LoopDawg | e5530b9 | 2017-11-08 19:48:11 -0700 | [diff] [blame] | 1 | |
2 | struct Data { | ||||
3 | float4 f; | ||||
4 | int4 i; | ||||
5 | }; | ||||
6 | |||||
7 | TextureBuffer<Data> TextureBuffer_var : register(t0); | ||||
8 | |||||
9 | tbuffer tbuf2 { | ||||
10 | float4 f2; | ||||
11 | int4 i2; | ||||
12 | }; | ||||
13 | |||||
14 | float4 main(float4 pos : SV_POSITION) : SV_TARGET | ||||
15 | { | ||||
16 | return TextureBuffer_var.f + f2; | ||||
17 | } |