| hlsl.samplecmplevelzero.basic.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r00' (temp float) |
| 0:42 textureLod (temp float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp 2-component vector of float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r02' (temp float) |
| 0:43 textureLod (temp float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp 2-component vector of float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r04' (temp float) |
| 0:44 textureLod (temp float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp 2-component vector of float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r20' (temp float) |
| 0:47 textureLod (temp float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r22' (temp float) |
| 0:48 textureLod (temp float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r24' (temp float) |
| 0:49 textureLod (temp float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r50' (temp float) |
| 0:53 textureLod (temp float) |
| 0:53 Construct combined texture-sampler (temp samplerCubeShadow) |
| 0:53 'g_tTexcdf4' (uniform textureCube) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r52' (temp float) |
| 0:54 textureLod (temp float) |
| 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) |
| 0:54 'g_tTexcdi4' (uniform itextureCube) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:55 Sequence |
| 0:55 move second child to first child (temp float) |
| 0:55 'r54' (temp float) |
| 0:55 textureLod (temp float) |
| 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) |
| 0:55 'g_tTexcdu4' (uniform utextureCube) |
| 0:55 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:55 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:55 Constant: |
| 0:55 0.750000 |
| 0:55 Constant: |
| 0:55 0.000000 |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 Color: direct index for structure (temp 4-component vector of float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:58 move second child to first child (temp float) |
| 0:58 Depth: direct index for structure (temp float) |
| 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 Constant: |
| 0:58 1.000000 |
| 0:60 Sequence |
| 0:60 Sequence |
| 0:60 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:60 Color: direct index for structure (temp 4-component vector of float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 0 (const int) |
| 0:60 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:60 Depth: direct index for structure (temp float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 1 (const int) |
| 0:60 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r00' (temp float) |
| 0:42 textureLod (temp float) |
| 0:42 Construct combined texture-sampler (temp sampler1DShadow) |
| 0:42 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec2 (temp 2-component vector of float) |
| 0:42 Constant: |
| 0:42 0.100000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r02' (temp float) |
| 0:43 textureLod (temp float) |
| 0:43 Construct combined texture-sampler (temp isampler1DShadow) |
| 0:43 'g_tTex1di4' (uniform itexture1D) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec2 (temp 2-component vector of float) |
| 0:43 Constant: |
| 0:43 0.100000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r04' (temp float) |
| 0:44 textureLod (temp float) |
| 0:44 Construct combined texture-sampler (temp usampler1DShadow) |
| 0:44 'g_tTex1du4' (uniform utexture1D) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec2 (temp 2-component vector of float) |
| 0:44 Constant: |
| 0:44 0.100000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r20' (temp float) |
| 0:47 textureLod (temp float) |
| 0:47 Construct combined texture-sampler (temp sampler2DShadow) |
| 0:47 'g_tTex2df4' (uniform texture2D) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r22' (temp float) |
| 0:48 textureLod (temp float) |
| 0:48 Construct combined texture-sampler (temp isampler2DShadow) |
| 0:48 'g_tTex2di4' (uniform itexture2D) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r24' (temp float) |
| 0:49 textureLod (temp float) |
| 0:49 Construct combined texture-sampler (temp usampler2DShadow) |
| 0:49 'g_tTex2du4' (uniform utexture2D) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r50' (temp float) |
| 0:53 textureLod (temp float) |
| 0:53 Construct combined texture-sampler (temp samplerCubeShadow) |
| 0:53 'g_tTexcdf4' (uniform textureCube) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r52' (temp float) |
| 0:54 textureLod (temp float) |
| 0:54 Construct combined texture-sampler (temp isamplerCubeShadow) |
| 0:54 'g_tTexcdi4' (uniform itextureCube) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:55 Sequence |
| 0:55 move second child to first child (temp float) |
| 0:55 'r54' (temp float) |
| 0:55 textureLod (temp float) |
| 0:55 Construct combined texture-sampler (temp usamplerCubeShadow) |
| 0:55 'g_tTexcdu4' (uniform utextureCube) |
| 0:55 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:55 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:55 Constant: |
| 0:55 0.750000 |
| 0:55 Constant: |
| 0:55 0.000000 |
| 0:57 move second child to first child (temp 4-component vector of float) |
| 0:57 Color: direct index for structure (temp 4-component vector of float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 0 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:57 1.000000 |
| 0:58 move second child to first child (temp float) |
| 0:58 Depth: direct index for structure (temp float) |
| 0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:58 Constant: |
| 0:58 1 (const int) |
| 0:58 Constant: |
| 0:58 1.000000 |
| 0:60 Sequence |
| 0:60 Sequence |
| 0:60 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:60 Color: direct index for structure (temp 4-component vector of float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 0 (const int) |
| 0:60 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:60 Depth: direct index for structure (temp float) |
| 0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:60 Constant: |
| 0:60 1 (const int) |
| 0:60 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 201 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 157 161 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r00" |
| Name 11 "g_tTex1df4" |
| Name 15 "g_sSamp" |
| Name 27 "r02" |
| Name 31 "g_tTex1di4" |
| Name 40 "r04" |
| Name 44 "g_tTex1du4" |
| Name 53 "r20" |
| Name 56 "g_tTex2df4" |
| Name 70 "r22" |
| Name 73 "g_tTex2di4" |
| Name 84 "r24" |
| Name 87 "g_tTex2du4" |
| Name 98 "r50" |
| Name 101 "g_tTexcdf4" |
| Name 116 "r52" |
| Name 119 "g_tTexcdi4" |
| Name 131 "r54" |
| Name 134 "g_tTexcdu4" |
| Name 146 "PS_OUTPUT" |
| MemberName 146(PS_OUTPUT) 0 "Color" |
| MemberName 146(PS_OUTPUT) 1 "Depth" |
| Name 148 "psout" |
| Name 157 "Color" |
| Name 161 "Depth" |
| Name 167 "g_tTex3df4" |
| Name 170 "g_tTex3di4" |
| Name 173 "g_tTex3du4" |
| Name 176 "g_tTex1df4a" |
| Name 179 "g_tTex1di4a" |
| Name 182 "g_tTex1du4a" |
| Name 185 "g_tTex2df4a" |
| Name 188 "g_tTex2di4a" |
| Name 191 "g_tTex2du4a" |
| Name 194 "g_tTexcdf4a" |
| Name 197 "g_tTexcdi4a" |
| Name 200 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4) DescriptorSet 0 |
| Decorate 11(g_tTex1df4) Binding 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 31(g_tTex1di4) DescriptorSet 0 |
| Decorate 44(g_tTex1du4) DescriptorSet 0 |
| Decorate 56(g_tTex2df4) DescriptorSet 0 |
| Decorate 73(g_tTex2di4) DescriptorSet 0 |
| Decorate 87(g_tTex2du4) DescriptorSet 0 |
| Decorate 101(g_tTexcdf4) DescriptorSet 0 |
| Decorate 119(g_tTexcdi4) DescriptorSet 0 |
| Decorate 134(g_tTexcdu4) DescriptorSet 0 |
| Decorate 157(Color) Location 0 |
| Decorate 161(Depth) BuiltIn FragDepth |
| Decorate 167(g_tTex3df4) DescriptorSet 0 |
| Decorate 170(g_tTex3di4) DescriptorSet 0 |
| Decorate 173(g_tTex3du4) DescriptorSet 0 |
| Decorate 176(g_tTex1df4a) DescriptorSet 0 |
| Decorate 179(g_tTex1di4a) DescriptorSet 0 |
| Decorate 182(g_tTex1du4a) DescriptorSet 0 |
| Decorate 185(g_tTex2df4a) DescriptorSet 0 |
| Decorate 188(g_tTex2di4a) DescriptorSet 0 |
| Decorate 191(g_tTex2du4a) DescriptorSet 0 |
| Decorate 194(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 197(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 200(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: 6(float) Constant 1036831949 |
| 21: 6(float) Constant 1061158912 |
| 22: TypeVector 6(float) 2 |
| 24: 6(float) Constant 0 |
| 28: TypeInt 32 1 |
| 29: TypeImage 28(int) 1D sampled format:Unknown |
| 30: TypePointer UniformConstant 29 |
| 31(g_tTex1di4): 30(ptr) Variable UniformConstant |
| 34: TypeImage 28(int) 1D depth sampled format:Unknown |
| 35: TypeSampledImage 34 |
| 41: TypeInt 32 0 |
| 42: TypeImage 41(int) 1D sampled format:Unknown |
| 43: TypePointer UniformConstant 42 |
| 44(g_tTex1du4): 43(ptr) Variable UniformConstant |
| 47: TypeImage 41(int) 1D depth sampled format:Unknown |
| 48: TypeSampledImage 47 |
| 54: TypeImage 6(float) 2D sampled format:Unknown |
| 55: TypePointer UniformConstant 54 |
| 56(g_tTex2df4): 55(ptr) Variable UniformConstant |
| 59: TypeImage 6(float) 2D depth sampled format:Unknown |
| 60: TypeSampledImage 59 |
| 62: 6(float) Constant 1045220557 |
| 63: 22(fvec2) ConstantComposite 20 62 |
| 64: TypeVector 6(float) 3 |
| 71: TypeImage 28(int) 2D sampled format:Unknown |
| 72: TypePointer UniformConstant 71 |
| 73(g_tTex2di4): 72(ptr) Variable UniformConstant |
| 76: TypeImage 28(int) 2D depth sampled format:Unknown |
| 77: TypeSampledImage 76 |
| 85: TypeImage 41(int) 2D sampled format:Unknown |
| 86: TypePointer UniformConstant 85 |
| 87(g_tTex2du4): 86(ptr) Variable UniformConstant |
| 90: TypeImage 41(int) 2D depth sampled format:Unknown |
| 91: TypeSampledImage 90 |
| 99: TypeImage 6(float) Cube sampled format:Unknown |
| 100: TypePointer UniformConstant 99 |
| 101(g_tTexcdf4): 100(ptr) Variable UniformConstant |
| 104: TypeImage 6(float) Cube depth sampled format:Unknown |
| 105: TypeSampledImage 104 |
| 107: 6(float) Constant 1050253722 |
| 108: 64(fvec3) ConstantComposite 20 62 107 |
| 109: TypeVector 6(float) 4 |
| 117: TypeImage 28(int) Cube sampled format:Unknown |
| 118: TypePointer UniformConstant 117 |
| 119(g_tTexcdi4): 118(ptr) Variable UniformConstant |
| 122: TypeImage 28(int) Cube depth sampled format:Unknown |
| 123: TypeSampledImage 122 |
| 132: TypeImage 41(int) Cube sampled format:Unknown |
| 133: TypePointer UniformConstant 132 |
| 134(g_tTexcdu4): 133(ptr) Variable UniformConstant |
| 137: TypeImage 41(int) Cube depth sampled format:Unknown |
| 138: TypeSampledImage 137 |
| 146(PS_OUTPUT): TypeStruct 109(fvec4) 6(float) |
| 147: TypePointer Function 146(PS_OUTPUT) |
| 149: 28(int) Constant 0 |
| 150: 6(float) Constant 1065353216 |
| 151: 109(fvec4) ConstantComposite 150 150 150 150 |
| 152: TypePointer Function 109(fvec4) |
| 154: 28(int) Constant 1 |
| 156: TypePointer Output 109(fvec4) |
| 157(Color): 156(ptr) Variable Output |
| 160: TypePointer Output 6(float) |
| 161(Depth): 160(ptr) Variable Output |
| 165: TypeImage 6(float) 3D sampled format:Unknown |
| 166: TypePointer UniformConstant 165 |
| 167(g_tTex3df4): 166(ptr) Variable UniformConstant |
| 168: TypeImage 28(int) 3D sampled format:Unknown |
| 169: TypePointer UniformConstant 168 |
| 170(g_tTex3di4): 169(ptr) Variable UniformConstant |
| 171: TypeImage 41(int) 3D sampled format:Unknown |
| 172: TypePointer UniformConstant 171 |
| 173(g_tTex3du4): 172(ptr) Variable UniformConstant |
| 174: TypeImage 6(float) 1D array sampled format:Unknown |
| 175: TypePointer UniformConstant 174 |
| 176(g_tTex1df4a): 175(ptr) Variable UniformConstant |
| 177: TypeImage 28(int) 1D array sampled format:Unknown |
| 178: TypePointer UniformConstant 177 |
| 179(g_tTex1di4a): 178(ptr) Variable UniformConstant |
| 180: TypeImage 41(int) 1D array sampled format:Unknown |
| 181: TypePointer UniformConstant 180 |
| 182(g_tTex1du4a): 181(ptr) Variable UniformConstant |
| 183: TypeImage 6(float) 2D array sampled format:Unknown |
| 184: TypePointer UniformConstant 183 |
| 185(g_tTex2df4a): 184(ptr) Variable UniformConstant |
| 186: TypeImage 28(int) 2D array sampled format:Unknown |
| 187: TypePointer UniformConstant 186 |
| 188(g_tTex2di4a): 187(ptr) Variable UniformConstant |
| 189: TypeImage 41(int) 2D array sampled format:Unknown |
| 190: TypePointer UniformConstant 189 |
| 191(g_tTex2du4a): 190(ptr) Variable UniformConstant |
| 192: TypeImage 6(float) Cube array sampled format:Unknown |
| 193: TypePointer UniformConstant 192 |
| 194(g_tTexcdf4a): 193(ptr) Variable UniformConstant |
| 195: TypeImage 28(int) Cube array sampled format:Unknown |
| 196: TypePointer UniformConstant 195 |
| 197(g_tTexcdi4a): 196(ptr) Variable UniformConstant |
| 198: TypeImage 41(int) Cube array sampled format:Unknown |
| 199: TypePointer UniformConstant 198 |
| 200(g_tTexcdu4a): 199(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r00): 7(ptr) Variable Function |
| 27(r02): 7(ptr) Variable Function |
| 40(r04): 7(ptr) Variable Function |
| 53(r20): 7(ptr) Variable Function |
| 70(r22): 7(ptr) Variable Function |
| 84(r24): 7(ptr) Variable Function |
| 98(r50): 7(ptr) Variable Function |
| 116(r52): 7(ptr) Variable Function |
| 131(r54): 7(ptr) Variable Function |
| 148(psout): 147(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 23: 22(fvec2) CompositeConstruct 20 21 |
| 25: 6(float) CompositeExtract 23 1 |
| 26: 6(float) ImageSampleDrefExplicitLod 19 23 25 Lod 24 |
| Store 8(r00) 26 |
| 32: 29 Load 31(g_tTex1di4) |
| 33: 13 Load 15(g_sSamp) |
| 36: 35 SampledImage 32 33 |
| 37: 22(fvec2) CompositeConstruct 20 21 |
| 38: 6(float) CompositeExtract 37 1 |
| 39: 6(float) ImageSampleDrefExplicitLod 36 37 38 Lod 24 |
| Store 27(r02) 39 |
| 45: 42 Load 44(g_tTex1du4) |
| 46: 13 Load 15(g_sSamp) |
| 49: 48 SampledImage 45 46 |
| 50: 22(fvec2) CompositeConstruct 20 21 |
| 51: 6(float) CompositeExtract 50 1 |
| 52: 6(float) ImageSampleDrefExplicitLod 49 50 51 Lod 24 |
| Store 40(r04) 52 |
| 57: 54 Load 56(g_tTex2df4) |
| 58: 13 Load 15(g_sSamp) |
| 61: 60 SampledImage 57 58 |
| 65: 6(float) CompositeExtract 63 0 |
| 66: 6(float) CompositeExtract 63 1 |
| 67: 64(fvec3) CompositeConstruct 65 66 21 |
| 68: 6(float) CompositeExtract 67 2 |
| 69: 6(float) ImageSampleDrefExplicitLod 61 67 68 Lod 24 |
| Store 53(r20) 69 |
| 74: 71 Load 73(g_tTex2di4) |
| 75: 13 Load 15(g_sSamp) |
| 78: 77 SampledImage 74 75 |
| 79: 6(float) CompositeExtract 63 0 |
| 80: 6(float) CompositeExtract 63 1 |
| 81: 64(fvec3) CompositeConstruct 79 80 21 |
| 82: 6(float) CompositeExtract 81 2 |
| 83: 6(float) ImageSampleDrefExplicitLod 78 81 82 Lod 24 |
| Store 70(r22) 83 |
| 88: 85 Load 87(g_tTex2du4) |
| 89: 13 Load 15(g_sSamp) |
| 92: 91 SampledImage 88 89 |
| 93: 6(float) CompositeExtract 63 0 |
| 94: 6(float) CompositeExtract 63 1 |
| 95: 64(fvec3) CompositeConstruct 93 94 21 |
| 96: 6(float) CompositeExtract 95 2 |
| 97: 6(float) ImageSampleDrefExplicitLod 92 95 96 Lod 24 |
| Store 84(r24) 97 |
| 102: 99 Load 101(g_tTexcdf4) |
| 103: 13 Load 15(g_sSamp) |
| 106: 105 SampledImage 102 103 |
| 110: 6(float) CompositeExtract 108 0 |
| 111: 6(float) CompositeExtract 108 1 |
| 112: 6(float) CompositeExtract 108 2 |
| 113: 109(fvec4) CompositeConstruct 110 111 112 21 |
| 114: 6(float) CompositeExtract 113 3 |
| 115: 6(float) ImageSampleDrefExplicitLod 106 113 114 Lod 24 |
| Store 98(r50) 115 |
| 120: 117 Load 119(g_tTexcdi4) |
| 121: 13 Load 15(g_sSamp) |
| 124: 123 SampledImage 120 121 |
| 125: 6(float) CompositeExtract 108 0 |
| 126: 6(float) CompositeExtract 108 1 |
| 127: 6(float) CompositeExtract 108 2 |
| 128: 109(fvec4) CompositeConstruct 125 126 127 21 |
| 129: 6(float) CompositeExtract 128 3 |
| 130: 6(float) ImageSampleDrefExplicitLod 124 128 129 Lod 24 |
| Store 116(r52) 130 |
| 135: 132 Load 134(g_tTexcdu4) |
| 136: 13 Load 15(g_sSamp) |
| 139: 138 SampledImage 135 136 |
| 140: 6(float) CompositeExtract 108 0 |
| 141: 6(float) CompositeExtract 108 1 |
| 142: 6(float) CompositeExtract 108 2 |
| 143: 109(fvec4) CompositeConstruct 140 141 142 21 |
| 144: 6(float) CompositeExtract 143 3 |
| 145: 6(float) ImageSampleDrefExplicitLod 139 143 144 Lod 24 |
| Store 131(r54) 145 |
| 153: 152(ptr) AccessChain 148(psout) 149 |
| Store 153 151 |
| 155: 7(ptr) AccessChain 148(psout) 154 |
| Store 155 150 |
| 158: 152(ptr) AccessChain 148(psout) 149 |
| 159: 109(fvec4) Load 158 |
| Store 157(Color) 159 |
| 162: 7(ptr) AccessChain 148(psout) 154 |
| 163: 6(float) Load 162 |
| Store 161(Depth) 163 |
| Return |
| FunctionEnd |