LoopDawg | c44b95f | 2017-06-22 12:08:00 -0600 | [diff] [blame] | 1 | void main(out float4 pos : SV_Position, |
2 | out float2 clip[2] : SV_ClipDistance, // array of vector float | ||||
3 | out float2 cull[2] : SV_CullDistance) // array of vector float | ||||
4 | { | ||||
5 | pos = 1.0f.xxxx; | ||||
6 | clip[0].x = 0.5f; | ||||
7 | clip[0].y = 0.6f; | ||||
8 | clip[1].x = 0.7f; | ||||
9 | clip[1].y = 0.8f; | ||||
10 | |||||
11 | cull[0].x = 0.525f; | ||||
12 | cull[0].y = 0.625f; | ||||
13 | cull[1].x = 0.725f; | ||||
14 | cull[1].y = 0.825f; | ||||
15 | } |