1. 1f4d046 SPV 1.4: Implement the 5 new loop controls. by John Kessenich · 6 years ago
  2. 0c1e71a SPV 1.4: Use OpSelect for trivial typed non-scalar/vector expressions. by John Kessenich · 6 years ago
  3. cfea59d SPV 1.4: Add testing infrastructure for SPV 1.4 tests. by John Kessenich · 6 years ago
  4. 88220d5 For nonuniformEXT constructor, make a copy of the node to decorate by Jeff Bolz · 6 years ago
  5. e291f7a Merge pull request #1739 from jeffbolznv/buffer_reference2 by John Kessenich · 6 years ago
  6. c0640da Merge pull request #1758 from jeffbolznv/convertonly by John Kessenich · 6 years ago
  7. 5cb2fa2 Fix #1759: Check for specialization constants when literals required. by John Kessenich · 6 years ago
  8. 758c933 Add support for GL_EXT_buffer_reference2 by Jeff Bolz · 6 years ago
  9. faac86e If a shader's only use of float16 is for FConvert, add the Float16 capability. by Jeff Bolz · 6 years ago
  10. f6873f7 GLSL: Add error check for an argument dropping the 'restrict' qualifier by John Kessenich · 6 years ago
  11. 08d61df Fix #1720: Give an error for parameter mismatched image format. by John Kessenich · 6 years ago
  12. 137e071 Merge pull request #1740 from ewerness-nv/callableincoming by John Kessenich · 6 years ago
  13. 83170e3 Enable GL_KHR_shader_subgroup properly by Daniel Koch · 6 years ago
  14. 659060b Callables shouldn't have incoming ray flags by Eric Werness · 6 years ago
  15. e442a03 GLSL: Fix tessellation control shader bounding box support. (#1730) by Laurie · 6 years ago
  16. 80c36be Merge pull request #1728 from alelenv/shaderrecord_fix by John Kessenich · 6 years ago
  17. 938ab9a Update SPIRV-Tools and Headers by Ryan Harrison · 6 years ago
  18. 3fd1232 Improved fix for buffer reference constants by Jeff Bolz · 6 years ago
  19. 38cbad1 Fix interactions between 'volatile' and the Vulkan memory model by Jeff Bolz · 6 years ago
  20. afa5671 Error out writes to shaderRecordNV buffer blocks. by Ashwin Lele · 6 years ago
  21. be63fac Handle buffer references vs 'const' by Jeff Bolz · 6 years ago
  22. 4605e2e Implement GL_NV_cooperative_matrix by Jeff Bolz · 6 years ago
  23. a84079d PP: Fix #1605: Paste tokens for ## through number->letter transitions. by John Kessenich · 6 years ago
  24. 141bc5a Fix type recursion with EOpIndexIndirect dereferences by baldurk · 6 years ago
  25. 9f538c7 Merge pull request #1696 from baldurk/fix-nonblock-array-size by John Kessenich · 6 years ago
  26. 6fee944 PP: Fix #1694: Rationalize errors on partially expanded macro argument. by John Kessenich · 6 years ago
  27. 9466850 Update gtest to explicitly size gl_PrimitiveIndicesNV[] by Sahil Parmar · 6 years ago
  28. ab027be Fix resizing of gl_PrimitiveIndicesNV[] to max_primitives*geomSize by Sahil Parmar · 6 years ago
  29. 879562b Fix treatment of array input/output variables in reflection by baldurk · 6 years ago
  30. 1905069 Add option to unwrap I/O block aggregates in reflection by baldurk · 6 years ago
  31. 9840f11 PP: Fix #1694: Handle badly formed argument substitution. by John Kessenich · 6 years ago
  32. d83344f Merge pull request #1684 from baldurk/reflection-interface-improve by John Kessenich · 6 years ago
  33. 3958927 Add missing support for gl_MeshViewCountNV/gl_MeshViewIndicesNV in task shaders by Sahil Parmar · 6 years ago
  34. aeeaf08 Update expected test results by Alan Baker · 6 years ago
  35. a972e73 Add option to reflect all block members, inactive or active. by baldurk · 6 years ago
  36. 657acc0 Add option to reflect buffer blocks & variables separately to uniforms by baldurk · 6 years ago
  37. 4a2aa82 Reflect array stride, top-level array stride, and block member count by baldurk · 6 years ago
  38. 0af5e3e Reflect pipeline outputs as well as inputs, optionally from other stages by baldurk · 6 years ago
  39. edf8212 Add an option to report array variables with trailing [0] suffix by baldurk · 6 years ago
  40. 15c37f7 Include array index in reflected uniform names more consistently by baldurk · 6 years ago
  41. 9983f99 Merge pull request #1687 from Igalia/apinheiro/no-more-struct-member-offsets by John Kessenich · 6 years ago
  42. eaf31ab Add 8-bit/16-bit transform feedback support for future use by Rex Xu · 6 years ago
  43. de3b8e3 Fix #1682: flesh out more vulkan/SPV ModuleProcessed by John Kessenich · 6 years ago
  44. 0f66082 ParseHelper: don't assign xfb_offset for struct members by Alejandro Piñeiro · 6 years ago
  45. c9e0336 Merge pull request #1675 from nicebyte/ext_yuv_target by John Kessenich · 6 years ago
  46. c28369b Add support for GL_EXT_YUV_target by nicebyte · 6 years ago
  47. 90995f5 Update reflection offset consistently for structure members by baldurk · 6 years ago
  48. 544c039 HLSL: Fix #1679: Add HLSL earlydepthstencil -> SPV EarlyFragmentTests. by John Kessenich · 6 years ago
  49. e135a48 More precisely check for the qualifiers that enable the vulkan memory model for buffer references. by Jeff Bolz · 6 years ago
  50. 75c5603 Fix xfb_stride incorrectness(#1654) by Rex Xu · 6 years ago
  51. c4d5ac6 Update SPIRV-Tools known good: relax Uconvert check by David Neto · 6 years ago
  52. 69932ab Merge pull request #1645 from KhronosGroup/dupe-accelstruct by John Kessenich · 6 years ago
  53. 3cf3f96 Don't output duplicate TypeAccelerationStructureNV declarations by Piers Daniell · 6 years ago
  54. 9f2aec4 GL_EXT_buffer_reference by Jeff Bolz · 6 years ago
  55. 082184b Mark spv.int16.amd.frag.out as failing validation by David Neto · 6 years ago
  56. d445bb2 Create separate OpSource for each included file by Greg Fischer · 6 years ago
  57. 9ed3873 Merge pull request #1627 from greg-lunarg/lines8 by John Kessenich · 6 years ago
  58. 3b656c7 Move memory model scope tests to Vulkan 1.1 batch by Alan Baker · 6 years ago
  59. 5620a2f Add passes to legalization to preserve source line info when generated. by Greg Fischer · 6 years ago
  60. 61a0cd1 Fix bug where shaderRecordNV buffers were using StorageBuffer storage class by Jeff Bolz · 6 years ago
  61. 236eb0d GLSL/SPV: XFB: No streams on types, but support them on built-in blocks. by John Kessenich · 6 years ago
  62. 0a93cfb Update to newest SPIRV-Tools. It checks the Vulkan rule that all resources must have a set and binding decoration, which many tests fail. So add code to set a default value of zero. Also disable PCH for Ninja builds. by Jeff Bolz · 6 years ago
  63. ebfd91a Remove Unix executable permission from text files by Rémi Verschelde · 6 years ago
  64. bd1c183 Manually merge ClemensRognerSD-dx9-sampler and resolve conflicts. by John Kessenich · 6 years ago
  65. 5d43c4a SPV: Fix #1575, fix #1593: Support HLSL #line by greg-lunarg · 6 years ago
  66. ed777b0 Modify testing to only record validation pass/fail by Alan Baker · 6 years ago
  67. 32def9f Rename GL_KHX_shader_explicit_arithmetic_types to GL_EXT_shader_explicit_arithmetic_types by Alexander Galazin · 6 years ago
  68. 667506a Merge pull request #1602 from Igalia/apinheiro/prevent-xfbstride-twice by John Kessenich · 6 years ago
  69. 16ef9da GlslangToSpv: prevent add XfbStride twice by Alejandro Piñeiro · 6 years ago
  70. 8c86967 SPV: For GLSL only, bitcast OpArrayLength result back to int. by John Kessenich · 6 years ago
  71. e045c23 SPV: Generate OpArrayLength with no signedness. by John Kessenich · 6 years ago
  72. c7a84a9 Merge pull request #1567 from Igalia/apinheiro/xfb-1535 by John Kessenich · 6 years ago
  73. d7baecf Merge pull request #1595 from dgkoch/EXT_fragment_invocation_density by John Kessenich · 6 years ago
  74. 2173c65 Merge pull request #1597 from sheredom/add_conversion_folding by John Kessenich · 6 years ago
  75. 440f95b Update known good SPIRV tools and headers by Alan Baker · 6 years ago
  76. 5154db5 Implement GL_EXT_fragment_invocation_density by Daniel Koch · 6 years ago
  77. 81a63f1 Add conversion folding when the source is a constant. by Neil Henning · 6 years ago
  78. f2675d4 GLSL: Fix #1591: Require the id in subgroupBroadcast to be constant. by John Kessenich · 6 years ago
  79. 2d1739d Update to newer SPIRV-Tools, including VK_EXT_scalar_block_layout by David Neto · 6 years ago
  80. e3b76ed Merge branch 'scalar_block_layout' of https://github.com/jeffbolznv/glslang into jeffbolznv-scalar_block_layout by John Kessenich · 6 years ago
  81. 30cb924 Move to next SPIRV-Tools known good. by John Kessenich · 6 years ago
  82. f4ba952 GLSL: Increase supported sizes of XBF strides and offsets. by John Kessenich · 6 years ago
  83. 579ccec Merge pull request #1583 from TiemoJung/fix_dot_int by John Kessenich · 6 years ago
  84. 75cbfcc Update to latest SPIR-V Tools. by John Kessenich · 6 years ago
  85. b16bea8 [HLSL/Spir-V] fix for incorrect spir-v on int dot(int, int) by t.jung · 6 years ago
  86. e3cc0d3 Merge pull request #1579 from TiemoJung/handle_c_register by John Kessenich · 6 years ago
  87. 844e077 Merge pull request #1580 from TiemoJung/float1_times_scalar_fix by John Kessenich · 6 years ago
  88. 7da39ed Implement GL_EXT_scalar_block_layout by Jeff Bolz · 6 years ago
  89. 697fdf0 HLSL: fix invalid spir-v vector * scalar for float1 by t.jung · 6 years ago
  90. 31cd98c HLSL: implemented c register handling by t.jung · 6 years ago
  91. 8279f07 Updated type conversion rules for HLSL frontend by t.jung · 6 years ago
  92. 7bf5fcc Fix parser issue: redeclare gl_FragStencilRefARB is not supported by Rex Xu · 6 years ago
  93. adba7df ParseHelper: assign global XfbBuffer to a block missing it by Alejandro Piñeiro · 6 years ago
  94. 918caa7 Merge pull request #1547 from Igalia/apinheiro/xfb-struct-assignment by John Kessenich · 6 years ago
  95. 4207c97 Fix #1563: Corrupt token when an object macro miscalls a function macro by John Kessenich · 6 years ago
  96. 4ee2f75 PP: More clearly distinguish funtion-like and object-like macros by John Kessenich · 6 years ago
  97. 8b782e7 Tests: Add test for ways of calling no-argument macro with (). by John Kessenich · 6 years ago
  98. cdf7a85 Merge pull request #1557 from nicebyte/spec-const-decorations by John Kessenich · 6 years ago
  99. 4c9876b Add names for composite constants in SPIR-V by Grigory Dzhavadyan · 6 years ago
  100. ff1783d Multiple features and misc fixes for final raytracing non experimental version. by Ashwin Lele · 6 years ago