John Kessenich | 4e55988 | 2016-09-27 23:09:32 -0600 | [diff] [blame] | 1 | static float4 AmbientColor = float4(1, 0.5, 0, 1); |
John Kessenich | 93a162a | 2016-06-17 17:16:27 -0600 | [diff] [blame] | 2 | |
3 | float4 ShaderFunction(float4 input) : COLOR0 | ||||
4 | { | ||||
5 | return input.wwyx * float4(AmbientColor.z); | ||||
6 | } |