steve-lunarg | 7dfcf4d | 2016-07-31 10:37:02 -0600 | [diff] [blame] | 1 | SamplerComparisonState g_sSampCmp : register(s0); |
| 2 | |
| 3 | uniform Texture1DArray <float4> g_tTex1df4a : register(t0); |
| 4 | Texture1DArray <int4> g_tTex1di4a; |
| 5 | Texture1DArray <uint4> g_tTex1du4a; |
| 6 | |
| 7 | Texture2DArray <float4> g_tTex2df4a; |
| 8 | Texture2DArray <int4> g_tTex2di4a; |
| 9 | Texture2DArray <uint4> g_tTex2du4a; |
| 10 | |
| 11 | TextureCubeArray <float4> g_tTexcdf4a; |
| 12 | TextureCubeArray <int4> g_tTexcdi4a; |
| 13 | TextureCubeArray <uint4> g_tTexcdu4a; |
| 14 | |
| 15 | struct PS_OUTPUT |
| 16 | { |
| 17 | float4 Color : SV_Target0; |
| 18 | float Depth : SV_Depth; |
| 19 | }; |
| 20 | |
| 21 | uniform float c1; |
| 22 | uniform float2 c2; |
| 23 | uniform float3 c3; |
| 24 | uniform float4 c4; |
| 25 | |
| 26 | uniform int o1; |
| 27 | uniform int2 o2; |
| 28 | uniform int3 o3; |
| 29 | uniform int4 o4; |
| 30 | |
| 31 | PS_OUTPUT main() |
| 32 | { |
| 33 | PS_OUTPUT psout; |
| 34 | |
| 35 | uint status; |
| 36 | |
| 37 | // no 1D gathers |
| 38 | |
steve-lunarg | 6817f81 | 2017-05-01 21:59:34 -0600 | [diff] [blame] | 39 | float4 txval401 = g_tTex2df4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); |
| 40 | int4 txval411 = g_tTex2di4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); |
| 41 | uint4 txval421 = g_tTex2du4a . GatherCmp(g_sSampCmp, c3, 0.75, o2); |
| 42 | |
steve-lunarg | 7dfcf4d | 2016-07-31 10:37:02 -0600 | [diff] [blame] | 43 | float4 txval001 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); |
| 44 | int4 txval011 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); |
| 45 | uint4 txval021 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2); |
| 46 | |
| 47 | float4 txval004 = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 48 | int4 txval014 = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 49 | uint4 txval024 = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 50 | |
| 51 | // float4 txval00s = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, status); |
| 52 | // int4 txval01s = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, status); |
| 53 | // uint4 txval02s = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, status); |
| 54 | |
| 55 | // float4 txval004s = g_tTex2df4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 56 | // int4 txval014s = g_tTex2di4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 57 | // uint4 txval024s = g_tTex2du4a . GatherCmpRed(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 58 | |
| 59 | float4 txval101 = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2); |
| 60 | int4 txval111 = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2); |
| 61 | uint4 txval121 = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2); |
| 62 | |
| 63 | float4 txval104 = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 64 | int4 txval114 = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 65 | uint4 txval124 = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 66 | |
| 67 | // float4 txval10s = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, status); |
| 68 | // int4 txval11s = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, status); |
| 69 | // uint4 txval12s = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, status); |
| 70 | |
| 71 | // float4 txval104 = g_tTex2df4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 72 | // int4 txval114 = g_tTex2di4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 73 | // uint4 txval124 = g_tTex2du4a . GatherCmpGreen(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 74 | |
| 75 | float4 txval201 = g_tTex2df4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2); |
| 76 | int4 txval211 = g_tTex2di4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2); |
| 77 | uint4 txval221 = g_tTex2du4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2); |
| 78 | |
| 79 | float4 txval204 = g_tTex2df4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 80 | int4 txval214 = g_tTex2di4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 81 | uint4 txval224 = g_tTex2du4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 82 | |
| 83 | // float4 txval204s = g_tTex2df4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 84 | // int4 txval214s = g_tTex2di4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 85 | // uint4 txval224s = g_tTex2du4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 86 | |
| 87 | // float4 txval20s = g_tTex2df4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, status); |
| 88 | // int4 txval21s = g_tTex2di4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, status); |
| 89 | // uint4 txval22s = g_tTex2du4a . GatherCmpBlue(g_sSampCmp, c3, 0.75, o2, status); |
| 90 | |
| 91 | float4 txval301 = g_tTex2df4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2); |
| 92 | int4 txval311 = g_tTex2di4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2); |
| 93 | uint4 txval321 = g_tTex2du4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2); |
| 94 | |
| 95 | float4 txval304 = g_tTex2df4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 96 | int4 txval314 = g_tTex2di4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 97 | uint4 txval324 = g_tTex2du4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, o2, o2, o2); |
| 98 | |
| 99 | // float4 txval304s = g_tTex2df4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 100 | // int4 txval314s = g_tTex2di4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 101 | // uint4 txval324s = g_tTex2du4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, o2, o2, o2, status); |
| 102 | |
| 103 | // float4 txval30s = g_tTex2df4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, status); |
| 104 | // int4 txval31s = g_tTex2di4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, status); |
| 105 | // uint4 txval32s = g_tTex2du4a . GatherCmpAlpha(g_sSampCmp, c3, 0.75, o2, status); |
| 106 | |
| 107 | // no 3D gathers with offset |
| 108 | |
| 109 | psout.Color = 1.0; |
| 110 | psout.Depth = 1.0; |
| 111 | |
| 112 | return psout; |
| 113 | } |