LoopDawg | e2cda3c | 2017-08-23 12:34:42 -0600 | [diff] [blame] | 1 | float4 main(in float4 pos : SV_Position, |
2 | in float clip[2] : SV_ClipDistance, // array of scalar float | ||||
3 | in float cull[2] : SV_CullDistance) : SV_Target0 // array of scalar float | ||||
4 | { | ||||
5 | return pos + clip[0] + cull[0]; | ||||
6 | } |