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John Kessenichcc16fa02015-12-10 18:01:54 -07001structure.frag
2WARNING: 0:3: varying deprecated in version 130; may be removed in future release
3
4Shader version: 130
50:? Sequence
60:20 Function Definition: main( (global void)
70:20 Function Parameters:
80:22 Sequence
90:22 Sequence
100:22 move second child to first child (temp float)
110:22 'scale' (temp float)
120:22 Constant:
130:22 0.000000
140:24 Test condition and select (temp void)
150:24 Condition
160:24 Compare Greater Than (temp bool)
170:24 direct index (temp int)
180:24 i: direct index for structure (global 5-element array of int)
190:24 direct index (temp structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
200:24 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
210:24 Constant:
220:24 3 (const int)
230:24 Constant:
240:24 0 (const int)
250:24 Constant:
260:24 4 (const int)
270:24 Constant:
280:24 0 (const int)
290:24 true case
300:25 move second child to first child (temp float)
310:25 'scale' (temp float)
320:25 direct index (temp float)
330:25 direct index (temp 4-component vector of float)
340:25 color: direct index for structure (global 5-element array of 4-component vector of float)
350:25 direct index (temp structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
360:25 s1_1: direct index for structure (global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
370:25 direct index (temp structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
380:25 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
390:25 Constant:
400:25 3 (const int)
410:25 Constant:
420:25 2 (const int)
430:25 Constant:
440:25 2 (const int)
450:25 Constant:
460:25 2 (const int)
470:25 Constant:
480:25 3 (const int)
490:25 Constant:
500:25 0 (const int)
510:24 false case
520:27 move second child to first child (temp float)
530:27 'scale' (temp float)
540:27 direct index (temp float)
550:27 f: direct index for structure (global 4-element array of float)
560:27 direct index (temp structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
570:27 s1_1: direct index for structure (global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
580:27 direct index (temp structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
590:27 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
600:27 Constant:
610:27 3 (const int)
620:27 Constant:
630:27 2 (const int)
640:27 Constant:
650:27 2 (const int)
660:27 Constant:
670:27 1 (const int)
680:27 Constant:
690:27 3 (const int)
700:29 move second child to first child (temp 4-component vector of float)
710:29 'gl_FragColor' (fragColor 4-component vector of float FragColor)
720:29 vector-scale (temp 4-component vector of float)
730:29 'scale' (temp float)
740:29 texture (global 4-component vector of float)
750:29 'sampler' (uniform sampler2D)
760:29 'coord' (smooth in 2-component vector of float)
770:? Linker Objects
780:? 'sampler' (uniform sampler2D)
790:? 'coord' (smooth in 2-component vector of float)
800:? 'foo' (uniform structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
810:? 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
82
83
84Linked fragment stage:
85
86
87Shader version: 130
880:? Sequence
890:20 Function Definition: main( (global void)
900:20 Function Parameters:
910:22 Sequence
920:22 Sequence
930:22 move second child to first child (temp float)
940:22 'scale' (temp float)
950:22 Constant:
960:22 0.000000
970:24 Test condition and select (temp void)
980:24 Condition
990:24 Compare Greater Than (temp bool)
1000:24 direct index (temp int)
1010:24 i: direct index for structure (global 5-element array of int)
1020:24 direct index (temp structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
1030:24 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
1040:24 Constant:
1050:24 3 (const int)
1060:24 Constant:
1070:24 0 (const int)
1080:24 Constant:
1090:24 4 (const int)
1100:24 Constant:
1110:24 0 (const int)
1120:24 true case
1130:25 move second child to first child (temp float)
1140:25 'scale' (temp float)
1150:25 direct index (temp float)
1160:25 direct index (temp 4-component vector of float)
1170:25 color: direct index for structure (global 5-element array of 4-component vector of float)
1180:25 direct index (temp structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
1190:25 s1_1: direct index for structure (global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
1200:25 direct index (temp structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
1210:25 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
1220:25 Constant:
1230:25 3 (const int)
1240:25 Constant:
1250:25 2 (const int)
1260:25 Constant:
1270:25 2 (const int)
1280:25 Constant:
1290:25 2 (const int)
1300:25 Constant:
1310:25 3 (const int)
1320:25 Constant:
1330:25 0 (const int)
1340:24 false case
1350:27 move second child to first child (temp float)
1360:27 'scale' (temp float)
1370:27 direct index (temp float)
1380:27 f: direct index for structure (global 4-element array of float)
1390:27 direct index (temp structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
1400:27 s1_1: direct index for structure (global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
1410:27 direct index (temp structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
1420:27 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
1430:27 Constant:
1440:27 3 (const int)
1450:27 Constant:
1460:27 2 (const int)
1470:27 Constant:
1480:27 2 (const int)
1490:27 Constant:
1500:27 1 (const int)
1510:27 Constant:
1520:27 3 (const int)
1530:29 move second child to first child (temp 4-component vector of float)
1540:29 'gl_FragColor' (fragColor 4-component vector of float FragColor)
1550:29 vector-scale (temp 4-component vector of float)
1560:29 'scale' (temp float)
1570:29 texture (global 4-component vector of float)
1580:29 'sampler' (uniform sampler2D)
1590:29 'coord' (smooth in 2-component vector of float)
1600:? Linker Objects
1610:? 'sampler' (uniform sampler2D)
1620:? 'coord' (smooth in 2-component vector of float)
1630:? 'foo' (uniform structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color})
1640:? 'foo2' (uniform 5-element array of structure{global 5-element array of int i, global float f, global 7-element array of structure{global int i, global 4-element array of float f, global 5-element array of 4-component vector of float color} s1_1})
165