blob: d27382d09c5c9befa4aee7bcb7646d515156e8d8 [file] [log] [blame]
John Kessenich4586dbd2013-08-05 15:52:03 +00001ERROR: 0:8: 'varying' : Reserved word.
2ERROR: 0:8: 'varying' : no longer supported in es profile; removed in version 300
3ERROR: 0:9: 'vertex input arrays' : not supported with this profile: es
4ERROR: 0:10: '' : precision qualifier must appear as last qualifier
5ERROR: 0:11: '' : invariant qualifier must appear first
6ERROR: 0:12: '' : Auxiliary qualifiers (centroid, patch, and sample) must appear before storage and precision qualifiers
7ERROR: 0:12: '' : vertex input cannot be further qualified
8ERROR: 0:13: '' : interpolation qualifiers must appear before storage and precision qualifiers
9ERROR: 0:14: '' : in/out must appear before const
10ERROR: 0:15: '' : precision qualifier must appear as last qualifier
11ERROR: 0:16: '' : can only have one interpolation qualifier (flat, smooth, noperspective)
12ERROR: 0:17: 'sample' : Reserved word.
13ERROR: 0:17: '' : can only have one auxiliary qualifier (centroid, patch, and sample)
14ERROR: 0:18: 'uniform' : too many storage qualifiers
15ERROR: 0:56: '#error' : GL_ES is set
16ERROR: 0:62: '' : array size required
17ERROR: 0:63: '' : array size required
18ERROR: 0:65: '' : array size required
19ERROR: 0:64: '' : array size required
20ERROR: 0:67: '' : array size required
John Kessenicha4351c52013-11-11 04:21:31 +000021ERROR: 0:78: 'invariant' : can only apply to an output: invIn
22ERROR: 0:88: 'ub2' : Cannot reuse block name within the same interface: uniform
23ERROR: 0:92: 'ub2' : Cannot reuse block name within the same interface: uniform
24ERROR: 0:96: 'ub2' : Cannot reuse block name within the same interface: uniform
25ERROR: 0:104: 'ub3' : Cannot reuse block name within the same interface: uniform
26ERROR: 25 compilation errors. No code generated.
John Kessenich4586dbd2013-08-05 15:52:03 +000027
28ERROR: node is still EOpNull!
290:27 Function Definition: main( (void)
300:27 Function Parameters:
310:29 Sequence
320:29 Sequence
330:29 move second child to first child (highp int)
340:29 'id' (highp int)
350:29 add (highp int)
360:29 'gl_VertexID' (gl_VertexId highp int)
370:29 'gl_InstanceID' (gl_InstanceId highp int)
380:31 Sequence
390:31 move second child to first child (highp int)
400:31 'c0' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000410:31 Constant:
420:31 64 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000430:32 Sequence
440:32 move second child to first child (highp int)
450:32 'c1' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000460:32 Constant:
470:32 128 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000480:33 Sequence
490:33 move second child to first child (highp int)
500:33 'c2' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000510:33 Constant:
520:33 16 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000530:34 Sequence
540:34 move second child to first child (highp int)
550:34 'c3' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000560:34 Constant:
570:34 15 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000580:35 Sequence
590:35 move second child to first child (highp int)
600:35 'c4' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000610:35 Constant:
620:35 32 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000630:36 Sequence
640:36 move second child to first child (highp int)
650:36 'c5' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000660:36 Constant:
670:36 32 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000680:37 Sequence
690:37 move second child to first child (highp int)
700:37 'c6' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000710:37 Constant:
720:37 32 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000730:38 Sequence
740:38 move second child to first child (highp int)
750:38 'c7' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000760:38 Constant:
770:38 16 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000780:39 Sequence
790:39 move second child to first child (highp int)
800:39 'c8' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000810:39 Constant:
820:39 32 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000830:40 Sequence
840:40 move second child to first child (highp int)
850:40 'c9' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000860:40 Constant:
870:40 -8 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000880:41 Sequence
890:41 move second child to first child (highp int)
900:41 'c10' (highp int)
John Kessenichf2ee3dd2013-09-28 04:02:08 +0000910:41 Constant:
920:41 7 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +0000930:43 Sequence
940:43 move second child to first child (highp 3X4 matrix of float)
950:43 'tm' (highp 3X4 matrix of float)
960:43 transpose (highp 3X4 matrix of float)
970:43 'm43' (uniform highp 4X3 matrix of float)
980:44 Sequence
990:44 move second child to first child (highp float)
1000:44 'dm' (highp float)
1010:44 determinant (highp float)
1020:44 'm44' (uniform highp 4X4 matrix of float)
1030:45 Sequence
1040:45 move second child to first child (highp 3X3 matrix of float)
1050:45 'im' (highp 3X3 matrix of float)
1060:45 inverse (highp 3X3 matrix of float)
1070:45 'm33' (uniform highp 3X3 matrix of float)
1080:47 Sequence
1090:47 move second child to first child (highp 3X2 matrix of float)
1100:47 'op' (highp 3X2 matrix of float)
1110:47 outer product (highp 3X2 matrix of float)
1120:47 'v2' (smooth out highp 2-component vector of float)
1130:47 'v3' (in highp 3-component vector of float)
1140:49 move second child to first child (highp 4-component vector of float)
1150:49 'gl_Position' (gl_Position highp 4-component vector of float)
John Kesseniche17ef842013-10-28 19:49:16 +00001160:49 direct index (highp 4-component vector of float)
John Kessenich4586dbd2013-08-05 15:52:03 +00001170:49 'm44' (uniform highp 4X4 matrix of float)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001180:49 Constant:
1190:49 2 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001200:50 move second child to first child (highp float)
1210:50 'gl_PointSize' (gl_PointSize highp float)
1220:50 direct index (highp float)
1230:50 'v2' (smooth out highp 2-component vector of float)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001240:50 Constant:
1250:50 1 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001260:52 move second child to first child (highp 3-component vector of float)
1270:52 c: direct index for structure (highp 3-component vector of float)
John Kessenichab41fe52013-10-24 01:25:40 +00001280:52 's' (smooth out structure{c,f})
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001290:52 Constant:
1300:52 0 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001310:52 'v3' (in highp 3-component vector of float)
1320:53 move second child to first child (highp float)
1330:53 f: direct index for structure (highp float)
John Kessenichab41fe52013-10-24 01:25:40 +00001340:53 's' (smooth out structure{c,f})
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001350:53 Constant:
1360:53 1 (const int)
John Kessenich4586dbd2013-08-05 15:52:03 +00001370:53 'dm' (highp float)
1380:68 Sequence
1390:68 move second child to first child (2-element array of highp float)
1400:68 'okayA' (2-element array of highp float)
John Kessenichf2ee3dd2013-09-28 04:02:08 +00001410:68 Constant:
1420:68 3.000000
1430:68 4.000000
John Kessenich01c22af2013-11-08 07:13:18 +00001440:71 Function Definition: newVFun( (void)
1450:71 Function Parameters:
1460:73 Sequence
1470:73 move second child to first child (highp 3-component vector of float)
1480:73 'newV' (smooth out highp 3-component vector of float)
1490:73 'v3' (in highp 3-component vector of float)
John Kessenich4586dbd2013-08-05 15:52:03 +00001500:? Linker Objects
1510:? 'm43' (uniform highp 4X3 matrix of float)
1520:? 'm33' (uniform highp 3X3 matrix of float)
1530:? 'm44' (uniform highp 4X4 matrix of float)
1540:? 'v3' (in highp 3-component vector of float)
1550:? 'v2' (smooth out highp 2-component vector of float)
John Kessenich9839e242013-09-26 00:45:21 +00001560:? 'bad' (in 10-element array of highp 4-component vector of float)
John Kessenich4586dbd2013-08-05 15:52:03 +00001570:? 'badorder' (in highp 4-component vector of float)
1580:? 'badorder2' (invariant smooth out highp 4-component vector of float)
1590:? 'badorder4' (centroid in highp 4-component vector of float)
1600:? 'badorder3' (flat out highp 4-component vector of float)
1610:? 'rep' (smooth flat out highp 4-component vector of float)
1620:? 'rep2' (centroid smooth sample out highp 4-component vector of float)
1630:? 'rep3' (in highp 4-component vector of float)
John Kessenichab41fe52013-10-24 01:25:40 +00001640:? 's' (smooth out structure{c,f})
John Kessenich9839e242013-09-26 00:45:21 +00001650:? 'badsize' (unsized array of highp float)
John Kessenich337dbc72013-09-24 21:18:46 +00001660:? 'badsize2' (unsized array of highp float)
John Kessenichab41fe52013-10-24 01:25:40 +00001670:? 'ubInst' (layout(column_major shared ) uniform unsized array of block{a})
John Kessenich9839e242013-09-26 00:45:21 +00001680:? 'okayA' (2-element array of highp float)
John Kessenich01c22af2013-11-08 07:13:18 +00001690:? 'newV' (smooth out highp 3-component vector of float)
1700:? 'invIn' (in highp 4-component vector of float)
1710:? 's2' (smooth out structure{c,f})
1720:? 's3' (invariant smooth out structure{c,f})
John Kessenicha4351c52013-11-11 04:21:31 +00001730:? 'a' (layout(column_major shared ) uniform block{f})
1740:? '__anon__0' (layout(column_major shared ) uniform block{b23})
John Kessenich4586dbd2013-08-05 15:52:03 +00001750:? 'gl_VertexID' (gl_VertexId highp int)
1760:? 'gl_InstanceID' (gl_InstanceId highp int)
177