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LoopDawge2cda3c2017-08-23 12:34:42 -06001hlsl.clipdistance-2.frag
2Shader version: 500
3gl_FragCoord origin is upper left
40:? Sequence
50:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
60:4 Function Parameters:
70:4 'pos' ( in 4-component vector of float)
80:4 'clip' ( in 2-element array of 2-component vector of float)
90:4 'cull' ( in 2-element array of 2-component vector of float)
100:? Sequence
110:6 Branch: Return with expression
120:6 add ( temp 4-component vector of float)
130:6 add ( temp 4-component vector of float)
140:6 'pos' ( in 4-component vector of float)
150:6 direct index ( temp float)
160:6 direct index ( temp 2-component vector of float)
170:6 'clip' ( in 2-element array of 2-component vector of float)
180:6 Constant:
190:6 0 (const int)
200:6 Constant:
210:6 0 (const int)
220:6 direct index ( temp float)
230:6 direct index ( temp 2-component vector of float)
240:6 'cull' ( in 2-element array of 2-component vector of float)
250:6 Constant:
260:6 0 (const int)
270:6 Constant:
280:6 0 (const int)
290:4 Function Definition: main( ( temp void)
300:4 Function Parameters:
310:? Sequence
320:4 move second child to first child ( temp 4-component vector of float)
330:? 'pos' ( temp 4-component vector of float)
340:? 'pos' ( in 4-component vector of float FragCoord)
350:? Sequence
360:4 move second child to first child ( temp float)
370:4 direct index ( temp float)
380:4 direct index ( temp 2-component vector of float)
390:? 'clip' ( temp 2-element array of 2-component vector of float)
400:4 Constant:
410:4 0 (const int)
420:4 Constant:
430:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -0600440:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -0600450:? 'clip' ( in 4-element array of float ClipDistance)
460:4 Constant:
470:4 0 (const int)
480:4 move second child to first child ( temp float)
490:4 direct index ( temp float)
500:4 direct index ( temp 2-component vector of float)
510:? 'clip' ( temp 2-element array of 2-component vector of float)
520:4 Constant:
530:4 0 (const int)
540:4 Constant:
550:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -0600560:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -0600570:? 'clip' ( in 4-element array of float ClipDistance)
580:4 Constant:
590:4 1 (const int)
600:4 move second child to first child ( temp float)
610:4 direct index ( temp float)
620:4 direct index ( temp 2-component vector of float)
630:? 'clip' ( temp 2-element array of 2-component vector of float)
640:4 Constant:
650:4 1 (const int)
660:4 Constant:
670:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -0600680:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -0600690:? 'clip' ( in 4-element array of float ClipDistance)
700:4 Constant:
710:4 2 (const int)
720:4 move second child to first child ( temp float)
730:4 direct index ( temp float)
740:4 direct index ( temp 2-component vector of float)
750:? 'clip' ( temp 2-element array of 2-component vector of float)
760:4 Constant:
770:4 1 (const int)
780:4 Constant:
790:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -0600800:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -0600810:? 'clip' ( in 4-element array of float ClipDistance)
820:4 Constant:
830:4 3 (const int)
840:? Sequence
850:4 move second child to first child ( temp float)
860:4 direct index ( temp float)
870:4 direct index ( temp 2-component vector of float)
880:? 'cull' ( temp 2-element array of 2-component vector of float)
890:4 Constant:
900:4 0 (const int)
910:4 Constant:
920:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -0600930:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -0600940:? 'cull' ( in 4-element array of float CullDistance)
950:4 Constant:
960:4 0 (const int)
970:4 move second child to first child ( temp float)
980:4 direct index ( temp float)
990:4 direct index ( temp 2-component vector of float)
1000:? 'cull' ( temp 2-element array of 2-component vector of float)
1010:4 Constant:
1020:4 0 (const int)
1030:4 Constant:
1040:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06001050:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06001060:? 'cull' ( in 4-element array of float CullDistance)
1070:4 Constant:
1080:4 1 (const int)
1090:4 move second child to first child ( temp float)
1100:4 direct index ( temp float)
1110:4 direct index ( temp 2-component vector of float)
1120:? 'cull' ( temp 2-element array of 2-component vector of float)
1130:4 Constant:
1140:4 1 (const int)
1150:4 Constant:
1160:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06001170:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06001180:? 'cull' ( in 4-element array of float CullDistance)
1190:4 Constant:
1200:4 2 (const int)
1210:4 move second child to first child ( temp float)
1220:4 direct index ( temp float)
1230:4 direct index ( temp 2-component vector of float)
1240:? 'cull' ( temp 2-element array of 2-component vector of float)
1250:4 Constant:
1260:4 1 (const int)
1270:4 Constant:
1280:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06001290:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06001300:? 'cull' ( in 4-element array of float CullDistance)
1310:4 Constant:
1320:4 3 (const int)
1330:4 move second child to first child ( temp 4-component vector of float)
1340:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
1350:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
1360:? 'pos' ( temp 4-component vector of float)
1370:? 'clip' ( temp 2-element array of 2-component vector of float)
1380:? 'cull' ( temp 2-element array of 2-component vector of float)
1390:? Linker Objects
1400:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
1410:? 'pos' ( in 4-component vector of float FragCoord)
1420:? 'clip' ( in 4-element array of float ClipDistance)
1430:? 'cull' ( in 4-element array of float CullDistance)
144
145
146Linked fragment stage:
147
148
149Shader version: 500
150gl_FragCoord origin is upper left
1510:? Sequence
1520:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
1530:4 Function Parameters:
1540:4 'pos' ( in 4-component vector of float)
1550:4 'clip' ( in 2-element array of 2-component vector of float)
1560:4 'cull' ( in 2-element array of 2-component vector of float)
1570:? Sequence
1580:6 Branch: Return with expression
1590:6 add ( temp 4-component vector of float)
1600:6 add ( temp 4-component vector of float)
1610:6 'pos' ( in 4-component vector of float)
1620:6 direct index ( temp float)
1630:6 direct index ( temp 2-component vector of float)
1640:6 'clip' ( in 2-element array of 2-component vector of float)
1650:6 Constant:
1660:6 0 (const int)
1670:6 Constant:
1680:6 0 (const int)
1690:6 direct index ( temp float)
1700:6 direct index ( temp 2-component vector of float)
1710:6 'cull' ( in 2-element array of 2-component vector of float)
1720:6 Constant:
1730:6 0 (const int)
1740:6 Constant:
1750:6 0 (const int)
1760:4 Function Definition: main( ( temp void)
1770:4 Function Parameters:
1780:? Sequence
1790:4 move second child to first child ( temp 4-component vector of float)
1800:? 'pos' ( temp 4-component vector of float)
1810:? 'pos' ( in 4-component vector of float FragCoord)
1820:? Sequence
1830:4 move second child to first child ( temp float)
1840:4 direct index ( temp float)
1850:4 direct index ( temp 2-component vector of float)
1860:? 'clip' ( temp 2-element array of 2-component vector of float)
1870:4 Constant:
1880:4 0 (const int)
1890:4 Constant:
1900:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06001910:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06001920:? 'clip' ( in 4-element array of float ClipDistance)
1930:4 Constant:
1940:4 0 (const int)
1950:4 move second child to first child ( temp float)
1960:4 direct index ( temp float)
1970:4 direct index ( temp 2-component vector of float)
1980:? 'clip' ( temp 2-element array of 2-component vector of float)
1990:4 Constant:
2000:4 0 (const int)
2010:4 Constant:
2020:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06002030:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06002040:? 'clip' ( in 4-element array of float ClipDistance)
2050:4 Constant:
2060:4 1 (const int)
2070:4 move second child to first child ( temp float)
2080:4 direct index ( temp float)
2090:4 direct index ( temp 2-component vector of float)
2100:? 'clip' ( temp 2-element array of 2-component vector of float)
2110:4 Constant:
2120:4 1 (const int)
2130:4 Constant:
2140:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06002150:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06002160:? 'clip' ( in 4-element array of float ClipDistance)
2170:4 Constant:
2180:4 2 (const int)
2190:4 move second child to first child ( temp float)
2200:4 direct index ( temp float)
2210:4 direct index ( temp 2-component vector of float)
2220:? 'clip' ( temp 2-element array of 2-component vector of float)
2230:4 Constant:
2240:4 1 (const int)
2250:4 Constant:
2260:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06002270:4 direct index ( in float ClipDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06002280:? 'clip' ( in 4-element array of float ClipDistance)
2290:4 Constant:
2300:4 3 (const int)
2310:? Sequence
2320:4 move second child to first child ( temp float)
2330:4 direct index ( temp float)
2340:4 direct index ( temp 2-component vector of float)
2350:? 'cull' ( temp 2-element array of 2-component vector of float)
2360:4 Constant:
2370:4 0 (const int)
2380:4 Constant:
2390:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06002400:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06002410:? 'cull' ( in 4-element array of float CullDistance)
2420:4 Constant:
2430:4 0 (const int)
2440:4 move second child to first child ( temp float)
2450:4 direct index ( temp float)
2460:4 direct index ( temp 2-component vector of float)
2470:? 'cull' ( temp 2-element array of 2-component vector of float)
2480:4 Constant:
2490:4 0 (const int)
2500:4 Constant:
2510:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06002520:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06002530:? 'cull' ( in 4-element array of float CullDistance)
2540:4 Constant:
2550:4 1 (const int)
2560:4 move second child to first child ( temp float)
2570:4 direct index ( temp float)
2580:4 direct index ( temp 2-component vector of float)
2590:? 'cull' ( temp 2-element array of 2-component vector of float)
2600:4 Constant:
2610:4 1 (const int)
2620:4 Constant:
2630:4 0 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06002640:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06002650:? 'cull' ( in 4-element array of float CullDistance)
2660:4 Constant:
2670:4 2 (const int)
2680:4 move second child to first child ( temp float)
2690:4 direct index ( temp float)
2700:4 direct index ( temp 2-component vector of float)
2710:? 'cull' ( temp 2-element array of 2-component vector of float)
2720:4 Constant:
2730:4 1 (const int)
2740:4 Constant:
2750:4 1 (const int)
LoopDawgd6f4d9b2017-08-28 14:05:41 -06002760:4 direct index ( in float CullDistance)
LoopDawge2cda3c2017-08-23 12:34:42 -06002770:? 'cull' ( in 4-element array of float CullDistance)
2780:4 Constant:
2790:4 3 (const int)
2800:4 move second child to first child ( temp 4-component vector of float)
2810:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
2820:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp 4-component vector of float)
2830:? 'pos' ( temp 4-component vector of float)
2840:? 'clip' ( temp 2-element array of 2-component vector of float)
2850:? 'cull' ( temp 2-element array of 2-component vector of float)
2860:? Linker Objects
2870:? '@entryPointOutput' (layout( location=0) out 4-component vector of float)
2880:? 'pos' ( in 4-component vector of float FragCoord)
2890:? 'clip' ( in 4-element array of float ClipDistance)
2900:? 'cull' ( in 4-element array of float CullDistance)
291
John Kessenich2b5ea9f2018-01-31 18:35:56 -0700292// Module Version 10000
John Kessenich0216f242018-03-03 11:47:07 -0700293// Generated by (magic number): 80005
LoopDawge2cda3c2017-08-23 12:34:42 -0600294// Id's are bound by 84
295
296 Capability Shader
297 Capability ClipDistance
298 Capability CullDistance
299 1: ExtInstImport "GLSL.std.450"
300 MemoryModel Logical GLSL450
301 EntryPoint Fragment 4 "main" 37 43 62 76
302 ExecutionMode 4 OriginUpperLeft
303 Source HLSL 500
304 Name 4 "main"
305 Name 18 "@main(vf4;vf2[2];vf2[2];"
306 Name 15 "pos"
307 Name 16 "clip"
308 Name 17 "cull"
309 Name 35 "pos"
310 Name 37 "pos"
311 Name 39 "clip"
312 Name 43 "clip"
313 Name 61 "cull"
314 Name 62 "cull"
315 Name 76 "@entryPointOutput"
316 Name 77 "param"
317 Name 79 "param"
318 Name 81 "param"
319 Decorate 37(pos) BuiltIn FragCoord
320 Decorate 43(clip) BuiltIn ClipDistance
321 Decorate 62(cull) BuiltIn CullDistance
322 Decorate 76(@entryPointOutput) Location 0
323 2: TypeVoid
324 3: TypeFunction 2
325 6: TypeFloat 32
326 7: TypeVector 6(float) 4
327 8: TypePointer Function 7(fvec4)
328 9: TypeVector 6(float) 2
329 10: TypeInt 32 0
330 11: 10(int) Constant 2
331 12: TypeArray 9(fvec2) 11
332 13: TypePointer Function 12
333 14: TypeFunction 7(fvec4) 8(ptr) 13(ptr) 13(ptr)
334 21: TypeInt 32 1
335 22: 21(int) Constant 0
336 23: 10(int) Constant 0
337 24: TypePointer Function 6(float)
338 36: TypePointer Input 7(fvec4)
339 37(pos): 36(ptr) Variable Input
340 40: 10(int) Constant 4
341 41: TypeArray 6(float) 40
342 42: TypePointer Input 41
343 43(clip): 42(ptr) Variable Input
344 44: TypePointer Input 6(float)
345 48: 21(int) Constant 1
346 51: 10(int) Constant 1
347 53: 21(int) Constant 2
348 57: 21(int) Constant 3
349 62(cull): 42(ptr) Variable Input
350 75: TypePointer Output 7(fvec4)
35176(@entryPointOutput): 75(ptr) Variable Output
352 4(main): 2 Function None 3
353 5: Label
354 35(pos): 8(ptr) Variable Function
355 39(clip): 13(ptr) Variable Function
356 61(cull): 13(ptr) Variable Function
357 77(param): 8(ptr) Variable Function
358 79(param): 13(ptr) Variable Function
359 81(param): 13(ptr) Variable Function
360 38: 7(fvec4) Load 37(pos)
361 Store 35(pos) 38
362 45: 44(ptr) AccessChain 43(clip) 22
363 46: 6(float) Load 45
364 47: 24(ptr) AccessChain 39(clip) 22 23
365 Store 47 46
366 49: 44(ptr) AccessChain 43(clip) 48
367 50: 6(float) Load 49
368 52: 24(ptr) AccessChain 39(clip) 22 51
369 Store 52 50
370 54: 44(ptr) AccessChain 43(clip) 53
371 55: 6(float) Load 54
372 56: 24(ptr) AccessChain 39(clip) 48 23
373 Store 56 55
374 58: 44(ptr) AccessChain 43(clip) 57
375 59: 6(float) Load 58
376 60: 24(ptr) AccessChain 39(clip) 48 51
377 Store 60 59
378 63: 44(ptr) AccessChain 62(cull) 22
379 64: 6(float) Load 63
380 65: 24(ptr) AccessChain 61(cull) 22 23
381 Store 65 64
382 66: 44(ptr) AccessChain 62(cull) 48
383 67: 6(float) Load 66
384 68: 24(ptr) AccessChain 61(cull) 22 51
385 Store 68 67
386 69: 44(ptr) AccessChain 62(cull) 53
387 70: 6(float) Load 69
388 71: 24(ptr) AccessChain 61(cull) 48 23
389 Store 71 70
390 72: 44(ptr) AccessChain 62(cull) 57
391 73: 6(float) Load 72
392 74: 24(ptr) AccessChain 61(cull) 48 51
393 Store 74 73
394 78: 7(fvec4) Load 35(pos)
395 Store 77(param) 78
396 80: 12 Load 39(clip)
397 Store 79(param) 80
398 82: 12 Load 61(cull)
399 Store 81(param) 82
400 83: 7(fvec4) FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 77(param) 79(param) 81(param)
401 Store 76(@entryPointOutput) 83
402 Return
403 FunctionEnd
40418(@main(vf4;vf2[2];vf2[2];): 7(fvec4) Function None 14
405 15(pos): 8(ptr) FunctionParameter
406 16(clip): 13(ptr) FunctionParameter
407 17(cull): 13(ptr) FunctionParameter
408 19: Label
409 20: 7(fvec4) Load 15(pos)
410 25: 24(ptr) AccessChain 16(clip) 22 23
411 26: 6(float) Load 25
412 27: 7(fvec4) CompositeConstruct 26 26 26 26
413 28: 7(fvec4) FAdd 20 27
414 29: 24(ptr) AccessChain 17(cull) 22 23
415 30: 6(float) Load 29
416 31: 7(fvec4) CompositeConstruct 30 30 30 30
417 32: 7(fvec4) FAdd 28 31
418 ReturnValue 32
419 FunctionEnd