blob: 89d3e680409b2dc3d88100fea05dc7f1b95e11ef [file] [log] [blame]
steve-lunargef33ec02016-11-02 12:42:34 -06001
2struct PS_OUTPUT { float4 color : SV_Target0; };
3
4int i;
5uint u;
6float f;
7bool b;
8
9int2 i2;
10uint2 u2;
11float2 f2;
12bool2 b2;
13
14Buffer <float> g_tTexbfs;
15Texture1D <float4> g_tTex1df4;
16uint upos;
17float fpos;
18
19PS_OUTPUT main()
20{
21 // Same shapes:
22
23 float r00 = max(b, f);
24 uint r01 = max(b, u);
25 int r02 = max(b, i);
26 float r03 = max(i, f);
27 float r04 = max(u, f);
28
29 float2 r10 = max(b2, f2);
30 uint2 r11 = max(b2, u2);
31 int2 r12 = max(b2, i2);
32 float2 r13 = max(i2, f2);
33 float2 r14 = max(u2, f2);
34
35 float2 r20 = clamp(i2, u2, f2); // 3 args, converts all to best type.
36 uint2 r21 = clamp(b2, u2, b2);
37 float2 r22 = clamp(b2, f2, b2);
38
39 // Mixed shapes:
40 float2 r30 = max(b, f2);
41 uint2 r31 = max(b, u2);
42 int2 r32 = max(b, i2);
43 float2 r33 = max(i, f2);
44 float2 r34 = max(u, f2);
45
46 float2 r40 = clamp(i, u2, f2); // 3 args, converts all to best type.
47 uint2 r41 = clamp(b2, u, b2);
48 float2 r42 = clamp(b2, f, b);
49 int2 r43 = clamp(i, i2, u2);
50
51 float r50 = g_tTexbfs.Load(upos);
52 float r51 = g_tTexbfs.Load(fpos);
53
54 int MipLevel;
55
56 uint WidthU;
57 uint HeightU;
58 uint ElementsU;
59 uint DepthU;
60 uint NumberOfLevelsU;
61 uint NumberOfSamplesU;
62
63 int WidthI;
64 int HeightI;
65 int ElementsI;
66 int DepthI;
67 int NumberOfLevelsI;
68 int NumberOfSamplesI;
69
70 g_tTex1df4 . GetDimensions(WidthI);
71 g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsU);
72 g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsI);
73 g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsI);
74
75 // max(i2, f2);
76 PS_OUTPUT ps_output;
77 ps_output.color = r00;
78 return ps_output;
79};