#version 320 es | |
#extension GL_KHR_shader_subgroup_clustered: enable | |
layout (local_size_x = 8) in; | |
layout(binding = 0) buffer Buffers | |
{ | |
vec4 f4; | |
ivec4 i4; | |
uvec4 u4; | |
} data[4]; | |
void main() | |
{ | |
int a = 1; | |
const int aConst = 1; | |
uint invocation = (gl_SubgroupInvocationID + gl_SubgroupSize) % 4u; | |
data[0].f4.xy = subgroupClusteredAdd(data[1].f4.xy, 0u); // ERROR, less than 1 | |
data[0].f4.x = subgroupClusteredMul(data[0].f4.x, 3u); // ERROR, not a power of 2 | |
data[1].i4.xy = subgroupClusteredMin(data[1].i4.xy, 8u); | |
data[1].i4.xyz = subgroupClusteredMin(data[2].i4.xyz, 6u); // ERROR, not a power of 2 | |
data[3].i4.x = subgroupClusteredOr(data[0].i4.x, uint(a)); // ERROR, not constant | |
data[3].i4.xy = subgroupClusteredOr(data[1].i4.xy, uint(aConst)); | |
data[0].i4.x = subgroupClusteredXor(data[0].i4.x, uint(1 + a)); // ERROR, not constant | |
data[0].i4.xy = subgroupClusteredXor(data[1].i4.xy, uint(aConst + a)); // ERROR, not constant | |
data[0].i4.xyz = subgroupClusteredXor(data[2].i4.xyz, uint(1 + aConst)); | |
} |