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John Kessenich4e559882016-09-27 23:09:32 -06001static float4 AmbientColor = float4(1, 0.5, 0, 1);
John Kessenich93a162a2016-06-17 17:16:27 -06002
3float4 ShaderFunction(float4 input) : COLOR0
4{
5 return input.wwyx * float4(AmbientColor.z);
6}