steve-lunarg | 7b211a3 | 2016-10-13 12:26:18 -0600 | [diff] [blame] | 1 | |
2 | float float_array[5][4][3]; | ||||
3 | |||||
4 | struct PS_OUTPUT | ||||
5 | { | ||||
6 | float4 Color : SV_Target0; | ||||
7 | }; | ||||
8 | |||||
9 | PS_OUTPUT main() | ||||
10 | { | ||||
11 | float4 float4_array_1[2][3]; | ||||
12 | float4 float4_array_2[5][3]; | ||||
13 | |||||
14 | float4_array_1[1][2] = float_array[2][3][1]; | ||||
15 | float4_array_2[1] = float4_array_1[0]; | ||||
16 | |||||
17 | PS_OUTPUT psout; | ||||
18 | psout.Color = float4_array_1[1][2]; | ||||
19 | return psout; | ||||
20 | } |