| #version 140 |
| |
| #extension GL_ARB_fragment_coord_conventions: require |
| #extension GL_ARB_explicit_attrib_location : enable |
| |
| |
| #if !defined GL_ARB_fragment_coord_conventions |
| # error GL_ARB_fragment_coord_conventions is not defined |
| #elif GL_ARB_fragment_coord_conventions != 1 |
| # error GL_ARB_fragment_coord_conventions is not equal to 1 |
| #endif |
| |
| |
| layout (location = 0) in vec4 pos; |
| out vec4 i; |
| |
| uniform float gtf_windowWidth; |
| uniform float gtf_windowHeight; |
| uniform float n; |
| uniform float f; |
| |
| void main() |
| { |
| gl_Position = pos; |
| i = vec4((pos.x+1.0)*0.5*gtf_windowWidth, (pos.y+1.0)*0.5*gtf_windowHeight, (f-n)*0.5*pos.z + (f+n)*0.5, pos.w); |
| } |
| |