Chao Chen | 3c36699 | 2018-09-19 11:41:59 -0700 | [diff] [blame] | 1 | #version 450 |
| 2 | |
| 3 | #define MAX_VER 81 |
| 4 | #define MAX_PRIM 32 |
| 5 | #define MAX_VIEWS gl_MaxMeshViewCountNV |
| 6 | |
| 7 | #define BARRIER() \ |
| 8 | memoryBarrierShared(); \ |
| 9 | barrier(); |
| 10 | |
| 11 | #extension GL_NV_mesh_shader : enable |
| 12 | |
| 13 | layout(local_size_x = 32) in; |
| 14 | |
| 15 | layout(max_vertices=MAX_VER) out; |
| 16 | layout(max_primitives=MAX_PRIM) out; |
| 17 | layout(triangles) out; |
| 18 | |
| 19 | // test use of user-defined per-view attributes |
| 20 | |
| 21 | // mix of single-view and per-view attributes |
| 22 | layout(location=0) out block { |
| 23 | perprimitiveNV perviewNV vec4 color1[][3]; // Implicitly sized |
| 24 | perprimitiveNV vec4 color2[3]; |
| 25 | perviewNV vec4 color3[MAX_VIEWS][3]; // Explicitly sized |
| 26 | vec4 color4; |
| 27 | } b[]; |
| 28 | |
| 29 | // per-view block |
| 30 | perviewNV layout(location=10) out perviewBlock { |
| 31 | perprimitiveNV vec4 color5[]; // Implicitly sized |
| 32 | perprimitiveNV vec4 color6[MAX_VIEWS][3]; // Explicitly sized |
| 33 | vec4 color7[][3]; // Implicitly sized |
| 34 | vec4 color8[MAX_VIEWS]; // Explicitly sized |
| 35 | } b2[]; |
| 36 | |
| 37 | void main() |
| 38 | { |
| 39 | uint iid = gl_LocalInvocationID.x; |
| 40 | uint viewID = gl_MeshViewIndicesNV[gl_MeshViewCountNV%MAX_VIEWS]; |
| 41 | |
| 42 | b[iid].color1[viewID][2] = vec4(1.0); |
| 43 | b[iid].color2[1] = vec4(2.0); |
| 44 | b[iid].color3[viewID][2] = vec4(3.0); |
| 45 | b[iid].color4 = vec4(4.0); |
| 46 | |
| 47 | BARRIER(); |
| 48 | |
| 49 | b2[iid].color5[viewID] = vec4(5.0); |
| 50 | b2[iid].color6[viewID][1] = vec4(6.0); |
| 51 | b2[iid].color7[viewID][2] = vec4(7.0); |
| 52 | b2[iid].color8[viewID] = vec4(8.0); |
| 53 | |
| 54 | BARRIER(); |
| 55 | } |
| 56 | |