John Kessenich | 41a5918 | 2013-08-04 23:51:37 +0000 | [diff] [blame] | 1 | #version 400
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| 2 |
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| 3 | void main()
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| 4 | {
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| 5 | int o00 = 00;
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| 6 | int o000 = 000;
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| 7 | int o0000 = 0000;
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| 8 | int o5 = 05;
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| 9 | int o05 = 005;
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| 10 | int o006 = 0006;
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| 11 | int o7 = 07;
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| 12 | int o58 = 072;
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| 13 | int omax = 037777777777;
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| 14 | int o8 = 08; // ERROR
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| 15 | int o08 = 008; // ERROR
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| 16 | int o009 = 0009; // ERROR
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| 17 | int obig = 07324327323472347234; // ERROR
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| 18 | int omax1 = 040000000000; // ERROR
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| 19 |
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| 20 | uint uo5 = 05u;
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| 21 | uint uo6 = 06u;
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| 22 | uint uo7 = 07u;
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| 23 | uint uo8 = 08u; // ERROR
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| 24 | uint uo9 = 09u; // ERROR
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| 25 |
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| 26 | int h0 = 0x0;
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| 27 | int h00 = 0x00;
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| 28 | int h000 = 0x000;
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| 29 | int h1 = 0x1;
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| 30 | int h2 = 0x00000002;
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| 31 | int h300 = 0x000300;
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| 32 | int hABCDEF = 0xAbCdEF;
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| 33 | int hFFFFFFFF = 0xFFFFFFFF;
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| 34 | int h12345678 = 0xBC614E;
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| 35 | int hToBeOrNotToBe = 0x2b | ~0x2B;
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| 36 |
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| 37 | uint uh0 = 0x0u;
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| 38 | uint uhg = (0xcu);
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| 39 | uint uh000 = 0x000u;
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| 40 | uint uh1 = 0x1u;
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| 41 | uint uh2 = 0x00000002u;
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| 42 | uint uh300 = 0x000300u;
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| 43 | uint uhABCDEF = 0xAbCdEFu;
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| 44 | uint uhFFFFFFFF = 0xFFFFFFFFu;
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| 45 | uint uh12345678 = 0xBC614Eu;
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| 46 | uint uhToBeOrNotToBe = 0x2bu | ~0x2BU;
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| 47 |
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| 48 | //int he1 = 0xG; // ERROR
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| 49 | int he2 = 0x; // ERROR
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| 50 | int hbig = 0xFFFFFFFF1; // ERROR
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| 51 |
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| 52 | float f1 = 1.0;
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| 53 | float f2 = 2.;
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| 54 | float f3 = 3e0;
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| 55 | float f4 = 40e-1;
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| 56 | float f5 = 05.;
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| 57 | float f6 = 006.;
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| 58 | float f7 = .7e1;
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| 59 | float f8 = 08e0;
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| 60 | float f9 = .9e+1;
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| 61 | float f10 = 10.0;
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| 62 | float f11 = .011e+3;
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| 63 | float f12 = .0012e4;
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| 64 | float f543 = 000000543.;
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| 65 | float f6789 = 00006789.;
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| 66 | float f88 = 0000088.;
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| 67 |
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| 68 | float g1 = 5.3876e4;
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| 69 | float g2 = 4000000000e-11;
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| 70 | float g3 = 1e+5;
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| 71 | float g4 = 7.321E-3;
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| 72 | float g5 = 3.2E+4;
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| 73 | float g6 = 0.5e-5;
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| 74 | float g7 = 0.45;
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| 75 | float g8 = 6.e10;
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| 76 |
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| 77 | double gf1 = 1.0lf;
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| 78 | double gf2 = 2.Lf;
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| 79 | double gf3 = .3e1lF;
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| 80 | double gf4 = .4e1LF;
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| 81 | float gf5 = 5.f;
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| 82 | float gf6 = 6.F;
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| 83 |
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| 84 | //float e1 = 1..; // ERROR
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| 85 | //float e2 = 2.l; // ERROR
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| 86 | //float e3 = ..3; // ERROR
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| 87 | //float e4 = 4ee1; // ERROR
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| 88 | float e5 = 5f; // ERROR
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| 89 | }
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| 90 |
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| 91 | layout (location = 2) out vec4 c2;
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| 92 | layout (location = 3u) out vec4 c3;
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| 93 | layout (location = 04) out vec4 c4;
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| 94 | layout (location = 005u) out vec4 c5;
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| 95 | layout (location = 0x6) out vec4 c6;
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| 96 | layout (location = 0x7u) out vec4 c7;
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