 0:191 move second child to first child (temp int) |
| 0:191 'out_i1' (temp int) |
| 0:191 imageAtomicXor (temp int) |
| 0:191 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:191 i2: direct index for structure (layout(offset=40 ) uniform 2-component vector of int) |
| 0:191 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:191 Constant: |
| 0:191 6 (const uint) |
| 0:191 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:191 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:191 Constant: |
| 0:191 5 (const uint) |
| 0:194 imageAtomicAdd (temp uint) |
| 0:194 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:194 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:194 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:194 Constant: |
| 0:194 1 (const uint) |
| 0:194 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:194 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:194 Constant: |
| 0:194 0 (const uint) |
| 0:195 move second child to first child (temp uint) |
| 0:195 'out_u1' (temp uint) |
| 0:195 imageAtomicAdd (temp uint) |
| 0:195 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:195 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:195 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:195 Constant: |
| 0:195 1 (const uint) |
| 0:195 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:195 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:195 Constant: |
| 0:195 0 (const uint) |
| 0:196 imageAtomicAnd (temp uint) |
| 0:196 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:196 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:196 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:196 Constant: |
| 0:196 1 (const uint) |
| 0:196 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:196 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:196 Constant: |
| 0:196 0 (const uint) |
| 0:197 move second child to first child (temp uint) |
| 0:197 'out_u1' (temp uint) |
| 0:197 imageAtomicAnd (temp uint) |
| 0:197 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:197 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:197 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:197 Constant: |
| 0:197 1 (const uint) |
| 0:197 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:197 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:197 Constant: |
| 0:197 0 (const uint) |
| 0:198 move second child to first child (temp uint) |
| 0:198 'out_u1' (temp uint) |
| 0:198 imageAtomicCompSwap (temp uint) |
| 0:198 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:198 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:198 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:198 Constant: |
| 0:198 1 (const uint) |
| 0:198 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:198 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:198 Constant: |
| 0:198 3 (const uint) |
| 0:198 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:198 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:198 Constant: |
| 0:198 4 (const uint) |
| 0:199 move second child to first child (temp uint) |
| 0:199 'out_u1' (temp uint) |
| 0:199 imageAtomicExchange (temp uint) |
| 0:199 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:199 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:199 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:199 Constant: |
| 0:199 1 (const uint) |
| 0:199 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:199 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:199 Constant: |
| 0:199 0 (const uint) |
| 0:200 imageAtomicMax (temp uint) |
| 0:200 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:200 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:200 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:200 Constant: |
| 0:200 1 (const uint) |
| 0:200 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:200 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:200 Constant: |
| 0:200 0 (const uint) |
| 0:201 move second child to first child (temp uint) |
| 0:201 'out_u1' (temp uint) |
| 0:201 imageAtomicMax (temp uint) |
| 0:201 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:201 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:201 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:201 Constant: |
| 0:201 1 (const uint) |
| 0:201 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:201 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:201 Constant: |
| 0:201 0 (const uint) |
| 0:202 imageAtomicMin (temp uint) |
| 0:202 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:202 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:202 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:202 Constant: |
| 0:202 1 (const uint) |
| 0:202 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:202 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:202 Constant: |
| 0:202 0 (const uint) |
| 0:203 move second child to first child (temp uint) |
| 0:203 'out_u1' (temp uint) |
| 0:203 imageAtomicMin (temp uint) |
| 0:203 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:203 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:203 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:203 Constant: |
| 0:203 1 (const uint) |
| 0:203 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:203 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:203 Constant: |
| 0:203 0 (const uint) |
| 0:204 imageAtomicOr (temp uint) |
| 0:204 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:204 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:204 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:204 Constant: |
| 0:204 1 (const uint) |
| 0:204 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:204 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:204 Constant: |
| 0:204 0 (const uint) |
| 0:205 move second child to first child (temp uint) |
| 0:205 'out_u1' (temp uint) |
| 0:205 imageAtomicOr (temp uint) |
| 0:205 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:205 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:205 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:205 Constant: |
| 0:205 1 (const uint) |
| 0:205 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:205 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:205 Constant: |
| 0:205 0 (const uint) |
| 0:206 imageAtomicXor (temp uint) |
| 0:206 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:206 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:206 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:206 Constant: |
| 0:206 1 (const uint) |
| 0:206 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:206 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:206 Constant: |
| 0:206 0 (const uint) |
| 0:207 move second child to first child (temp uint) |
| 0:207 'out_u1' (temp uint) |
| 0:207 imageAtomicXor (temp uint) |
| 0:207 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:207 u2: direct index for structure (layout(offset=8 ) uniform 2-component vector of uint) |
| 0:207 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:207 Constant: |
| 0:207 1 (const uint) |
| 0:207 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:207 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:207 Constant: |
| 0:207 0 (const uint) |
| 0:210 imageAtomicAdd (temp int) |
| 0:210 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:210 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:210 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:210 Constant: |
| 0:210 5 (const uint) |
| 0:210 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:210 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:210 Constant: |
| 0:210 8 (const uint) |
| 0:211 move second child to first child (temp int) |
| 0:211 'out_i1' (temp int) |
| 0:211 imageAtomicAdd (temp int) |
| 0:211 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:211 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:211 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:211 Constant: |
| 0:211 5 (const uint) |
| 0:211 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:211 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:211 Constant: |
| 0:211 5 (const uint) |
| 0:212 imageAtomicAnd (temp int) |
| 0:212 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:212 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:212 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:212 Constant: |
| 0:212 5 (const uint) |
| 0:212 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:212 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:212 Constant: |
| 0:212 8 (const uint) |
| 0:213 move second child to first child (temp int) |
| 0:213 'out_i1' (temp int) |
| 0:213 imageAtomicAnd (temp int) |
| 0:213 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:213 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:213 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:213 Constant: |
| 0:213 5 (const uint) |
| 0:213 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:213 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:213 Constant: |
| 0:213 5 (const uint) |
| 0:214 move second child to first child (temp int) |
| 0:214 'out_i1' (temp int) |
| 0:214 imageAtomicCompSwap (temp int) |
| 0:214 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:214 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:214 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:214 Constant: |
| 0:214 5 (const uint) |
| 0:214 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:214 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:214 Constant: |
| 0:214 8 (const uint) |
| 0:214 i1c: direct index for structure (layout(offset=64 ) uniform int) |
| 0:214 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:214 Constant: |
| 0:214 9 (const uint) |
| 0:215 move second child to first child (temp int) |
| 0:215 'out_i1' (temp int) |
| 0:215 imageAtomicExchange (temp int) |
| 0:215 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:215 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:215 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:215 Constant: |
| 0:215 5 (const uint) |
| 0:215 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:215 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:215 Constant: |
| 0:215 5 (const uint) |
| 0:216 imageAtomicMax (temp int) |
| 0:216 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:216 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:216 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:216 Constant: |
| 0:216 5 (const uint) |
| 0:216 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:216 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:216 Constant: |
| 0:216 8 (const uint) |
| 0:217 move second child to first child (temp int) |
| 0:217 'out_i1' (temp int) |
| 0:217 imageAtomicMax (temp int) |
| 0:217 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:217 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:217 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:217 Constant: |
| 0:217 5 (const uint) |
| 0:217 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:217 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:217 Constant: |
| 0:217 5 (const uint) |
| 0:218 imageAtomicMin (temp int) |
| 0:218 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:218 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:218 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:218 Constant: |
| 0:218 5 (const uint) |
| 0:218 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:218 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:218 Constant: |
| 0:218 8 (const uint) |
| 0:219 move second child to first child (temp int) |
| 0:219 'out_i1' (temp int) |
| 0:219 imageAtomicMin (temp int) |
| 0:219 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:219 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:219 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:219 Constant: |
| 0:219 5 (const uint) |
| 0:219 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:219 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:219 Constant: |
| 0:219 5 (const uint) |
| 0:220 imageAtomicOr (temp int) |
| 0:220 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:220 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:220 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:220 Constant: |
| 0:220 5 (const uint) |
| 0:220 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:220 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:220 Constant: |
| 0:220 8 (const uint) |
| 0:221 move second child to first child (temp int) |
| 0:221 'out_i1' (temp int) |
| 0:221 imageAtomicOr (temp int) |
| 0:221 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:221 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:221 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:221 Constant: |
| 0:221 5 (const uint) |
| 0:221 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:221 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:221 Constant: |
| 0:221 5 (const uint) |
| 0:222 imageAtomicXor (temp int) |
| 0:222 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:222 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:222 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:222 Constant: |
| 0:222 5 (const uint) |
| 0:222 i1b: direct index for structure (layout(offset=60 ) uniform int) |
| 0:222 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:222 Constant: |
| 0:222 8 (const uint) |
| 0:223 move second child to first child (temp int) |
| 0:223 'out_i1' (temp int) |
| 0:223 imageAtomicXor (temp int) |
| 0:223 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:223 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:223 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:223 Constant: |
| 0:223 5 (const uint) |
| 0:223 i1: direct index for structure (layout(offset=36 ) uniform int) |
| 0:223 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:223 Constant: |
| 0:223 5 (const uint) |
| 0:226 imageAtomicAdd (temp uint) |
| 0:226 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:226 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:226 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:226 Constant: |
| 0:226 0 (const uint) |
| 0:226 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:226 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:226 Constant: |
| 0:226 0 (const uint) |
| 0:227 move second child to first child (temp uint) |
| 0:227 'out_u1' (temp uint) |
| 0:227 imageAtomicAdd (temp uint) |
| 0:227 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:227 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:227 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:227 Constant: |
| 0:227 0 (const uint) |
| 0:227 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:227 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:227 Constant: |
| 0:227 0 (const uint) |
| 0:228 imageAtomicAnd (temp uint) |
| 0:228 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:228 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:228 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:228 Constant: |
| 0:228 0 (const uint) |
| 0:228 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:228 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:228 Constant: |
| 0:228 0 (const uint) |
| 0:229 move second child to first child (temp uint) |
| 0:229 'out_u1' (temp uint) |
| 0:229 imageAtomicAnd (temp uint) |
| 0:229 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:229 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:229 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:229 Constant: |
| 0:229 0 (const uint) |
| 0:229 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:229 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:229 Constant: |
| 0:229 0 (const uint) |
| 0:230 move second child to first child (temp uint) |
| 0:230 'out_u1' (temp uint) |
| 0:230 imageAtomicCompSwap (temp uint) |
| 0:230 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:230 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:230 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:230 Constant: |
| 0:230 0 (const uint) |
| 0:230 u1b: direct index for structure (layout(offset=28 ) uniform uint) |
| 0:230 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:230 Constant: |
| 0:230 3 (const uint) |
| 0:230 u1c: direct index for structure (layout(offset=32 ) uniform uint) |
| 0:230 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:230 Constant: |
| 0:230 4 (const uint) |
| 0:231 move second child to first child (temp uint) |
| 0:231 'out_u1' (temp uint) |
| 0:231 imageAtomicExchange (temp uint) |
| 0:231 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:231 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:231 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:231 Constant: |
| 0:231 0 (const uint) |
| 0:231 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:231 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:231 Constant: |
| 0:231 0 (const uint) |
| 0:232 imageAtomicMax (temp uint) |
| 0:232 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:232 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:232 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:232 Constant: |
| 0:232 0 (const uint) |
| 0:232 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:232 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:232 Constant: |
| 0:232 0 (const uint) |
| 0:233 move second child to first child (temp uint) |
| 0:233 'out_u1' (temp uint) |
| 0:233 imageAtomicMax (temp uint) |
| 0:233 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:233 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:233 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:233 Constant: |
| 0:233 0 (const uint) |
| 0:233 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:233 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:233 Constant: |
| 0:233 0 (const uint) |
| 0:234 imageAtomicMin (temp uint) |
| 0:234 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:234 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:234 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:234 Constant: |
| 0:234 0 (const uint) |
| 0:234 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:234 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:234 Constant: |
| 0:234 0 (const uint) |
| 0:235 move second child to first child (temp uint) |
| 0:235 'out_u1' (temp uint) |
| 0:235 imageAtomicMin (temp uint) |
| 0:235 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:235 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:235 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:235 Constant: |
| 0:235 0 (const uint) |
| 0:235 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:235 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:235 Constant: |
| 0:235 0 (const uint) |
| 0:236 imageAtomicOr (temp uint) |
| 0:236 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:236 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:236 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:236 Constant: |
| 0:236 0 (const uint) |
| 0:236 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:236 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:236 Constant: |
| 0:236 0 (const uint) |
| 0:237 move second child to first child (temp uint) |
| 0:237 'out_u1' (temp uint) |
| 0:237 imageAtomicOr (temp uint) |
| 0:237 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:237 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:237 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:237 Constant: |
| 0:237 0 (const uint) |
| 0:237 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:237 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:237 Constant: |
| 0:237 0 (const uint) |
| 0:238 imageAtomicXor (temp uint) |
| 0:238 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:238 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:238 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:238 Constant: |
| 0:238 0 (const uint) |
| 0:238 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:238 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:238 Constant: |
| 0:238 0 (const uint) |
| 0:239 move second child to first child (temp uint) |
| 0:239 'out_u1' (temp uint) |
| 0:239 imageAtomicXor (temp uint) |
| 0:239 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:239 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:239 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:239 Constant: |
| 0:239 0 (const uint) |
| 0:239 u1: direct index for structure (layout(offset=0 ) uniform uint) |
| 0:239 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| 0:239 Constant: |
| 0:239 0 (const uint) |
| 0:242 move second child to first child (temp 4-component vector of float) |
| 0:242 Color: direct index for structure (temp 4-component vector of float) |
| 0:242 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:242 Constant: |
| 0:242 0 (const int) |
| 0:242 Constant: |
| 0:242 1.000000 |
| 0:242 1.000000 |
| 0:242 1.000000 |
| 0:242 1.000000 |
| 0:243 Sequence |
| 0:243 Sequence |
| 0:243 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:243 Color: direct index for structure (temp 4-component vector of float) |
| 0:243 'psout' (temp structure{temp 4-component vector of float Color}) |
| 0:243 Constant: |
| 0:243 0 (const int) |
| 0:243 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'g_sSamp' (uniform sampler) |
| 0:? 'g_tTex1df1' (layout(r32f ) uniform image1D) |
| 0:? 'g_tTex1di1' (layout(r32i ) uniform iimage1D) |
| 0:? 'g_tTex1du1' (layout(r32ui ) uniform uimage1D) |
| 0:? 'g_tTex2df1' (layout(r32f ) uniform image2D) |
| 0:? 'g_tTex2di1' (layout(r32i ) uniform iimage2D) |
| 0:? 'g_tTex2du1' (layout(r32ui ) uniform uimage2D) |
| 0:? 'g_tTex3df1' (layout(r32f ) uniform image3D) |
| 0:? 'g_tTex3di1' (layout(r32i ) uniform iimage3D) |
| 0:? 'g_tTex3du1' (layout(r32ui ) uniform uimage3D) |
| 0:? 'g_tTex1df1a' (layout(r32f ) uniform image1DArray) |
| 0:? 'g_tTex1di1a' (layout(r32i ) uniform iimage1DArray) |
| 0:? 'g_tTex1du1a' (layout(r32ui ) uniform uimage1DArray) |
| 0:? 'g_tTex2df1a' (layout(r32f ) uniform image2DArray) |
| 0:? 'g_tTex2di1a' (layout(r32i ) uniform iimage2DArray) |
| 0:? 'g_tTex2du1a' (layout(r32ui ) uniform uimage2DArray) |
| 0:? 'g_tBuffF' (layout(r32f ) uniform imageBuffer) |
| 0:? 'g_tBuffI' (layout(r32i ) uniform iimageBuffer) |
| 0:? 'g_tBuffU' (layout(r32ui ) uniform uimageBuffer) |
| 0:? 'anon@0' (layout(row_major std140 ) uniform block{layout(offset=0 ) uniform uint u1, layout(offset=8 ) uniform 2-component vector of uint u2, layout(offset=16 ) uniform 3-component vector of uint u3, layout(offset=28 ) uniform uint u1b, layout(offset=32 ) uniform uint u1c, layout(offset=36 ) uniform int i1, layout(offset=40 ) uniform 2-component vector of int i2, layout(offset=48 ) uniform 3-component vector of int i3, layout(offset=60 ) uniform int i1b, layout(offset=64 ) uniform int i1c}) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 1142 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledBuffer |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 1111 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "g_tTex1di1" |
| Name 15 "$Global" |
| MemberName 15($Global) 0 "u1" |
| MemberName 15($Global) 1 "u2" |
| MemberName 15($Global) 2 "u3" |
| MemberName 15($Global) 3 "u1b" |
| MemberName 15($Global) 4 "u1c" |
| MemberName 15($Global) 5 "i1" |
| MemberName 15($Global) 6 "i2" |
| MemberName 15($Global) 7 "i3" |
| MemberName 15($Global) 8 "i1b" |
| MemberName 15($Global) 9 "i1c" |
| Name 17 "" |
| Name 31 "out_i1" |
| Name 115 "g_tTex1du1" |
| Name 126 "out_u1" |
| Name 211 "g_tTex2di1" |
| Name 302 "g_tTex2du1" |
| Name 393 "g_tTex3di1" |
| Name 484 "g_tTex3du1" |
| Name 575 "g_tTex1di1a" |
| Name 664 "g_tTex1du1a" |
| Name 925 "g_tBuffI" |
| Name 1014 "g_tBuffU" |
| Name 1103 "PS_OUTPUT" |
| MemberName 1103(PS_OUTPUT) 0 "Color" |
| Name 1105 "psout" |
| Name 1111 "Color" |
| Name 1117 "g_sSamp" |
| Name 1120 "g_tTex1df1" |
| Name 1123 "g_tTex2df1" |
| Name 1126 "g_tTex3df1" |
| Name 1129 "g_tTex1df1a" |
| Name 1132 "g_tTex2df1a" |
| Name 1135 "g_tTex2di1a" |
| Name 1138 "g_tTex2du1a" |
| Name 1141 "g_tBuffF" |
| Decorate 9(g_tTex1di1) DescriptorSet 0 |
| MemberDecorate 15($Global) 0 Offset 0 |
| MemberDecorate 15($Global) 1 Offset 8 |
| MemberDecorate 15($Global) 2 Offset 16 |
| MemberDecorate 15($Global) 3 Offset 28 |
| MemberDecorate 15($Global) 4 Offset 32 |
| MemberDecorate 15($Global) 5 Offset 36 |
| MemberDecorate 15($Global) 6 Offset 40 |
| MemberDecorate 15($Global) 7 Offset 48 |
| MemberDecorate 15($Global) 8 Offset 60 |
| MemberDecorate 15($Global) 9 Offset 64 |
| Decorate 15($Global) Block |
| Decorate 17 DescriptorSet 0 |
| Decorate 115(g_tTex1du1) DescriptorSet 0 |
| Decorate 211(g_tTex2di1) DescriptorSet 0 |
| Decorate 302(g_tTex2du1) DescriptorSet 0 |
| Decorate 393(g_tTex3di1) DescriptorSet 0 |
| Decorate 484(g_tTex3du1) DescriptorSet 0 |
| Decorate 575(g_tTex1di1a) DescriptorSet 0 |
| Decorate 664(g_tTex1du1a) DescriptorSet 0 |
| Decorate 925(g_tBuffI) DescriptorSet 0 |
| Decorate 1014(g_tBuffU) DescriptorSet 0 |
| Decorate 1111(Color) Location 0 |
| Decorate 1117(g_sSamp) DescriptorSet 0 |
| Decorate 1120(g_tTex1df1) DescriptorSet 0 |
| Decorate 1123(g_tTex2df1) DescriptorSet 0 |
| Decorate 1126(g_tTex3df1) DescriptorSet 0 |
| Decorate 1129(g_tTex1df1a) DescriptorSet 0 |
| Decorate 1132(g_tTex2df1a) DescriptorSet 0 |
| Decorate 1135(g_tTex2di1a) DescriptorSet 0 |
| Decorate 1138(g_tTex2du1a) DescriptorSet 0 |
| Decorate 1141(g_tBuffF) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeInt 32 1 |
| 7: TypeImage 6(int) 1D nonsampled format:R32i |
| 8: TypePointer UniformConstant 7 |
| 9(g_tTex1di1): 8(ptr) Variable UniformConstant |
| 10: TypeInt 32 0 |
| 11: TypeVector 10(int) 2 |
| 12: TypeVector 10(int) 3 |
| 13: TypeVector 6(int) 2 |
| 14: TypeVector 6(int) 3 |
| 15($Global): TypeStruct 10(int) 11(ivec2) 12(ivec3) 10(int) 10(int) 6(int) 13(ivec2) 14(ivec3) 6(int) 6(int) |
| 16: TypePointer Uniform 15($Global) |
| 17: 16(ptr) Variable Uniform |
| 18: 6(int) Constant 5 |
| 19: TypePointer Uniform 6(int) |
| 22: 6(int) Constant 8 |
| 25: 10(int) Constant 0 |
| 26: TypePointer Image 6(int) |
| 28: 10(int) Constant 1 |
| 30: TypePointer Function 6(int) |
| 54: 6(int) Constant 9 |
| 113: TypeImage 10(int) 1D nonsampled format:R32ui |
| 114: TypePointer UniformConstant 113 |
| 115(g_tTex1du1): 114(ptr) Variable UniformConstant |
| 116: 6(int) Constant 0 |
| 117: TypePointer Uniform 10(int) |
| 122: TypePointer Image 10(int) |
| 125: TypePointer Function 10(int) |
| 147: 6(int) Constant 3 |
| 150: 6(int) Constant 4 |
| 209: TypeImage 6(int) 2D nonsampled format:R32i |
| 210: TypePointer UniformConstant 209 |
| 211(g_tTex2di1): 210(ptr) Variable UniformConstant |
| 212: 6(int) Constant 6 |
| 213: TypePointer Uniform 13(ivec2) |
| 300: TypeImage 10(int) 2D nonsampled format:R32ui |
| 301: TypePointer UniformConstant 300 |
| 302(g_tTex2du1): 301(ptr) Variable UniformConstant |
| 303: 6(int) Constant 1 |
| 304: TypePointer Uniform 11(ivec2) |
| 391: TypeImage 6(int) 3D nonsampled format:R32i |
| 392: TypePointer UniformConstant 391 |
| 393(g_tTex3di1): 392(ptr) Variable UniformConstant |
| 394: 6(int) Constant 7 |
| 395: TypePointer Uniform 14(ivec3) |
| 482: TypeImage 10(int) 3D nonsampled format:R32ui |
| 483: TypePointer UniformConstant 482 |
| 484(g_tTex3du1): 483(ptr) Variable UniformConstant |
| 485: 6(int) Constant 2 |
| 486: TypePointer Uniform 12(ivec3) |
| 573: TypeImage 6(int) 1D array nonsampled format:R32i |
| 574: TypePointer UniformConstant 573 |
| 575(g_tTex1di1a): 574(ptr) Variable UniformConstant |
| 662: TypeImage 10(int) 1D array nonsampled format:R32ui |
| 663: TypePointer UniformConstant 662 |
| 664(g_tTex1du1a): 663(ptr) Variable UniformConstant |
| 923: TypeImage 6(int) Buffer nonsampled format:R32i |
| 924: TypePointer UniformConstant 923 |
| 925(g_tBuffI): 924(ptr) Variable UniformConstant |
| 1012: TypeImage 10(int) Buffer nonsampled format:R32ui |
| 1013: TypePointer UniformConstant 1012 |
| 1014(g_tBuffU): 1013(ptr) Variable UniformConstant |
| 1101: TypeFloat 32 |
| 1102: TypeVector 1101(float) 4 |
| 1103(PS_OUTPUT): TypeStruct 1102(fvec4) |
| 1104: TypePointer Function 1103(PS_OUTPUT) |
| 1106: 1101(float) Constant 1065353216 |
| 1107: 1102(fvec4) ConstantComposite 1106 1106 1106 1106 |
| 1108: TypePointer Function 1102(fvec4) |
| 1110: TypePointer Output 1102(fvec4) |
| 1111(Color): 1110(ptr) Variable Output |
| 1115: TypeSampler |
| 1116: TypePointer UniformConstant 1115 |
| 1117(g_sSamp): 1116(ptr) Variable UniformConstant |
| 1118: TypeImage 1101(float) 1D nonsampled format:R32f |
| 1119: TypePointer UniformConstant 1118 |
| 1120(g_tTex1df1): 1119(ptr) Variable UniformConstant |
| 1121: TypeImage 1101(float) 2D nonsampled format:R32f |
| 1122: TypePointer UniformConstant 1121 |
| 1123(g_tTex2df1): 1122(ptr) Variable UniformConstant |
| 1124: TypeImage 1101(float) 3D nonsampled format:R32f |
| 1125: TypePointer UniformConstant 1124 |
| 1126(g_tTex3df1): 1125(ptr) Variable UniformConstant |
| 1127: TypeImage 1101(float) 1D array nonsampled format:R32f |
| 1128: TypePointer UniformConstant 1127 |
| 1129(g_tTex1df1a): 1128(ptr) Variable UniformConstant |
| 1130: TypeImage 1101(float) 2D array nonsampled format:R32f |
| 1131: TypePointer UniformConstant 1130 |
| 1132(g_tTex2df1a): 1131(ptr) Variable UniformConstant |
| 1133: TypeImage 6(int) 2D array nonsampled format:R32i |
| 1134: TypePointer UniformConstant 1133 |
| 1135(g_tTex2di1a): 1134(ptr) Variable UniformConstant |
| 1136: TypeImage 10(int) 2D array nonsampled format:R32ui |
| 1137: TypePointer UniformConstant 1136 |
| 1138(g_tTex2du1a): 1137(ptr) Variable UniformConstant |
| 1139: TypeImage 1101(float) Buffer nonsampled format:R32f |
| 1140: TypePointer UniformConstant 1139 |
| 1141(g_tBuffF): 1140(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 31(out_i1): 30(ptr) Variable Function |
| 126(out_u1): 125(ptr) Variable Function |
| 1105(psout): 1104(ptr) Variable Function |
| 20: 19(ptr) AccessChain 17 18 |
| 21: 6(int) Load 20 |
| 23: 19(ptr) AccessChain 17 22 |
| 24: 6(int) Load 23 |
| 27: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 21 25 |
| 29: 6(int) AtomicIAdd 27 28 25 24 |
| 32: 19(ptr) AccessChain 17 18 |
| 33: 6(int) Load 32 |
| 34: 19(ptr) AccessChain 17 18 |
| 35: 6(int) Load 34 |
| 36: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 33 25 |
| 37: 6(int) AtomicIAdd 36 28 25 35 |
| Store 31(out_i1) 37 |
| 38: 19(ptr) AccessChain 17 18 |
| 39: 6(int) Load 38 |
| 40: 19(ptr) AccessChain 17 22 |
| 41: 6(int) Load 40 |
| 42: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 39 25 |
| 43: 6(int) AtomicAnd 42 28 25 41 |
| 44: 19(ptr) AccessChain 17 18 |
| 45: 6(int) Load 44 |
| 46: 19(ptr) AccessChain 17 18 |
| 47: 6(int) Load 46 |
| 48: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 45 25 |
| 49: 6(int) AtomicAnd 48 28 25 47 |
| Store 31(out_i1) 49 |
| 50: 19(ptr) AccessChain 17 18 |
| 51: 6(int) Load 50 |
| 52: 19(ptr) AccessChain 17 22 |
| 53: 6(int) Load 52 |
| 55: 19(ptr) AccessChain 17 54 |
| 56: 6(int) Load 55 |
| 57: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 51 25 |
| 58: 6(int) AtomicCompareExchange 57 28 25 25 56 53 |
| Store 31(out_i1) 58 |
| 59: 19(ptr) AccessChain 17 18 |
| 60: 6(int) Load 59 |
| 61: 19(ptr) AccessChain 17 18 |
| 62: 6(int) Load 61 |
| 63: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 60 25 |
| 64: 6(int) AtomicExchange 63 28 25 62 |
| Store 31(out_i1) 64 |
| 65: 19(ptr) AccessChain 17 18 |
| 66: 6(int) Load 65 |
| 67: 19(ptr) AccessChain 17 22 |
| 68: 6(int) Load 67 |
| 69: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 66 25 |
| 70: 6(int) AtomicSMax 69 28 25 68 |
| 71: 19(ptr) AccessChain 17 18 |
| 72: 6(int) Load 71 |
| 73: 19(ptr) AccessChain 17 18 |
| 74: 6(int) Load 73 |
| 75: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 72 25 |
| 76: 6(int) AtomicSMax 75 28 25 74 |
| Store 31(out_i1) 76 |
| 77: 19(ptr) AccessChain 17 18 |
| 78: 6(int) Load 77 |
| 79: 19(ptr) AccessChain 17 22 |
| 80: 6(int) Load 79 |
| 81: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 78 25 |
| 82: 6(int) AtomicSMin 81 28 25 80 |
| 83: 19(ptr) AccessChain 17 18 |
| 84: 6(int) Load 83 |
| 85: 19(ptr) AccessChain 17 18 |
| 86: 6(int) Load 85 |
| 87: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 84 25 |
| 88: 6(int) AtomicSMin 87 28 25 86 |
| Store 31(out_i1) 88 |
| 89: 19(ptr) AccessChain 17 18 |
| 90: 6(int) Load 89 |
| 91: 19(ptr) AccessChain 17 22 |
| 92: 6(int) Load 91 |
| 93: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 90 25 |
| 94: 6(int) AtomicOr 93 28 25 92 |
| 95: 19(ptr) AccessChain 17 18 |
| 96: 6(int) Load 95 |
| 97: 19(ptr) AccessChain 17 18 |
| 98: 6(int) Load 97 |
| 99: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 96 25 |
| 100: 6(int) AtomicOr 99 28 25 98 |
| Store 31(out_i1) 100 |
| 101: 19(ptr) AccessChain 17 18 |
| 102: 6(int) Load 101 |
| 103: 19(ptr) AccessChain 17 22 |
| 104: 6(int) Load 103 |
| 105: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 102 25 |
| 106: 6(int) AtomicXor 105 28 25 104 |
| 107: 19(ptr) AccessChain 17 18 |
| 108: 6(int) Load 107 |
| 109: 19(ptr) AccessChain 17 18 |
| 110: 6(int) Load 109 |
| 111: 26(ptr) ImageTexelPointer 9(g_tTex1di1) 108 25 |
| 112: 6(int) AtomicXor 111 28 25 110 |
| Store 31(out_i1) 112 |
| 118: 117(ptr) AccessChain 17 116 |
| 119: 10(int) Load 118 |
| 120: 117(ptr) AccessChain 17 116 |
| 121: 10(int) Load 120 |
| 123: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 119 25 |
| 124: 10(int) AtomicIAdd 123 28 25 121 |
| 127: 117(ptr) AccessChain 17 116 |
| 128: 10(int) Load 127 |
| 129: 117(ptr) AccessChain 17 116 |
| 130: 10(int) Load 129 |
| 131: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 128 25 |
| 132: 10(int) AtomicIAdd 131 28 25 130 |
| Store 126(out_u1) 132 |
| 133: 117(ptr) AccessChain 17 116 |
| 134: 10(int) Load 133 |
| 135: 117(ptr) AccessChain 17 116 |
| 136: 10(int) Load 135 |
| 137: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 134 25 |
| 138: 10(int) AtomicAnd 137 28 25 136 |
| 139: 117(ptr) AccessChain 17 116 |
| 140: 10(int) Load 139 |
| 141: 117(ptr) AccessChain 17 116 |
| 142: 10(int) Load 141 |
| 143: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 140 25 |
| 144: 10(int) AtomicAnd 143 28 25 142 |
| Store 126(out_u1) 144 |
| 145: 117(ptr) AccessChain 17 116 |
| 146: 10(int) Load 145 |
| 148: 117(ptr) AccessChain 17 147 |
| 149: 10(int) Load 148 |
| 151: 117(ptr) AccessChain 17 150 |
| 152: 10(int) Load 151 |
| 153: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 146 25 |
| 154: 10(int) AtomicCompareExchange 153 28 25 25 152 149 |
| Store 126(out_u1) 154 |
| 155: 117(ptr) AccessChain 17 116 |
| 156: 10(int) Load 155 |
| 157: 117(ptr) AccessChain 17 116 |
| 158: 10(int) Load 157 |
| 159: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 156 25 |
| 160: 10(int) AtomicExchange 159 28 25 158 |
| Store 126(out_u1) 160 |
| 161: 117(ptr) AccessChain 17 116 |
| 162: 10(int) Load 161 |
| 163: 117(ptr) AccessChain 17 116 |
| 164: 10(int) Load 163 |
| 165: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 162 25 |
| 166: 10(int) AtomicUMax 165 28 25 164 |
| 167: 117(ptr) AccessChain 17 116 |
| 168: 10(int) Load 167 |
| 169: 117(ptr) AccessChain 17 116 |
| 170: 10(int) Load 169 |
| 171: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 168 25 |
| 172: 10(int) AtomicUMax 171 28 25 170 |
| Store 126(out_u1) 172 |
| 173: 117(ptr) AccessChain 17 116 |
| 174: 10(int) Load 173 |
| 175: 117(ptr) AccessChain 17 116 |
| 176: 10(int) Load 175 |
| 177: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 174 25 |
| 178: 10(int) AtomicUMin 177 28 25 176 |
| 179: 117(ptr) AccessChain 17 116 |
| 180: 10(int) Load 179 |
| 181: 117(ptr) AccessChain 17 116 |
| 182: 10(int) Load 181 |
| 183: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 180 25 |
| 184: 10(int) AtomicUMin 183 28 25 182 |
| Store 126(out_u1) 184 |
| 185: 117(ptr) AccessChain 17 116 |
| 186: 10(int) Load 185 |
| 187: 117(ptr) AccessChain 17 116 |
| 188: 10(int) Load 187 |
| 189: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 186 25 |
| 190: 10(int) AtomicOr 189 28 25 188 |
| 191: 117(ptr) AccessChain 17 116 |
| 192: 10(int) Load 191 |
| 193: 117(ptr) AccessChain 17 116 |
| 194: 10(int) Load 193 |
| 195: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 192 25 |
| 196: 10(int) AtomicOr 195 28 25 194 |
| Store 126(out_u1) 196 |
| 197: 117(ptr) AccessChain 17 116 |
| 198: 10(int) Load 197 |
| 199: 117(ptr) AccessChain 17 116 |
| 200: 10(int) Load 199 |
| 201: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 198 25 |
| 202: 10(int) AtomicXor 201 28 25 200 |
| 203: 117(ptr) AccessChain 17 116 |
| 204: 10(int) Load 203 |
| 205: 117(ptr) AccessChain 17 116 |
| 206: 10(int) Load 205 |
| 207: 122(ptr) ImageTexelPointer 115(g_tTex1du1) 204 25 |
| 208: 10(int) AtomicXor 207 28 25 206 |
| Store 126(out_u1) 208 |
| 214: 213(ptr) AccessChain 17 212 |
| 215: 13(ivec2) Load 214 |
| 216: 19(ptr) AccessChain 17 22 |
| 217: 6(int) Load 216 |
| 218: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 215 25 |
| 219: 6(int) AtomicIAdd 218 28 25 217 |
| 220: 213(ptr) AccessChain 17 212 |
| 221: 13(ivec2) Load 220 |
| 222: 19(ptr) AccessChain 17 18 |
| 223: 6(int) Load 222 |
| 224: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 221 25 |
| 225: 6(int) AtomicIAdd 224 28 25 223 |
| Store 31(out_i1) 225 |
| 226: 213(ptr) AccessChain 17 212 |
| 227: 13(ivec2) Load 226 |
| 228: 19(ptr) AccessChain 17 22 |
| 229: 6(int) Load 228 |
| 230: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 227 25 |
| 231: 6(int) AtomicAnd 230 28 25 229 |
| 232: 213(ptr) AccessChain 17 212 |
| 233: 13(ivec2) Load 232 |
| 234: 19(ptr) AccessChain 17 18 |
| 235: 6(int) Load 234 |
| 236: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 233 25 |
| 237: 6(int) AtomicAnd 236 28 25 235 |
| Store 31(out_i1) 237 |
| 238: 213(ptr) AccessChain 17 212 |
| 239: 13(ivec2) Load 238 |
| 240: 19(ptr) AccessChain 17 22 |
| 241: 6(int) Load 240 |
| 242: 19(ptr) AccessChain 17 54 |
| 243: 6(int) Load 242 |
| 244: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 239 25 |
| 245: 6(int) AtomicCompareExchange 244 28 25 25 243 241 |
| Store 31(out_i1) 245 |
| 246: 213(ptr) AccessChain 17 212 |
| 247: 13(ivec2) Load 246 |
| 248: 19(ptr) AccessChain 17 18 |
| 249: 6(int) Load 248 |
| 250: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 247 25 |
| 251: 6(int) AtomicExchange 250 28 25 249 |
| Store 31(out_i1) 251 |
| 252: 213(ptr) AccessChain 17 212 |
| 253: 13(ivec2) Load 252 |
| 254: 19(ptr) AccessChain 17 22 |
| 255: 6(int) Load 254 |
| 256: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 253 25 |
| 257: 6(int) AtomicSMax 256 28 25 255 |
| 258: 213(ptr) AccessChain 17 212 |
| 259: 13(ivec2) Load 258 |
| 260: 19(ptr) AccessChain 17 18 |
| 261: 6(int) Load 260 |
| 262: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 259 25 |
| 263: 6(int) AtomicSMax 262 28 25 261 |
| Store 31(out_i1) 263 |
| 264: 213(ptr) AccessChain 17 212 |
| 265: 13(ivec2) Load 264 |
| 266: 19(ptr) AccessChain 17 22 |
| 267: 6(int) Load 266 |
| 268: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 265 25 |
| 269: 6(int) AtomicSMin 268 28 25 267 |
| 270: 213(ptr) AccessChain 17 212 |
| 271: 13(ivec2) Load 270 |
| 272: 19(ptr) AccessChain 17 18 |
| 273: 6(int) Load 272 |
| 274: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 271 25 |
| 275: 6(int) AtomicSMin 274 28 25 273 |
| Store 31(out_i1) 275 |
| 276: 213(ptr) AccessChain 17 212 |
| 277: 13(ivec2) Load 276 |
| 278: 19(ptr) AccessChain 17 22 |
| 279: 6(int) Load 278 |
| 280: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 277 25 |
| 281: 6(int) AtomicOr 280 28 25 279 |
| 282: 213(ptr) AccessChain 17 212 |
| 283: 13(ivec2) Load 282 |
| 284: 19(ptr) AccessChain 17 18 |
| 285: 6(int) Load 284 |
| 286: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 283 25 |
| 287: 6(int) AtomicOr 286 28 25 285 |
| Store 31(out_i1) 287 |
| 288: 213(ptr) AccessChain 17 212 |
| 289: 13(ivec2) Load 288 |
| 290: 19(ptr) AccessChain 17 22 |
| 291: 6(int) Load 290 |
| 292: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 289 25 |
| 293: 6(int) AtomicXor 292 28 25 291 |
| 294: 213(ptr) AccessChain 17 212 |
| 295: 13(ivec2) Load 294 |
| 296: 19(ptr) AccessChain 17 18 |
| 297: 6(int) Load 296 |
| 298: 26(ptr) ImageTexelPointer 211(g_tTex2di1) 295 25 |
| 299: 6(int) AtomicXor 298 28 25 297 |
| Store 31(out_i1) 299 |
| 305: 304(ptr) AccessChain 17 303 |
| 306: 11(ivec2) Load 305 |
| 307: 117(ptr) AccessChain 17 116 |
| 308: 10(int) Load 307 |
| 309: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 306 25 |
| 310: 10(int) AtomicIAdd 309 28 25 308 |
| 311: 304(ptr) AccessChain 17 303 |
| 312: 11(ivec2) Load 311 |
| 313: 117(ptr) AccessChain 17 116 |
| 314: 10(int) Load 313 |
| 315: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 312 25 |
| 316: 10(int) AtomicIAdd 315 28 25 314 |
| Store 126(out_u1) 316 |
| 317: 304(ptr) AccessChain 17 303 |
| 318: 11(ivec2) Load 317 |
| 319: 117(ptr) AccessChain 17 116 |
| 320: 10(int) Load 319 |
| 321: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 318 25 |
| 322: 10(int) AtomicAnd 321 28 25 320 |
| 323: 304(ptr) AccessChain 17 303 |
| 324: 11(ivec2) Load 323 |
| 325: 117(ptr) AccessChain 17 116 |
| 326: 10(int) Load 325 |
| 327: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 324 25 |
| 328: 10(int) AtomicAnd 327 28 25 326 |
| Store 126(out_u1) 328 |
| 329: 304(ptr) AccessChain 17 303 |
| 330: 11(ivec2) Load 329 |
| 331: 117(ptr) AccessChain 17 147 |
| 332: 10(int) Load 331 |
| 333: 117(ptr) AccessChain 17 150 |
| 334: 10(int) Load 333 |
| 335: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 330 25 |
| 336: 10(int) AtomicCompareExchange 335 28 25 25 334 332 |
| Store 126(out_u1) 336 |
| 337: 304(ptr) AccessChain 17 303 |
| 338: 11(ivec2) Load 337 |
| 339: 117(ptr) AccessChain 17 116 |
| 340: 10(int) Load 339 |
| 341: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 338 25 |
| 342: 10(int) AtomicExchange 341 28 25 340 |
| Store 126(out_u1) 342 |
| 343: 304(ptr) AccessChain 17 303 |
| 344: 11(ivec2) Load 343 |
| 345: 117(ptr) AccessChain 17 116 |
| 346: 10(int) Load 345 |
| 347: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 344 25 |
| 348: 10(int) AtomicUMax 347 28 25 346 |
| 349: 304(ptr) AccessChain 17 303 |
| 350: 11(ivec2) Load 349 |
| 351: 117(ptr) AccessChain 17 116 |
| 352: 10(int) Load 351 |
| 353: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 350 25 |
| 354: 10(int) AtomicUMax 353 28 25 352 |
| Store 126(out_u1) 354 |
| 355: 304(ptr) AccessChain 17 303 |
| 356: 11(ivec2) Load 355 |
| 357: 117(ptr) AccessChain 17 116 |
| 358: 10(int) Load 357 |
| 359: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 356 25 |
| 360: 10(int) AtomicUMin 359 28 25 358 |
| 361: 304(ptr) AccessChain 17 303 |
| 362: 11(ivec2) Load 361 |
| 363: 117(ptr) AccessChain 17 116 |
| 364: 10(int) Load 363 |
| 365: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 362 25 |
| 366: 10(int) AtomicUMin 365 28 25 364 |
| Store 126(out_u1) 366 |
| 367: 304(ptr) AccessChain 17 303 |
| 368: 11(ivec2) Load 367 |
| 369: 117(ptr) AccessChain 17 116 |
| 370: 10(int) Load 369 |
| 371: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 368 25 |
| 372: 10(int) AtomicOr 371 28 25 370 |
| 373: 304(ptr) AccessChain 17 303 |
| 374: 11(ivec2) Load 373 |
| 375: 117(ptr) AccessChain 17 116 |
| 376: 10(int) Load 375 |
| 377: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 374 25 |
| 378: 10(int) AtomicOr 377 28 25 376 |
| Store 126(out_u1) 378 |
| 379: 304(ptr) AccessChain 17 303 |
| 380: 11(ivec2) Load 379 |
| 381: 117(ptr) AccessChain 17 116 |
| 382: 10(int) Load 381 |
| 383: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 380 25 |
| 384: 10(int) AtomicXor 383 28 25 382 |
| 385: 304(ptr) AccessChain 17 303 |
| 386: 11(ivec2) Load 385 |
| 387: 117(ptr) AccessChain 17 116 |
| 388: 10(int) Load 387 |
| 389: 122(ptr) ImageTexelPointer 302(g_tTex2du1) 386 25 |
| 390: 10(int) AtomicXor 389 28 25 388 |
| Store 126(out_u1) 390 |
| 396: 395(ptr) AccessChain 17 394 |
| 397: 14(ivec3) Load 396 |
| 398: 19(ptr) AccessChain 17 22 |
| 399: 6(int) Load 398 |
| 400: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 397 25 |
| 401: 6(int) AtomicIAdd 400 28 25 399 |
| 402: 395(ptr) AccessChain 17 394 |
| 403: 14(ivec3) Load 402 |
| 404: 19(ptr) AccessChain 17 18 |
| 405: 6(int) Load 404 |
| 406: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 403 25 |
| 407: 6(int) AtomicIAdd 406 28 25 405 |
| Store 31(out_i1) 407 |
| 408: 395(ptr) AccessChain 17 394 |
| 409: 14(ivec3) Load 408 |
| 410: 19(ptr) AccessChain 17 22 |
| 411: 6(int) Load 410 |
| 412: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 409 25 |
| 413: 6(int) AtomicAnd 412 28 25 411 |
| 414: 395(ptr) AccessChain 17 394 |
| 415: 14(ivec3) Load 414 |
| 416: 19(ptr) AccessChain 17 18 |
| 417: 6(int) Load 416 |
| 418: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 415 25 |
| 419: 6(int) AtomicAnd 418 28 25 417 |
| Store 31(out_i1) 419 |
| 420: 395(ptr) AccessChain 17 394 |
| 421: 14(ivec3) Load 420 |
| 422: 19(ptr) AccessChain 17 22 |
| 423: 6(int) Load 422 |
| 424: 19(ptr) AccessChain 17 54 |
| 425: 6(int) Load 424 |
| 426: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 421 25 |
| 427: 6(int) AtomicCompareExchange 426 28 25 25 425 423 |
| Store 31(out_i1) 427 |
| 428: 395(ptr) AccessChain 17 394 |
| 429: 14(ivec3) Load 428 |
| 430: 19(ptr) AccessChain 17 18 |
| 431: 6(int) Load 430 |
| 432: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 429 25 |
| 433: 6(int) AtomicExchange 432 28 25 431 |
| Store 31(out_i1) 433 |
| 434: 395(ptr) AccessChain 17 394 |
| 435: 14(ivec3) Load 434 |
| 436: 19(ptr) AccessChain 17 22 |
| 437: 6(int) Load 436 |
| 438: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 435 25 |
| 439: 6(int) AtomicSMax 438 28 25 437 |
| 440: 395(ptr) AccessChain 17 394 |
| 441: 14(ivec3) Load 440 |
| 442: 19(ptr) AccessChain 17 18 |
| 443: 6(int) Load 442 |
| 444: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 441 25 |
| 445: 6(int) AtomicSMax 444 28 25 443 |
| Store 31(out_i1) 445 |
| 446: 395(ptr) AccessChain 17 394 |
| 447: 14(ivec3) Load 446 |
| 448: 19(ptr) AccessChain 17 22 |
| 449: 6(int) Load 448 |
| 450: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 447 25 |
| 451: 6(int) AtomicSMin 450 28 25 449 |
| 452: 395(ptr) AccessChain 17 394 |
| 453: 14(ivec3) Load 452 |
| 454: 19(ptr) AccessChain 17 18 |
| 455: 6(int) Load 454 |
| 456: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 453 25 |
| 457: 6(int) AtomicSMin 456 28 25 455 |
| Store 31(out_i1) 457 |
| 458: 395(ptr) AccessChain 17 394 |
| 459: 14(ivec3) Load 458 |
| 460: 19(ptr) AccessChain 17 22 |
| 461: 6(int) Load 460 |
| 462: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 459 25 |
| 463: 6(int) AtomicOr 462 28 25 461 |
| 464: 395(ptr) AccessChain 17 394 |
| 465: 14(ivec3) Load 464 |
| 466: 19(ptr) AccessChain 17 18 |
| 467: 6(int) Load 466 |
| 468: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 465 25 |
| 469: 6(int) AtomicOr 468 28 25 467 |
| Store 31(out_i1) 469 |
| 470: 395(ptr) AccessChain 17 394 |
| 471: 14(ivec3) Load 470 |
| 472: 19(ptr) AccessChain 17 22 |
| 473: 6(int) Load 472 |
| 474: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 471 25 |
| 475: 6(int) AtomicXor 474 28 25 473 |
| 476: 395(ptr) AccessChain 17 394 |
| 477: 14(ivec3) Load 476 |
| 478: 19(ptr) AccessChain 17 18 |
| 479: 6(int) Load 478 |
| 480: 26(ptr) ImageTexelPointer 393(g_tTex3di1) 477 25 |
| 481: 6(int) AtomicXor 480 28 25 479 |
| Store 31(out_i1) 481 |
| 487: 486(ptr) AccessChain 17 485 |
| 488: 12(ivec3) Load 487 |
| 489: 117(ptr) AccessChain 17 116 |
| 490: 10(int) Load 489 |
| 491: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 488 25 |
| 492: 10(int) AtomicIAdd 491 28 25 490 |
| 493: 486(ptr) AccessChain 17 485 |
| 494: 12(ivec3) Load 493 |
| 495: 117(ptr) AccessChain 17 116 |
| 496: 10(int) Load 495 |
| 497: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 494 25 |
| 498: 10(int) AtomicIAdd 497 28 25 496 |
| Store 126(out_u1) 498 |
| 499: 486(ptr) AccessChain 17 485 |
| 500: 12(ivec3) Load 499 |
| 501: 117(ptr) AccessChain 17 116 |
| 502: 10(int) Load 501 |
| 503: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 500 25 |
| 504: 10(int) AtomicAnd 503 28 25 502 |
| 505: 486(ptr) AccessChain 17 485 |
| 506: 12(ivec3) Load 505 |
| 507: 117(ptr) AccessChain 17 116 |
| 508: 10(int) Load 507 |
| 509: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 506 25 |
| 510: 10(int) AtomicAnd 509 28 25 508 |
| Store 126(out_u1) 510 |
| 511: 486(ptr) AccessChain 17 485 |
| 512: 12(ivec3) Load 511 |
| 513: 117(ptr) AccessChain 17 147 |
| 514: 10(int) Load 513 |
| 515: 117(ptr) AccessChain 17 150 |
| 516: 10(int) Load 515 |
| 517: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 512 25 |
| 518: 10(int) AtomicCompareExchange 517 28 25 25 516 514 |
| Store 126(out_u1) 518 |
| 519: 486(ptr) AccessChain 17 485 |
| 520: 12(ivec3) Load 519 |
| 521: 117(ptr) AccessChain 17 116 |
| 522: 10(int) Load 521 |
| 523: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 520 25 |
| 524: 10(int) AtomicExchange 523 28 25 522 |
| Store 126(out_u1) 524 |
| 525: 486(ptr) AccessChain 17 485 |
| 526: 12(ivec3) Load 525 |
| 527: 117(ptr) AccessChain 17 116 |
| 528: 10(int) Load 527 |
| 529: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 526 25 |
| 530: 10(int) AtomicUMax 529 28 25 528 |
| 531: 486(ptr) AccessChain 17 485 |
| 532: 12(ivec3) Load 531 |
| 533: 117(ptr) AccessChain 17 116 |
| 534: 10(int) Load 533 |
| 535: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 532 25 |
| 536: 10(int) AtomicUMax 535 28 25 534 |
| Store 126(out_u1) 536 |
| 537: 486(ptr) AccessChain 17 485 |
| 538: 12(ivec3) Load 537 |
| 539: 117(ptr) AccessChain 17 116 |
| 540: 10(int) Load 539 |
| 541: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 538 25 |
| 542: 10(int) AtomicUMin 541 28 25 540 |
| 543: 486(ptr) AccessChain 17 485 |
| 544: 12(ivec3) Load 543 |
| 545: 117(ptr) AccessChain 17 116 |
| 546: 10(int) Load 545 |
| 547: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 544 25 |
| 548: 10(int) AtomicUMin 547 28 25 546 |
| Store 126(out_u1) 548 |
| 549: 486(ptr) AccessChain 17 485 |
| 550: 12(ivec3) Load 549 |
| 551: 117(ptr) AccessChain 17 116 |
| 552: 10(int) Load 551 |
| 553: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 550 25 |
| 554: 10(int) AtomicOr 553 28 25 552 |
| 555: 486(ptr) AccessChain 17 485 |
| 556: 12(ivec3) Load 555 |
| 557: 117(ptr) AccessChain 17 116 |
| 558: 10(int) Load 557 |
| 559: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 556 25 |
| 560: 10(int) AtomicOr 559 28 25 558 |
| Store 126(out_u1) 560 |
| 561: 486(ptr) AccessChain 17 485 |
| 562: 12(ivec3) Load 561 |
| 563: 117(ptr) AccessChain 17 116 |
| 564: 10(int) Load 563 |
| 565: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 562 25 |
| 566: 10(int) AtomicXor 565 28 25 564 |
| 567: 486(ptr) AccessChain 17 485 |
| 568: 12(ivec3) Load 567 |
| 569: 117(ptr) AccessChain 17 116 |
| 570: 10(int) Load 569 |
| 571: 122(ptr) ImageTexelPointer 484(g_tTex3du1) 568 25 |
| 572: 10(int) AtomicXor 571 28 25 570 |
| Store 126(out_u1) 572 |
| 576: 213(ptr) AccessChain 17 212 |
| 577: 13(ivec2) Load 576 |
| 578: 19(ptr) AccessChain 17 22 |
| 579: 6(int) Load 578 |
| 580: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 577 25 |
| 581: 6(int) AtomicIAdd 580 28 25 579 |
| 582: 213(ptr) AccessChain 17 212 |
| 583: 13(ivec2) Load 582 |
| 584: 19(ptr) AccessChain 17 18 |
| 585: 6(int) Load 584 |
| 586: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 583 25 |
| 587: 6(int) AtomicIAdd 586 28 25 585 |
| Store 31(out_i1) 587 |
| 588: 213(ptr) AccessChain 17 212 |
| 589: 13(ivec2) Load 588 |
| 590: 19(ptr) AccessChain 17 22 |
| 591: 6(int) Load 590 |
| 592: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 589 25 |
| 593: 6(int) AtomicAnd 592 28 25 591 |
| 594: 213(ptr) AccessChain 17 212 |
| 595: 13(ivec2) Load 594 |
| 596: 19(ptr) AccessChain 17 18 |
| 597: 6(int) Load 596 |
| 598: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 595 25 |
| 599: 6(int) AtomicAnd 598 28 25 597 |
| Store 31(out_i1) 599 |
| 600: 213(ptr) AccessChain 17 212 |
| 601: 13(ivec2) Load 600 |
| 602: 19(ptr) AccessChain 17 22 |
| 603: 6(int) Load 602 |
| 604: 19(ptr) AccessChain 17 54 |
| 605: 6(int) Load 604 |
| 606: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 601 25 |
| 607: 6(int) AtomicCompareExchange 606 28 25 25 605 603 |
| Store 31(out_i1) 607 |
| 608: 213(ptr) AccessChain 17 212 |
| 609: 13(ivec2) Load 608 |
| 610: 19(ptr) AccessChain 17 18 |
| 611: 6(int) Load 610 |
| 612: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 609 25 |
| 613: 6(int) AtomicExchange 612 28 25 611 |
| Store 31(out_i1) 613 |
| 614: 213(ptr) AccessChain 17 212 |
| 615: 13(ivec2) Load 614 |
| 616: 19(ptr) AccessChain 17 22 |
| 617: 6(int) Load 616 |
| 618: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 615 25 |
| 619: 6(int) AtomicSMax 618 28 25 617 |
| 620: 213(ptr) AccessChain 17 212 |
| 621: 13(ivec2) Load 620 |
| 622: 19(ptr) AccessChain 17 18 |
| 623: 6(int) Load 622 |
| 624: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 621 25 |
| 625: 6(int) AtomicSMax 624 28 25 623 |
| Store 31(out_i1) 625 |
| 626: 213(ptr) AccessChain 17 212 |
| 627: 13(ivec2) Load 626 |
| 628: 19(ptr) AccessChain 17 22 |
| 629: 6(int) Load 628 |
| 630: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 627 25 |
| 631: 6(int) AtomicSMin 630 28 25 629 |
| 632: 213(ptr) AccessChain 17 212 |
| 633: 13(ivec2) Load 632 |
| 634: 19(ptr) AccessChain 17 18 |
| 635: 6(int) Load 634 |
| 636: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 633 25 |
| 637: 6(int) AtomicSMin 636 28 25 635 |
| Store 31(out_i1) 637 |
| 638: 213(ptr) AccessChain 17 212 |
| 639: 13(ivec2) Load 638 |
| 640: 19(ptr) AccessChain 17 22 |
| 641: 6(int) Load 640 |
| 642: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 639 25 |
| 643: 6(int) AtomicOr 642 28 25 641 |
| 644: 213(ptr) AccessChain 17 212 |
| 645: 13(ivec2) Load 644 |
| 646: 19(ptr) AccessChain 17 18 |
| 647: 6(int) Load 646 |
| 648: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 645 25 |
| 649: 6(int) AtomicOr 648 28 25 647 |
| Store 31(out_i1) 649 |
| 650: 213(ptr) AccessChain 17 212 |
| 651: 13(ivec2) Load 650 |
| 652: 19(ptr) AccessChain 17 22 |
| 653: 6(int) Load 652 |
| 654: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 651 25 |
| 655: 6(int) AtomicXor 654 28 25 653 |
| 656: 213(ptr) AccessChain 17 212 |
| 657: 13(ivec2) Load 656 |
| 658: 19(ptr) AccessChain 17 18 |
| 659: 6(int) Load 658 |
| 660: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 657 25 |
| 661: 6(int) AtomicXor 660 28 25 659 |
| Store 31(out_i1) 661 |
| 665: 304(ptr) AccessChain 17 303 |
| 666: 11(ivec2) Load 665 |
| 667: 117(ptr) AccessChain 17 116 |
| 668: 10(int) Load 667 |
| 669: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 666 25 |
| 670: 10(int) AtomicIAdd 669 28 25 668 |
| 671: 304(ptr) AccessChain 17 303 |
| 672: 11(ivec2) Load 671 |
| 673: 117(ptr) AccessChain 17 116 |
| 674: 10(int) Load 673 |
| 675: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 672 25 |
| 676: 10(int) AtomicIAdd 675 28 25 674 |
| Store 126(out_u1) 676 |
| 677: 304(ptr) AccessChain 17 303 |
| 678: 11(ivec2) Load 677 |
| 679: 117(ptr) AccessChain 17 116 |
| 680: 10(int) Load 679 |
| 681: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 678 25 |
| 682: 10(int) AtomicAnd 681 28 25 680 |
| 683: 304(ptr) AccessChain 17 303 |
| 684: 11(ivec2) Load 683 |
| 685: 117(ptr) AccessChain 17 116 |
| 686: 10(int) Load 685 |
| 687: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 684 25 |
| 688: 10(int) AtomicAnd 687 28 25 686 |
| Store 126(out_u1) 688 |
| 689: 304(ptr) AccessChain 17 303 |
| 690: 11(ivec2) Load 689 |
| 691: 117(ptr) AccessChain 17 147 |
| 692: 10(int) Load 691 |
| 693: 117(ptr) AccessChain 17 150 |
| 694: 10(int) Load 693 |
| 695: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 690 25 |
| 696: 10(int) AtomicCompareExchange 695 28 25 25 694 692 |
| Store 126(out_u1) 696 |
| 697: 304(ptr) AccessChain 17 303 |
| 698: 11(ivec2) Load 697 |
| 699: 117(ptr) AccessChain 17 116 |
| 700: 10(int) Load 699 |
| 701: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 698 25 |
| 702: 10(int) AtomicExchange 701 28 25 700 |
| Store 126(out_u1) 702 |
| 703: 304(ptr) AccessChain 17 303 |
| 704: 11(ivec2) Load 703 |
| 705: 117(ptr) AccessChain 17 116 |
| 706: 10(int) Load 705 |
| 707: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 704 25 |
| 708: 10(int) AtomicUMax 707 28 25 706 |
| 709: 304(ptr) AccessChain 17 303 |
| 710: 11(ivec2) Load 709 |
| 711: 117(ptr) AccessChain 17 116 |
| 712: 10(int) Load 711 |
| 713: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 710 25 |
| 714: 10(int) AtomicUMax 713 28 25 712 |
| Store 126(out_u1) 714 |
| 715: 304(ptr) AccessChain 17 303 |
| 716: 11(ivec2) Load 715 |
| 717: 117(ptr) AccessChain 17 116 |
| 718: 10(int) Load 717 |
| 719: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 716 25 |
| 720: 10(int) AtomicUMin 719 28 25 718 |
| 721: 304(ptr) AccessChain 17 303 |
| 722: 11(ivec2) Load 721 |
| 723: 117(ptr) AccessChain 17 116 |
| 724: 10(int) Load 723 |
| 725: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 722 25 |
| 726: 10(int) AtomicUMin 725 28 25 724 |
| Store 126(out_u1) 726 |
| 727: 304(ptr) AccessChain 17 303 |
| 728: 11(ivec2) Load 727 |
| 729: 117(ptr) AccessChain 17 116 |
| 730: 10(int) Load 729 |
| 731: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 728 25 |
| 732: 10(int) AtomicOr 731 28 25 730 |
| 733: 304(ptr) AccessChain 17 303 |
| 734: 11(ivec2) Load 733 |
| 735: 117(ptr) AccessChain 17 116 |
| 736: 10(int) Load 735 |
| 737: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 734 25 |
| 738: 10(int) AtomicOr 737 28 25 736 |
| Store 126(out_u1) 738 |
| 739: 304(ptr) AccessChain 17 303 |
| 740: 11(ivec2) Load 739 |
| 741: 117(ptr) AccessChain 17 116 |
| 742: 10(int) Load 741 |
| 743: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 740 25 |
| 744: 10(int) AtomicXor 743 28 25 742 |
| 745: 304(ptr) AccessChain 17 303 |
| 746: 11(ivec2) Load 745 |
| 747: 117(ptr) AccessChain 17 116 |
| 748: 10(int) Load 747 |
| 749: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 746 25 |
| 750: 10(int) AtomicXor 749 28 25 748 |
| Store 126(out_u1) 750 |
| 751: 213(ptr) AccessChain 17 212 |
| 752: 13(ivec2) Load 751 |
| 753: 19(ptr) AccessChain 17 22 |
| 754: 6(int) Load 753 |
| 755: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 752 25 |
| 756: 6(int) AtomicIAdd 755 28 25 754 |
| 757: 213(ptr) AccessChain 17 212 |
| 758: 13(ivec2) Load 757 |
| 759: 19(ptr) AccessChain 17 18 |
| 760: 6(int) Load 759 |
| 761: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 758 25 |
| 762: 6(int) AtomicIAdd 761 28 25 760 |
| Store 31(out_i1) 762 |
| 763: 213(ptr) AccessChain 17 212 |
| 764: 13(ivec2) Load 763 |
| 765: 19(ptr) AccessChain 17 22 |
| 766: 6(int) Load 765 |
| 767: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 764 25 |
| 768: 6(int) AtomicAnd 767 28 25 766 |
| 769: 213(ptr) AccessChain 17 212 |
| 770: 13(ivec2) Load 769 |
| 771: 19(ptr) AccessChain 17 18 |
| 772: 6(int) Load 771 |
| 773: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 770 25 |
| 774: 6(int) AtomicAnd 773 28 25 772 |
| Store 31(out_i1) 774 |
| 775: 213(ptr) AccessChain 17 212 |
| 776: 13(ivec2) Load 775 |
| 777: 19(ptr) AccessChain 17 22 |
| 778: 6(int) Load 777 |
| 779: 19(ptr) AccessChain 17 54 |
| 780: 6(int) Load 779 |
| 781: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 776 25 |
| 782: 6(int) AtomicCompareExchange 781 28 25 25 780 778 |
| Store 31(out_i1) 782 |
| 783: 213(ptr) AccessChain 17 212 |
| 784: 13(ivec2) Load 783 |
| 785: 19(ptr) AccessChain 17 18 |
| 786: 6(int) Load 785 |
| 787: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 784 25 |
| 788: 6(int) AtomicExchange 787 28 25 786 |
| Store 31(out_i1) 788 |
| 789: 213(ptr) AccessChain 17 212 |
| 790: 13(ivec2) Load 789 |
| 791: 19(ptr) AccessChain 17 22 |
| 792: 6(int) Load 791 |
| 793: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 790 25 |
| 794: 6(int) AtomicSMax 793 28 25 792 |
| 795: 213(ptr) AccessChain 17 212 |
| 796: 13(ivec2) Load 795 |
| 797: 19(ptr) AccessChain 17 18 |
| 798: 6(int) Load 797 |
| 799: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 796 25 |
| 800: 6(int) AtomicSMax 799 28 25 798 |
| Store 31(out_i1) 800 |
| 801: 213(ptr) AccessChain 17 212 |
| 802: 13(ivec2) Load 801 |
| 803: 19(ptr) AccessChain 17 22 |
| 804: 6(int) Load 803 |
| 805: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 802 25 |
| 806: 6(int) AtomicSMin 805 28 25 804 |
| 807: 213(ptr) AccessChain 17 212 |
| 808: 13(ivec2) Load 807 |
| 809: 19(ptr) AccessChain 17 18 |
| 810: 6(int) Load 809 |
| 811: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 808 25 |
| 812: 6(int) AtomicSMin 811 28 25 810 |
| Store 31(out_i1) 812 |
| 813: 213(ptr) AccessChain 17 212 |
| 814: 13(ivec2) Load 813 |
| 815: 19(ptr) AccessChain 17 22 |
| 816: 6(int) Load 815 |
| 817: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 814 25 |
| 818: 6(int) AtomicOr 817 28 25 816 |
| 819: 213(ptr) AccessChain 17 212 |
| 820: 13(ivec2) Load 819 |
| 821: 19(ptr) AccessChain 17 18 |
| 822: 6(int) Load 821 |
| 823: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 820 25 |
| 824: 6(int) AtomicOr 823 28 25 822 |
| Store 31(out_i1) 824 |
| 825: 213(ptr) AccessChain 17 212 |
| 826: 13(ivec2) Load 825 |
| 827: 19(ptr) AccessChain 17 22 |
| 828: 6(int) Load 827 |
| 829: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 826 25 |
| 830: 6(int) AtomicXor 829 28 25 828 |
| 831: 213(ptr) AccessChain 17 212 |
| 832: 13(ivec2) Load 831 |
| 833: 19(ptr) AccessChain 17 18 |
| 834: 6(int) Load 833 |
| 835: 26(ptr) ImageTexelPointer 575(g_tTex1di1a) 832 25 |
| 836: 6(int) AtomicXor 835 28 25 834 |
| Store 31(out_i1) 836 |
| 837: 304(ptr) AccessChain 17 303 |
| 838: 11(ivec2) Load 837 |
| 839: 117(ptr) AccessChain 17 116 |
| 840: 10(int) Load 839 |
| 841: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 838 25 |
| 842: 10(int) AtomicIAdd 841 28 25 840 |
| 843: 304(ptr) AccessChain 17 303 |
| 844: 11(ivec2) Load 843 |
| 845: 117(ptr) AccessChain 17 116 |
| 846: 10(int) Load 845 |
| 847: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 844 25 |
| 848: 10(int) AtomicIAdd 847 28 25 846 |
| Store 126(out_u1) 848 |
| 849: 304(ptr) AccessChain 17 303 |
| 850: 11(ivec2) Load 849 |
| 851: 117(ptr) AccessChain 17 116 |
| 852: 10(int) Load 851 |
| 853: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 850 25 |
| 854: 10(int) AtomicAnd 853 28 25 852 |
| 855: 304(ptr) AccessChain 17 303 |
| 856: 11(ivec2) Load 855 |
| 857: 117(ptr) AccessChain 17 116 |
| 858: 10(int) Load 857 |
| 859: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 856 25 |
| 860: 10(int) AtomicAnd 859 28 25 858 |
| Store 126(out_u1) 860 |
| 861: 304(ptr) AccessChain 17 303 |
| 862: 11(ivec2) Load 861 |
| 863: 117(ptr) AccessChain 17 147 |
| 864: 10(int) Load 863 |
| 865: 117(ptr) AccessChain 17 150 |
| 866: 10(int) Load 865 |
| 867: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 862 25 |
| 868: 10(int) AtomicCompareExchange 867 28 25 25 866 864 |
| Store 126(out_u1) 868 |
| 869: 304(ptr) AccessChain 17 303 |
| 870: 11(ivec2) Load 869 |
| 871: 117(ptr) AccessChain 17 116 |
| 872: 10(int) Load 871 |
| 873: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 870 25 |
| 874: 10(int) AtomicExchange 873 28 25 872 |
| Store 126(out_u1) 874 |
| 875: 304(ptr) AccessChain 17 303 |
| 876: 11(ivec2) Load 875 |
| 877: 117(ptr) AccessChain 17 116 |
| 878: 10(int) Load 877 |
| 879: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 876 25 |
| 880: 10(int) AtomicUMax 879 28 25 878 |
| 881: 304(ptr) AccessChain 17 303 |
| 882: 11(ivec2) Load 881 |
| 883: 117(ptr) AccessChain 17 116 |
| 884: 10(int) Load 883 |
| 885: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 882 25 |
| 886: 10(int) AtomicUMax 885 28 25 884 |
| Store 126(out_u1) 886 |
| 887: 304(ptr) AccessChain 17 303 |
| 888: 11(ivec2) Load 887 |
| 889: 117(ptr) AccessChain 17 116 |
| 890: 10(int) Load 889 |
| 891: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 888 25 |
| 892: 10(int) AtomicUMin 891 28 25 890 |
| 893: 304(ptr) AccessChain 17 303 |
| 894: 11(ivec2) Load 893 |
| 895: 117(ptr) AccessChain 17 116 |
| 896: 10(int) Load 895 |
| 897: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 894 25 |
| 898: 10(int) AtomicUMin 897 28 25 896 |
| Store 126(out_u1) 898 |
| 899: 304(ptr) AccessChain 17 303 |
| 900: 11(ivec2) Load 899 |
| 901: 117(ptr) AccessChain 17 116 |
| 902: 10(int) Load 901 |
| 903: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 900 25 |
| 904: 10(int) AtomicOr 903 28 25 902 |
| 905: 304(ptr) AccessChain 17 303 |
| 906: 11(ivec2) Load 905 |
| 907: 117(ptr) AccessChain 17 116 |
| 908: 10(int) Load 907 |
| 909: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 906 25 |
| 910: 10(int) AtomicOr 909 28 25 908 |
| Store 126(out_u1) 910 |
| 911: 304(ptr) AccessChain 17 303 |
| 912: 11(ivec2) Load 911 |
| 913: 117(ptr) AccessChain 17 116 |
| 914: 10(int) Load 913 |
| 915: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 912 25 |
| 916: 10(int) AtomicXor 915 28 25 914 |
| 917: 304(ptr) AccessChain 17 303 |
| 918: 11(ivec2) Load 917 |
| 919: 117(ptr) AccessChain 17 116 |
| 920: 10(int) Load 919 |
| 921: 122(ptr) ImageTexelPointer 664(g_tTex1du1a) 918 25 |
| 922: 10(int) AtomicXor 921 28 25 920 |
| Store 126(out_u1) 922 |
| 926: 19(ptr) AccessChain 17 18 |
| 927: 6(int) Load 926 |
| 928: 19(ptr) AccessChain 17 22 |
| 929: 6(int) Load 928 |
| 930: 26(ptr) ImageTexelPointer 925(g_tBuffI) 927 25 |
| 931: 6(int) AtomicIAdd 930 28 25 929 |
| 932: 19(ptr) AccessChain 17 18 |
| 933: 6(int) Load 932 |
| 934: 19(ptr) AccessChain 17 18 |
| 935: 6(int) Load 934 |
| 936: 26(ptr) ImageTexelPointer 925(g_tBuffI) 933 25 |
| 937: 6(int) AtomicIAdd 936 28 25 935 |
| Store 31(out_i1) 937 |
| 938: 19(ptr) AccessChain 17 18 |
| 939: 6(int) Load 938 |
| 940: 19(ptr) AccessChain 17 22 |
| 941: 6(int) Load 940 |
| 942: 26(ptr) ImageTexelPointer 925(g_tBuffI) 939 25 |
| 943: 6(int) AtomicAnd 942 28 25 941 |
| 944: 19(ptr) AccessChain 17 18 |
| 945: 6(int) Load 944 |
| 946: 19(ptr) AccessChain 17 18 |
| 947: 6(int) Load 946 |
| 948: 26(ptr) ImageTexelPointer 925(g_tBuffI) 945 25 |
| 949: 6(int) AtomicAnd 948 28 25 947 |
| Store 31(out_i1) 949 |
| 950: 19(ptr) AccessChain 17 18 |
| 951: 6(int) Load 950 |
| 952: 19(ptr) AccessChain 17 22 |
| 953: 6(int) Load 952 |
| 954: 19(ptr) AccessChain 17 54 |
| 955: 6(int) Load 954 |
| 956: 26(ptr) ImageTexelPointer 925(g_tBuffI) 951 25 |
| 957: 6(int) AtomicCompareExchange 956 28 25 25 955 953 |
| Store 31(out_i1) 957 |
| 958: 19(ptr) AccessChain 17 18 |
| 959: 6(int) Load 958 |
| 960: 19(ptr) AccessChain 17 18 |
| 961: 6(int) Load 960 |
| 962: 26(ptr) ImageTexelPointer 925(g_tBuffI) 959 25 |
| 963: 6(int) AtomicExchange 962 28 25 961 |
| Store 31(out_i1) 963 |
| 964: 19(ptr) AccessChain 17 18 |
| 965: 6(int) Load 964 |
| 966: 19(ptr) AccessChain 17 22 |
| 967: 6(int) Load 966 |
| 968: 26(ptr) ImageTexelPointer 925(g_tBuffI) 965 25 |
| 969: 6(int) AtomicSMax 968 28 25 967 |
| 970: 19(ptr) AccessChain 17 18 |
| 971: 6(int) Load 970 |
| 972: 19(ptr) AccessChain 17 18 |
| 973: 6(int) Load 972 |
| 974: 26(ptr) ImageTexelPointer 925(g_tBuffI) 971 25 |
| 975: 6(int) AtomicSMax 974 28 25 973 |
| Store 31(out_i1) 975 |
| 976: 19(ptr) AccessChain 17 18 |
| 977: 6(int) Load 976 |
| 978: 19(ptr) AccessChain 17 22 |
| 979: 6(int) Load 978 |
| 980: 26(ptr) ImageTexelPointer 925(g_tBuffI) 977 25 |
| 981: 6(int) AtomicSMin 980 28 25 979 |
| 982: 19(ptr) AccessChain 17 18 |
| 983: 6(int) Load 982 |
| 984: 19(ptr) AccessChain 17 18 |
| 985: 6(int) Load 984 |
| 986: 26(ptr) ImageTexelPointer 925(g_tBuffI) 983 25 |
| 987: 6(int) AtomicSMin 986 28 25 985 |
| Store 31(out_i1) 987 |
| 988: 19(ptr) AccessChain 17 18 |
| 989: 6(int) Load 988 |
| 990: 19(ptr) AccessChain 17 22 |
| 991: 6(int) Load 990 |
| 992: 26(ptr) ImageTexelPointer 925(g_tBuffI) 989 25 |
| 993: 6(int) AtomicOr 992 28 25 991 |
| 994: 19(ptr) AccessChain 17 18 |
| 995: 6(int) Load 994 |
| 996: 19(ptr) AccessChain 17 18 |
| 997: 6(int) Load 996 |
| 998: 26(ptr) ImageTexelPointer 925(g_tBuffI) 995 25 |
| 999: 6(int) AtomicOr 998 28 25 997 |
| Store 31(out_i1) 999 |
| 1000: 19(ptr) AccessChain 17 18 |
| 1001: 6(int) Load 1000 |
| 1002: 19(ptr) AccessChain 17 22 |
| 1003: 6(int) Load 1002 |
| 1004: 26(ptr) ImageTexelPointer 925(g_tBuffI) 1001 25 |
| 1005: 6(int) AtomicXor 1004 28 25 1003 |
| 1006: 19(ptr) AccessChain 17 18 |
| 1007: 6(int) Load 1006 |
| 1008: 19(ptr) AccessChain 17 18 |
| 1009: 6(int) Load 1008 |
| 1010: 26(ptr) ImageTexelPointer 925(g_tBuffI) 1007 25 |
| 1011: 6(int) AtomicXor 1010 28 25 1009 |
| Store 31(out_i1) 1011 |
| 1015: 117(ptr) AccessChain 17 116 |
| 1016: 10(int) Load 1015 |
| 1017: 117(ptr) AccessChain 17 116 |
| 1018: 10(int) Load 1017 |
| 1019: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1016 25 |
| 1020: 10(int) AtomicIAdd 1019 28 25 1018 |
| 1021: 117(ptr) AccessChain 17 116 |
| 1022: 10(int) Load 1021 |
| 1023: 117(ptr) AccessChain 17 116 |
| 1024: 10(int) Load 1023 |
| 1025: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1022 25 |
| 1026: 10(int) AtomicIAdd 1025 28 25 1024 |
| Store 126(out_u1) 1026 |
| 1027: 117(ptr) AccessChain 17 116 |
| 1028: 10(int) Load 1027 |
| 1029: 117(ptr) AccessChain 17 116 |
| 1030: 10(int) Load 1029 |
| 1031: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1028 25 |
| 1032: 10(int) AtomicAnd 1031 28 25 1030 |
| 1033: 117(ptr) AccessChain 17 116 |
| 1034: 10(int) Load 1033 |
| 1035: 117(ptr) AccessChain 17 116 |
| 1036: 10(int) Load 1035 |
| 1037: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1034 25 |
| 1038: 10(int) AtomicAnd 1037 28 25 1036 |
| Store 126(out_u1) 1038 |
| 1039: 117(ptr) AccessChain 17 116 |
| 1040: 10(int) Load 1039 |
| 1041: 117(ptr) AccessChain 17 147 |
| 1042: 10(int) Load 1041 |
| 1043: 117(ptr) AccessChain 17 150 |
| 1044: 10(int) Load 1043 |
| 1045: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1040 25 |
| 1046: 10(int) AtomicCompareExchange 1045 28 25 25 1044 1042 |
| Store 126(out_u1) 1046 |
| 1047: 117(ptr) AccessChain 17 116 |
| 1048: 10(int) Load 1047 |
| 1049: 117(ptr) AccessChain 17 116 |
| 1050: 10(int) Load 1049 |
| 1051: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1048 25 |
| 1052: 10(int) AtomicExchange 1051 28 25 1050 |
| Store 126(out_u1) 1052 |
| 1053: 117(ptr) AccessChain 17 116 |
| 1054: 10(int) Load 1053 |
| 1055: 117(ptr) AccessChain 17 116 |
| 1056: 10(int) Load 1055 |
| 1057: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1054 25 |
| 1058: 10(int) AtomicUMax 1057 28 25 1056 |
| 1059: 117(ptr) AccessChain 17 116 |
| 1060: 10(int) Load 1059 |
| 1061: 117(ptr) AccessChain 17 116 |
| 1062: 10(int) Load 1061 |
| 1063: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1060 25 |
| 1064: 10(int) AtomicUMax 1063 28 25 1062 |
| Store 126(out_u1) 1064 |
| 1065: 117(ptr) AccessChain 17 116 |
| 1066: 10(int) Load 1065 |
| 1067: 117(ptr) AccessChain 17 116 |
| 1068: 10(int) Load 1067 |
| 1069: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1066 25 |
| 1070: 10(int) AtomicUMin 1069 28 25 1068 |
| 1071: 117(ptr) AccessChain 17 116 |
| 1072: 10(int) Load 1071 |
| 1073: 117(ptr) AccessChain 17 116 |
| 1074: 10(int) Load 1073 |
| 1075: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1072 25 |
| 1076: 10(int) AtomicUMin 1075 28 25 1074 |
| Store 126(out_u1) 1076 |
| 1077: 117(ptr) AccessChain 17 116 |
| 1078: 10(int) Load 1077 |
| 1079: 117(ptr) AccessChain 17 116 |
| 1080: 10(int) Load 1079 |
| 1081: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1078 25 |
| 1082: 10(int) AtomicOr 1081 28 25 1080 |
| 1083: 117(ptr) AccessChain 17 116 |
| 1084: 10(int) Load 1083 |
| 1085: 117(ptr) AccessChain 17 116 |
| 1086: 10(int) Load 1085 |
| 1087: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1084 25 |
| 1088: 10(int) AtomicOr 1087 28 25 1086 |
| Store 126(out_u1) 1088 |
| 1089: 117(ptr) AccessChain 17 116 |
| 1090: 10(int) Load 1089 |
| 1091: 117(ptr) AccessChain 17 116 |
| 1092: 10(int) Load 1091 |
| 1093: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1090 25 |
| 1094: 10(int) AtomicXor 1093 28 25 1092 |
| 1095: 117(ptr) AccessChain 17 116 |
| 1096: 10(int) Load 1095 |
| 1097: 117(ptr) AccessChain 17 116 |
| 1098: 10(int) Load 1097 |
| 1099: 122(ptr) ImageTexelPointer 1014(g_tBuffU) 1096 25 |
| 1100: 10(int) AtomicXor 1099 28 25 1098 |
| Store 126(out_u1) 1100 |
| 1109: 1108(ptr) AccessChain 1105(psout) 116 |
| Store 1109 1107 |
| 1112: 1108(ptr) AccessChain 1105(psout) 116 |
| 1113: 1102(fvec4) Load 1112 |
| Store 1111(Color) 1113 |
| Return |
| FunctionEnd |