blob: 1cce0cc03f18514db86fb98067274854ccc0bdf2 [file] [log] [blame]
hlsl.getdimensions.rw.dx10.frag
Shader version: 500
gl_FragCoord origin is upper left
using depth_any
0:? Sequence
0:44 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Function Parameters:
0:? Sequence
0:63 Sequence
0:63 move second child to first child ( temp uint)
0:63 'sizeQueryTemp' ( temp uint)
0:63 imageQuerySize ( temp uint)
0:63 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D)
0:63 move second child to first child ( temp uint)
0:63 'WidthU' ( temp uint)
0:63 'sizeQueryTemp' ( temp uint)
0:64 Sequence
0:64 move second child to first child ( temp uint)
0:64 'sizeQueryTemp' ( temp uint)
0:64 imageQuerySize ( temp uint)
0:64 'g_tTex1di4' (layout( rgba32i) uniform iimage1D)
0:64 move second child to first child ( temp uint)
0:64 'WidthU' ( temp uint)
0:64 'sizeQueryTemp' ( temp uint)
0:65 Sequence
0:65 move second child to first child ( temp uint)
0:65 'sizeQueryTemp' ( temp uint)
0:65 imageQuerySize ( temp uint)
0:65 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)
0:65 move second child to first child ( temp uint)
0:65 'WidthU' ( temp uint)
0:65 'sizeQueryTemp' ( temp uint)
0:68 Sequence
0:68 move second child to first child ( temp uint)
0:68 'sizeQueryTemp' ( temp uint)
0:68 imageQuerySize ( temp uint)
0:68 'g_tBuffF' (layout( rgba32f) uniform imageBuffer)
0:68 move second child to first child ( temp uint)
0:68 'WidthU' ( temp uint)
0:68 'sizeQueryTemp' ( temp uint)
0:69 Sequence
0:69 move second child to first child ( temp uint)
0:69 'sizeQueryTemp' ( temp uint)
0:69 imageQuerySize ( temp uint)
0:69 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer)
0:69 move second child to first child ( temp uint)
0:69 'WidthU' ( temp uint)
0:69 'sizeQueryTemp' ( temp uint)
0:70 Sequence
0:70 move second child to first child ( temp uint)
0:70 'sizeQueryTemp' ( temp uint)
0:70 imageQuerySize ( temp uint)
0:70 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)
0:70 move second child to first child ( temp uint)
0:70 'WidthU' ( temp uint)
0:70 'sizeQueryTemp' ( temp uint)
0:73 Sequence
0:73 move second child to first child ( temp 2-component vector of uint)
0:73 'sizeQueryTemp' ( temp 2-component vector of uint)
0:73 imageQuerySize ( temp 2-component vector of uint)
0:73 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray)
0:73 move second child to first child ( temp uint)
0:73 'WidthU' ( temp uint)
0:73 direct index ( temp uint)
0:73 'sizeQueryTemp' ( temp 2-component vector of uint)
0:73 Constant:
0:73 0 (const int)
0:73 move second child to first child ( temp uint)
0:73 'ElementsU' ( temp uint)
0:73 direct index ( temp uint)
0:73 'sizeQueryTemp' ( temp 2-component vector of uint)
0:73 Constant:
0:73 1 (const int)
0:74 Sequence
0:74 move second child to first child ( temp 2-component vector of uint)
0:74 'sizeQueryTemp' ( temp 2-component vector of uint)
0:74 imageQuerySize ( temp 2-component vector of uint)
0:74 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray)
0:74 move second child to first child ( temp uint)
0:74 'WidthU' ( temp uint)
0:74 direct index ( temp uint)
0:74 'sizeQueryTemp' ( temp 2-component vector of uint)
0:74 Constant:
0:74 0 (const int)
0:74 move second child to first child ( temp uint)
0:74 'ElementsU' ( temp uint)
0:74 direct index ( temp uint)
0:74 'sizeQueryTemp' ( temp 2-component vector of uint)
0:74 Constant:
0:74 1 (const int)
0:75 Sequence
0:75 move second child to first child ( temp 2-component vector of uint)
0:75 'sizeQueryTemp' ( temp 2-component vector of uint)
0:75 imageQuerySize ( temp 2-component vector of uint)
0:75 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)
0:75 move second child to first child ( temp uint)
0:75 'WidthU' ( temp uint)
0:75 direct index ( temp uint)
0:75 'sizeQueryTemp' ( temp 2-component vector of uint)
0:75 Constant:
0:75 0 (const int)
0:75 move second child to first child ( temp uint)
0:75 'ElementsU' ( temp uint)
0:75 direct index ( temp uint)
0:75 'sizeQueryTemp' ( temp 2-component vector of uint)
0:75 Constant:
0:75 1 (const int)
0:78 Sequence
0:78 move second child to first child ( temp 2-component vector of uint)
0:78 'sizeQueryTemp' ( temp 2-component vector of uint)
0:78 imageQuerySize ( temp 2-component vector of uint)
0:78 'g_tTex2df4' (layout( rgba32f) uniform image2D)
0:78 move second child to first child ( temp uint)
0:78 'WidthU' ( temp uint)
0:78 direct index ( temp uint)
0:78 'sizeQueryTemp' ( temp 2-component vector of uint)
0:78 Constant:
0:78 0 (const int)
0:78 move second child to first child ( temp uint)
0:78 'HeightU' ( temp uint)
0:78 direct index ( temp uint)
0:78 'sizeQueryTemp' ( temp 2-component vector of uint)
0:78 Constant:
0:78 1 (const int)
0:79 Sequence
0:79 move second child to first child ( temp 2-component vector of uint)
0:79 'sizeQueryTemp' ( temp 2-component vector of uint)
0:79 imageQuerySize ( temp 2-component vector of uint)
0:79 'g_tTex2di4' (layout( rgba32i) uniform iimage2D)
0:79 move second child to first child ( temp uint)
0:79 'WidthU' ( temp uint)
0:79 direct index ( temp uint)
0:79 'sizeQueryTemp' ( temp 2-component vector of uint)
0:79 Constant:
0:79 0 (const int)
0:79 move second child to first child ( temp uint)
0:79 'HeightU' ( temp uint)
0:79 direct index ( temp uint)
0:79 'sizeQueryTemp' ( temp 2-component vector of uint)
0:79 Constant:
0:79 1 (const int)
0:80 Sequence
0:80 move second child to first child ( temp 2-component vector of uint)
0:80 'sizeQueryTemp' ( temp 2-component vector of uint)
0:80 imageQuerySize ( temp 2-component vector of uint)
0:80 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)
0:80 move second child to first child ( temp uint)
0:80 'WidthU' ( temp uint)
0:80 direct index ( temp uint)
0:80 'sizeQueryTemp' ( temp 2-component vector of uint)
0:80 Constant:
0:80 0 (const int)
0:80 move second child to first child ( temp uint)
0:80 'HeightU' ( temp uint)
0:80 direct index ( temp uint)
0:80 'sizeQueryTemp' ( temp 2-component vector of uint)
0:80 Constant:
0:80 1 (const int)
0:83 Sequence
0:83 move second child to first child ( temp 3-component vector of uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 imageQuerySize ( temp 3-component vector of uint)
0:83 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray)
0:83 move second child to first child ( temp uint)
0:83 'WidthU' ( temp uint)
0:83 direct index ( temp uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 Constant:
0:83 0 (const int)
0:83 move second child to first child ( temp uint)
0:83 'HeightU' ( temp uint)
0:83 direct index ( temp uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 Constant:
0:83 1 (const int)
0:83 move second child to first child ( temp uint)
0:83 'ElementsU' ( temp uint)
0:83 direct index ( temp uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 Constant:
0:83 2 (const int)
0:84 Sequence
0:84 move second child to first child ( temp 3-component vector of uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 imageQuerySize ( temp 3-component vector of uint)
0:84 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray)
0:84 move second child to first child ( temp uint)
0:84 'WidthU' ( temp uint)
0:84 direct index ( temp uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 Constant:
0:84 0 (const int)
0:84 move second child to first child ( temp uint)
0:84 'HeightU' ( temp uint)
0:84 direct index ( temp uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 Constant:
0:84 1 (const int)
0:84 move second child to first child ( temp uint)
0:84 'ElementsU' ( temp uint)
0:84 direct index ( temp uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 Constant:
0:84 2 (const int)
0:85 Sequence
0:85 move second child to first child ( temp 3-component vector of uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 imageQuerySize ( temp 3-component vector of uint)
0:85 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)
0:85 move second child to first child ( temp uint)
0:85 'WidthU' ( temp uint)
0:85 direct index ( temp uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 Constant:
0:85 0 (const int)
0:85 move second child to first child ( temp uint)
0:85 'HeightU' ( temp uint)
0:85 direct index ( temp uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 Constant:
0:85 1 (const int)
0:85 move second child to first child ( temp uint)
0:85 'ElementsU' ( temp uint)
0:85 direct index ( temp uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 Constant:
0:85 2 (const int)
0:88 Sequence
0:88 move second child to first child ( temp 3-component vector of uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 imageQuerySize ( temp 3-component vector of uint)
0:88 'g_tTex3df4' (layout( rgba32f) uniform image3D)
0:88 move second child to first child ( temp uint)
0:88 'WidthU' ( temp uint)
0:88 direct index ( temp uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 Constant:
0:88 0 (const int)
0:88 move second child to first child ( temp uint)
0:88 'HeightU' ( temp uint)
0:88 direct index ( temp uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 Constant:
0:88 1 (const int)
0:88 move second child to first child ( temp uint)
0:88 'DepthU' ( temp uint)
0:88 direct index ( temp uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 Constant:
0:88 2 (const int)
0:89 Sequence
0:89 move second child to first child ( temp 3-component vector of uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 imageQuerySize ( temp 3-component vector of uint)
0:89 'g_tTex3di4' (layout( rgba32i) uniform iimage3D)
0:89 move second child to first child ( temp uint)
0:89 'WidthU' ( temp uint)
0:89 direct index ( temp uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 Constant:
0:89 0 (const int)
0:89 move second child to first child ( temp uint)
0:89 'HeightU' ( temp uint)
0:89 direct index ( temp uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 Constant:
0:89 1 (const int)
0:89 move second child to first child ( temp uint)
0:89 'DepthU' ( temp uint)
0:89 direct index ( temp uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 Constant:
0:89 2 (const int)
0:90 Sequence
0:90 move second child to first child ( temp 3-component vector of uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 imageQuerySize ( temp 3-component vector of uint)
0:90 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)
0:90 move second child to first child ( temp uint)
0:90 'WidthU' ( temp uint)
0:90 direct index ( temp uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 Constant:
0:90 0 (const int)
0:90 move second child to first child ( temp uint)
0:90 'HeightU' ( temp uint)
0:90 direct index ( temp uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 Constant:
0:90 1 (const int)
0:90 move second child to first child ( temp uint)
0:90 'DepthU' ( temp uint)
0:90 direct index ( temp uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 Constant:
0:90 2 (const int)
0:92 move second child to first child ( temp 4-component vector of float)
0:92 Color: direct index for structure ( temp 4-component vector of float)
0:92 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:92 Constant:
0:92 0 (const int)
0:92 Constant:
0:92 1.000000
0:92 1.000000
0:92 1.000000
0:92 1.000000
0:93 move second child to first child ( temp float)
0:93 Depth: direct index for structure ( temp float)
0:93 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:93 Constant:
0:93 1 (const int)
0:93 Constant:
0:93 1.000000
0:95 Branch: Return with expression
0:95 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Function Definition: main( ( temp void)
0:44 Function Parameters:
0:? Sequence
0:44 Sequence
0:44 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
0:44 Color: direct index for structure ( temp 4-component vector of float)
0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Constant:
0:44 0 (const int)
0:44 move second child to first child ( temp float)
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:44 Depth: direct index for structure ( temp float)
0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Constant:
0:44 1 (const int)
0:? Linker Objects
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D)
0:? 'g_tTex1di4' (layout( rgba32i) uniform iimage1D)
0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)
0:? 'g_tTex2df4' (layout( rgba32f) uniform image2D)
0:? 'g_tTex2di4' (layout( rgba32i) uniform iimage2D)
0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)
0:? 'g_tTex3df4' (layout( rgba32f) uniform image3D)
0:? 'g_tTex3di4' (layout( rgba32i) uniform iimage3D)
0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)
0:? 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray)
0:? 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray)
0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)
0:? 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray)
0:? 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray)
0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)
0:? 'g_tBuffF' (layout( rgba32f) uniform imageBuffer)
0:? 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer)
0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4})
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
Linked fragment stage:
Shader version: 500
gl_FragCoord origin is upper left
using depth_any
0:? Sequence
0:44 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Function Parameters:
0:? Sequence
0:63 Sequence
0:63 move second child to first child ( temp uint)
0:63 'sizeQueryTemp' ( temp uint)
0:63 imageQuerySize ( temp uint)
0:63 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D)
0:63 move second child to first child ( temp uint)
0:63 'WidthU' ( temp uint)
0:63 'sizeQueryTemp' ( temp uint)
0:64 Sequence
0:64 move second child to first child ( temp uint)
0:64 'sizeQueryTemp' ( temp uint)
0:64 imageQuerySize ( temp uint)
0:64 'g_tTex1di4' (layout( rgba32i) uniform iimage1D)
0:64 move second child to first child ( temp uint)
0:64 'WidthU' ( temp uint)
0:64 'sizeQueryTemp' ( temp uint)
0:65 Sequence
0:65 move second child to first child ( temp uint)
0:65 'sizeQueryTemp' ( temp uint)
0:65 imageQuerySize ( temp uint)
0:65 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)
0:65 move second child to first child ( temp uint)
0:65 'WidthU' ( temp uint)
0:65 'sizeQueryTemp' ( temp uint)
0:68 Sequence
0:68 move second child to first child ( temp uint)
0:68 'sizeQueryTemp' ( temp uint)
0:68 imageQuerySize ( temp uint)
0:68 'g_tBuffF' (layout( rgba32f) uniform imageBuffer)
0:68 move second child to first child ( temp uint)
0:68 'WidthU' ( temp uint)
0:68 'sizeQueryTemp' ( temp uint)
0:69 Sequence
0:69 move second child to first child ( temp uint)
0:69 'sizeQueryTemp' ( temp uint)
0:69 imageQuerySize ( temp uint)
0:69 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer)
0:69 move second child to first child ( temp uint)
0:69 'WidthU' ( temp uint)
0:69 'sizeQueryTemp' ( temp uint)
0:70 Sequence
0:70 move second child to first child ( temp uint)
0:70 'sizeQueryTemp' ( temp uint)
0:70 imageQuerySize ( temp uint)
0:70 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)
0:70 move second child to first child ( temp uint)
0:70 'WidthU' ( temp uint)
0:70 'sizeQueryTemp' ( temp uint)
0:73 Sequence
0:73 move second child to first child ( temp 2-component vector of uint)
0:73 'sizeQueryTemp' ( temp 2-component vector of uint)
0:73 imageQuerySize ( temp 2-component vector of uint)
0:73 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray)
0:73 move second child to first child ( temp uint)
0:73 'WidthU' ( temp uint)
0:73 direct index ( temp uint)
0:73 'sizeQueryTemp' ( temp 2-component vector of uint)
0:73 Constant:
0:73 0 (const int)
0:73 move second child to first child ( temp uint)
0:73 'ElementsU' ( temp uint)
0:73 direct index ( temp uint)
0:73 'sizeQueryTemp' ( temp 2-component vector of uint)
0:73 Constant:
0:73 1 (const int)
0:74 Sequence
0:74 move second child to first child ( temp 2-component vector of uint)
0:74 'sizeQueryTemp' ( temp 2-component vector of uint)
0:74 imageQuerySize ( temp 2-component vector of uint)
0:74 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray)
0:74 move second child to first child ( temp uint)
0:74 'WidthU' ( temp uint)
0:74 direct index ( temp uint)
0:74 'sizeQueryTemp' ( temp 2-component vector of uint)
0:74 Constant:
0:74 0 (const int)
0:74 move second child to first child ( temp uint)
0:74 'ElementsU' ( temp uint)
0:74 direct index ( temp uint)
0:74 'sizeQueryTemp' ( temp 2-component vector of uint)
0:74 Constant:
0:74 1 (const int)
0:75 Sequence
0:75 move second child to first child ( temp 2-component vector of uint)
0:75 'sizeQueryTemp' ( temp 2-component vector of uint)
0:75 imageQuerySize ( temp 2-component vector of uint)
0:75 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)
0:75 move second child to first child ( temp uint)
0:75 'WidthU' ( temp uint)
0:75 direct index ( temp uint)
0:75 'sizeQueryTemp' ( temp 2-component vector of uint)
0:75 Constant:
0:75 0 (const int)
0:75 move second child to first child ( temp uint)
0:75 'ElementsU' ( temp uint)
0:75 direct index ( temp uint)
0:75 'sizeQueryTemp' ( temp 2-component vector of uint)
0:75 Constant:
0:75 1 (const int)
0:78 Sequence
0:78 move second child to first child ( temp 2-component vector of uint)
0:78 'sizeQueryTemp' ( temp 2-component vector of uint)
0:78 imageQuerySize ( temp 2-component vector of uint)
0:78 'g_tTex2df4' (layout( rgba32f) uniform image2D)
0:78 move second child to first child ( temp uint)
0:78 'WidthU' ( temp uint)
0:78 direct index ( temp uint)
0:78 'sizeQueryTemp' ( temp 2-component vector of uint)
0:78 Constant:
0:78 0 (const int)
0:78 move second child to first child ( temp uint)
0:78 'HeightU' ( temp uint)
0:78 direct index ( temp uint)
0:78 'sizeQueryTemp' ( temp 2-component vector of uint)
0:78 Constant:
0:78 1 (const int)
0:79 Sequence
0:79 move second child to first child ( temp 2-component vector of uint)
0:79 'sizeQueryTemp' ( temp 2-component vector of uint)
0:79 imageQuerySize ( temp 2-component vector of uint)
0:79 'g_tTex2di4' (layout( rgba32i) uniform iimage2D)
0:79 move second child to first child ( temp uint)
0:79 'WidthU' ( temp uint)
0:79 direct index ( temp uint)
0:79 'sizeQueryTemp' ( temp 2-component vector of uint)
0:79 Constant:
0:79 0 (const int)
0:79 move second child to first child ( temp uint)
0:79 'HeightU' ( temp uint)
0:79 direct index ( temp uint)
0:79 'sizeQueryTemp' ( temp 2-component vector of uint)
0:79 Constant:
0:79 1 (const int)
0:80 Sequence
0:80 move second child to first child ( temp 2-component vector of uint)
0:80 'sizeQueryTemp' ( temp 2-component vector of uint)
0:80 imageQuerySize ( temp 2-component vector of uint)
0:80 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)
0:80 move second child to first child ( temp uint)
0:80 'WidthU' ( temp uint)
0:80 direct index ( temp uint)
0:80 'sizeQueryTemp' ( temp 2-component vector of uint)
0:80 Constant:
0:80 0 (const int)
0:80 move second child to first child ( temp uint)
0:80 'HeightU' ( temp uint)
0:80 direct index ( temp uint)
0:80 'sizeQueryTemp' ( temp 2-component vector of uint)
0:80 Constant:
0:80 1 (const int)
0:83 Sequence
0:83 move second child to first child ( temp 3-component vector of uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 imageQuerySize ( temp 3-component vector of uint)
0:83 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray)
0:83 move second child to first child ( temp uint)
0:83 'WidthU' ( temp uint)
0:83 direct index ( temp uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 Constant:
0:83 0 (const int)
0:83 move second child to first child ( temp uint)
0:83 'HeightU' ( temp uint)
0:83 direct index ( temp uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 Constant:
0:83 1 (const int)
0:83 move second child to first child ( temp uint)
0:83 'ElementsU' ( temp uint)
0:83 direct index ( temp uint)
0:83 'sizeQueryTemp' ( temp 3-component vector of uint)
0:83 Constant:
0:83 2 (const int)
0:84 Sequence
0:84 move second child to first child ( temp 3-component vector of uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 imageQuerySize ( temp 3-component vector of uint)
0:84 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray)
0:84 move second child to first child ( temp uint)
0:84 'WidthU' ( temp uint)
0:84 direct index ( temp uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 Constant:
0:84 0 (const int)
0:84 move second child to first child ( temp uint)
0:84 'HeightU' ( temp uint)
0:84 direct index ( temp uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 Constant:
0:84 1 (const int)
0:84 move second child to first child ( temp uint)
0:84 'ElementsU' ( temp uint)
0:84 direct index ( temp uint)
0:84 'sizeQueryTemp' ( temp 3-component vector of uint)
0:84 Constant:
0:84 2 (const int)
0:85 Sequence
0:85 move second child to first child ( temp 3-component vector of uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 imageQuerySize ( temp 3-component vector of uint)
0:85 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)
0:85 move second child to first child ( temp uint)
0:85 'WidthU' ( temp uint)
0:85 direct index ( temp uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 Constant:
0:85 0 (const int)
0:85 move second child to first child ( temp uint)
0:85 'HeightU' ( temp uint)
0:85 direct index ( temp uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 Constant:
0:85 1 (const int)
0:85 move second child to first child ( temp uint)
0:85 'ElementsU' ( temp uint)
0:85 direct index ( temp uint)
0:85 'sizeQueryTemp' ( temp 3-component vector of uint)
0:85 Constant:
0:85 2 (const int)
0:88 Sequence
0:88 move second child to first child ( temp 3-component vector of uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 imageQuerySize ( temp 3-component vector of uint)
0:88 'g_tTex3df4' (layout( rgba32f) uniform image3D)
0:88 move second child to first child ( temp uint)
0:88 'WidthU' ( temp uint)
0:88 direct index ( temp uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 Constant:
0:88 0 (const int)
0:88 move second child to first child ( temp uint)
0:88 'HeightU' ( temp uint)
0:88 direct index ( temp uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 Constant:
0:88 1 (const int)
0:88 move second child to first child ( temp uint)
0:88 'DepthU' ( temp uint)
0:88 direct index ( temp uint)
0:88 'sizeQueryTemp' ( temp 3-component vector of uint)
0:88 Constant:
0:88 2 (const int)
0:89 Sequence
0:89 move second child to first child ( temp 3-component vector of uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 imageQuerySize ( temp 3-component vector of uint)
0:89 'g_tTex3di4' (layout( rgba32i) uniform iimage3D)
0:89 move second child to first child ( temp uint)
0:89 'WidthU' ( temp uint)
0:89 direct index ( temp uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 Constant:
0:89 0 (const int)
0:89 move second child to first child ( temp uint)
0:89 'HeightU' ( temp uint)
0:89 direct index ( temp uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 Constant:
0:89 1 (const int)
0:89 move second child to first child ( temp uint)
0:89 'DepthU' ( temp uint)
0:89 direct index ( temp uint)
0:89 'sizeQueryTemp' ( temp 3-component vector of uint)
0:89 Constant:
0:89 2 (const int)
0:90 Sequence
0:90 move second child to first child ( temp 3-component vector of uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 imageQuerySize ( temp 3-component vector of uint)
0:90 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)
0:90 move second child to first child ( temp uint)
0:90 'WidthU' ( temp uint)
0:90 direct index ( temp uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 Constant:
0:90 0 (const int)
0:90 move second child to first child ( temp uint)
0:90 'HeightU' ( temp uint)
0:90 direct index ( temp uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 Constant:
0:90 1 (const int)
0:90 move second child to first child ( temp uint)
0:90 'DepthU' ( temp uint)
0:90 direct index ( temp uint)
0:90 'sizeQueryTemp' ( temp 3-component vector of uint)
0:90 Constant:
0:90 2 (const int)
0:92 move second child to first child ( temp 4-component vector of float)
0:92 Color: direct index for structure ( temp 4-component vector of float)
0:92 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:92 Constant:
0:92 0 (const int)
0:92 Constant:
0:92 1.000000
0:92 1.000000
0:92 1.000000
0:92 1.000000
0:93 move second child to first child ( temp float)
0:93 Depth: direct index for structure ( temp float)
0:93 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:93 Constant:
0:93 1 (const int)
0:93 Constant:
0:93 1.000000
0:95 Branch: Return with expression
0:95 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Function Definition: main( ( temp void)
0:44 Function Parameters:
0:? Sequence
0:44 Sequence
0:44 move second child to first child ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 move second child to first child ( temp 4-component vector of float)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
0:44 Color: direct index for structure ( temp 4-component vector of float)
0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Constant:
0:44 0 (const int)
0:44 move second child to first child ( temp float)
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:44 Depth: direct index for structure ( temp float)
0:44 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
0:44 Constant:
0:44 1 (const int)
0:? Linker Objects
0:? 'g_sSamp' (layout( binding=0) uniform sampler)
0:? 'g_tTex1df4' (layout( binding=0 rgba32f) uniform image1D)
0:? 'g_tTex1di4' (layout( rgba32i) uniform iimage1D)
0:? 'g_tTex1du4' (layout( rgba32ui) uniform uimage1D)
0:? 'g_tTex2df4' (layout( rgba32f) uniform image2D)
0:? 'g_tTex2di4' (layout( rgba32i) uniform iimage2D)
0:? 'g_tTex2du4' (layout( rgba32ui) uniform uimage2D)
0:? 'g_tTex3df4' (layout( rgba32f) uniform image3D)
0:? 'g_tTex3di4' (layout( rgba32i) uniform iimage3D)
0:? 'g_tTex3du4' (layout( rgba32ui) uniform uimage3D)
0:? 'g_tTex1df4a' (layout( rgba32f) uniform image1DArray)
0:? 'g_tTex1di4a' (layout( rgba32i) uniform iimage1DArray)
0:? 'g_tTex1du4a' (layout( rgba32ui) uniform uimage1DArray)
0:? 'g_tTex2df4a' (layout( rgba32f) uniform image2DArray)
0:? 'g_tTex2di4a' (layout( rgba32i) uniform iimage2DArray)
0:? 'g_tTex2du4a' (layout( rgba32ui) uniform uimage2DArray)
0:? 'g_tBuffF' (layout( rgba32f) uniform imageBuffer)
0:? 'g_tBuffI' (layout( rgba32i) uniform iimageBuffer)
0:? 'g_tBuffU' (layout( rgba32ui) uniform uimageBuffer)
0:? 'anon@0' (layout( row_major std140) uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector of int c3, uniform 4-component vector of int c4, uniform int o1, uniform 2-component vector of int o2, uniform 3-component vector of int o3, uniform 4-component vector of int o4})
0:? '@entryPointOutput.Depth' ( out float FragDepth)
0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 232
Capability Shader
Capability Image1D
Capability ImageBuffer
Capability ImageQuery
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 216 220
ExecutionMode 4 OriginUpperLeft
ExecutionMode 4 DepthReplacing
Source HLSL 500
Name 4 "main"
Name 8 "PS_OUTPUT"
MemberName 8(PS_OUTPUT) 0 "Color"
MemberName 8(PS_OUTPUT) 1 "Depth"
Name 10 "@main("
Name 14 "sizeQueryTemp"
Name 17 "g_tTex1df4"
Name 20 "WidthU"
Name 22 "sizeQueryTemp"
Name 26 "g_tTex1di4"
Name 30 "sizeQueryTemp"
Name 33 "g_tTex1du4"
Name 37 "sizeQueryTemp"
Name 40 "g_tBuffF"
Name 44 "sizeQueryTemp"
Name 47 "g_tBuffI"
Name 51 "sizeQueryTemp"
Name 54 "g_tBuffU"
Name 60 "sizeQueryTemp"
Name 63 "g_tTex1df4a"
Name 69 "ElementsU"
Name 73 "sizeQueryTemp"
Name 76 "g_tTex1di4a"
Name 83 "sizeQueryTemp"
Name 86 "g_tTex1du4a"
Name 93 "sizeQueryTemp"
Name 96 "g_tTex2df4"
Name 101 "HeightU"
Name 104 "sizeQueryTemp"
Name 107 "g_tTex2di4"
Name 114 "sizeQueryTemp"
Name 117 "g_tTex2du4"
Name 126 "sizeQueryTemp"
Name 129 "g_tTex2df4a"
Name 139 "sizeQueryTemp"
Name 142 "g_tTex2di4a"
Name 151 "sizeQueryTemp"
Name 154 "g_tTex2du4a"
Name 163 "sizeQueryTemp"
Name 166 "g_tTex3df4"
Name 173 "DepthU"
Name 176 "sizeQueryTemp"
Name 179 "g_tTex3di4"
Name 188 "sizeQueryTemp"
Name 191 "g_tTex3du4"
Name 201 "psout"
Name 213 "flattenTemp"
Name 216 "@entryPointOutput.Color"
Name 220 "@entryPointOutput.Depth"
Name 225 "g_sSamp"
Name 229 "$Global"
MemberName 229($Global) 0 "c1"
MemberName 229($Global) 1 "c2"
MemberName 229($Global) 2 "c3"
MemberName 229($Global) 3 "c4"
MemberName 229($Global) 4 "o1"
MemberName 229($Global) 5 "o2"
MemberName 229($Global) 6 "o3"
MemberName 229($Global) 7 "o4"
Name 231 ""
Decorate 17(g_tTex1df4) DescriptorSet 0
Decorate 17(g_tTex1df4) Binding 0
Decorate 26(g_tTex1di4) DescriptorSet 0
Decorate 26(g_tTex1di4) Binding 1
Decorate 33(g_tTex1du4) DescriptorSet 0
Decorate 33(g_tTex1du4) Binding 2
Decorate 40(g_tBuffF) DescriptorSet 0
Decorate 40(g_tBuffF) Binding 15
Decorate 47(g_tBuffI) DescriptorSet 0
Decorate 47(g_tBuffI) Binding 16
Decorate 54(g_tBuffU) DescriptorSet 0
Decorate 54(g_tBuffU) Binding 17
Decorate 63(g_tTex1df4a) DescriptorSet 0
Decorate 63(g_tTex1df4a) Binding 9
Decorate 76(g_tTex1di4a) DescriptorSet 0
Decorate 76(g_tTex1di4a) Binding 10
Decorate 86(g_tTex1du4a) DescriptorSet 0
Decorate 86(g_tTex1du4a) Binding 11
Decorate 96(g_tTex2df4) DescriptorSet 0
Decorate 96(g_tTex2df4) Binding 3
Decorate 107(g_tTex2di4) DescriptorSet 0
Decorate 107(g_tTex2di4) Binding 4
Decorate 117(g_tTex2du4) DescriptorSet 0
Decorate 117(g_tTex2du4) Binding 5
Decorate 129(g_tTex2df4a) DescriptorSet 0
Decorate 129(g_tTex2df4a) Binding 12
Decorate 142(g_tTex2di4a) DescriptorSet 0
Decorate 142(g_tTex2di4a) Binding 13
Decorate 154(g_tTex2du4a) DescriptorSet 0
Decorate 154(g_tTex2du4a) Binding 14
Decorate 166(g_tTex3df4) DescriptorSet 0
Decorate 166(g_tTex3df4) Binding 6
Decorate 179(g_tTex3di4) DescriptorSet 0
Decorate 179(g_tTex3di4) Binding 7
Decorate 191(g_tTex3du4) DescriptorSet 0
Decorate 191(g_tTex3du4) Binding 8
Decorate 216(@entryPointOutput.Color) Location 0
Decorate 220(@entryPointOutput.Depth) BuiltIn FragDepth
Decorate 225(g_sSamp) DescriptorSet 0
Decorate 225(g_sSamp) Binding 0
MemberDecorate 229($Global) 0 Offset 0
MemberDecorate 229($Global) 1 Offset 8
MemberDecorate 229($Global) 2 Offset 16
MemberDecorate 229($Global) 3 Offset 32
MemberDecorate 229($Global) 4 Offset 48
MemberDecorate 229($Global) 5 Offset 56
MemberDecorate 229($Global) 6 Offset 64
MemberDecorate 229($Global) 7 Offset 80
Decorate 229($Global) Block
Decorate 231 DescriptorSet 0
Decorate 231 Binding 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
9: TypeFunction 8(PS_OUTPUT)
12: TypeInt 32 0
13: TypePointer Function 12(int)
15: TypeImage 6(float) 1D nonsampled format:Rgba32f
16: TypePointer UniformConstant 15
17(g_tTex1df4): 16(ptr) Variable UniformConstant
23: TypeInt 32 1
24: TypeImage 23(int) 1D nonsampled format:Rgba32i
25: TypePointer UniformConstant 24
26(g_tTex1di4): 25(ptr) Variable UniformConstant
31: TypeImage 12(int) 1D nonsampled format:Rgba32ui
32: TypePointer UniformConstant 31
33(g_tTex1du4): 32(ptr) Variable UniformConstant
38: TypeImage 6(float) Buffer nonsampled format:Rgba32f
39: TypePointer UniformConstant 38
40(g_tBuffF): 39(ptr) Variable UniformConstant
45: TypeImage 23(int) Buffer nonsampled format:Rgba32i
46: TypePointer UniformConstant 45
47(g_tBuffI): 46(ptr) Variable UniformConstant
52: TypeImage 12(int) Buffer nonsampled format:Rgba32ui
53: TypePointer UniformConstant 52
54(g_tBuffU): 53(ptr) Variable UniformConstant
58: TypeVector 12(int) 2
59: TypePointer Function 58(ivec2)
61: TypeImage 6(float) 1D array nonsampled format:Rgba32f
62: TypePointer UniformConstant 61
63(g_tTex1df4a): 62(ptr) Variable UniformConstant
66: 12(int) Constant 0
70: 12(int) Constant 1
74: TypeImage 23(int) 1D array nonsampled format:Rgba32i
75: TypePointer UniformConstant 74
76(g_tTex1di4a): 75(ptr) Variable UniformConstant
84: TypeImage 12(int) 1D array nonsampled format:Rgba32ui
85: TypePointer UniformConstant 84
86(g_tTex1du4a): 85(ptr) Variable UniformConstant
94: TypeImage 6(float) 2D nonsampled format:Rgba32f
95: TypePointer UniformConstant 94
96(g_tTex2df4): 95(ptr) Variable UniformConstant
105: TypeImage 23(int) 2D nonsampled format:Rgba32i
106: TypePointer UniformConstant 105
107(g_tTex2di4): 106(ptr) Variable UniformConstant
115: TypeImage 12(int) 2D nonsampled format:Rgba32ui
116: TypePointer UniformConstant 115
117(g_tTex2du4): 116(ptr) Variable UniformConstant
124: TypeVector 12(int) 3
125: TypePointer Function 124(ivec3)
127: TypeImage 6(float) 2D array nonsampled format:Rgba32f
128: TypePointer UniformConstant 127
129(g_tTex2df4a): 128(ptr) Variable UniformConstant
136: 12(int) Constant 2
140: TypeImage 23(int) 2D array nonsampled format:Rgba32i
141: TypePointer UniformConstant 140
142(g_tTex2di4a): 141(ptr) Variable UniformConstant
152: TypeImage 12(int) 2D array nonsampled format:Rgba32ui
153: TypePointer UniformConstant 152
154(g_tTex2du4a): 153(ptr) Variable UniformConstant
164: TypeImage 6(float) 3D nonsampled format:Rgba32f
165: TypePointer UniformConstant 164
166(g_tTex3df4): 165(ptr) Variable UniformConstant
177: TypeImage 23(int) 3D nonsampled format:Rgba32i
178: TypePointer UniformConstant 177
179(g_tTex3di4): 178(ptr) Variable UniformConstant
189: TypeImage 12(int) 3D nonsampled format:Rgba32ui
190: TypePointer UniformConstant 189
191(g_tTex3du4): 190(ptr) Variable UniformConstant
200: TypePointer Function 8(PS_OUTPUT)
202: 23(int) Constant 0
203: 6(float) Constant 1065353216
204: 7(fvec4) ConstantComposite 203 203 203 203
205: TypePointer Function 7(fvec4)
207: 23(int) Constant 1
208: TypePointer Function 6(float)
215: TypePointer Output 7(fvec4)
216(@entryPointOutput.Color): 215(ptr) Variable Output
219: TypePointer Output 6(float)
220(@entryPointOutput.Depth): 219(ptr) Variable Output
223: TypeSampler
224: TypePointer UniformConstant 223
225(g_sSamp): 224(ptr) Variable UniformConstant
226: TypeVector 23(int) 2
227: TypeVector 23(int) 3
228: TypeVector 23(int) 4
229($Global): TypeStruct 23(int) 226(ivec2) 227(ivec3) 228(ivec4) 23(int) 226(ivec2) 227(ivec3) 228(ivec4)
230: TypePointer Uniform 229($Global)
231: 230(ptr) Variable Uniform
4(main): 2 Function None 3
5: Label
213(flattenTemp): 200(ptr) Variable Function
214:8(PS_OUTPUT) FunctionCall 10(@main()
Store 213(flattenTemp) 214
217: 205(ptr) AccessChain 213(flattenTemp) 202
218: 7(fvec4) Load 217
Store 216(@entryPointOutput.Color) 218
221: 208(ptr) AccessChain 213(flattenTemp) 207
222: 6(float) Load 221
Store 220(@entryPointOutput.Depth) 222
Return
FunctionEnd
10(@main():8(PS_OUTPUT) Function None 9
11: Label
14(sizeQueryTemp): 13(ptr) Variable Function
20(WidthU): 13(ptr) Variable Function
22(sizeQueryTemp): 13(ptr) Variable Function
30(sizeQueryTemp): 13(ptr) Variable Function
37(sizeQueryTemp): 13(ptr) Variable Function
44(sizeQueryTemp): 13(ptr) Variable Function
51(sizeQueryTemp): 13(ptr) Variable Function
60(sizeQueryTemp): 59(ptr) Variable Function
69(ElementsU): 13(ptr) Variable Function
73(sizeQueryTemp): 59(ptr) Variable Function
83(sizeQueryTemp): 59(ptr) Variable Function
93(sizeQueryTemp): 59(ptr) Variable Function
101(HeightU): 13(ptr) Variable Function
104(sizeQueryTemp): 59(ptr) Variable Function
114(sizeQueryTemp): 59(ptr) Variable Function
126(sizeQueryTemp): 125(ptr) Variable Function
139(sizeQueryTemp): 125(ptr) Variable Function
151(sizeQueryTemp): 125(ptr) Variable Function
163(sizeQueryTemp): 125(ptr) Variable Function
173(DepthU): 13(ptr) Variable Function
176(sizeQueryTemp): 125(ptr) Variable Function
188(sizeQueryTemp): 125(ptr) Variable Function
201(psout): 200(ptr) Variable Function
18: 15 Load 17(g_tTex1df4)
19: 12(int) ImageQuerySize 18
Store 14(sizeQueryTemp) 19
21: 12(int) Load 14(sizeQueryTemp)
Store 20(WidthU) 21
27: 24 Load 26(g_tTex1di4)
28: 12(int) ImageQuerySize 27
Store 22(sizeQueryTemp) 28
29: 12(int) Load 22(sizeQueryTemp)
Store 20(WidthU) 29
34: 31 Load 33(g_tTex1du4)
35: 12(int) ImageQuerySize 34
Store 30(sizeQueryTemp) 35
36: 12(int) Load 30(sizeQueryTemp)
Store 20(WidthU) 36
41: 38 Load 40(g_tBuffF)
42: 12(int) ImageQuerySize 41
Store 37(sizeQueryTemp) 42
43: 12(int) Load 37(sizeQueryTemp)
Store 20(WidthU) 43
48: 45 Load 47(g_tBuffI)
49: 12(int) ImageQuerySize 48
Store 44(sizeQueryTemp) 49
50: 12(int) Load 44(sizeQueryTemp)
Store 20(WidthU) 50
55: 52 Load 54(g_tBuffU)
56: 12(int) ImageQuerySize 55
Store 51(sizeQueryTemp) 56
57: 12(int) Load 51(sizeQueryTemp)
Store 20(WidthU) 57
64: 61 Load 63(g_tTex1df4a)
65: 58(ivec2) ImageQuerySize 64
Store 60(sizeQueryTemp) 65
67: 13(ptr) AccessChain 60(sizeQueryTemp) 66
68: 12(int) Load 67
Store 20(WidthU) 68
71: 13(ptr) AccessChain 60(sizeQueryTemp) 70
72: 12(int) Load 71
Store 69(ElementsU) 72
77: 74 Load 76(g_tTex1di4a)
78: 58(ivec2) ImageQuerySize 77
Store 73(sizeQueryTemp) 78
79: 13(ptr) AccessChain 73(sizeQueryTemp) 66
80: 12(int) Load 79
Store 20(WidthU) 80
81: 13(ptr) AccessChain 73(sizeQueryTemp) 70
82: 12(int) Load 81
Store 69(ElementsU) 82
87: 84 Load 86(g_tTex1du4a)
88: 58(ivec2) ImageQuerySize 87
Store 83(sizeQueryTemp) 88
89: 13(ptr) AccessChain 83(sizeQueryTemp) 66
90: 12(int) Load 89
Store 20(WidthU) 90
91: 13(ptr) AccessChain 83(sizeQueryTemp) 70
92: 12(int) Load 91
Store 69(ElementsU) 92
97: 94 Load 96(g_tTex2df4)
98: 58(ivec2) ImageQuerySize 97
Store 93(sizeQueryTemp) 98
99: 13(ptr) AccessChain 93(sizeQueryTemp) 66
100: 12(int) Load 99
Store 20(WidthU) 100
102: 13(ptr) AccessChain 93(sizeQueryTemp) 70
103: 12(int) Load 102
Store 101(HeightU) 103
108: 105 Load 107(g_tTex2di4)
109: 58(ivec2) ImageQuerySize 108
Store 104(sizeQueryTemp) 109
110: 13(ptr) AccessChain 104(sizeQueryTemp) 66
111: 12(int) Load 110
Store 20(WidthU) 111
112: 13(ptr) AccessChain 104(sizeQueryTemp) 70
113: 12(int) Load 112
Store 101(HeightU) 113
118: 115 Load 117(g_tTex2du4)
119: 58(ivec2) ImageQuerySize 118
Store 114(sizeQueryTemp) 119
120: 13(ptr) AccessChain 114(sizeQueryTemp) 66
121: 12(int) Load 120
Store 20(WidthU) 121
122: 13(ptr) AccessChain 114(sizeQueryTemp) 70
123: 12(int) Load 122
Store 101(HeightU) 123
130: 127 Load 129(g_tTex2df4a)
131: 124(ivec3) ImageQuerySize 130
Store 126(sizeQueryTemp) 131
132: 13(ptr) AccessChain 126(sizeQueryTemp) 66
133: 12(int) Load 132
Store 20(WidthU) 133
134: 13(ptr) AccessChain 126(sizeQueryTemp) 70
135: 12(int) Load 134
Store 101(HeightU) 135
137: 13(ptr) AccessChain 126(sizeQueryTemp) 136
138: 12(int) Load 137
Store 69(ElementsU) 138
143: 140 Load 142(g_tTex2di4a)
144: 124(ivec3) ImageQuerySize 143
Store 139(sizeQueryTemp) 144
145: 13(ptr) AccessChain 139(sizeQueryTemp) 66
146: 12(int) Load 145
Store 20(WidthU) 146
147: 13(ptr) AccessChain 139(sizeQueryTemp) 70
148: 12(int) Load 147
Store 101(HeightU) 148
149: 13(ptr) AccessChain 139(sizeQueryTemp) 136
150: 12(int) Load 149
Store 69(ElementsU) 150
155: 152 Load 154(g_tTex2du4a)
156: 124(ivec3) ImageQuerySize 155
Store 151(sizeQueryTemp) 156
157: 13(ptr) AccessChain 151(sizeQueryTemp) 66
158: 12(int) Load 157
Store 20(WidthU) 158
159: 13(ptr) AccessChain 151(sizeQueryTemp) 70
160: 12(int) Load 159
Store 101(HeightU) 160
161: 13(ptr) AccessChain 151(sizeQueryTemp) 136
162: 12(int) Load 161
Store 69(ElementsU) 162
167: 164 Load 166(g_tTex3df4)
168: 124(ivec3) ImageQuerySize 167
Store 163(sizeQueryTemp) 168
169: 13(ptr) AccessChain 163(sizeQueryTemp) 66
170: 12(int) Load 169
Store 20(WidthU) 170
171: 13(ptr) AccessChain 163(sizeQueryTemp) 70
172: 12(int) Load 171
Store 101(HeightU) 172
174: 13(ptr) AccessChain 163(sizeQueryTemp) 136
175: 12(int) Load 174
Store 173(DepthU) 175
180: 177 Load 179(g_tTex3di4)
181: 124(ivec3) ImageQuerySize 180
Store 176(sizeQueryTemp) 181
182: 13(ptr) AccessChain 176(sizeQueryTemp) 66
183: 12(int) Load 182
Store 20(WidthU) 183
184: 13(ptr) AccessChain 176(sizeQueryTemp) 70
185: 12(int) Load 184
Store 101(HeightU) 185
186: 13(ptr) AccessChain 176(sizeQueryTemp) 136
187: 12(int) Load 186
Store 173(DepthU) 187
192: 189 Load 191(g_tTex3du4)
193: 124(ivec3) ImageQuerySize 192
Store 188(sizeQueryTemp) 193
194: 13(ptr) AccessChain 188(sizeQueryTemp) 66
195: 12(int) Load 194
Store 20(WidthU) 195
196: 13(ptr) AccessChain 188(sizeQueryTemp) 70
197: 12(int) Load 196
Store 101(HeightU) 197
198: 13(ptr) AccessChain 188(sizeQueryTemp) 136
199: 12(int) Load 198
Store 173(DepthU) 199
206: 205(ptr) AccessChain 201(psout) 202
Store 206 204
209: 208(ptr) AccessChain 201(psout) 207
Store 209 203
210:8(PS_OUTPUT) Load 201(psout)
ReturnValue 210
FunctionEnd