#version 450 | |
layout(binding = 0) uniform atomic_uint counter; | |
layout(binding = 0, offset = 4) uniform atomic_uint countArr[4]; | |
shared uint value; | |
int arrX[gl_WorkGroupSize.x]; | |
int arrY[gl_WorkGroupSize.y]; | |
int arrZ[gl_WorkGroupSize.z]; | |
uint func(atomic_uint c) | |
{ | |
return atomicCounterIncrement(c); | |
} | |
void main() | |
{ | |
memoryBarrierAtomicCounter(); | |
func(counter); | |
uint val = atomicCounter(countArr[2]); | |
atomicCounterDecrement(counter); | |
atomicCounterIncrement(counter); | |
} |