blob: e2502c1c2bb32784a072202ae80ed19b217a48dd [file] [log] [blame]
spv.simpleMat.vert
Linked vertex stage:
// Module Version 99
// Generated by (magic number): 51a00bb
// Id's are bound by 43
Source GLSL 330
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Vertex 4 "main"
Name 4 "main"
Name 9 "glPos"
Name 12 "mvp"
Name 15 "v"
Name 19 "f"
Name 23 "am3"
Name 34 "arraym"
Name 41 "gl_VertexID"
Name 42 "gl_InstanceID"
Decorate 9(glPos) Smooth
Decorate 19(f) Smooth
Decorate 41(gl_VertexID) BuiltIn VertexId
Decorate 41(gl_VertexID) NoStaticUse
Decorate 42(gl_InstanceID) BuiltIn InstanceId
Decorate 42(gl_InstanceID) NoStaticUse
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypePointer Output 7(fvec4)
9(glPos): 8(ptr) Variable Output
10: TypeMatrix 7(fvec4) 4
11: TypePointer UniformConstant 10
12(mvp): 11(ptr) Variable UniformConstant
14: TypePointer Input 7(fvec4)
15(v): 14(ptr) Variable Input
18: TypePointer Output 6(float)
19(f): 18(ptr) Variable Output
20: TypeVector 6(float) 3
21: TypeMatrix 20(fvec3) 3
22: TypePointer Input 21
23(am3): 22(ptr) Variable Input
24: TypeInt 32 1
25: 24(int) Constant 2
26: TypePointer Input 20(fvec3)
30: TypeInt 32 0
31: 30(int) Constant 3
32: TypeArray 10 31
33: TypePointer Input 32
34(arraym): 33(ptr) Variable Input
35: 24(int) Constant 1
40: TypePointer Input 24(int)
41(gl_VertexID): 40(ptr) Variable Input
42(gl_InstanceID): 40(ptr) Variable Input
4(main): 2 Function None 3
5: Label
13: 10 Load 12(mvp)
16: 7(fvec4) Load 15(v)
17: 7(fvec4) MatrixTimesVector 13 16
Store 9(glPos) 17
27: 26(ptr) AccessChain 23(am3) 25
28: 20(fvec3) Load 27
29: 6(float) CompositeExtract 28 1
36: 14(ptr) AccessChain 34(arraym) 35 25
37: 7(fvec4) Load 36
38: 6(float) CompositeExtract 37 3
39: 6(float) FAdd 29 38
Store 19(f) 39
Return
FunctionEnd