John Kessenich | 6e76bdc | 2015-06-19 23:03:32 +0000 | [diff] [blame] | 1 | #version 310 es
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| 2 |
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| 3 | #extension GL_OES_tessellation_shader : enable
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| 4 |
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| 5 | layout(vertices = 4) out;
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John Kessenich | 1be8063 | 2015-11-28 15:19:11 -0700 | [diff] [blame] | 6 | out int outa[gl_out.length()];
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John Kessenich | 6e76bdc | 2015-06-19 23:03:32 +0000 | [diff] [blame] | 7 |
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| 8 | layout(quads) in; // ERROR
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| 9 | layout(ccw) out; // ERROR
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| 10 | layout(fractional_even_spacing) in; // ERROR
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| 11 |
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| 12 | patch in vec4 patchIn; // ERROR
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| 13 | patch out vec4 patchOut;
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| 14 |
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| 15 | void main()
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| 16 | {
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| 17 | barrier();
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| 18 |
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| 19 | int a = gl_MaxTessControlInputComponents +
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| 20 | gl_MaxTessControlOutputComponents +
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| 21 | gl_MaxTessControlTextureImageUnits +
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| 22 | gl_MaxTessControlUniformComponents +
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| 23 | gl_MaxTessControlTotalOutputComponents;
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| 24 |
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| 25 | vec4 p = gl_in[1].gl_Position;
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John Kessenich | b61b821 | 2015-06-23 04:14:00 +0000 | [diff] [blame] | 26 | float ps = gl_in[1].gl_PointSize; // ERROR, need point_size extension
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John Kessenich | 6e76bdc | 2015-06-19 23:03:32 +0000 | [diff] [blame] | 27 | float cd = gl_in[1].gl_ClipDistance[2]; // ERROR, not in ES
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| 28 |
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| 29 | int pvi = gl_PatchVerticesIn;
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| 30 | int pid = gl_PrimitiveID;
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| 31 | int iid = gl_InvocationID;
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| 32 |
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John Kessenich | 1be8063 | 2015-11-28 15:19:11 -0700 | [diff] [blame] | 33 | gl_out[gl_InvocationID].gl_Position = p;
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| 34 | gl_out[gl_InvocationID].gl_PointSize = ps; // ERROR, need point_size extension
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| 35 | gl_out[gl_InvocationID].gl_ClipDistance[1] = cd; // ERROR, not in ES
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John Kessenich | 6e76bdc | 2015-06-19 23:03:32 +0000 | [diff] [blame] | 36 |
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| 37 | gl_TessLevelOuter[3] = 3.2;
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| 38 | gl_TessLevelInner[1] = 1.3;
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| 39 |
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| 40 | if (a > 10)
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| 41 | barrier(); // ERROR
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| 42 | else
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| 43 | barrier(); // ERROR
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| 44 |
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| 45 | barrier();
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| 46 |
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| 47 | do {
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| 48 | barrier(); // ERROR
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| 49 | } while (a > 10);
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| 50 |
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| 51 | switch (a) {
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| 52 | default:
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| 53 | barrier(); // ERROR
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| 54 | break;
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| 55 | }
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| 56 | a < 12 ? a : (barrier(), a); // ERROR
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| 57 | {
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| 58 | barrier();
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| 59 | }
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| 60 |
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| 61 | return;
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| 62 |
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| 63 | barrier(); // ERROR
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| 64 | }
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| 65 |
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| 66 | layout(vertices = 4) in; // ERROR, not on in
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| 67 | layout(vertices = 5) out; // ERROR, changing #
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| 68 |
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| 69 | void foo()
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| 70 | {
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| 71 | gl_out[4].gl_Position; // ERROR, out of range
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| 72 |
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| 73 | barrier(); // ERROR, not in main
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| 74 | }
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| 75 |
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| 76 | in vec2 ina; // ERROR, not array
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| 77 | in vec2 inb[];
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| 78 | in vec2 inc[18]; // ERROR, wrong size
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| 79 | in vec2 ind[gl_MaxPatchVertices];
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| 80 | patch out float implA[]; // ERROR, not sized
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| 81 |
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| 82 | #extension GL_ARB_separate_shader_objects : enable
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| 83 |
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| 84 | layout(location = 3) in vec4 ivla[];
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| 85 | layout(location = 4) in vec4 ivlb[];
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| 86 | layout(location = 4) in vec4 ivlc[]; // ERROR, overlapping
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| 87 |
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| 88 | layout(location = 3) out vec4 ovla[];
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| 89 | layout(location = 4) out vec4 ovlb[];
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| 90 | layout(location = 4) out vec4 ovlc[]; // ERROR, overlapping
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| 91 |
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| 92 | void foop()
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| 93 | {
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| 94 | precise float d; // ERROR without gpu_shader5
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| 95 | d = fma(d, d, d); // ERROR without gpu_shader5
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| 96 | }
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| 97 |
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| 98 | patch out pinbn {
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| 99 | int a;
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| 100 | } pinbi;
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| 101 |
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| 102 | centroid out vec3 myColor2[];
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| 103 | centroid in vec3 centr[];
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| 104 | sample out vec4 perSampleColor[]; // ERROR without sample extensions
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| 105 |
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| 106 | layout(vertices = 4) out float badlay[]; // ERROR, not on a variable
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| 107 | out float misSized[5]; // ERROR, size doesn't match
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| 108 | out float okaySize[4];
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| 109 |
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John Kessenich | b61b821 | 2015-06-23 04:14:00 +0000 | [diff] [blame] | 110 | #extension GL_OES_tessellation_point_size : enable
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| 111 |
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| 112 | void pointSize2()
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| 113 | {
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| 114 | float ps = gl_in[1].gl_PointSize;
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John Kessenich | 1be8063 | 2015-11-28 15:19:11 -0700 | [diff] [blame] | 115 | gl_out[gl_InvocationID].gl_PointSize = ps;
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John Kessenich | b61b821 | 2015-06-23 04:14:00 +0000 | [diff] [blame] | 116 | }
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| 117 |
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John Kessenich | f5b2c06 | 2015-08-18 01:35:08 -0600 | [diff] [blame] | 118 | #extension GL_OES_gpu_shader5 : enable
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| 119 |
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| 120 | precise vec3 pv3;
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| 121 |
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| 122 | void goodfoop()
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| 123 | {
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| 124 | precise float d;
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| 125 |
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| 126 | pv3 *= pv3;
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| 127 | pv3 = fma(pv3, pv3, pv3);
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| 128 | d = fma(d, d, d);
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| 129 | }
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John Kessenich | 3031459 | 2015-08-16 11:38:07 -0600 | [diff] [blame] | 130 |
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| 131 | void bbBad()
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| 132 | {
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| 133 | gl_BoundingBoxOES; // ERROR without GL_OES_primitive_bounding_box
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| 134 | }
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| 135 |
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| 136 | #extension GL_OES_primitive_bounding_box : enable
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| 137 |
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| 138 | void bb()
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| 139 | {
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| 140 | gl_BoundingBoxOES[0] = vec4(0.0);
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| 141 | gl_BoundingBoxOES[1] = vec4(1.0);
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| 142 | gl_BoundingBoxOES[2] = vec4(2.0); // ERROR, overflow
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| 143 | }
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John Kessenich | 1be8063 | 2015-11-28 15:19:11 -0700 | [diff] [blame] | 144 |
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| 145 | out patch badpatchBName { // ERROR, array size required
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| 146 | float f;
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| 147 | } badpatchIName[];
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| 148 |
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| 149 | out patch patchBName {
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| 150 | float f;
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| 151 | } patchIName[4];
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| 152 |
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| 153 | void outputtingOutparam(out int a)
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| 154 | {
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| 155 | a = 2;
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| 156 | }
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| 157 |
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| 158 | void outputting()
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| 159 | {
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| 160 | outa[gl_InvocationID] = 2;
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| 161 | outa[1] = 2; // ERROR, not gl_InvocationID
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| 162 | gl_out[0].gl_Position = vec4(1.0); // ERROR, not gl_InvocationID
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| 163 | outa[1];
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| 164 | gl_out[0];
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| 165 | outputtingOutparam(outa[0]); // ERROR, not gl_InvocationID
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| 166 | outputtingOutparam(outa[gl_InvocationID]);
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| 167 | patchIName[1].f = 3.14;
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| 168 | outa[(gl_InvocationID)] = 2;
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| 169 | }
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