| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL (ES) Module |
| * ----------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Random uniform block layout case. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "glsRandomUniformBlockCase.hpp" |
| #include "tcuCommandLine.hpp" |
| #include "deRandom.hpp" |
| #include "deStringUtil.hpp" |
| |
| using std::string; |
| using std::vector; |
| |
| namespace deqp |
| { |
| namespace gls |
| { |
| |
| using namespace gls::ub; |
| |
| RandomUniformBlockCase::RandomUniformBlockCase (tcu::TestContext& testCtx, |
| glu::RenderContext& renderCtx, |
| glu::GLSLVersion glslVersion, |
| const char* name, |
| const char* description, |
| BufferMode bufferMode, |
| deUint32 features, |
| deUint32 seed) |
| : UniformBlockCase (testCtx, renderCtx, name, description, glslVersion, bufferMode) |
| , m_features (features) |
| , m_maxVertexBlocks ((features & FEATURE_VERTEX_BLOCKS) ? 4 : 0) |
| , m_maxFragmentBlocks ((features & FEATURE_FRAGMENT_BLOCKS) ? 4 : 0) |
| , m_maxSharedBlocks ((features & FEATURE_SHARED_BLOCKS) ? 4 : 0) |
| , m_maxInstances ((features & FEATURE_INSTANCE_ARRAYS) ? 3 : 0) |
| , m_maxArrayLength ((features & FEATURE_ARRAYS) ? 8 : 0) |
| , m_maxStructDepth ((features & FEATURE_STRUCTS) ? 2 : 0) |
| , m_maxBlockMembers (5) |
| , m_maxStructMembers (4) |
| , m_seed (seed) |
| , m_blockNdx (1) |
| , m_uniformNdx (1) |
| , m_structNdx (1) |
| { |
| } |
| |
| void RandomUniformBlockCase::init (void) |
| { |
| de::Random rnd(m_seed); |
| |
| int numShared = m_maxSharedBlocks > 0 ? rnd.getInt(1, m_maxSharedBlocks) : 0; |
| int numVtxBlocks = m_maxVertexBlocks-numShared > 0 ? rnd.getInt(1, m_maxVertexBlocks-numShared) : 0; |
| int numFragBlocks = m_maxFragmentBlocks-numShared > 0 ? rnd.getInt(1, m_maxFragmentBlocks-numShared) : 0; |
| |
| for (int ndx = 0; ndx < numShared; ndx++) |
| generateBlock(rnd, DECLARE_VERTEX|DECLARE_FRAGMENT); |
| |
| for (int ndx = 0; ndx < numVtxBlocks; ndx++) |
| generateBlock(rnd, DECLARE_VERTEX); |
| |
| for (int ndx = 0; ndx < numFragBlocks; ndx++) |
| generateBlock(rnd, DECLARE_FRAGMENT); |
| } |
| |
| void RandomUniformBlockCase::generateBlock (de::Random& rnd, deUint32 layoutFlags) |
| { |
| DE_ASSERT(m_blockNdx <= 'z' - 'a'); |
| |
| const float instanceArrayWeight = 0.3f; |
| UniformBlock& block = m_interface.allocBlock((string("Block") + (char)('A' + m_blockNdx)).c_str()); |
| int numInstances = (m_maxInstances > 0 && rnd.getFloat() < instanceArrayWeight) ? rnd.getInt(0, m_maxInstances) : 0; |
| int numUniforms = rnd.getInt(1, m_maxBlockMembers); |
| |
| if (numInstances > 0) |
| block.setArraySize(numInstances); |
| |
| if (numInstances > 0 || rnd.getBool()) |
| block.setInstanceName((string("block") + (char)('A' + m_blockNdx)).c_str()); |
| |
| // Layout flag candidates. |
| vector<deUint32> layoutFlagCandidates; |
| layoutFlagCandidates.push_back(0); |
| if (m_features & FEATURE_PACKED_LAYOUT) |
| layoutFlagCandidates.push_back(LAYOUT_SHARED); |
| if ((m_features & FEATURE_SHARED_LAYOUT) && ((layoutFlags & DECLARE_BOTH) != DECLARE_BOTH)) |
| layoutFlagCandidates.push_back(LAYOUT_PACKED); // \note packed layout can only be used in a single shader stage. |
| if (m_features & FEATURE_STD140_LAYOUT) |
| layoutFlagCandidates.push_back(LAYOUT_STD140); |
| |
| layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end()); |
| |
| if (m_features & FEATURE_MATRIX_LAYOUT) |
| { |
| static const deUint32 matrixCandidates[] = { 0, LAYOUT_ROW_MAJOR, LAYOUT_COLUMN_MAJOR }; |
| layoutFlags |= rnd.choose<deUint32>(&matrixCandidates[0], &matrixCandidates[DE_LENGTH_OF_ARRAY(matrixCandidates)]); |
| } |
| |
| block.setFlags(layoutFlags); |
| |
| for (int ndx = 0; ndx < numUniforms; ndx++) |
| generateUniform(rnd, block); |
| |
| m_blockNdx += 1; |
| } |
| |
| static std::string genName (char first, char last, int ndx) |
| { |
| std::string str = ""; |
| int alphabetLen = last - first + 1; |
| |
| while (ndx > alphabetLen) |
| { |
| str.insert(str.begin(), (char)(first + ((ndx-1)%alphabetLen))); |
| ndx = ((ndx-1) / alphabetLen); |
| } |
| |
| str.insert(str.begin(), (char)(first + (ndx%(alphabetLen+1)) - 1)); |
| |
| return str; |
| } |
| |
| void RandomUniformBlockCase::generateUniform (de::Random& rnd, UniformBlock& block) |
| { |
| const float unusedVtxWeight = 0.15f; |
| const float unusedFragWeight = 0.15f; |
| bool unusedOk = (m_features & FEATURE_UNUSED_UNIFORMS) != 0; |
| deUint32 flags = 0; |
| std::string name = genName('a', 'z', m_uniformNdx); |
| VarType type = generateType(rnd, 0, true); |
| |
| flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; |
| flags |= (unusedOk && rnd.getFloat() < unusedFragWeight) ? UNUSED_FRAGMENT : 0; |
| |
| block.addUniform(Uniform(name.c_str(), type, flags)); |
| |
| m_uniformNdx += 1; |
| } |
| |
| VarType RandomUniformBlockCase::generateType (de::Random& rnd, int typeDepth, bool arrayOk) |
| { |
| const float structWeight = 0.1f; |
| const float arrayWeight = 0.1f; |
| |
| if (typeDepth < m_maxStructDepth && rnd.getFloat() < structWeight) |
| { |
| const float unusedVtxWeight = 0.15f; |
| const float unusedFragWeight = 0.15f; |
| bool unusedOk = (m_features & FEATURE_UNUSED_MEMBERS) != 0; |
| vector<VarType> memberTypes; |
| int numMembers = rnd.getInt(1, m_maxStructMembers); |
| |
| // Generate members first so nested struct declarations are in correct order. |
| for (int ndx = 0; ndx < numMembers; ndx++) |
| memberTypes.push_back(generateType(rnd, typeDepth+1, true)); |
| |
| StructType& structType = m_interface.allocStruct((string("s") + genName('A', 'Z', m_structNdx)).c_str()); |
| m_structNdx += 1; |
| |
| DE_ASSERT(numMembers <= 'Z' - 'A'); |
| for (int ndx = 0; ndx < numMembers; ndx++) |
| { |
| deUint32 flags = 0; |
| |
| flags |= (unusedOk && rnd.getFloat() < unusedVtxWeight) ? UNUSED_VERTEX : 0; |
| flags |= (unusedOk && rnd.getFloat() < unusedFragWeight) ? UNUSED_FRAGMENT : 0; |
| |
| structType.addMember((string("m") + (char)('A' + ndx)).c_str(), memberTypes[ndx], flags); |
| } |
| |
| return VarType(&structType); |
| } |
| else if (m_maxArrayLength > 0 && arrayOk && rnd.getFloat() < arrayWeight) |
| { |
| const bool arraysOfArraysOk = (m_features & FEATURE_ARRAYS_OF_ARRAYS) != 0; |
| const int arrayLength = rnd.getInt(1, m_maxArrayLength); |
| VarType elementType = generateType(rnd, typeDepth, arraysOfArraysOk); |
| return VarType(elementType, arrayLength); |
| } |
| else |
| { |
| vector<glu::DataType> typeCandidates; |
| |
| typeCandidates.push_back(glu::TYPE_FLOAT); |
| typeCandidates.push_back(glu::TYPE_INT); |
| typeCandidates.push_back(glu::TYPE_UINT); |
| typeCandidates.push_back(glu::TYPE_BOOL); |
| |
| if (m_features & FEATURE_VECTORS) |
| { |
| typeCandidates.push_back(glu::TYPE_FLOAT_VEC2); |
| typeCandidates.push_back(glu::TYPE_FLOAT_VEC3); |
| typeCandidates.push_back(glu::TYPE_FLOAT_VEC4); |
| typeCandidates.push_back(glu::TYPE_INT_VEC2); |
| typeCandidates.push_back(glu::TYPE_INT_VEC3); |
| typeCandidates.push_back(glu::TYPE_INT_VEC4); |
| typeCandidates.push_back(glu::TYPE_UINT_VEC2); |
| typeCandidates.push_back(glu::TYPE_UINT_VEC3); |
| typeCandidates.push_back(glu::TYPE_UINT_VEC4); |
| typeCandidates.push_back(glu::TYPE_BOOL_VEC2); |
| typeCandidates.push_back(glu::TYPE_BOOL_VEC3); |
| typeCandidates.push_back(glu::TYPE_BOOL_VEC4); |
| } |
| |
| if (m_features & FEATURE_MATRICES) |
| { |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT2); |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT2X3); |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT3X2); |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT3); |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT3X4); |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT4X2); |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT4X3); |
| typeCandidates.push_back(glu::TYPE_FLOAT_MAT4); |
| } |
| |
| glu::DataType type = rnd.choose<glu::DataType>(typeCandidates.begin(), typeCandidates.end()); |
| deUint32 flags = 0; |
| |
| if (!glu::isDataTypeBoolOrBVec(type)) |
| { |
| // Precision. |
| static const deUint32 precisionCandidates[] = { PRECISION_LOW, PRECISION_MEDIUM, PRECISION_HIGH }; |
| flags |= rnd.choose<deUint32>(&precisionCandidates[0], &precisionCandidates[DE_LENGTH_OF_ARRAY(precisionCandidates)]); |
| } |
| |
| return VarType(type, flags); |
| } |
| } |
| |
| } // gls |
| } // deqp |