steve-lunarg | ef33ec0 | 2016-11-02 12:42:34 -0600 | [diff] [blame] | 1 | |
| 2 | struct PS_OUTPUT { float4 color : SV_Target0; }; |
| 3 | |
| 4 | int i; |
| 5 | uint u; |
| 6 | float f; |
| 7 | bool b; |
| 8 | |
| 9 | int2 i2; |
| 10 | uint2 u2; |
| 11 | float2 f2; |
| 12 | bool2 b2; |
| 13 | |
| 14 | Buffer <float> g_tTexbfs; |
| 15 | Texture1D <float4> g_tTex1df4; |
| 16 | uint upos; |
| 17 | float fpos; |
| 18 | |
| 19 | PS_OUTPUT main() |
| 20 | { |
| 21 | // Same shapes: |
| 22 | |
| 23 | float r00 = max(b, f); |
| 24 | uint r01 = max(b, u); |
| 25 | int r02 = max(b, i); |
| 26 | float r03 = max(i, f); |
| 27 | float r04 = max(u, f); |
| 28 | |
| 29 | float2 r10 = max(b2, f2); |
| 30 | uint2 r11 = max(b2, u2); |
| 31 | int2 r12 = max(b2, i2); |
| 32 | float2 r13 = max(i2, f2); |
| 33 | float2 r14 = max(u2, f2); |
| 34 | |
| 35 | float2 r20 = clamp(i2, u2, f2); // 3 args, converts all to best type. |
| 36 | uint2 r21 = clamp(b2, u2, b2); |
| 37 | float2 r22 = clamp(b2, f2, b2); |
| 38 | |
| 39 | // Mixed shapes: |
| 40 | float2 r30 = max(b, f2); |
| 41 | uint2 r31 = max(b, u2); |
| 42 | int2 r32 = max(b, i2); |
| 43 | float2 r33 = max(i, f2); |
| 44 | float2 r34 = max(u, f2); |
| 45 | |
| 46 | float2 r40 = clamp(i, u2, f2); // 3 args, converts all to best type. |
| 47 | uint2 r41 = clamp(b2, u, b2); |
| 48 | float2 r42 = clamp(b2, f, b); |
| 49 | int2 r43 = clamp(i, i2, u2); |
| 50 | |
| 51 | float r50 = g_tTexbfs.Load(upos); |
| 52 | float r51 = g_tTexbfs.Load(fpos); |
| 53 | |
| 54 | int MipLevel; |
| 55 | |
| 56 | uint WidthU; |
| 57 | uint HeightU; |
| 58 | uint ElementsU; |
| 59 | uint DepthU; |
| 60 | uint NumberOfLevelsU; |
| 61 | uint NumberOfSamplesU; |
| 62 | |
| 63 | int WidthI; |
| 64 | int HeightI; |
| 65 | int ElementsI; |
| 66 | int DepthI; |
| 67 | int NumberOfLevelsI; |
| 68 | int NumberOfSamplesI; |
| 69 | |
| 70 | g_tTex1df4 . GetDimensions(WidthI); |
| 71 | g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsU); |
| 72 | g_tTex1df4 . GetDimensions(6, WidthU, NumberOfLevelsI); |
| 73 | g_tTex1df4 . GetDimensions(6, WidthI, NumberOfLevelsI); |
| 74 | |
| 75 | // max(i2, f2); |
| 76 | PS_OUTPUT ps_output; |
| 77 | ps_output.color = r00; |
| 78 | return ps_output; |
| 79 | }; |