| hlsl.samplegrad.basic.dx10.vert |
| Shader version: 500 |
| 0:? Sequence |
| 0:27 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos}) |
| 0:27 Function Parameters: |
| 0:? Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child ( temp 4-component vector of float) |
| 0:30 'txval10' ( temp 4-component vector of float) |
| 0:30 textureGrad ( temp 4-component vector of float) |
| 0:30 Construct combined texture-sampler ( temp sampler1D) |
| 0:30 'g_tTex1df4' (layout( binding=0) uniform texture1D) |
| 0:30 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:30 Constant: |
| 0:30 0.100000 |
| 0:30 Constant: |
| 0:30 1.100000 |
| 0:30 Constant: |
| 0:30 1.200000 |
| 0:31 Sequence |
| 0:31 move second child to first child ( temp 4-component vector of int) |
| 0:31 'txval11' ( temp 4-component vector of int) |
| 0:31 textureGrad ( temp 4-component vector of int) |
| 0:31 Construct combined texture-sampler ( temp isampler1D) |
| 0:31 'g_tTex1di4' ( uniform itexture1D) |
| 0:31 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.200000 |
| 0:31 Constant: |
| 0:31 1.100000 |
| 0:31 Constant: |
| 0:31 1.200000 |
| 0:32 Sequence |
| 0:32 move second child to first child ( temp 4-component vector of uint) |
| 0:32 'txval12' ( temp 4-component vector of uint) |
| 0:32 textureGrad ( temp 4-component vector of uint) |
| 0:32 Construct combined texture-sampler ( temp usampler1D) |
| 0:32 'g_tTex1du4' ( uniform utexture1D) |
| 0:32 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.300000 |
| 0:32 Constant: |
| 0:32 1.100000 |
| 0:32 Constant: |
| 0:32 1.200000 |
| 0:34 Sequence |
| 0:34 move second child to first child ( temp 4-component vector of float) |
| 0:34 'txval20' ( temp 4-component vector of float) |
| 0:34 textureGrad ( temp 4-component vector of float) |
| 0:34 Construct combined texture-sampler ( temp sampler2D) |
| 0:34 'g_tTex2df4' ( uniform texture2D) |
| 0:34 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:35 Sequence |
| 0:35 move second child to first child ( temp 4-component vector of int) |
| 0:35 'txval21' ( temp 4-component vector of int) |
| 0:35 textureGrad ( temp 4-component vector of int) |
| 0:35 Construct combined texture-sampler ( temp isampler2D) |
| 0:35 'g_tTex2di4' ( uniform itexture2D) |
| 0:35 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp 4-component vector of uint) |
| 0:36 'txval22' ( temp 4-component vector of uint) |
| 0:36 textureGrad ( temp 4-component vector of uint) |
| 0:36 Construct combined texture-sampler ( temp usampler2D) |
| 0:36 'g_tTex2du4' ( uniform utexture2D) |
| 0:36 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:38 'txval30' ( temp 4-component vector of float) |
| 0:38 textureGrad ( temp 4-component vector of float) |
| 0:38 Construct combined texture-sampler ( temp sampler3D) |
| 0:38 'g_tTex3df4' ( uniform texture3D) |
| 0:38 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of int) |
| 0:39 'txval31' ( temp 4-component vector of int) |
| 0:39 textureGrad ( temp 4-component vector of int) |
| 0:39 Construct combined texture-sampler ( temp isampler3D) |
| 0:39 'g_tTex3di4' ( uniform itexture3D) |
| 0:39 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp 4-component vector of uint) |
| 0:40 'txval32' ( temp 4-component vector of uint) |
| 0:40 textureGrad ( temp 4-component vector of uint) |
| 0:40 Construct combined texture-sampler ( temp usampler3D) |
| 0:40 'g_tTex3du4' ( uniform utexture3D) |
| 0:40 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:42 Sequence |
| 0:42 move second child to first child ( temp 4-component vector of float) |
| 0:42 'txval40' ( temp 4-component vector of float) |
| 0:42 textureGrad ( temp 4-component vector of float) |
| 0:42 Construct combined texture-sampler ( temp samplerCube) |
| 0:42 'g_tTexcdf4' ( uniform textureCube) |
| 0:42 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:43 Sequence |
| 0:43 move second child to first child ( temp 4-component vector of int) |
| 0:43 'txval41' ( temp 4-component vector of int) |
| 0:43 textureGrad ( temp 4-component vector of int) |
| 0:43 Construct combined texture-sampler ( temp isamplerCube) |
| 0:43 'g_tTexcdi4' ( uniform itextureCube) |
| 0:43 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:44 Sequence |
| 0:44 move second child to first child ( temp 4-component vector of uint) |
| 0:44 'txval42' ( temp 4-component vector of uint) |
| 0:44 textureGrad ( temp 4-component vector of uint) |
| 0:44 Construct combined texture-sampler ( temp usamplerCube) |
| 0:44 'g_tTexcdu4' ( uniform utextureCube) |
| 0:44 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:46 move second child to first child ( temp 4-component vector of float) |
| 0:46 Pos: direct index for structure ( temp 4-component vector of float) |
| 0:46 'vsout' ( temp structure{ temp 4-component vector of float Pos}) |
| 0:46 Constant: |
| 0:46 0 (const int) |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:48 Branch: Return with expression |
| 0:48 'vsout' ( temp structure{ temp 4-component vector of float Pos}) |
| 0:27 Function Definition: main( ( temp void) |
| 0:27 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) |
| 0:27 Pos: direct index for structure ( temp 4-component vector of float) |
| 0:27 Function Call: @main( ( temp structure{ temp 4-component vector of float Pos}) |
| 0:27 Constant: |
| 0:27 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D) |
| 0:? 'g_tTex1di4' ( uniform itexture1D) |
| 0:? 'g_tTex1du4' ( uniform utexture1D) |
| 0:? 'g_tTex2df4' ( uniform texture2D) |
| 0:? 'g_tTex2di4' ( uniform itexture2D) |
| 0:? 'g_tTex2du4' ( uniform utexture2D) |
| 0:? 'g_tTex3df4' ( uniform texture3D) |
| 0:? 'g_tTex3di4' ( uniform itexture3D) |
| 0:? 'g_tTex3du4' ( uniform utexture3D) |
| 0:? 'g_tTexcdf4' ( uniform textureCube) |
| 0:? 'g_tTexcdi4' ( uniform itextureCube) |
| 0:? 'g_tTexcdu4' ( uniform utextureCube) |
| 0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) |
| |
| |
| Linked vertex stage: |
| |
| |
| Shader version: 500 |
| 0:? Sequence |
| 0:27 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos}) |
| 0:27 Function Parameters: |
| 0:? Sequence |
| 0:30 Sequence |
| 0:30 move second child to first child ( temp 4-component vector of float) |
| 0:30 'txval10' ( temp 4-component vector of float) |
| 0:30 textureGrad ( temp 4-component vector of float) |
| 0:30 Construct combined texture-sampler ( temp sampler1D) |
| 0:30 'g_tTex1df4' (layout( binding=0) uniform texture1D) |
| 0:30 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:30 Constant: |
| 0:30 0.100000 |
| 0:30 Constant: |
| 0:30 1.100000 |
| 0:30 Constant: |
| 0:30 1.200000 |
| 0:31 Sequence |
| 0:31 move second child to first child ( temp 4-component vector of int) |
| 0:31 'txval11' ( temp 4-component vector of int) |
| 0:31 textureGrad ( temp 4-component vector of int) |
| 0:31 Construct combined texture-sampler ( temp isampler1D) |
| 0:31 'g_tTex1di4' ( uniform itexture1D) |
| 0:31 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:31 Constant: |
| 0:31 0.200000 |
| 0:31 Constant: |
| 0:31 1.100000 |
| 0:31 Constant: |
| 0:31 1.200000 |
| 0:32 Sequence |
| 0:32 move second child to first child ( temp 4-component vector of uint) |
| 0:32 'txval12' ( temp 4-component vector of uint) |
| 0:32 textureGrad ( temp 4-component vector of uint) |
| 0:32 Construct combined texture-sampler ( temp usampler1D) |
| 0:32 'g_tTex1du4' ( uniform utexture1D) |
| 0:32 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:32 Constant: |
| 0:32 0.300000 |
| 0:32 Constant: |
| 0:32 1.100000 |
| 0:32 Constant: |
| 0:32 1.200000 |
| 0:34 Sequence |
| 0:34 move second child to first child ( temp 4-component vector of float) |
| 0:34 'txval20' ( temp 4-component vector of float) |
| 0:34 textureGrad ( temp 4-component vector of float) |
| 0:34 Construct combined texture-sampler ( temp sampler2D) |
| 0:34 'g_tTex2df4' ( uniform texture2D) |
| 0:34 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:35 Sequence |
| 0:35 move second child to first child ( temp 4-component vector of int) |
| 0:35 'txval21' ( temp 4-component vector of int) |
| 0:35 textureGrad ( temp 4-component vector of int) |
| 0:35 Construct combined texture-sampler ( temp isampler2D) |
| 0:35 'g_tTex2di4' ( uniform itexture2D) |
| 0:35 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:36 Sequence |
| 0:36 move second child to first child ( temp 4-component vector of uint) |
| 0:36 'txval22' ( temp 4-component vector of uint) |
| 0:36 textureGrad ( temp 4-component vector of uint) |
| 0:36 Construct combined texture-sampler ( temp usampler2D) |
| 0:36 'g_tTex2du4' ( uniform utexture2D) |
| 0:36 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:38 Sequence |
| 0:38 move second child to first child ( temp 4-component vector of float) |
| 0:38 'txval30' ( temp 4-component vector of float) |
| 0:38 textureGrad ( temp 4-component vector of float) |
| 0:38 Construct combined texture-sampler ( temp sampler3D) |
| 0:38 'g_tTex3df4' ( uniform texture3D) |
| 0:38 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:39 Sequence |
| 0:39 move second child to first child ( temp 4-component vector of int) |
| 0:39 'txval31' ( temp 4-component vector of int) |
| 0:39 textureGrad ( temp 4-component vector of int) |
| 0:39 Construct combined texture-sampler ( temp isampler3D) |
| 0:39 'g_tTex3di4' ( uniform itexture3D) |
| 0:39 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:40 Sequence |
| 0:40 move second child to first child ( temp 4-component vector of uint) |
| 0:40 'txval32' ( temp 4-component vector of uint) |
| 0:40 textureGrad ( temp 4-component vector of uint) |
| 0:40 Construct combined texture-sampler ( temp usampler3D) |
| 0:40 'g_tTex3du4' ( uniform utexture3D) |
| 0:40 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:42 Sequence |
| 0:42 move second child to first child ( temp 4-component vector of float) |
| 0:42 'txval40' ( temp 4-component vector of float) |
| 0:42 textureGrad ( temp 4-component vector of float) |
| 0:42 Construct combined texture-sampler ( temp samplerCube) |
| 0:42 'g_tTexcdf4' ( uniform textureCube) |
| 0:42 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:43 Sequence |
| 0:43 move second child to first child ( temp 4-component vector of int) |
| 0:43 'txval41' ( temp 4-component vector of int) |
| 0:43 textureGrad ( temp 4-component vector of int) |
| 0:43 Construct combined texture-sampler ( temp isamplerCube) |
| 0:43 'g_tTexcdi4' ( uniform itextureCube) |
| 0:43 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.400000 |
| 0:? 0.500000 |
| 0:? 0.600000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:44 Sequence |
| 0:44 move second child to first child ( temp 4-component vector of uint) |
| 0:44 'txval42' ( temp 4-component vector of uint) |
| 0:44 textureGrad ( temp 4-component vector of uint) |
| 0:44 Construct combined texture-sampler ( temp usamplerCube) |
| 0:44 'g_tTexcdu4' ( uniform utextureCube) |
| 0:44 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? Constant: |
| 0:? 0.700000 |
| 0:? 0.800000 |
| 0:? 0.900000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:46 move second child to first child ( temp 4-component vector of float) |
| 0:46 Pos: direct index for structure ( temp 4-component vector of float) |
| 0:46 'vsout' ( temp structure{ temp 4-component vector of float Pos}) |
| 0:46 Constant: |
| 0:46 0 (const int) |
| 0:? Constant: |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:? 0.000000 |
| 0:48 Branch: Return with expression |
| 0:48 'vsout' ( temp structure{ temp 4-component vector of float Pos}) |
| 0:27 Function Definition: main( ( temp void) |
| 0:27 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child ( temp 4-component vector of float) |
| 0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) |
| 0:27 Pos: direct index for structure ( temp 4-component vector of float) |
| 0:27 Function Call: @main( ( temp structure{ temp 4-component vector of float Pos}) |
| 0:27 Constant: |
| 0:27 0 (const int) |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout( binding=0) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout( binding=1) uniform texture1D) |
| 0:? 'g_tTex1df4' (layout( binding=0) uniform texture1D) |
| 0:? 'g_tTex1di4' ( uniform itexture1D) |
| 0:? 'g_tTex1du4' ( uniform utexture1D) |
| 0:? 'g_tTex2df4' ( uniform texture2D) |
| 0:? 'g_tTex2di4' ( uniform itexture2D) |
| 0:? 'g_tTex2du4' ( uniform utexture2D) |
| 0:? 'g_tTex3df4' ( uniform texture3D) |
| 0:? 'g_tTex3di4' ( uniform itexture3D) |
| 0:? 'g_tTex3du4' ( uniform utexture3D) |
| 0:? 'g_tTexcdf4' ( uniform textureCube) |
| 0:? 'g_tTexcdi4' ( uniform itextureCube) |
| 0:? 'g_tTexcdu4' ( uniform utextureCube) |
| 0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 8000a |
| // Id's are bound by 166 |
| |
| Capability Shader |
| Capability Sampled1D |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Vertex 4 "main" 162 |
| Source HLSL 500 |
| Name 4 "main" |
| Name 8 "VS_OUTPUT" |
| MemberName 8(VS_OUTPUT) 0 "Pos" |
| Name 10 "@main(" |
| Name 13 "txval10" |
| Name 16 "g_tTex1df4" |
| Name 20 "g_sSamp" |
| Name 31 "txval11" |
| Name 34 "g_tTex1di4" |
| Name 44 "txval12" |
| Name 47 "g_tTex1du4" |
| Name 54 "txval20" |
| Name 57 "g_tTex2df4" |
| Name 66 "txval21" |
| Name 69 "g_tTex2di4" |
| Name 77 "txval22" |
| Name 80 "g_tTex2du4" |
| Name 89 "txval30" |
| Name 92 "g_tTex3df4" |
| Name 102 "txval31" |
| Name 105 "g_tTex3di4" |
| Name 112 "txval32" |
| Name 115 "g_tTex3du4" |
| Name 125 "txval40" |
| Name 128 "g_tTexcdf4" |
| Name 134 "txval41" |
| Name 137 "g_tTexcdi4" |
| Name 143 "txval42" |
| Name 146 "g_tTexcdu4" |
| Name 153 "vsout" |
| Name 162 "@entryPointOutput.Pos" |
| Name 165 "g_tTex1df4a" |
| Decorate 16(g_tTex1df4) DescriptorSet 0 |
| Decorate 16(g_tTex1df4) Binding 0 |
| Decorate 20(g_sSamp) DescriptorSet 0 |
| Decorate 20(g_sSamp) Binding 0 |
| Decorate 34(g_tTex1di4) DescriptorSet 0 |
| Decorate 34(g_tTex1di4) Binding 2 |
| Decorate 47(g_tTex1du4) DescriptorSet 0 |
| Decorate 47(g_tTex1du4) Binding 3 |
| Decorate 57(g_tTex2df4) DescriptorSet 0 |
| Decorate 57(g_tTex2df4) Binding 4 |
| Decorate 69(g_tTex2di4) DescriptorSet 0 |
| Decorate 69(g_tTex2di4) Binding 5 |
| Decorate 80(g_tTex2du4) DescriptorSet 0 |
| Decorate 80(g_tTex2du4) Binding 6 |
| Decorate 92(g_tTex3df4) DescriptorSet 0 |
| Decorate 92(g_tTex3df4) Binding 7 |
| Decorate 105(g_tTex3di4) DescriptorSet 0 |
| Decorate 105(g_tTex3di4) Binding 8 |
| Decorate 115(g_tTex3du4) DescriptorSet 0 |
| Decorate 115(g_tTex3du4) Binding 9 |
| Decorate 128(g_tTexcdf4) DescriptorSet 0 |
| Decorate 128(g_tTexcdf4) Binding 10 |
| Decorate 137(g_tTexcdi4) DescriptorSet 0 |
| Decorate 137(g_tTexcdi4) Binding 11 |
| Decorate 146(g_tTexcdu4) DescriptorSet 0 |
| Decorate 146(g_tTexcdu4) Binding 12 |
| Decorate 162(@entryPointOutput.Pos) BuiltIn Position |
| Decorate 165(g_tTex1df4a) DescriptorSet 0 |
| Decorate 165(g_tTex1df4a) Binding 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8(VS_OUTPUT): TypeStruct 7(fvec4) |
| 9: TypeFunction 8(VS_OUTPUT) |
| 12: TypePointer Function 7(fvec4) |
| 14: TypeImage 6(float) 1D sampled format:Unknown |
| 15: TypePointer UniformConstant 14 |
| 16(g_tTex1df4): 15(ptr) Variable UniformConstant |
| 18: TypeSampler |
| 19: TypePointer UniformConstant 18 |
| 20(g_sSamp): 19(ptr) Variable UniformConstant |
| 22: TypeSampledImage 14 |
| 24: 6(float) Constant 1036831949 |
| 25: 6(float) Constant 1066192077 |
| 26: 6(float) Constant 1067030938 |
| 28: TypeInt 32 1 |
| 29: TypeVector 28(int) 4 |
| 30: TypePointer Function 29(ivec4) |
| 32: TypeImage 28(int) 1D sampled format:Unknown |
| 33: TypePointer UniformConstant 32 |
| 34(g_tTex1di4): 33(ptr) Variable UniformConstant |
| 37: TypeSampledImage 32 |
| 39: 6(float) Constant 1045220557 |
| 41: TypeInt 32 0 |
| 42: TypeVector 41(int) 4 |
| 43: TypePointer Function 42(ivec4) |
| 45: TypeImage 41(int) 1D sampled format:Unknown |
| 46: TypePointer UniformConstant 45 |
| 47(g_tTex1du4): 46(ptr) Variable UniformConstant |
| 50: TypeSampledImage 45 |
| 52: 6(float) Constant 1050253722 |
| 55: TypeImage 6(float) 2D sampled format:Unknown |
| 56: TypePointer UniformConstant 55 |
| 57(g_tTex2df4): 56(ptr) Variable UniformConstant |
| 60: TypeSampledImage 55 |
| 62: TypeVector 6(float) 2 |
| 63: 62(fvec2) ConstantComposite 24 39 |
| 64: 62(fvec2) ConstantComposite 25 26 |
| 67: TypeImage 28(int) 2D sampled format:Unknown |
| 68: TypePointer UniformConstant 67 |
| 69(g_tTex2di4): 68(ptr) Variable UniformConstant |
| 72: TypeSampledImage 67 |
| 74: 6(float) Constant 1053609165 |
| 75: 62(fvec2) ConstantComposite 52 74 |
| 78: TypeImage 41(int) 2D sampled format:Unknown |
| 79: TypePointer UniformConstant 78 |
| 80(g_tTex2du4): 79(ptr) Variable UniformConstant |
| 83: TypeSampledImage 78 |
| 85: 6(float) Constant 1056964608 |
| 86: 6(float) Constant 1058642330 |
| 87: 62(fvec2) ConstantComposite 85 86 |
| 90: TypeImage 6(float) 3D sampled format:Unknown |
| 91: TypePointer UniformConstant 90 |
| 92(g_tTex3df4): 91(ptr) Variable UniformConstant |
| 95: TypeSampledImage 90 |
| 97: TypeVector 6(float) 3 |
| 98: 97(fvec3) ConstantComposite 24 39 52 |
| 99: 6(float) Constant 1067869798 |
| 100: 97(fvec3) ConstantComposite 25 26 99 |
| 103: TypeImage 28(int) 3D sampled format:Unknown |
| 104: TypePointer UniformConstant 103 |
| 105(g_tTex3di4): 104(ptr) Variable UniformConstant |
| 108: TypeSampledImage 103 |
| 110: 97(fvec3) ConstantComposite 74 85 86 |
| 113: TypeImage 41(int) 3D sampled format:Unknown |
| 114: TypePointer UniformConstant 113 |
| 115(g_tTex3du4): 114(ptr) Variable UniformConstant |
| 118: TypeSampledImage 113 |
| 120: 6(float) Constant 1060320051 |
| 121: 6(float) Constant 1061997773 |
| 122: 6(float) Constant 1063675494 |
| 123: 97(fvec3) ConstantComposite 120 121 122 |
| 126: TypeImage 6(float) Cube sampled format:Unknown |
| 127: TypePointer UniformConstant 126 |
| 128(g_tTexcdf4): 127(ptr) Variable UniformConstant |
| 131: TypeSampledImage 126 |
| 135: TypeImage 28(int) Cube sampled format:Unknown |
| 136: TypePointer UniformConstant 135 |
| 137(g_tTexcdi4): 136(ptr) Variable UniformConstant |
| 140: TypeSampledImage 135 |
| 144: TypeImage 41(int) Cube sampled format:Unknown |
| 145: TypePointer UniformConstant 144 |
| 146(g_tTexcdu4): 145(ptr) Variable UniformConstant |
| 149: TypeSampledImage 144 |
| 152: TypePointer Function 8(VS_OUTPUT) |
| 154: 28(int) Constant 0 |
| 155: 6(float) Constant 0 |
| 156: 7(fvec4) ConstantComposite 155 155 155 155 |
| 161: TypePointer Output 7(fvec4) |
| 162(@entryPointOutput.Pos): 161(ptr) Variable Output |
| 165(g_tTex1df4a): 15(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 163:8(VS_OUTPUT) FunctionCall 10(@main() |
| 164: 7(fvec4) CompositeExtract 163 0 |
| Store 162(@entryPointOutput.Pos) 164 |
| Return |
| FunctionEnd |
| 10(@main():8(VS_OUTPUT) Function None 9 |
| 11: Label |
| 13(txval10): 12(ptr) Variable Function |
| 31(txval11): 30(ptr) Variable Function |
| 44(txval12): 43(ptr) Variable Function |
| 54(txval20): 12(ptr) Variable Function |
| 66(txval21): 30(ptr) Variable Function |
| 77(txval22): 43(ptr) Variable Function |
| 89(txval30): 12(ptr) Variable Function |
| 102(txval31): 30(ptr) Variable Function |
| 112(txval32): 43(ptr) Variable Function |
| 125(txval40): 12(ptr) Variable Function |
| 134(txval41): 30(ptr) Variable Function |
| 143(txval42): 43(ptr) Variable Function |
| 153(vsout): 152(ptr) Variable Function |
| 17: 14 Load 16(g_tTex1df4) |
| 21: 18 Load 20(g_sSamp) |
| 23: 22 SampledImage 17 21 |
| 27: 7(fvec4) ImageSampleExplicitLod 23 24 Grad 25 26 |
| Store 13(txval10) 27 |
| 35: 32 Load 34(g_tTex1di4) |
| 36: 18 Load 20(g_sSamp) |
| 38: 37 SampledImage 35 36 |
| 40: 29(ivec4) ImageSampleExplicitLod 38 39 Grad 25 26 |
| Store 31(txval11) 40 |
| 48: 45 Load 47(g_tTex1du4) |
| 49: 18 Load 20(g_sSamp) |
| 51: 50 SampledImage 48 49 |
| 53: 42(ivec4) ImageSampleExplicitLod 51 52 Grad 25 26 |
| Store 44(txval12) 53 |
| 58: 55 Load 57(g_tTex2df4) |
| 59: 18 Load 20(g_sSamp) |
| 61: 60 SampledImage 58 59 |
| 65: 7(fvec4) ImageSampleExplicitLod 61 63 Grad 64 64 |
| Store 54(txval20) 65 |
| 70: 67 Load 69(g_tTex2di4) |
| 71: 18 Load 20(g_sSamp) |
| 73: 72 SampledImage 70 71 |
| 76: 29(ivec4) ImageSampleExplicitLod 73 75 Grad 64 64 |
| Store 66(txval21) 76 |
| 81: 78 Load 80(g_tTex2du4) |
| 82: 18 Load 20(g_sSamp) |
| 84: 83 SampledImage 81 82 |
| 88: 42(ivec4) ImageSampleExplicitLod 84 87 Grad 64 64 |
| Store 77(txval22) 88 |
| 93: 90 Load 92(g_tTex3df4) |
| 94: 18 Load 20(g_sSamp) |
| 96: 95 SampledImage 93 94 |
| 101: 7(fvec4) ImageSampleExplicitLod 96 98 Grad 100 100 |
| Store 89(txval30) 101 |
| 106: 103 Load 105(g_tTex3di4) |
| 107: 18 Load 20(g_sSamp) |
| 109: 108 SampledImage 106 107 |
| 111: 29(ivec4) ImageSampleExplicitLod 109 110 Grad 100 100 |
| Store 102(txval31) 111 |
| 116: 113 Load 115(g_tTex3du4) |
| 117: 18 Load 20(g_sSamp) |
| 119: 118 SampledImage 116 117 |
| 124: 42(ivec4) ImageSampleExplicitLod 119 123 Grad 100 100 |
| Store 112(txval32) 124 |
| 129: 126 Load 128(g_tTexcdf4) |
| 130: 18 Load 20(g_sSamp) |
| 132: 131 SampledImage 129 130 |
| 133: 7(fvec4) ImageSampleExplicitLod 132 98 Grad 100 100 |
| Store 125(txval40) 133 |
| 138: 135 Load 137(g_tTexcdi4) |
| 139: 18 Load 20(g_sSamp) |
| 141: 140 SampledImage 138 139 |
| 142: 29(ivec4) ImageSampleExplicitLod 141 110 Grad 100 100 |
| Store 134(txval41) 142 |
| 147: 144 Load 146(g_tTexcdu4) |
| 148: 18 Load 20(g_sSamp) |
| 150: 149 SampledImage 147 148 |
| 151: 42(ivec4) ImageSampleExplicitLod 150 123 Grad 100 100 |
| Store 143(txval42) 151 |
| 157: 12(ptr) AccessChain 153(vsout) 154 |
| Store 157 156 |
| 158:8(VS_OUTPUT) Load 153(vsout) |
| ReturnValue 158 |
| FunctionEnd |