John Kessenich | 5611c6d | 2018-04-05 11:25:02 -0600 | [diff] [blame] | 1 | #version 450
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| 2 |
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| 3 | #extension GL_EXT_nonuniform_qualifier : enable
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| 4 |
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| 5 | layout(location=0) nonuniformEXT in vec4 nu_inv4;
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| 6 | nonuniformEXT float nu_gf;
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| 7 | layout(location=1) in nonuniformEXT flat int nu_ii;
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| 8 |
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| 9 | layout(binding=0, input_attachment_index = 0) uniform subpassInput inputAttachmentDyn[];
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| 10 | layout(binding=1) uniform samplerBuffer uniformTexelBufferDyn[];
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| 11 | layout(binding=2, r32f) uniform imageBuffer storageTexelBufferDyn[];
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| 12 | layout(binding=3) uniform uname { float a; } uniformBuffer[];
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| 13 | layout(binding=4) buffer bname { float b; } storageBuffer[];
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| 14 | layout(binding=5) uniform sampler2D sampledImage[];
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| 15 | layout(binding=6, r32f) uniform image2D storageImage[];
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| 16 | layout(binding=7, input_attachment_index = 1) uniform subpassInput inputAttachment[];
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| 17 | layout(binding=8) uniform samplerBuffer uniformTexelBuffer[];
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| 18 | layout(binding=9, r32f) uniform imageBuffer storageTexelBuffer[];
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| 19 |
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| 20 | nonuniformEXT int foo(nonuniformEXT int nupi, nonuniformEXT out int f)
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| 21 | {
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| 22 | return nupi;
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| 23 | }
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| 24 |
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| 25 | void main()
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| 26 | {
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| 27 | nonuniformEXT int nu_li;
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| 28 | int dyn_i;
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| 29 |
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| 30 | int a = foo(nu_li, nu_li);
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| 31 | nu_li = nonuniformEXT(a) + nonuniformEXT(a * 2);
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| 32 |
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| 33 | float b;
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| 34 | b = nu_inv4.x * nu_gf;
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| 35 | b += subpassLoad(inputAttachmentDyn[dyn_i]).x;
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| 36 | b += texelFetch(uniformTexelBufferDyn[dyn_i], 1).x;
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| 37 | b += imageLoad(storageTexelBufferDyn[dyn_i], 1).x;
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| 38 | b += uniformBuffer[nu_ii].a;
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| 39 | b += storageBuffer[nu_ii].b;
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| 40 | b += texture(sampledImage[nu_ii], vec2(0.5)).x;
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| 41 | b += imageLoad(storageImage[nu_ii], ivec2(1)).x;
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| 42 | b += subpassLoad(inputAttachment[nu_ii]).x;
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| 43 | b += texelFetch(uniformTexelBuffer[nu_ii], 1).x;
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| 44 | b += imageLoad(storageTexelBuffer[nu_ii], 1).x;
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| 45 |
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| 46 | nonuniformEXT ivec4 v;
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| 47 | nonuniformEXT mat4 m;
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| 48 | nonuniformEXT struct S { int a; } s;
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| 49 | ivec4 uv;
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| 50 | b += uniformBuffer[v.y].a;
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| 51 | b += uniformBuffer[v[2]].a;
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| 52 | b += uniformBuffer[uv[nu_ii]].a;
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| 53 | b += uniformBuffer[int(m[2].z)].a;
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| 54 | b += uniformBuffer[s.a].a;
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| 55 | }
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