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LoopDawg3ef78522016-07-21 15:02:16 -06001hlsl.samplelevel.offsetarray.dx10.frag
2Shader version: 450
3gl_FragCoord origin is upper left
40:? Sequence
John Kessenich6b71c402016-09-19 22:16:09 -060050:20 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
LoopDawg3ef78522016-07-21 15:02:16 -060060:20 Function Parameters:
70:? Sequence
80:23 Sequence
90:23 move second child to first child (temp 4-component vector of float)
100:23 'txval10' (temp 4-component vector of float)
110:23 textureLodOffset (global 4-component vector of float)
120:23 Construct combined texture-sampler (temp sampler1DArray)
John Kessenich96e9f472016-07-29 14:28:39 -0600130:23 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
140:23 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -0600150:? Constant:
160:? 0.100000
170:? 0.200000
180:23 Constant:
190:23 0.750000
200:23 Constant:
210:23 0 (const int)
220:24 Sequence
230:24 move second child to first child (temp 4-component vector of int)
240:24 'txval11' (temp 4-component vector of int)
250:24 textureLodOffset (global 4-component vector of int)
260:24 Construct combined texture-sampler (temp isampler1DArray)
270:24 'g_tTex1di4' (uniform itexture1DArray)
John Kessenich96e9f472016-07-29 14:28:39 -0600280:24 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -0600290:? Constant:
300:? 0.200000
310:? 0.300000
320:24 Constant:
330:24 0.750000
340:24 Constant:
350:24 1 (const int)
360:25 Sequence
370:25 move second child to first child (temp 4-component vector of uint)
380:25 'txval12' (temp 4-component vector of uint)
390:25 textureLodOffset (global 4-component vector of uint)
400:25 Construct combined texture-sampler (temp usampler1DArray)
410:25 'g_tTex1du4' (uniform utexture1DArray)
John Kessenich96e9f472016-07-29 14:28:39 -0600420:25 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -0600430:? Constant:
440:? 0.300000
450:? 0.400000
460:25 Constant:
470:25 0.750000
480:25 Constant:
490:25 2 (const int)
500:27 Sequence
510:27 move second child to first child (temp 4-component vector of float)
520:27 'txval20' (temp 4-component vector of float)
530:27 textureLodOffset (global 4-component vector of float)
540:27 Construct combined texture-sampler (temp sampler2DArray)
550:27 'g_tTex2df4' (uniform texture2DArray)
John Kessenich96e9f472016-07-29 14:28:39 -0600560:27 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -0600570:? Constant:
580:? 0.100000
590:? 0.200000
600:? 0.300000
610:27 Constant:
620:27 0.750000
630:? Constant:
640:? 0 (const int)
650:? 0 (const int)
660:28 Sequence
670:28 move second child to first child (temp 4-component vector of int)
680:28 'txval21' (temp 4-component vector of int)
690:28 textureLodOffset (global 4-component vector of int)
700:28 Construct combined texture-sampler (temp isampler2DArray)
710:28 'g_tTex2di4' (uniform itexture2DArray)
John Kessenich96e9f472016-07-29 14:28:39 -0600720:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -0600730:? Constant:
740:? 0.300000
750:? 0.400000
760:? 0.500000
770:28 Constant:
780:28 0.750000
790:? Constant:
800:? 0 (const int)
810:? 0 (const int)
820:29 Sequence
830:29 move second child to first child (temp 4-component vector of uint)
840:29 'txval22' (temp 4-component vector of uint)
850:29 textureLodOffset (global 4-component vector of uint)
860:29 Construct combined texture-sampler (temp usampler2DArray)
870:29 'g_tTex2du4' (uniform utexture2DArray)
John Kessenich96e9f472016-07-29 14:28:39 -0600880:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -0600890:? Constant:
900:? 0.500000
910:? 0.600000
920:? 0.700000
930:29 Constant:
940:29 0.750000
950:? Constant:
960:? 0 (const int)
970:? 1 (const int)
John Kessenichfea226b2016-07-28 17:53:56 -0600980:33 move second child to first child (temp 4-component vector of float)
John Kessenicha05d8b52016-08-29 16:49:39 -0600990:33 Color: direct index for structure (temp 4-component vector of float)
John Kessenich6b71c402016-09-19 22:16:09 -06001000:33 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
John Kessenichfea226b2016-07-28 17:53:56 -06001010:33 Constant:
1020:33 0 (const int)
1030:33 Constant:
1040:33 1.000000
1050:33 1.000000
1060:33 1.000000
1070:33 1.000000
LoopDawg3ef78522016-07-21 15:02:16 -06001080:34 move second child to first child (temp float)
John Kessenich6b71c402016-09-19 22:16:09 -06001090:34 Depth: direct index for structure (temp float)
1100:34 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
LoopDawg3ef78522016-07-21 15:02:16 -06001110:34 Constant:
1120:34 1 (const int)
1130:34 Constant:
1140:34 1.000000
John Kessenichd21baed2016-09-16 03:05:12 -06001150:? Sequence
1160:? Sequence
1170:36 move second child to first child (temp 4-component vector of float)
1180:? 'Color' (layout(location=0 ) out 4-component vector of float)
1190:36 Color: direct index for structure (temp 4-component vector of float)
John Kessenich6b71c402016-09-19 22:16:09 -06001200:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
John Kessenichd21baed2016-09-16 03:05:12 -06001210:36 Constant:
1220:36 0 (const int)
1230:36 move second child to first child (temp float)
1240:? 'Depth' (out float FragDepth)
John Kessenich6b71c402016-09-19 22:16:09 -06001250:36 Depth: direct index for structure (temp float)
1260:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
John Kessenichd21baed2016-09-16 03:05:12 -06001270:36 Constant:
1280:36 1 (const int)
John Kessenich6a70eb72016-08-28 15:00:23 -06001290:36 Branch: Return
LoopDawg3ef78522016-07-21 15:02:16 -06001300:? Linker Objects
John Kessenich96e9f472016-07-29 14:28:39 -06001310:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
1320:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
1330:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
LoopDawg3ef78522016-07-21 15:02:16 -06001340:? 'g_tTex1di4' (uniform itexture1DArray)
1350:? 'g_tTex1du4' (uniform utexture1DArray)
1360:? 'g_tTex2df4' (uniform texture2DArray)
1370:? 'g_tTex2di4' (uniform itexture2DArray)
1380:? 'g_tTex2du4' (uniform utexture2DArray)
John Kessenich7dc630f2016-09-16 01:44:43 -06001390:? 'Color' (layout(location=0 ) out 4-component vector of float)
1400:? 'Depth' (out float FragDepth)
LoopDawg3ef78522016-07-21 15:02:16 -0600141
142
143Linked fragment stage:
144
145
146Shader version: 450
147gl_FragCoord origin is upper left
1480:? Sequence
John Kessenich6b71c402016-09-19 22:16:09 -06001490:20 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float Depth})
LoopDawg3ef78522016-07-21 15:02:16 -06001500:20 Function Parameters:
1510:? Sequence
1520:23 Sequence
1530:23 move second child to first child (temp 4-component vector of float)
1540:23 'txval10' (temp 4-component vector of float)
1550:23 textureLodOffset (global 4-component vector of float)
1560:23 Construct combined texture-sampler (temp sampler1DArray)
John Kessenich96e9f472016-07-29 14:28:39 -06001570:23 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
1580:23 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -06001590:? Constant:
1600:? 0.100000
1610:? 0.200000
1620:23 Constant:
1630:23 0.750000
1640:23 Constant:
1650:23 0 (const int)
1660:24 Sequence
1670:24 move second child to first child (temp 4-component vector of int)
1680:24 'txval11' (temp 4-component vector of int)
1690:24 textureLodOffset (global 4-component vector of int)
1700:24 Construct combined texture-sampler (temp isampler1DArray)
1710:24 'g_tTex1di4' (uniform itexture1DArray)
John Kessenich96e9f472016-07-29 14:28:39 -06001720:24 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -06001730:? Constant:
1740:? 0.200000
1750:? 0.300000
1760:24 Constant:
1770:24 0.750000
1780:24 Constant:
1790:24 1 (const int)
1800:25 Sequence
1810:25 move second child to first child (temp 4-component vector of uint)
1820:25 'txval12' (temp 4-component vector of uint)
1830:25 textureLodOffset (global 4-component vector of uint)
1840:25 Construct combined texture-sampler (temp usampler1DArray)
1850:25 'g_tTex1du4' (uniform utexture1DArray)
John Kessenich96e9f472016-07-29 14:28:39 -06001860:25 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -06001870:? Constant:
1880:? 0.300000
1890:? 0.400000
1900:25 Constant:
1910:25 0.750000
1920:25 Constant:
1930:25 2 (const int)
1940:27 Sequence
1950:27 move second child to first child (temp 4-component vector of float)
1960:27 'txval20' (temp 4-component vector of float)
1970:27 textureLodOffset (global 4-component vector of float)
1980:27 Construct combined texture-sampler (temp sampler2DArray)
1990:27 'g_tTex2df4' (uniform texture2DArray)
John Kessenich96e9f472016-07-29 14:28:39 -06002000:27 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -06002010:? Constant:
2020:? 0.100000
2030:? 0.200000
2040:? 0.300000
2050:27 Constant:
2060:27 0.750000
2070:? Constant:
2080:? 0 (const int)
2090:? 0 (const int)
2100:28 Sequence
2110:28 move second child to first child (temp 4-component vector of int)
2120:28 'txval21' (temp 4-component vector of int)
2130:28 textureLodOffset (global 4-component vector of int)
2140:28 Construct combined texture-sampler (temp isampler2DArray)
2150:28 'g_tTex2di4' (uniform itexture2DArray)
John Kessenich96e9f472016-07-29 14:28:39 -06002160:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -06002170:? Constant:
2180:? 0.300000
2190:? 0.400000
2200:? 0.500000
2210:28 Constant:
2220:28 0.750000
2230:? Constant:
2240:? 0 (const int)
2250:? 0 (const int)
2260:29 Sequence
2270:29 move second child to first child (temp 4-component vector of uint)
2280:29 'txval22' (temp 4-component vector of uint)
2290:29 textureLodOffset (global 4-component vector of uint)
2300:29 Construct combined texture-sampler (temp usampler2DArray)
2310:29 'g_tTex2du4' (uniform utexture2DArray)
John Kessenich96e9f472016-07-29 14:28:39 -06002320:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
LoopDawg3ef78522016-07-21 15:02:16 -06002330:? Constant:
2340:? 0.500000
2350:? 0.600000
2360:? 0.700000
2370:29 Constant:
2380:29 0.750000
2390:? Constant:
2400:? 0 (const int)
2410:? 1 (const int)
John Kessenichfea226b2016-07-28 17:53:56 -06002420:33 move second child to first child (temp 4-component vector of float)
John Kessenicha05d8b52016-08-29 16:49:39 -06002430:33 Color: direct index for structure (temp 4-component vector of float)
John Kessenich6b71c402016-09-19 22:16:09 -06002440:33 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
John Kessenichfea226b2016-07-28 17:53:56 -06002450:33 Constant:
2460:33 0 (const int)
2470:33 Constant:
2480:33 1.000000
2490:33 1.000000
2500:33 1.000000
2510:33 1.000000
LoopDawg3ef78522016-07-21 15:02:16 -06002520:34 move second child to first child (temp float)
John Kessenich6b71c402016-09-19 22:16:09 -06002530:34 Depth: direct index for structure (temp float)
2540:34 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
LoopDawg3ef78522016-07-21 15:02:16 -06002550:34 Constant:
2560:34 1 (const int)
2570:34 Constant:
2580:34 1.000000
John Kessenichd21baed2016-09-16 03:05:12 -06002590:? Sequence
2600:? Sequence
2610:36 move second child to first child (temp 4-component vector of float)
2620:? 'Color' (layout(location=0 ) out 4-component vector of float)
2630:36 Color: direct index for structure (temp 4-component vector of float)
John Kessenich6b71c402016-09-19 22:16:09 -06002640:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
John Kessenichd21baed2016-09-16 03:05:12 -06002650:36 Constant:
2660:36 0 (const int)
2670:36 move second child to first child (temp float)
2680:? 'Depth' (out float FragDepth)
John Kessenich6b71c402016-09-19 22:16:09 -06002690:36 Depth: direct index for structure (temp float)
2700:36 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth})
John Kessenichd21baed2016-09-16 03:05:12 -06002710:36 Constant:
2720:36 1 (const int)
John Kessenich6a70eb72016-08-28 15:00:23 -06002730:36 Branch: Return
LoopDawg3ef78522016-07-21 15:02:16 -06002740:? Linker Objects
John Kessenich96e9f472016-07-29 14:28:39 -06002750:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
2760:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
2770:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
LoopDawg3ef78522016-07-21 15:02:16 -06002780:? 'g_tTex1di4' (uniform itexture1DArray)
2790:? 'g_tTex1du4' (uniform utexture1DArray)
2800:? 'g_tTex2df4' (uniform texture2DArray)
2810:? 'g_tTex2di4' (uniform itexture2DArray)
2820:? 'g_tTex2du4' (uniform utexture2DArray)
John Kessenich7dc630f2016-09-16 01:44:43 -06002830:? 'Color' (layout(location=0 ) out 4-component vector of float)
2840:? 'Depth' (out float FragDepth)
LoopDawg3ef78522016-07-21 15:02:16 -0600285
286// Module Version 10000
287// Generated by (magic number): 80001
John Kessenichd21baed2016-09-16 03:05:12 -0600288// Id's are bound by 112
LoopDawg3ef78522016-07-21 15:02:16 -0600289
290 Capability Shader
291 Capability Sampled1D
292 1: ExtInstImport "GLSL.std.450"
293 MemoryModel Logical GLSL450
John Kessenichd21baed2016-09-16 03:05:12 -0600294 EntryPoint Fragment 4 "main" 103 107
LoopDawg3ef78522016-07-21 15:02:16 -0600295 ExecutionMode 4 OriginUpperLeft
LoopDawg3ef78522016-07-21 15:02:16 -0600296 Name 4 "main"
297 Name 9 "txval10"
298 Name 12 "g_tTex1df4"
299 Name 16 "g_sSamp"
300 Name 30 "txval11"
301 Name 33 "g_tTex1di4"
302 Name 45 "txval12"
303 Name 48 "g_tTex1du4"
304 Name 57 "txval20"
305 Name 60 "g_tTex2df4"
306 Name 70 "txval21"
307 Name 73 "g_tTex2di4"
308 Name 81 "txval22"
309 Name 84 "g_tTex2du4"
310 Name 94 "PS_OUTPUT"
311 MemberName 94(PS_OUTPUT) 0 "Color"
312 MemberName 94(PS_OUTPUT) 1 "Depth"
313 Name 96 "psout"
John Kessenichd21baed2016-09-16 03:05:12 -0600314 Name 103 "Color"
315 Name 107 "Depth"
316 Name 111 "g_tTex1df4a"
LoopDawg3ef78522016-07-21 15:02:16 -0600317 Decorate 12(g_tTex1df4) DescriptorSet 0
John Kessenich96e9f472016-07-29 14:28:39 -0600318 Decorate 12(g_tTex1df4) Binding 0
LoopDawg3ef78522016-07-21 15:02:16 -0600319 Decorate 16(g_sSamp) DescriptorSet 0
John Kessenich96e9f472016-07-29 14:28:39 -0600320 Decorate 16(g_sSamp) Binding 0
LoopDawg3ef78522016-07-21 15:02:16 -0600321 Decorate 33(g_tTex1di4) DescriptorSet 0
322 Decorate 48(g_tTex1du4) DescriptorSet 0
323 Decorate 60(g_tTex2df4) DescriptorSet 0
324 Decorate 73(g_tTex2di4) DescriptorSet 0
325 Decorate 84(g_tTex2du4) DescriptorSet 0
John Kessenichd21baed2016-09-16 03:05:12 -0600326 Decorate 103(Color) Location 0
327 Decorate 107(Depth) BuiltIn FragDepth
328 Decorate 111(g_tTex1df4a) DescriptorSet 0
329 Decorate 111(g_tTex1df4a) Binding 1
LoopDawg3ef78522016-07-21 15:02:16 -0600330 2: TypeVoid
331 3: TypeFunction 2
332 6: TypeFloat 32
333 7: TypeVector 6(float) 4
334 8: TypePointer Function 7(fvec4)
335 10: TypeImage 6(float) 1D array sampled format:Unknown
336 11: TypePointer UniformConstant 10
337 12(g_tTex1df4): 11(ptr) Variable UniformConstant
338 14: TypeSampler
339 15: TypePointer UniformConstant 14
340 16(g_sSamp): 15(ptr) Variable UniformConstant
341 18: TypeSampledImage 10
342 20: TypeVector 6(float) 2
343 21: 6(float) Constant 1036831949
344 22: 6(float) Constant 1045220557
345 23: 20(fvec2) ConstantComposite 21 22
346 24: 6(float) Constant 1061158912
347 25: TypeInt 32 1
348 26: 25(int) Constant 0
349 28: TypeVector 25(int) 4
350 29: TypePointer Function 28(ivec4)
351 31: TypeImage 25(int) 1D array sampled format:Unknown
352 32: TypePointer UniformConstant 31
353 33(g_tTex1di4): 32(ptr) Variable UniformConstant
354 36: TypeSampledImage 31
355 38: 6(float) Constant 1050253722
356 39: 20(fvec2) ConstantComposite 22 38
357 40: 25(int) Constant 1
358 42: TypeInt 32 0
359 43: TypeVector 42(int) 4
360 44: TypePointer Function 43(ivec4)
361 46: TypeImage 42(int) 1D array sampled format:Unknown
362 47: TypePointer UniformConstant 46
363 48(g_tTex1du4): 47(ptr) Variable UniformConstant
364 51: TypeSampledImage 46
365 53: 6(float) Constant 1053609165
366 54: 20(fvec2) ConstantComposite 38 53
367 55: 25(int) Constant 2
368 58: TypeImage 6(float) 2D array sampled format:Unknown
369 59: TypePointer UniformConstant 58
370 60(g_tTex2df4): 59(ptr) Variable UniformConstant
371 63: TypeSampledImage 58
372 65: TypeVector 6(float) 3
373 66: 65(fvec3) ConstantComposite 21 22 38
374 67: TypeVector 25(int) 2
375 68: 67(ivec2) ConstantComposite 26 26
376 71: TypeImage 25(int) 2D array sampled format:Unknown
377 72: TypePointer UniformConstant 71
378 73(g_tTex2di4): 72(ptr) Variable UniformConstant
379 76: TypeSampledImage 71
380 78: 6(float) Constant 1056964608
381 79: 65(fvec3) ConstantComposite 38 53 78
382 82: TypeImage 42(int) 2D array sampled format:Unknown
383 83: TypePointer UniformConstant 82
384 84(g_tTex2du4): 83(ptr) Variable UniformConstant
385 87: TypeSampledImage 82
386 89: 6(float) Constant 1058642330
387 90: 6(float) Constant 1060320051
388 91: 65(fvec3) ConstantComposite 78 89 90
389 92: 67(ivec2) ConstantComposite 26 40
390 94(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
391 95: TypePointer Function 94(PS_OUTPUT)
392 97: 6(float) Constant 1065353216
John Kessenichfea226b2016-07-28 17:53:56 -0600393 98: 7(fvec4) ConstantComposite 97 97 97 97
394 100: TypePointer Function 6(float)
John Kessenichd21baed2016-09-16 03:05:12 -0600395 102: TypePointer Output 7(fvec4)
396 103(Color): 102(ptr) Variable Output
397 106: TypePointer Output 6(float)
398 107(Depth): 106(ptr) Variable Output
399111(g_tTex1df4a): 11(ptr) Variable UniformConstant
LoopDawg3ef78522016-07-21 15:02:16 -0600400 4(main): 2 Function None 3
401 5: Label
402 9(txval10): 8(ptr) Variable Function
403 30(txval11): 29(ptr) Variable Function
404 45(txval12): 44(ptr) Variable Function
405 57(txval20): 8(ptr) Variable Function
406 70(txval21): 29(ptr) Variable Function
407 81(txval22): 44(ptr) Variable Function
408 96(psout): 95(ptr) Variable Function
409 13: 10 Load 12(g_tTex1df4)
410 17: 14 Load 16(g_sSamp)
411 19: 18 SampledImage 13 17
412 27: 7(fvec4) ImageSampleExplicitLod 19 23 Lod ConstOffset 24 26
413 Store 9(txval10) 27
414 34: 31 Load 33(g_tTex1di4)
415 35: 14 Load 16(g_sSamp)
416 37: 36 SampledImage 34 35
417 41: 28(ivec4) ImageSampleExplicitLod 37 39 Lod ConstOffset 24 40
418 Store 30(txval11) 41
419 49: 46 Load 48(g_tTex1du4)
420 50: 14 Load 16(g_sSamp)
421 52: 51 SampledImage 49 50
422 56: 43(ivec4) ImageSampleExplicitLod 52 54 Lod ConstOffset 24 55
423 Store 45(txval12) 56
424 61: 58 Load 60(g_tTex2df4)
425 62: 14 Load 16(g_sSamp)
426 64: 63 SampledImage 61 62
427 69: 7(fvec4) ImageSampleExplicitLod 64 66 Lod ConstOffset 24 68
428 Store 57(txval20) 69
429 74: 71 Load 73(g_tTex2di4)
430 75: 14 Load 16(g_sSamp)
431 77: 76 SampledImage 74 75
432 80: 28(ivec4) ImageSampleExplicitLod 77 79 Lod ConstOffset 24 68
433 Store 70(txval21) 80
434 85: 82 Load 84(g_tTex2du4)
435 86: 14 Load 16(g_sSamp)
436 88: 87 SampledImage 85 86
437 93: 43(ivec4) ImageSampleExplicitLod 88 91 Lod ConstOffset 24 92
438 Store 81(txval22) 93
John Kessenichfea226b2016-07-28 17:53:56 -0600439 99: 8(ptr) AccessChain 96(psout) 26
440 Store 99 98
441 101: 100(ptr) AccessChain 96(psout) 40
442 Store 101 97
John Kessenichd21baed2016-09-16 03:05:12 -0600443 104: 8(ptr) AccessChain 96(psout) 26
444 105: 7(fvec4) Load 104
445 Store 103(Color) 105
446 108: 100(ptr) AccessChain 96(psout) 40
447 109: 6(float) Load 108
448 Store 107(Depth) 109
John Kessenich6a70eb72016-08-28 15:00:23 -0600449 Return
LoopDawg3ef78522016-07-21 15:02:16 -0600450 FunctionEnd