| #ifndef _GLSRANDOMUNIFORMBLOCKCASE_HPP |
| #define _GLSRANDOMUNIFORMBLOCKCASE_HPP |
| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL (ES) Module |
| * ----------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Random uniform block layout case. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "tcuDefs.hpp" |
| #include "tcuTestCase.hpp" |
| #include "glsUniformBlockCase.hpp" |
| |
| namespace de |
| { |
| class Random; |
| } // de |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| |
| namespace ub |
| { |
| |
| enum FeatureBits |
| { |
| FEATURE_VECTORS = (1<<0), |
| FEATURE_MATRICES = (1<<1), |
| FEATURE_ARRAYS = (1<<2), |
| FEATURE_STRUCTS = (1<<3), |
| FEATURE_NESTED_STRUCTS = (1<<4), |
| FEATURE_INSTANCE_ARRAYS = (1<<5), |
| FEATURE_VERTEX_BLOCKS = (1<<6), |
| FEATURE_FRAGMENT_BLOCKS = (1<<7), |
| FEATURE_SHARED_BLOCKS = (1<<8), |
| FEATURE_UNUSED_UNIFORMS = (1<<9), |
| FEATURE_UNUSED_MEMBERS = (1<<10), |
| FEATURE_PACKED_LAYOUT = (1<<11), |
| FEATURE_SHARED_LAYOUT = (1<<12), |
| FEATURE_STD140_LAYOUT = (1<<13), |
| FEATURE_MATRIX_LAYOUT = (1<<14), //!< Matrix layout flags. |
| FEATURE_ARRAYS_OF_ARRAYS = (1<<15) |
| }; |
| |
| } // ub |
| |
| class RandomUniformBlockCase : public UniformBlockCase |
| { |
| public: |
| RandomUniformBlockCase (tcu::TestContext& testCtx, |
| glu::RenderContext& renderCtx, |
| glu::GLSLVersion glslVersion, |
| const char* name, |
| const char* description, |
| BufferMode bufferMode, |
| deUint32 features, |
| deUint32 seed); |
| |
| void init (void); |
| |
| private: |
| void generateBlock (de::Random& rnd, deUint32 layoutFlags); |
| void generateUniform (de::Random& rnd, ub::UniformBlock& block); |
| ub::VarType generateType (de::Random& rnd, int typeDepth, bool arrayOk); |
| |
| const deUint32 m_features; |
| const int m_maxVertexBlocks; |
| const int m_maxFragmentBlocks; |
| const int m_maxSharedBlocks; |
| const int m_maxInstances; |
| const int m_maxArrayLength; |
| const int m_maxStructDepth; |
| const int m_maxBlockMembers; |
| const int m_maxStructMembers; |
| const deUint32 m_seed; |
| |
| int m_blockNdx; |
| int m_uniformNdx; |
| int m_structNdx; |
| }; |
| |
| } // gls |
| } // deqp |
| |
| #endif // _GLSRANDOMUNIFORMBLOCKCASE_HPP |