John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 1 | 400.tesc
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 2 | Warning, version 400 is not yet complete; most version-specific features are present, but some are missing.
|
John Kessenich | ddea678 | 2014-08-10 18:19:36 +0000 | [diff] [blame] | 3 | ERROR: 0:6: 'quads' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
| 4 | ERROR: 0:7: 'ccw' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
| 5 | ERROR: 0:8: 'fractional_even_spacing' : unrecognized layout identifier, or qualifier requires assignment (e.g., binding = 4)
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 6 | ERROR: 0:10: 'patch' : can only use on output in tessellation-control shader
|
John Kessenich | 05a62bf | 2015-01-07 06:14:06 +0000 | [diff] [blame^] | 7 | ERROR: 0:39: '' : tessellation control barrier() cannot be placed within flow control
|
| 8 | ERROR: 0:41: '' : tessellation control barrier() cannot be placed within flow control
|
| 9 | ERROR: 0:46: '' : tessellation control barrier() cannot be placed within flow control
|
| 10 | ERROR: 0:51: '' : tessellation control barrier() cannot be placed within flow control
|
| 11 | ERROR: 0:61: '' : tessellation control barrier() cannot be placed after a return from main()
|
| 12 | ERROR: 0:64: 'vertices' : can only apply to 'out'
|
| 13 | ERROR: 0:65: 'vertices' : cannot change previously set layout value
|
| 14 | ERROR: 0:69: '[' : array index out of range '4'
|
| 15 | ERROR: 0:71: '' : tessellation control barrier() must be in main()
|
| 16 | ERROR: 0:74: 'in' : type must be an array: ina
|
| 17 | ERROR: 0:76: '[]' : tessellation input array size must be gl_MaxPatchVertices or implicitly sized
|
| 18 | ERROR: 0:83: 'location' : overlapping use of location 4
|
| 19 | ERROR: 0:87: 'location' : overlapping use of location 4
|
| 20 | ERROR: 17 compilation errors. No code generated.
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 21 |
|
| 22 |
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 23 | Shader version: 400
|
| 24 | Requested GL_ARB_separate_shader_objects
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 25 | vertices = 4
|
| 26 | ERROR: node is still EOpNull!
|
| 27 | 0:13 Function Definition: main( (void)
|
| 28 | 0:13 Function Parameters:
|
| 29 | 0:15 Sequence
|
| 30 | 0:15 Barrier (void)
|
| 31 | 0:17 Sequence
|
| 32 | 0:17 move second child to first child (int)
|
| 33 | 0:17 'a' (int)
|
| 34 | 0:17 Constant:
|
| 35 | 0:17 5392 (const int)
|
| 36 | 0:23 Sequence
|
| 37 | 0:23 move second child to first child (4-component vector of float)
|
| 38 | 0:23 'p' (4-component vector of float)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 39 | 0:23 gl_Position: direct index for structure (in 4-component vector of float)
|
| 40 | 0:23 direct index (block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
|
| 41 | 0:23 'gl_in' (in 32-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 42 | 0:23 Constant:
|
| 43 | 0:23 1 (const int)
|
| 44 | 0:23 Constant:
|
| 45 | 0:23 0 (const int)
|
| 46 | 0:24 Sequence
|
| 47 | 0:24 move second child to first child (float)
|
| 48 | 0:24 'ps' (float)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 49 | 0:24 gl_PointSize: direct index for structure (in float)
|
| 50 | 0:24 direct index (block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
|
| 51 | 0:24 'gl_in' (in 32-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 52 | 0:24 Constant:
|
| 53 | 0:24 1 (const int)
|
| 54 | 0:24 Constant:
|
| 55 | 0:24 1 (const int)
|
| 56 | 0:25 Sequence
|
| 57 | 0:25 move second child to first child (float)
|
| 58 | 0:25 'cd' (float)
|
| 59 | 0:25 direct index (float)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 60 | 0:25 gl_ClipDistance: direct index for structure (in implicitly-sized array of float)
|
| 61 | 0:25 direct index (block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
|
| 62 | 0:25 'gl_in' (in 32-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in implicitly-sized array of float gl_ClipDistance})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 63 | 0:25 Constant:
|
| 64 | 0:25 1 (const int)
|
| 65 | 0:25 Constant:
|
| 66 | 0:25 2 (const int)
|
| 67 | 0:25 Constant:
|
| 68 | 0:25 2 (const int)
|
| 69 | 0:27 Sequence
|
| 70 | 0:27 move second child to first child (int)
|
| 71 | 0:27 'pvi' (int)
|
| 72 | 0:27 'gl_PatchVerticesIn' (in int)
|
| 73 | 0:28 Sequence
|
| 74 | 0:28 move second child to first child (int)
|
| 75 | 0:28 'pid' (int)
|
| 76 | 0:28 'gl_PrimitiveID' (in int)
|
| 77 | 0:29 Sequence
|
| 78 | 0:29 move second child to first child (int)
|
| 79 | 0:29 'iid' (int)
|
| 80 | 0:29 'gl_InvocationID' (in int)
|
| 81 | 0:31 move second child to first child (4-component vector of float)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 82 | 0:31 gl_Position: direct index for structure (out 4-component vector of float)
|
| 83 | 0:31 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
| 84 | 0:31 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 85 | 0:31 Constant:
|
| 86 | 0:31 1 (const int)
|
| 87 | 0:31 Constant:
|
| 88 | 0:31 0 (const int)
|
| 89 | 0:31 'p' (4-component vector of float)
|
| 90 | 0:32 move second child to first child (float)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 91 | 0:32 gl_PointSize: direct index for structure (out float)
|
| 92 | 0:32 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
| 93 | 0:32 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 94 | 0:32 Constant:
|
| 95 | 0:32 1 (const int)
|
| 96 | 0:32 Constant:
|
| 97 | 0:32 1 (const int)
|
| 98 | 0:32 'ps' (float)
|
| 99 | 0:33 move second child to first child (float)
|
| 100 | 0:33 direct index (float)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 101 | 0:33 gl_ClipDistance: direct index for structure (out implicitly-sized array of float)
|
| 102 | 0:33 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
| 103 | 0:33 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 104 | 0:33 Constant:
|
| 105 | 0:33 1 (const int)
|
| 106 | 0:33 Constant:
|
| 107 | 0:33 2 (const int)
|
| 108 | 0:33 Constant:
|
| 109 | 0:33 1 (const int)
|
| 110 | 0:33 'cd' (float)
|
| 111 | 0:35 move second child to first child (float)
|
| 112 | 0:35 direct index (patch float)
|
| 113 | 0:35 'gl_TessLevelOuter' (patch out 4-element array of float)
|
| 114 | 0:35 Constant:
|
| 115 | 0:35 3 (const int)
|
| 116 | 0:35 Constant:
|
| 117 | 0:35 3.200000
|
| 118 | 0:36 move second child to first child (float)
|
| 119 | 0:36 direct index (patch float)
|
| 120 | 0:36 'gl_TessLevelInner' (patch out 2-element array of float)
|
| 121 | 0:36 Constant:
|
| 122 | 0:36 1 (const int)
|
| 123 | 0:36 Constant:
|
| 124 | 0:36 1.300000
|
John Kessenich | 05a62bf | 2015-01-07 06:14:06 +0000 | [diff] [blame^] | 125 | 0:38 Test condition and select (void)
|
| 126 | 0:38 Condition
|
| 127 | 0:38 Compare Greater Than (bool)
|
| 128 | 0:38 'a' (int)
|
| 129 | 0:38 Constant:
|
| 130 | 0:38 10 (const int)
|
| 131 | 0:38 true case
|
| 132 | 0:39 Barrier (void)
|
| 133 | 0:38 false case
|
| 134 | 0:41 Barrier (void)
|
| 135 | 0:43 Barrier (void)
|
| 136 | 0:47 Loop with condition not tested first
|
| 137 | 0:47 Loop Condition
|
| 138 | 0:47 Compare Greater Than (bool)
|
| 139 | 0:47 'a' (int)
|
| 140 | 0:47 Constant:
|
| 141 | 0:47 10 (const int)
|
| 142 | 0:47 Loop Body
|
| 143 | 0:46 Sequence
|
| 144 | 0:46 Barrier (void)
|
| 145 | 0:49 switch
|
| 146 | 0:49 condition
|
| 147 | 0:49 'a' (int)
|
| 148 | 0:49 body
|
| 149 | 0:49 Sequence
|
| 150 | 0:50 default:
|
| 151 | 0:? Sequence
|
| 152 | 0:51 Barrier (void)
|
| 153 | 0:52 Branch: Break
|
| 154 | 0:56 Sequence
|
| 155 | 0:56 Barrier (void)
|
| 156 | 0:59 Branch: Return
|
| 157 | 0:61 Barrier (void)
|
| 158 | 0:67 Function Definition: foo( (void)
|
| 159 | 0:67 Function Parameters:
|
| 160 | 0:69 Sequence
|
| 161 | 0:69 gl_PointSize: direct index for structure (out float)
|
| 162 | 0:69 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
| 163 | 0:69 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
| 164 | 0:69 Constant:
|
| 165 | 0:69 4 (const int)
|
| 166 | 0:69 Constant:
|
| 167 | 0:69 1 (const int)
|
| 168 | 0:71 Barrier (void)
|
| 169 | 0:91 Function Definition: foop( (void)
|
| 170 | 0:91 Function Parameters:
|
John Kessenich | 58f5a5e | 2014-08-14 20:05:57 +0000 | [diff] [blame] | 171 | 0:? Sequence
|
John Kessenich | 05a62bf | 2015-01-07 06:14:06 +0000 | [diff] [blame^] | 172 | 0:95 multiply second child into first child (3-component vector of float)
|
| 173 | 0:95 'pv3' (3-component vector of float)
|
| 174 | 0:95 'pv3' (3-component vector of float)
|
| 175 | 0:96 move second child to first child (3-component vector of float)
|
| 176 | 0:96 'pv3' (3-component vector of float)
|
| 177 | 0:96 Function Call: fma(vf3;vf3;vf3; (3-component vector of float)
|
| 178 | 0:96 'pv3' (3-component vector of float)
|
| 179 | 0:96 'pv3' (3-component vector of float)
|
| 180 | 0:96 'pv3' (3-component vector of float)
|
| 181 | 0:97 move second child to first child (double)
|
| 182 | 0:97 'd' (double)
|
| 183 | 0:97 Function Call: fma(d1;d1;d1; (double)
|
| 184 | 0:97 'd' (double)
|
| 185 | 0:97 'd' (double)
|
| 186 | 0:97 'd' (double)
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 187 | 0:? Linker Objects
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 188 | 0:? 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out implicitly-sized array of float gl_ClipDistance})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 189 | 0:? 'outa' (4-element array of int)
|
| 190 | 0:? 'patchIn' (patch in 4-component vector of float)
|
| 191 | 0:? 'patchOut' (patch out 4-component vector of float)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 192 | 0:? 'ina' (in 2-component vector of float)
|
| 193 | 0:? 'inb' (in 32-element array of 2-component vector of float)
|
| 194 | 0:? 'inc' (in 32-element array of 2-component vector of float)
|
| 195 | 0:? 'ind' (in 32-element array of 2-component vector of float)
|
| 196 | 0:? 'ivla' (layout(location=3 ) in 32-element array of 4-component vector of float)
|
| 197 | 0:? 'ivlb' (layout(location=4 ) in 32-element array of 4-component vector of float)
|
| 198 | 0:? 'ivlc' (layout(location=4 ) in 32-element array of 4-component vector of float)
|
| 199 | 0:? 'ovla' (layout(location=3 ) out 4-element array of 4-component vector of float)
|
| 200 | 0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
|
| 201 | 0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
|
John Kessenich | 58f5a5e | 2014-08-14 20:05:57 +0000 | [diff] [blame] | 202 | 0:? 'pv3' (3-component vector of float)
|
John Kessenich | 98c14e0 | 2014-10-08 21:48:34 +0000 | [diff] [blame] | 203 | 0:? 'pinbi' (patch out block{out int a})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 204 |
|
| 205 |
|
| 206 | Linked tessellation control stage:
|
| 207 |
|
| 208 |
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 209 | Shader version: 400
|
| 210 | Requested GL_ARB_separate_shader_objects
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 211 | vertices = 4
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 212 | ERROR: node is still EOpNull!
|
| 213 | 0:13 Function Definition: main( (void)
|
| 214 | 0:13 Function Parameters:
|
| 215 | 0:15 Sequence
|
| 216 | 0:15 Barrier (void)
|
| 217 | 0:17 Sequence
|
| 218 | 0:17 move second child to first child (int)
|
| 219 | 0:17 'a' (int)
|
| 220 | 0:17 Constant:
|
| 221 | 0:17 5392 (const int)
|
| 222 | 0:23 Sequence
|
| 223 | 0:23 move second child to first child (4-component vector of float)
|
| 224 | 0:23 'p' (4-component vector of float)
|
| 225 | 0:23 gl_Position: direct index for structure (in 4-component vector of float)
|
| 226 | 0:23 direct index (block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
|
| 227 | 0:23 'gl_in' (in 32-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
|
| 228 | 0:23 Constant:
|
| 229 | 0:23 1 (const int)
|
| 230 | 0:23 Constant:
|
| 231 | 0:23 0 (const int)
|
| 232 | 0:24 Sequence
|
| 233 | 0:24 move second child to first child (float)
|
| 234 | 0:24 'ps' (float)
|
| 235 | 0:24 gl_PointSize: direct index for structure (in float)
|
| 236 | 0:24 direct index (block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
|
| 237 | 0:24 'gl_in' (in 32-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
|
| 238 | 0:24 Constant:
|
| 239 | 0:24 1 (const int)
|
| 240 | 0:24 Constant:
|
| 241 | 0:24 1 (const int)
|
| 242 | 0:25 Sequence
|
| 243 | 0:25 move second child to first child (float)
|
| 244 | 0:25 'cd' (float)
|
| 245 | 0:25 direct index (float)
|
| 246 | 0:25 gl_ClipDistance: direct index for structure (in 1-element array of float)
|
| 247 | 0:25 direct index (block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
|
| 248 | 0:25 'gl_in' (in 32-element array of block{in 4-component vector of float gl_Position, in float gl_PointSize, in 1-element array of float gl_ClipDistance})
|
| 249 | 0:25 Constant:
|
| 250 | 0:25 1 (const int)
|
| 251 | 0:25 Constant:
|
| 252 | 0:25 2 (const int)
|
| 253 | 0:25 Constant:
|
| 254 | 0:25 2 (const int)
|
| 255 | 0:27 Sequence
|
| 256 | 0:27 move second child to first child (int)
|
| 257 | 0:27 'pvi' (int)
|
| 258 | 0:27 'gl_PatchVerticesIn' (in int)
|
| 259 | 0:28 Sequence
|
| 260 | 0:28 move second child to first child (int)
|
| 261 | 0:28 'pid' (int)
|
| 262 | 0:28 'gl_PrimitiveID' (in int)
|
| 263 | 0:29 Sequence
|
| 264 | 0:29 move second child to first child (int)
|
| 265 | 0:29 'iid' (int)
|
| 266 | 0:29 'gl_InvocationID' (in int)
|
| 267 | 0:31 move second child to first child (4-component vector of float)
|
| 268 | 0:31 gl_Position: direct index for structure (out 4-component vector of float)
|
| 269 | 0:31 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 270 | 0:31 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 271 | 0:31 Constant:
|
| 272 | 0:31 1 (const int)
|
| 273 | 0:31 Constant:
|
| 274 | 0:31 0 (const int)
|
| 275 | 0:31 'p' (4-component vector of float)
|
| 276 | 0:32 move second child to first child (float)
|
| 277 | 0:32 gl_PointSize: direct index for structure (out float)
|
| 278 | 0:32 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 279 | 0:32 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 280 | 0:32 Constant:
|
| 281 | 0:32 1 (const int)
|
| 282 | 0:32 Constant:
|
| 283 | 0:32 1 (const int)
|
| 284 | 0:32 'ps' (float)
|
| 285 | 0:33 move second child to first child (float)
|
| 286 | 0:33 direct index (float)
|
| 287 | 0:33 gl_ClipDistance: direct index for structure (out 1-element array of float)
|
| 288 | 0:33 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 289 | 0:33 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 290 | 0:33 Constant:
|
| 291 | 0:33 1 (const int)
|
| 292 | 0:33 Constant:
|
| 293 | 0:33 2 (const int)
|
| 294 | 0:33 Constant:
|
| 295 | 0:33 1 (const int)
|
| 296 | 0:33 'cd' (float)
|
| 297 | 0:35 move second child to first child (float)
|
| 298 | 0:35 direct index (patch float)
|
| 299 | 0:35 'gl_TessLevelOuter' (patch out 4-element array of float)
|
| 300 | 0:35 Constant:
|
| 301 | 0:35 3 (const int)
|
| 302 | 0:35 Constant:
|
| 303 | 0:35 3.200000
|
| 304 | 0:36 move second child to first child (float)
|
| 305 | 0:36 direct index (patch float)
|
| 306 | 0:36 'gl_TessLevelInner' (patch out 2-element array of float)
|
| 307 | 0:36 Constant:
|
| 308 | 0:36 1 (const int)
|
| 309 | 0:36 Constant:
|
| 310 | 0:36 1.300000
|
John Kessenich | 05a62bf | 2015-01-07 06:14:06 +0000 | [diff] [blame^] | 311 | 0:38 Test condition and select (void)
|
| 312 | 0:38 Condition
|
| 313 | 0:38 Compare Greater Than (bool)
|
| 314 | 0:38 'a' (int)
|
| 315 | 0:38 Constant:
|
| 316 | 0:38 10 (const int)
|
| 317 | 0:38 true case
|
| 318 | 0:39 Barrier (void)
|
| 319 | 0:38 false case
|
| 320 | 0:41 Barrier (void)
|
| 321 | 0:43 Barrier (void)
|
| 322 | 0:47 Loop with condition not tested first
|
| 323 | 0:47 Loop Condition
|
| 324 | 0:47 Compare Greater Than (bool)
|
| 325 | 0:47 'a' (int)
|
| 326 | 0:47 Constant:
|
| 327 | 0:47 10 (const int)
|
| 328 | 0:47 Loop Body
|
| 329 | 0:46 Sequence
|
| 330 | 0:46 Barrier (void)
|
| 331 | 0:49 switch
|
| 332 | 0:49 condition
|
| 333 | 0:49 'a' (int)
|
| 334 | 0:49 body
|
| 335 | 0:49 Sequence
|
| 336 | 0:50 default:
|
| 337 | 0:? Sequence
|
| 338 | 0:51 Barrier (void)
|
| 339 | 0:52 Branch: Break
|
| 340 | 0:56 Sequence
|
| 341 | 0:56 Barrier (void)
|
| 342 | 0:59 Branch: Return
|
| 343 | 0:61 Barrier (void)
|
| 344 | 0:67 Function Definition: foo( (void)
|
| 345 | 0:67 Function Parameters:
|
| 346 | 0:69 Sequence
|
| 347 | 0:69 gl_PointSize: direct index for structure (out float)
|
| 348 | 0:69 direct index (block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 349 | 0:69 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 350 | 0:69 Constant:
|
| 351 | 0:69 4 (const int)
|
| 352 | 0:69 Constant:
|
| 353 | 0:69 1 (const int)
|
| 354 | 0:71 Barrier (void)
|
| 355 | 0:91 Function Definition: foop( (void)
|
| 356 | 0:91 Function Parameters:
|
John Kessenich | 58f5a5e | 2014-08-14 20:05:57 +0000 | [diff] [blame] | 357 | 0:? Sequence
|
John Kessenich | 05a62bf | 2015-01-07 06:14:06 +0000 | [diff] [blame^] | 358 | 0:95 multiply second child into first child (3-component vector of float)
|
| 359 | 0:95 'pv3' (3-component vector of float)
|
| 360 | 0:95 'pv3' (3-component vector of float)
|
| 361 | 0:96 move second child to first child (3-component vector of float)
|
| 362 | 0:96 'pv3' (3-component vector of float)
|
| 363 | 0:96 Function Call: fma(vf3;vf3;vf3; (3-component vector of float)
|
| 364 | 0:96 'pv3' (3-component vector of float)
|
| 365 | 0:96 'pv3' (3-component vector of float)
|
| 366 | 0:96 'pv3' (3-component vector of float)
|
| 367 | 0:97 move second child to first child (double)
|
| 368 | 0:97 'd' (double)
|
| 369 | 0:97 Function Call: fma(d1;d1;d1; (double)
|
| 370 | 0:97 'd' (double)
|
| 371 | 0:97 'd' (double)
|
| 372 | 0:97 'd' (double)
|
John Kessenich | 263a134 | 2014-04-14 16:11:00 +0000 | [diff] [blame] | 373 | 0:? Linker Objects
|
| 374 | 0:? 'gl_out' (out 4-element array of block{out 4-component vector of float gl_Position, out float gl_PointSize, out 1-element array of float gl_ClipDistance})
|
| 375 | 0:? 'outa' (4-element array of int)
|
| 376 | 0:? 'patchIn' (patch in 4-component vector of float)
|
| 377 | 0:? 'patchOut' (patch out 4-component vector of float)
|
| 378 | 0:? 'ina' (in 2-component vector of float)
|
| 379 | 0:? 'inb' (in 32-element array of 2-component vector of float)
|
| 380 | 0:? 'inc' (in 32-element array of 2-component vector of float)
|
| 381 | 0:? 'ind' (in 32-element array of 2-component vector of float)
|
| 382 | 0:? 'ivla' (layout(location=3 ) in 32-element array of 4-component vector of float)
|
| 383 | 0:? 'ivlb' (layout(location=4 ) in 32-element array of 4-component vector of float)
|
| 384 | 0:? 'ivlc' (layout(location=4 ) in 32-element array of 4-component vector of float)
|
| 385 | 0:? 'ovla' (layout(location=3 ) out 4-element array of 4-component vector of float)
|
| 386 | 0:? 'ovlb' (layout(location=4 ) out 4-element array of 4-component vector of float)
|
| 387 | 0:? 'ovlc' (layout(location=4 ) out 4-element array of 4-component vector of float)
|
John Kessenich | 58f5a5e | 2014-08-14 20:05:57 +0000 | [diff] [blame] | 388 | 0:? 'pv3' (3-component vector of float)
|
John Kessenich | 98c14e0 | 2014-10-08 21:48:34 +0000 | [diff] [blame] | 389 | 0:? 'pinbi' (patch out block{out int a})
|
John Kessenich | 2bbd2a3 | 2014-04-14 16:10:01 +0000 | [diff] [blame] | 390 |
|