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John Kessenichcc16fa02015-12-10 18:01:54 -07001always-discard2.frag
2Shader version: 110
30:? Sequence
40:4 Function Definition: main( (global void)
50:4 Function Parameters:
60:6 Sequence
70:6 Sequence
80:6 move second child to first child (temp 4-component vector of float)
90:6 'white' (temp 4-component vector of float)
100:6 Constant:
110:6 1.000000
120:6 1.000000
130:6 1.000000
140:6 1.000000
150:7 Sequence
160:7 move second child to first child (temp 4-component vector of float)
170:7 'black' (temp 4-component vector of float)
180:7 Constant:
190:7 0.200000
200:7 0.200000
210:7 0.200000
220:7 0.200000
230:8 Sequence
240:8 move second child to first child (temp 4-component vector of float)
250:8 'color' (temp 4-component vector of float)
260:8 'white' (temp 4-component vector of float)
270:11 Sequence
280:11 move second child to first child (temp float)
290:11 'x' (temp float)
300:11 subtract (temp float)
310:11 component-wise multiply (temp float)
320:11 direct index (temp float)
330:11 'tex_coord' (smooth in 2-component vector of float)
340:11 Constant:
350:11 0 (const int)
360:11 Constant:
370:11 2.000000
380:11 Constant:
390:11 1.000000
400:12 Sequence
410:12 move second child to first child (temp float)
420:12 'y' (temp float)
430:12 subtract (temp float)
440:12 component-wise multiply (temp float)
450:12 direct index (temp float)
460:12 'tex_coord' (smooth in 2-component vector of float)
470:12 Constant:
480:12 1 (const int)
490:12 Constant:
500:12 2.000000
510:12 Constant:
520:12 1.000000
530:14 Branch: Kill
540:17 move second child to first child (temp 4-component vector of float)
550:17 'gl_FragColor' (fragColor 4-component vector of float FragColor)
560:17 'color' (temp 4-component vector of float)
570:? Linker Objects
580:? 'tex_coord' (smooth in 2-component vector of float)
59
60
61Linked fragment stage:
62
63
64Shader version: 110
650:? Sequence
660:4 Function Definition: main( (global void)
670:4 Function Parameters:
680:6 Sequence
690:6 Sequence
700:6 move second child to first child (temp 4-component vector of float)
710:6 'white' (temp 4-component vector of float)
720:6 Constant:
730:6 1.000000
740:6 1.000000
750:6 1.000000
760:6 1.000000
770:7 Sequence
780:7 move second child to first child (temp 4-component vector of float)
790:7 'black' (temp 4-component vector of float)
800:7 Constant:
810:7 0.200000
820:7 0.200000
830:7 0.200000
840:7 0.200000
850:8 Sequence
860:8 move second child to first child (temp 4-component vector of float)
870:8 'color' (temp 4-component vector of float)
880:8 'white' (temp 4-component vector of float)
890:11 Sequence
900:11 move second child to first child (temp float)
910:11 'x' (temp float)
920:11 subtract (temp float)
930:11 component-wise multiply (temp float)
940:11 direct index (temp float)
950:11 'tex_coord' (smooth in 2-component vector of float)
960:11 Constant:
970:11 0 (const int)
980:11 Constant:
990:11 2.000000
1000:11 Constant:
1010:11 1.000000
1020:12 Sequence
1030:12 move second child to first child (temp float)
1040:12 'y' (temp float)
1050:12 subtract (temp float)
1060:12 component-wise multiply (temp float)
1070:12 direct index (temp float)
1080:12 'tex_coord' (smooth in 2-component vector of float)
1090:12 Constant:
1100:12 1 (const int)
1110:12 Constant:
1120:12 2.000000
1130:12 Constant:
1140:12 1.000000
1150:14 Branch: Kill
1160:17 move second child to first child (temp 4-component vector of float)
1170:17 'gl_FragColor' (fragColor 4-component vector of float FragColor)
1180:17 'color' (temp 4-component vector of float)
1190:? Linker Objects
1200:? 'tex_coord' (smooth in 2-component vector of float)
121