John Kessenich | cc16fa0 | 2015-12-10 18:01:54 -0700 | [diff] [blame^] | 1 | 300.vert |
| 2 | ERROR: 0:8: 'varying' : Reserved word. |
| 3 | ERROR: 0:8: 'varying' : no longer supported in es profile; removed in version 300 |
| 4 | ERROR: 0:9: 'vertex input arrays' : not supported with this profile: es |
| 5 | ERROR: 0:10: '' : precision qualifier must appear as last qualifier |
| 6 | ERROR: 0:11: '' : invariant qualifier must appear first |
| 7 | ERROR: 0:12: '' : Auxiliary qualifiers (centroid, patch, and sample) must appear before storage and precision qualifiers |
| 8 | ERROR: 0:12: '' : vertex input cannot be further qualified |
| 9 | ERROR: 0:13: '' : interpolation qualifiers must appear before storage and precision qualifiers |
| 10 | ERROR: 0:14: '' : in/out must appear before const |
| 11 | ERROR: 0:15: '' : precision qualifier must appear as last qualifier |
| 12 | ERROR: 0:16: '' : can only have one interpolation qualifier (flat, smooth, noperspective) |
| 13 | ERROR: 0:17: 'sample' : Reserved word. |
| 14 | ERROR: 0:17: '' : can only have one auxiliary qualifier (centroid, patch, and sample) |
| 15 | ERROR: 0:18: 'uniform' : too many storage qualifiers |
| 16 | ERROR: 0:56: '#error' : GL_ES is set |
| 17 | ERROR: 0:62: '' : array size required |
| 18 | ERROR: 0:63: '' : array size required |
| 19 | ERROR: 0:64: '' : array size required |
| 20 | ERROR: 0:65: '' : array size required |
| 21 | ERROR: 0:67: '' : array size required |
| 22 | ERROR: 0:76: 'invariant' : cannot change qualification after use |
| 23 | ERROR: 0:78: 'invariant' : can only apply to an output |
| 24 | ERROR: 0:88: 'ub2' : Cannot reuse block name within the same interface: uniform |
| 25 | ERROR: 0:92: 'ub2' : Cannot reuse block name within the same interface: uniform |
| 26 | ERROR: 0:96: 'ub2' : Cannot reuse block name within the same interface: uniform |
| 27 | ERROR: 0:104: 'ub3' : Cannot reuse block name within the same interface: uniform |
| 28 | ERROR: 0:121: 'textureSize' : no matching overloaded function found |
| 29 | ERROR: 0:123: 'textureSize' : no matching overloaded function found |
| 30 | ERROR: 0:125: 'texture' : no matching overloaded function found |
| 31 | ERROR: 0:127: 'textureProjOffset' : no matching overloaded function found |
| 32 | ERROR: 0:132: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 2 |
| 33 | ERROR: 0:135: 'in' : overloaded functions must have the same parameter storage qualifiers for argument 2 |
| 34 | ERROR: 0:146: '' : array size required |
| 35 | ERROR: 0:147: '' : array size required |
| 36 | ERROR: 0:148: '' : array size required |
| 37 | ERROR: 0:149: 'float' : cannot apply precision statement to this type; use 'float', 'int' or a sampler type |
| 38 | ERROR: 0:168: 'Binst' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable |
| 39 | ERROR: 0:169: 'Bblock' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable |
| 40 | ERROR: 0:170: 'Bfoo' : cannot add storage, auxiliary, memory, interpolation, layout, or precision qualifier to an existing variable |
| 41 | ERROR: 0:172: 'std430' : not supported for this version or the enabled extensions |
| 42 | ERROR: 0:172: 'std430' : requires the 'buffer' storage qualifier |
| 43 | ERROR: 0:175: '' : array size required |
| 44 | ERROR: 0:185: 'assign' : cannot convert from 'temp 4-element array of highp float' to 'temp 3-element array of highp float' |
| 45 | ERROR: 0:186: 'assign' : cannot convert from 'temp 3-element array of highp float' to 'temp 4-element array of highp float' |
| 46 | ERROR: 44 compilation errors. No code generated. |
| 47 | |
| 48 | |
| 49 | Shader version: 300 |
| 50 | ERROR: node is still EOpNull! |
| 51 | 0:27 Function Definition: main( (global void) |
| 52 | 0:27 Function Parameters: |
| 53 | 0:29 Sequence |
| 54 | 0:29 Sequence |
| 55 | 0:29 move second child to first child (temp highp int) |
| 56 | 0:29 'id' (temp highp int) |
| 57 | 0:29 add (temp highp int) |
| 58 | 0:29 'gl_VertexID' (gl_VertexId highp int VertexId) |
| 59 | 0:29 'gl_InstanceID' (gl_InstanceId highp int InstanceId) |
| 60 | 0:31 Sequence |
| 61 | 0:31 move second child to first child (temp highp int) |
| 62 | 0:31 'c0' (temp highp int) |
| 63 | 0:31 Constant: |
| 64 | 0:31 64 (const int) |
| 65 | 0:32 Sequence |
| 66 | 0:32 move second child to first child (temp highp int) |
| 67 | 0:32 'c1' (temp highp int) |
| 68 | 0:32 Constant: |
| 69 | 0:32 128 (const int) |
| 70 | 0:33 Sequence |
| 71 | 0:33 move second child to first child (temp highp int) |
| 72 | 0:33 'c2' (temp highp int) |
| 73 | 0:33 Constant: |
| 74 | 0:33 16 (const int) |
| 75 | 0:34 Sequence |
| 76 | 0:34 move second child to first child (temp highp int) |
| 77 | 0:34 'c3' (temp highp int) |
| 78 | 0:34 Constant: |
| 79 | 0:34 15 (const int) |
| 80 | 0:35 Sequence |
| 81 | 0:35 move second child to first child (temp highp int) |
| 82 | 0:35 'c4' (temp highp int) |
| 83 | 0:35 Constant: |
| 84 | 0:35 32 (const int) |
| 85 | 0:36 Sequence |
| 86 | 0:36 move second child to first child (temp highp int) |
| 87 | 0:36 'c5' (temp highp int) |
| 88 | 0:36 Constant: |
| 89 | 0:36 80 (const int) |
| 90 | 0:37 Sequence |
| 91 | 0:37 move second child to first child (temp highp int) |
| 92 | 0:37 'c6' (temp highp int) |
| 93 | 0:37 Constant: |
| 94 | 0:37 32 (const int) |
| 95 | 0:38 Sequence |
| 96 | 0:38 move second child to first child (temp highp int) |
| 97 | 0:38 'c7' (temp highp int) |
| 98 | 0:38 Constant: |
| 99 | 0:38 16 (const int) |
| 100 | 0:39 Sequence |
| 101 | 0:39 move second child to first child (temp highp int) |
| 102 | 0:39 'c8' (temp highp int) |
| 103 | 0:39 Constant: |
| 104 | 0:39 32 (const int) |
| 105 | 0:40 Sequence |
| 106 | 0:40 move second child to first child (temp highp int) |
| 107 | 0:40 'c9' (temp highp int) |
| 108 | 0:40 Constant: |
| 109 | 0:40 -8 (const int) |
| 110 | 0:41 Sequence |
| 111 | 0:41 move second child to first child (temp highp int) |
| 112 | 0:41 'c10' (temp highp int) |
| 113 | 0:41 Constant: |
| 114 | 0:41 7 (const int) |
| 115 | 0:43 Sequence |
| 116 | 0:43 move second child to first child (temp highp 3X4 matrix of float) |
| 117 | 0:43 'tm' (temp highp 3X4 matrix of float) |
| 118 | 0:43 transpose (global highp 3X4 matrix of float) |
| 119 | 0:43 'm43' (uniform highp 4X3 matrix of float) |
| 120 | 0:44 Sequence |
| 121 | 0:44 move second child to first child (temp highp float) |
| 122 | 0:44 'dm' (temp highp float) |
| 123 | 0:44 determinant (global highp float) |
| 124 | 0:44 'm44' (uniform highp 4X4 matrix of float) |
| 125 | 0:45 Sequence |
| 126 | 0:45 move second child to first child (temp highp 3X3 matrix of float) |
| 127 | 0:45 'im' (temp highp 3X3 matrix of float) |
| 128 | 0:45 inverse (global highp 3X3 matrix of float) |
| 129 | 0:45 'm33' (uniform highp 3X3 matrix of float) |
| 130 | 0:47 Sequence |
| 131 | 0:47 move second child to first child (temp highp 3X2 matrix of float) |
| 132 | 0:47 'op' (temp highp 3X2 matrix of float) |
| 133 | 0:47 outer product (global highp 3X2 matrix of float) |
| 134 | 0:47 'v2' (smooth out highp 2-component vector of float) |
| 135 | 0:47 'v3' (in highp 3-component vector of float) |
| 136 | 0:49 move second child to first child (temp highp 4-component vector of float) |
| 137 | 0:49 'gl_Position' (gl_Position highp 4-component vector of float Position) |
| 138 | 0:49 direct index (temp highp 4-component vector of float) |
| 139 | 0:49 'm44' (uniform highp 4X4 matrix of float) |
| 140 | 0:49 Constant: |
| 141 | 0:49 2 (const int) |
| 142 | 0:50 move second child to first child (temp highp float) |
| 143 | 0:50 'gl_PointSize' (gl_PointSize highp float PointSize) |
| 144 | 0:50 direct index (temp highp float) |
| 145 | 0:50 'v2' (smooth out highp 2-component vector of float) |
| 146 | 0:50 Constant: |
| 147 | 0:50 1 (const int) |
| 148 | 0:52 move second child to first child (temp highp 3-component vector of float) |
| 149 | 0:52 c: direct index for structure (global highp 3-component vector of float) |
| 150 | 0:52 's' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 151 | 0:52 Constant: |
| 152 | 0:52 0 (const int) |
| 153 | 0:52 'v3' (in highp 3-component vector of float) |
| 154 | 0:53 move second child to first child (temp highp float) |
| 155 | 0:53 f: direct index for structure (global highp float) |
| 156 | 0:53 's' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 157 | 0:53 Constant: |
| 158 | 0:53 1 (const int) |
| 159 | 0:53 'dm' (temp highp float) |
| 160 | 0:68 Sequence |
| 161 | 0:68 move second child to first child (temp 2-element array of highp float) |
| 162 | 0:68 'okayA' (global 2-element array of highp float) |
| 163 | 0:68 Constant: |
| 164 | 0:68 3.000000 |
| 165 | 0:68 4.000000 |
| 166 | 0:71 Function Definition: newVFun( (global void) |
| 167 | 0:71 Function Parameters: |
| 168 | 0:73 Sequence |
| 169 | 0:73 move second child to first child (temp highp 3-component vector of float) |
| 170 | 0:73 'newV' (smooth out highp 3-component vector of float) |
| 171 | 0:73 'v3' (in highp 3-component vector of float) |
| 172 | 0:118 Function Definition: foo23( (global void) |
| 173 | 0:118 Function Parameters: |
| 174 | 0:120 Sequence |
| 175 | 0:120 Sequence |
| 176 | 0:120 move second child to first child (temp highp 2-component vector of int) |
| 177 | 0:120 'x1' (temp highp 2-component vector of int) |
| 178 | 0:120 textureSize (global highp 2-component vector of int) |
| 179 | 0:120 's2D' (uniform lowp sampler2D) |
| 180 | 0:120 Constant: |
| 181 | 0:120 2 (const int) |
| 182 | 0:121 Constant: |
| 183 | 0:121 0.000000 |
| 184 | 0:122 Sequence |
| 185 | 0:122 move second child to first child (temp highp 3-component vector of int) |
| 186 | 0:122 'x3' (temp highp 3-component vector of int) |
| 187 | 0:122 textureSize (global highp 3-component vector of int) |
| 188 | 0:122 's2DAS' (uniform lowp sampler2DArrayShadow) |
| 189 | 0:122 Constant: |
| 190 | 0:122 -1 (const int) |
| 191 | 0:123 Constant: |
| 192 | 0:123 0.000000 |
| 193 | 0:124 Sequence |
| 194 | 0:124 move second child to first child (temp highp 4-component vector of float) |
| 195 | 0:124 'x4' (temp highp 4-component vector of float) |
| 196 | 0:124 texture (global highp 4-component vector of float) |
| 197 | 0:124 's2D' (uniform lowp sampler2D) |
| 198 | 0:124 'c2D' (in highp 2-component vector of float) |
| 199 | 0:125 Constant: |
| 200 | 0:125 0.000000 |
| 201 | 0:126 Sequence |
| 202 | 0:126 move second child to first child (temp highp 4-component vector of float) |
| 203 | 0:126 'x5' (temp highp 4-component vector of float) |
| 204 | 0:126 textureProjOffset (global highp 4-component vector of float) |
| 205 | 0:126 's3D' (uniform lowp sampler3D) |
| 206 | 0:126 Constant: |
| 207 | 0:126 0.200000 |
| 208 | 0:126 0.200000 |
| 209 | 0:126 0.200000 |
| 210 | 0:126 0.200000 |
| 211 | 0:126 Constant: |
| 212 | 0:126 1 (const int) |
| 213 | 0:126 1 (const int) |
| 214 | 0:126 1 (const int) |
| 215 | 0:127 Constant: |
| 216 | 0:127 0.000000 |
| 217 | 0:128 Sequence |
| 218 | 0:128 move second child to first child (temp highp float) |
| 219 | 0:128 'x6' (temp highp float) |
| 220 | 0:128 textureProjGradOffset (global highp float) |
| 221 | 0:128 's2DS' (uniform lowp sampler2DShadow) |
| 222 | 0:128 'invIn' (invariant in highp 4-component vector of float) |
| 223 | 0:128 Constant: |
| 224 | 0:128 4.200000 |
| 225 | 0:128 4.200000 |
| 226 | 0:128 Constant: |
| 227 | 0:128 5.300000 |
| 228 | 0:128 5.300000 |
| 229 | 0:128 Constant: |
| 230 | 0:128 1 (const int) |
| 231 | 0:128 1 (const int) |
| 232 | 0:137 Function Definition: foo2349( (global void) |
| 233 | 0:137 Function Parameters: |
| 234 | 0:139 Sequence |
| 235 | 0:139 Sequence |
| 236 | 0:139 move second child to first child (temp 3-element array of highp float) |
| 237 | 0:139 'x' (temp 3-element array of highp float) |
| 238 | 0:139 Constant: |
| 239 | 0:139 1.000000 |
| 240 | 0:139 2.000000 |
| 241 | 0:139 3.000000 |
| 242 | 0:140 Sequence |
| 243 | 0:140 move second child to first child (temp 3-element array of highp float) |
| 244 | 0:140 'y' (temp 3-element array of highp float) |
| 245 | 0:140 'x' (temp 3-element array of highp float) |
| 246 | 0:141 Sequence |
| 247 | 0:141 move second child to first child (temp 3-element array of highp float) |
| 248 | 0:141 'z' (temp 3-element array of highp float) |
| 249 | 0:141 'x' (temp 3-element array of highp float) |
| 250 | 0:143 move second child to first child (temp 3-element array of highp float) |
| 251 | 0:143 'w' (temp 3-element array of highp float) |
| 252 | 0:143 'y' (temp 3-element array of highp float) |
| 253 | 0:155 Function Definition: gggf(f1; (global highp int) |
| 254 | 0:155 Function Parameters: |
| 255 | 0:155 'f' (in highp float) |
| 256 | 0:155 Sequence |
| 257 | 0:155 Branch: Return with expression |
| 258 | 0:155 Constant: |
| 259 | 0:155 2 (const int) |
| 260 | 0:158 Function Definition: agggf(f1; (global highp int) |
| 261 | 0:158 Function Parameters: |
| 262 | 0:158 'f' (in highp float) |
| 263 | 0:158 Sequence |
| 264 | 0:158 Branch: Return with expression |
| 265 | 0:158 Constant: |
| 266 | 0:158 2 (const int) |
| 267 | 0:178 Function Definition: fooDeeparray( (global void) |
| 268 | 0:178 Function Parameters: |
| 269 | 0:181 Sequence |
| 270 | 0:181 Sequence |
| 271 | 0:180 move second child to first child (temp 3-element array of highp float) |
| 272 | 0:180 'x' (temp 3-element array of highp float) |
| 273 | 0:180 Constant: |
| 274 | 0:180 1.000000 |
| 275 | 0:180 2.000000 |
| 276 | 0:180 3.000000 |
| 277 | 0:181 move second child to first child (temp 4-element array of highp float) |
| 278 | 0:181 'y' (temp 4-element array of highp float) |
| 279 | 0:181 Constant: |
| 280 | 0:181 1.000000 |
| 281 | 0:181 2.000000 |
| 282 | 0:181 3.000000 |
| 283 | 0:181 4.000000 |
| 284 | 0:183 move second child to first child (temp 3-element array of highp float) |
| 285 | 0:183 'xp' (temp 3-element array of highp float) |
| 286 | 0:183 'x' (temp 3-element array of highp float) |
| 287 | 0:184 move second child to first child (temp 4-element array of highp float) |
| 288 | 0:184 'yp' (temp 4-element array of highp float) |
| 289 | 0:184 'y' (temp 4-element array of highp float) |
| 290 | 0:185 'xp' (temp 3-element array of highp float) |
| 291 | 0:186 'yp' (temp 4-element array of highp float) |
| 292 | 0:? Linker Objects |
| 293 | 0:? 'm43' (uniform highp 4X3 matrix of float) |
| 294 | 0:? 'm33' (uniform highp 3X3 matrix of float) |
| 295 | 0:? 'm44' (uniform highp 4X4 matrix of float) |
| 296 | 0:? 'v3' (in highp 3-component vector of float) |
| 297 | 0:? 'v2' (smooth out highp 2-component vector of float) |
| 298 | 0:? 'bad' (in 10-element array of highp 4-component vector of float) |
| 299 | 0:? 'badorder' (in highp 4-component vector of float) |
| 300 | 0:? 'badorder2' (invariant smooth out highp 4-component vector of float) |
| 301 | 0:? 'badorder4' (centroid in highp 4-component vector of float) |
| 302 | 0:? 'badorder3' (flat out highp 4-component vector of float) |
| 303 | 0:? 'rep' (smooth flat out highp 4-component vector of float) |
| 304 | 0:? 'rep2' (centroid smooth sample out highp 4-component vector of float) |
| 305 | 0:? 'rep3' (in highp 4-component vector of float) |
| 306 | 0:? 's' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 307 | 0:? 'badsize' (global implicitly-sized array of highp float) |
| 308 | 0:? 'badsize2' (global implicitly-sized array of highp float) |
| 309 | 0:? 'ubInst' (layout(column_major shared ) uniform implicitly-sized array of block{layout(column_major shared ) uniform implicitly-sized array of highp int a}) |
| 310 | 0:? 'okayA' (global 2-element array of highp float) |
| 311 | 0:? 'newV' (smooth out highp 3-component vector of float) |
| 312 | 0:? 'invIn' (in highp 4-component vector of float) |
| 313 | 0:? 's2' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 314 | 0:? 's3' (invariant smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 315 | 0:? 'a' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp float f}) |
| 316 | 0:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b23}) |
| 317 | 0:? 's2D' (uniform lowp sampler2D) |
| 318 | 0:? 's3D' (uniform lowp sampler3D) |
| 319 | 0:? 's2DS' (uniform lowp sampler2DShadow) |
| 320 | 0:? 's2DAS' (uniform lowp sampler2DArrayShadow) |
| 321 | 0:? 'c2D' (in highp 2-component vector of float) |
| 322 | 0:? 'ssss' (smooth out structure{global highp float f}) |
| 323 | 0:? 'Binst' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp int a}) |
| 324 | 0:? 'Bfoo' (global highp int) |
| 325 | 0:? 'B430i' (layout(column_major std430 ) uniform block{layout(column_major std430 offset=0 ) uniform highp int a}) |
| 326 | 0:? 'gl_VertexID' (gl_VertexId highp int VertexId) |
| 327 | 0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId) |
| 328 | |
| 329 | |
| 330 | Linked vertex stage: |
| 331 | |
| 332 | |
| 333 | Shader version: 300 |
| 334 | ERROR: node is still EOpNull! |
| 335 | 0:27 Function Definition: main( (global void) |
| 336 | 0:27 Function Parameters: |
| 337 | 0:29 Sequence |
| 338 | 0:29 Sequence |
| 339 | 0:29 move second child to first child (temp highp int) |
| 340 | 0:29 'id' (temp highp int) |
| 341 | 0:29 add (temp highp int) |
| 342 | 0:29 'gl_VertexID' (gl_VertexId highp int VertexId) |
| 343 | 0:29 'gl_InstanceID' (gl_InstanceId highp int InstanceId) |
| 344 | 0:31 Sequence |
| 345 | 0:31 move second child to first child (temp highp int) |
| 346 | 0:31 'c0' (temp highp int) |
| 347 | 0:31 Constant: |
| 348 | 0:31 64 (const int) |
| 349 | 0:32 Sequence |
| 350 | 0:32 move second child to first child (temp highp int) |
| 351 | 0:32 'c1' (temp highp int) |
| 352 | 0:32 Constant: |
| 353 | 0:32 128 (const int) |
| 354 | 0:33 Sequence |
| 355 | 0:33 move second child to first child (temp highp int) |
| 356 | 0:33 'c2' (temp highp int) |
| 357 | 0:33 Constant: |
| 358 | 0:33 16 (const int) |
| 359 | 0:34 Sequence |
| 360 | 0:34 move second child to first child (temp highp int) |
| 361 | 0:34 'c3' (temp highp int) |
| 362 | 0:34 Constant: |
| 363 | 0:34 15 (const int) |
| 364 | 0:35 Sequence |
| 365 | 0:35 move second child to first child (temp highp int) |
| 366 | 0:35 'c4' (temp highp int) |
| 367 | 0:35 Constant: |
| 368 | 0:35 32 (const int) |
| 369 | 0:36 Sequence |
| 370 | 0:36 move second child to first child (temp highp int) |
| 371 | 0:36 'c5' (temp highp int) |
| 372 | 0:36 Constant: |
| 373 | 0:36 80 (const int) |
| 374 | 0:37 Sequence |
| 375 | 0:37 move second child to first child (temp highp int) |
| 376 | 0:37 'c6' (temp highp int) |
| 377 | 0:37 Constant: |
| 378 | 0:37 32 (const int) |
| 379 | 0:38 Sequence |
| 380 | 0:38 move second child to first child (temp highp int) |
| 381 | 0:38 'c7' (temp highp int) |
| 382 | 0:38 Constant: |
| 383 | 0:38 16 (const int) |
| 384 | 0:39 Sequence |
| 385 | 0:39 move second child to first child (temp highp int) |
| 386 | 0:39 'c8' (temp highp int) |
| 387 | 0:39 Constant: |
| 388 | 0:39 32 (const int) |
| 389 | 0:40 Sequence |
| 390 | 0:40 move second child to first child (temp highp int) |
| 391 | 0:40 'c9' (temp highp int) |
| 392 | 0:40 Constant: |
| 393 | 0:40 -8 (const int) |
| 394 | 0:41 Sequence |
| 395 | 0:41 move second child to first child (temp highp int) |
| 396 | 0:41 'c10' (temp highp int) |
| 397 | 0:41 Constant: |
| 398 | 0:41 7 (const int) |
| 399 | 0:43 Sequence |
| 400 | 0:43 move second child to first child (temp highp 3X4 matrix of float) |
| 401 | 0:43 'tm' (temp highp 3X4 matrix of float) |
| 402 | 0:43 transpose (global highp 3X4 matrix of float) |
| 403 | 0:43 'm43' (uniform highp 4X3 matrix of float) |
| 404 | 0:44 Sequence |
| 405 | 0:44 move second child to first child (temp highp float) |
| 406 | 0:44 'dm' (temp highp float) |
| 407 | 0:44 determinant (global highp float) |
| 408 | 0:44 'm44' (uniform highp 4X4 matrix of float) |
| 409 | 0:45 Sequence |
| 410 | 0:45 move second child to first child (temp highp 3X3 matrix of float) |
| 411 | 0:45 'im' (temp highp 3X3 matrix of float) |
| 412 | 0:45 inverse (global highp 3X3 matrix of float) |
| 413 | 0:45 'm33' (uniform highp 3X3 matrix of float) |
| 414 | 0:47 Sequence |
| 415 | 0:47 move second child to first child (temp highp 3X2 matrix of float) |
| 416 | 0:47 'op' (temp highp 3X2 matrix of float) |
| 417 | 0:47 outer product (global highp 3X2 matrix of float) |
| 418 | 0:47 'v2' (smooth out highp 2-component vector of float) |
| 419 | 0:47 'v3' (in highp 3-component vector of float) |
| 420 | 0:49 move second child to first child (temp highp 4-component vector of float) |
| 421 | 0:49 'gl_Position' (gl_Position highp 4-component vector of float Position) |
| 422 | 0:49 direct index (temp highp 4-component vector of float) |
| 423 | 0:49 'm44' (uniform highp 4X4 matrix of float) |
| 424 | 0:49 Constant: |
| 425 | 0:49 2 (const int) |
| 426 | 0:50 move second child to first child (temp highp float) |
| 427 | 0:50 'gl_PointSize' (gl_PointSize highp float PointSize) |
| 428 | 0:50 direct index (temp highp float) |
| 429 | 0:50 'v2' (smooth out highp 2-component vector of float) |
| 430 | 0:50 Constant: |
| 431 | 0:50 1 (const int) |
| 432 | 0:52 move second child to first child (temp highp 3-component vector of float) |
| 433 | 0:52 c: direct index for structure (global highp 3-component vector of float) |
| 434 | 0:52 's' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 435 | 0:52 Constant: |
| 436 | 0:52 0 (const int) |
| 437 | 0:52 'v3' (in highp 3-component vector of float) |
| 438 | 0:53 move second child to first child (temp highp float) |
| 439 | 0:53 f: direct index for structure (global highp float) |
| 440 | 0:53 's' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 441 | 0:53 Constant: |
| 442 | 0:53 1 (const int) |
| 443 | 0:53 'dm' (temp highp float) |
| 444 | 0:68 Sequence |
| 445 | 0:68 move second child to first child (temp 2-element array of highp float) |
| 446 | 0:68 'okayA' (global 2-element array of highp float) |
| 447 | 0:68 Constant: |
| 448 | 0:68 3.000000 |
| 449 | 0:68 4.000000 |
| 450 | 0:71 Function Definition: newVFun( (global void) |
| 451 | 0:71 Function Parameters: |
| 452 | 0:73 Sequence |
| 453 | 0:73 move second child to first child (temp highp 3-component vector of float) |
| 454 | 0:73 'newV' (smooth out highp 3-component vector of float) |
| 455 | 0:73 'v3' (in highp 3-component vector of float) |
| 456 | 0:118 Function Definition: foo23( (global void) |
| 457 | 0:118 Function Parameters: |
| 458 | 0:120 Sequence |
| 459 | 0:120 Sequence |
| 460 | 0:120 move second child to first child (temp highp 2-component vector of int) |
| 461 | 0:120 'x1' (temp highp 2-component vector of int) |
| 462 | 0:120 textureSize (global highp 2-component vector of int) |
| 463 | 0:120 's2D' (uniform lowp sampler2D) |
| 464 | 0:120 Constant: |
| 465 | 0:120 2 (const int) |
| 466 | 0:121 Constant: |
| 467 | 0:121 0.000000 |
| 468 | 0:122 Sequence |
| 469 | 0:122 move second child to first child (temp highp 3-component vector of int) |
| 470 | 0:122 'x3' (temp highp 3-component vector of int) |
| 471 | 0:122 textureSize (global highp 3-component vector of int) |
| 472 | 0:122 's2DAS' (uniform lowp sampler2DArrayShadow) |
| 473 | 0:122 Constant: |
| 474 | 0:122 -1 (const int) |
| 475 | 0:123 Constant: |
| 476 | 0:123 0.000000 |
| 477 | 0:124 Sequence |
| 478 | 0:124 move second child to first child (temp highp 4-component vector of float) |
| 479 | 0:124 'x4' (temp highp 4-component vector of float) |
| 480 | 0:124 texture (global highp 4-component vector of float) |
| 481 | 0:124 's2D' (uniform lowp sampler2D) |
| 482 | 0:124 'c2D' (in highp 2-component vector of float) |
| 483 | 0:125 Constant: |
| 484 | 0:125 0.000000 |
| 485 | 0:126 Sequence |
| 486 | 0:126 move second child to first child (temp highp 4-component vector of float) |
| 487 | 0:126 'x5' (temp highp 4-component vector of float) |
| 488 | 0:126 textureProjOffset (global highp 4-component vector of float) |
| 489 | 0:126 's3D' (uniform lowp sampler3D) |
| 490 | 0:126 Constant: |
| 491 | 0:126 0.200000 |
| 492 | 0:126 0.200000 |
| 493 | 0:126 0.200000 |
| 494 | 0:126 0.200000 |
| 495 | 0:126 Constant: |
| 496 | 0:126 1 (const int) |
| 497 | 0:126 1 (const int) |
| 498 | 0:126 1 (const int) |
| 499 | 0:127 Constant: |
| 500 | 0:127 0.000000 |
| 501 | 0:128 Sequence |
| 502 | 0:128 move second child to first child (temp highp float) |
| 503 | 0:128 'x6' (temp highp float) |
| 504 | 0:128 textureProjGradOffset (global highp float) |
| 505 | 0:128 's2DS' (uniform lowp sampler2DShadow) |
| 506 | 0:128 'invIn' (invariant in highp 4-component vector of float) |
| 507 | 0:128 Constant: |
| 508 | 0:128 4.200000 |
| 509 | 0:128 4.200000 |
| 510 | 0:128 Constant: |
| 511 | 0:128 5.300000 |
| 512 | 0:128 5.300000 |
| 513 | 0:128 Constant: |
| 514 | 0:128 1 (const int) |
| 515 | 0:128 1 (const int) |
| 516 | 0:137 Function Definition: foo2349( (global void) |
| 517 | 0:137 Function Parameters: |
| 518 | 0:139 Sequence |
| 519 | 0:139 Sequence |
| 520 | 0:139 move second child to first child (temp 3-element array of highp float) |
| 521 | 0:139 'x' (temp 3-element array of highp float) |
| 522 | 0:139 Constant: |
| 523 | 0:139 1.000000 |
| 524 | 0:139 2.000000 |
| 525 | 0:139 3.000000 |
| 526 | 0:140 Sequence |
| 527 | 0:140 move second child to first child (temp 3-element array of highp float) |
| 528 | 0:140 'y' (temp 3-element array of highp float) |
| 529 | 0:140 'x' (temp 3-element array of highp float) |
| 530 | 0:141 Sequence |
| 531 | 0:141 move second child to first child (temp 3-element array of highp float) |
| 532 | 0:141 'z' (temp 3-element array of highp float) |
| 533 | 0:141 'x' (temp 3-element array of highp float) |
| 534 | 0:143 move second child to first child (temp 3-element array of highp float) |
| 535 | 0:143 'w' (temp 3-element array of highp float) |
| 536 | 0:143 'y' (temp 3-element array of highp float) |
| 537 | 0:155 Function Definition: gggf(f1; (global highp int) |
| 538 | 0:155 Function Parameters: |
| 539 | 0:155 'f' (in highp float) |
| 540 | 0:155 Sequence |
| 541 | 0:155 Branch: Return with expression |
| 542 | 0:155 Constant: |
| 543 | 0:155 2 (const int) |
| 544 | 0:158 Function Definition: agggf(f1; (global highp int) |
| 545 | 0:158 Function Parameters: |
| 546 | 0:158 'f' (in highp float) |
| 547 | 0:158 Sequence |
| 548 | 0:158 Branch: Return with expression |
| 549 | 0:158 Constant: |
| 550 | 0:158 2 (const int) |
| 551 | 0:178 Function Definition: fooDeeparray( (global void) |
| 552 | 0:178 Function Parameters: |
| 553 | 0:181 Sequence |
| 554 | 0:181 Sequence |
| 555 | 0:180 move second child to first child (temp 3-element array of highp float) |
| 556 | 0:180 'x' (temp 3-element array of highp float) |
| 557 | 0:180 Constant: |
| 558 | 0:180 1.000000 |
| 559 | 0:180 2.000000 |
| 560 | 0:180 3.000000 |
| 561 | 0:181 move second child to first child (temp 4-element array of highp float) |
| 562 | 0:181 'y' (temp 4-element array of highp float) |
| 563 | 0:181 Constant: |
| 564 | 0:181 1.000000 |
| 565 | 0:181 2.000000 |
| 566 | 0:181 3.000000 |
| 567 | 0:181 4.000000 |
| 568 | 0:183 move second child to first child (temp 3-element array of highp float) |
| 569 | 0:183 'xp' (temp 3-element array of highp float) |
| 570 | 0:183 'x' (temp 3-element array of highp float) |
| 571 | 0:184 move second child to first child (temp 4-element array of highp float) |
| 572 | 0:184 'yp' (temp 4-element array of highp float) |
| 573 | 0:184 'y' (temp 4-element array of highp float) |
| 574 | 0:185 'xp' (temp 3-element array of highp float) |
| 575 | 0:186 'yp' (temp 4-element array of highp float) |
| 576 | 0:? Linker Objects |
| 577 | 0:? 'm43' (uniform highp 4X3 matrix of float) |
| 578 | 0:? 'm33' (uniform highp 3X3 matrix of float) |
| 579 | 0:? 'm44' (uniform highp 4X4 matrix of float) |
| 580 | 0:? 'v3' (in highp 3-component vector of float) |
| 581 | 0:? 'v2' (smooth out highp 2-component vector of float) |
| 582 | 0:? 'bad' (in 10-element array of highp 4-component vector of float) |
| 583 | 0:? 'badorder' (in highp 4-component vector of float) |
| 584 | 0:? 'badorder2' (invariant smooth out highp 4-component vector of float) |
| 585 | 0:? 'badorder4' (centroid in highp 4-component vector of float) |
| 586 | 0:? 'badorder3' (flat out highp 4-component vector of float) |
| 587 | 0:? 'rep' (smooth flat out highp 4-component vector of float) |
| 588 | 0:? 'rep2' (centroid smooth sample out highp 4-component vector of float) |
| 589 | 0:? 'rep3' (in highp 4-component vector of float) |
| 590 | 0:? 's' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 591 | 0:? 'badsize' (global 1-element array of highp float) |
| 592 | 0:? 'badsize2' (global 1-element array of highp float) |
| 593 | 0:? 'ubInst' (layout(column_major shared ) uniform 1-element array of block{layout(column_major shared ) uniform 1-element array of highp int a}) |
| 594 | 0:? 'okayA' (global 2-element array of highp float) |
| 595 | 0:? 'newV' (smooth out highp 3-component vector of float) |
| 596 | 0:? 'invIn' (in highp 4-component vector of float) |
| 597 | 0:? 's2' (smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 598 | 0:? 's3' (invariant smooth out structure{global highp 3-component vector of float c, global highp float f}) |
| 599 | 0:? 'a' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp float f}) |
| 600 | 0:? 'anon@0' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform bool b23}) |
| 601 | 0:? 's2D' (uniform lowp sampler2D) |
| 602 | 0:? 's3D' (uniform lowp sampler3D) |
| 603 | 0:? 's2DS' (uniform lowp sampler2DShadow) |
| 604 | 0:? 's2DAS' (uniform lowp sampler2DArrayShadow) |
| 605 | 0:? 'c2D' (in highp 2-component vector of float) |
| 606 | 0:? 'ssss' (smooth out structure{global highp float f}) |
| 607 | 0:? 'Binst' (layout(column_major shared ) uniform block{layout(column_major shared ) uniform highp int a}) |
| 608 | 0:? 'Bfoo' (global highp int) |
| 609 | 0:? 'B430i' (layout(column_major std430 ) uniform block{layout(column_major std430 offset=0 ) uniform highp int a}) |
| 610 | 0:? 'gl_VertexID' (gl_VertexId highp int VertexId) |
| 611 | 0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId) |
| 612 | |