blob: f04c7369ff6e1d17a62dd1e613d4be5d628ba4d2 [file] [log] [blame]
John Kessenichcc16fa02015-12-10 18:01:54 -07001constErrors.frag
2ERROR: 0:14: 'non-constant initializer' : not supported for this version or the enabled extensions
John Kessenichcc16fa02015-12-10 18:01:54 -07003ERROR: 0:17: '' : array size must be a constant integer expression
John Kessenichcc16fa02015-12-10 18:01:54 -07004ERROR: 0:18: '' : array size must be a constant integer expression
John Kessenichcc16fa02015-12-10 18:01:54 -07005ERROR: 0:19: '' : array size must be a constant integer expression
6ERROR: 0:27: '=' : global const initializers must be constant 'const structure{global 3-component vector of float v3, global 2-component vector of int iv2}'
7ERROR: 0:33: '=' : global const initializers must be constant 'const structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m}'
John Kessenich6c292d32016-02-15 20:58:50 -07008ERROR: 6 compilation errors. No code generated.
John Kessenichcc16fa02015-12-10 18:01:54 -07009
10
11Shader version: 330
12ERROR: node is still EOpNull!
130:10 Function Definition: main( (global void)
140:10 Function Parameters:
150:? Sequence
160:14 Sequence
170:14 move second child to first child (temp int)
180:14 'a3' (const (read only) int)
190:14 'uniformInt' (uniform int)
200:? Linker Objects
210:? 'inVar' (smooth in 4-component vector of float)
220:? 'outVar' (out 4-component vector of float)
230:? 'constInt' (const int)
240:? 3 (const int)
250:? 'uniformInt' (uniform int)
260:? 's' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2})
270:? 's2' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m})
280:? 'f' (const float)
290:? 3.000000
30
31
32Linked fragment stage:
33
34
35Shader version: 330
36ERROR: node is still EOpNull!
370:10 Function Definition: main( (global void)
380:10 Function Parameters:
390:? Sequence
400:14 Sequence
410:14 move second child to first child (temp int)
420:14 'a3' (const (read only) int)
430:14 'uniformInt' (uniform int)
440:? Linker Objects
450:? 'inVar' (smooth in 4-component vector of float)
460:? 'outVar' (out 4-component vector of float)
470:? 'constInt' (const int)
480:? 3 (const int)
490:? 'uniformInt' (uniform int)
500:? 's' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2})
510:? 's2' (temp structure{global 3-component vector of float v3, global 2-component vector of int iv2, global 2X4 matrix of float m})
520:? 'f' (const float)
530:? 3.000000
54