John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame] | 1 | constErrors.frag |
| 2 | ERROR: 0:14: 'non-constant initializer' : not supported for this version or the enabled extensions |
John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame] | 3 | ERROR: 0:17: '' : array size must be a constant integer expression |
John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame] | 4 | ERROR: 0:18: '' : array size must be a constant integer expression |
John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame] | 5 | ERROR: 0:19: '' : array size must be a constant integer expression |
| 6 | ERROR: 0:27: '=' : global const initializers must be constant 'const structure{global 3-component vector of float v3, global 2-component vector of int iv2}' |
| 7 | ERROR: 0:33: '=' : global const initializers must be constant 'const structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m}' |
John Kessenich | 6c292d3 | 2016-02-15 20:58:50 -0700 | [diff] [blame] | 8 | ERROR: 6 compilation errors. No code generated. |
John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame] | 9 | |
| 10 | |
| 11 | Shader version: 330 |
| 12 | ERROR: node is still EOpNull! |
| 13 | 0:10 Function Definition: main( (global void) |
| 14 | 0:10 Function Parameters: |
| 15 | 0:? Sequence |
| 16 | 0:14 Sequence |
| 17 | 0:14 move second child to first child (temp int) |
| 18 | 0:14 'a3' (const (read only) int) |
| 19 | 0:14 'uniformInt' (uniform int) |
| 20 | 0:? Linker Objects |
| 21 | 0:? 'inVar' (smooth in 4-component vector of float) |
| 22 | 0:? 'outVar' (out 4-component vector of float) |
| 23 | 0:? 'constInt' (const int) |
| 24 | 0:? 3 (const int) |
| 25 | 0:? 'uniformInt' (uniform int) |
| 26 | 0:? 's' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2}) |
| 27 | 0:? 's2' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m}) |
| 28 | 0:? 'f' (const float) |
| 29 | 0:? 3.000000 |
| 30 | |
| 31 | |
| 32 | Linked fragment stage: |
| 33 | |
| 34 | |
| 35 | Shader version: 330 |
| 36 | ERROR: node is still EOpNull! |
| 37 | 0:10 Function Definition: main( (global void) |
| 38 | 0:10 Function Parameters: |
| 39 | 0:? Sequence |
| 40 | 0:14 Sequence |
| 41 | 0:14 move second child to first child (temp int) |
| 42 | 0:14 'a3' (const (read only) int) |
| 43 | 0:14 'uniformInt' (uniform int) |
| 44 | 0:? Linker Objects |
| 45 | 0:? 'inVar' (smooth in 4-component vector of float) |
| 46 | 0:? 'outVar' (out 4-component vector of float) |
| 47 | 0:? 'constInt' (const int) |
| 48 | 0:? 3 (const int) |
| 49 | 0:? 'uniformInt' (uniform int) |
| 50 | 0:? 's' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2}) |
| 51 | 0:? 's2' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m}) |
| 52 | 0:? 'f' (const float) |
| 53 | 0:? 3.000000 |
| 54 | |