| 450.geom |
| Warning, version 450 is not yet complete; most version-specific features are present, but some are missing. |
| |
| Shader version: 450 |
| invocations = -1 |
| max_vertices = -1 |
| input primitive = none |
| output primitive = none |
| 0:? Sequence |
| 0:11 Function Definition: main( (global void) |
| 0:11 Function Parameters: |
| 0:13 Sequence |
| 0:13 move second child to first child (temp float) |
| 0:13 direct index (layout(stream=0 ) temp float CullDistance) |
| 0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out implicitly-sized array of float CullDistance) |
| 0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out implicitly-sized array of float CullDistance gl_CullDistance}) |
| 0:13 Constant: |
| 0:13 3 (const uint) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:13 direct index (temp float CullDistance) |
| 0:13 gl_CullDistance: direct index for structure (in implicitly-sized array of float CullDistance) |
| 0:13 direct index (temp block{in implicitly-sized array of float CullDistance gl_CullDistance}) |
| 0:13 'gl_in' (in implicitly-sized array of block{in implicitly-sized array of float CullDistance gl_CullDistance}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:? Linker Objects |
| 0:? 'gl_in' (in implicitly-sized array of block{in implicitly-sized array of float CullDistance gl_CullDistance}) |
| 0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out implicitly-sized array of float CullDistance gl_CullDistance}) |
| |
| |
| Linked geometry stage: |
| |
| ERROR: Linking geometry stage: At least one shader must specify an input layout primitive |
| ERROR: Linking geometry stage: At least one shader must specify an output layout primitive |
| ERROR: Linking geometry stage: At least one shader must specify a layout(max_vertices = value) |
| |
| Shader version: 450 |
| invocations = 1 |
| max_vertices = -1 |
| input primitive = none |
| output primitive = none |
| 0:? Sequence |
| 0:11 Function Definition: main( (global void) |
| 0:11 Function Parameters: |
| 0:13 Sequence |
| 0:13 move second child to first child (temp float) |
| 0:13 direct index (layout(stream=0 ) temp float CullDistance) |
| 0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out 3-element array of float CullDistance) |
| 0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float CullDistance gl_CullDistance}) |
| 0:13 Constant: |
| 0:13 3 (const uint) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:13 direct index (temp float CullDistance) |
| 0:13 gl_CullDistance: direct index for structure (in 1-element array of float CullDistance) |
| 0:13 direct index (temp block{in 1-element array of float CullDistance gl_CullDistance}) |
| 0:13 'gl_in' (in 2-element array of block{in 1-element array of float CullDistance gl_CullDistance}) |
| 0:13 Constant: |
| 0:13 1 (const int) |
| 0:13 Constant: |
| 0:13 0 (const int) |
| 0:13 Constant: |
| 0:13 2 (const int) |
| 0:? Linker Objects |
| 0:? 'gl_in' (in 2-element array of block{in 1-element array of float CullDistance gl_CullDistance}) |
| 0:? 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float CullDistance gl_CullDistance}) |
| |