| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.1 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Negative Texture API tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es31fNegativeTextureApiTests.hpp" |
| #include "es31fNegativeTestShared.hpp" |
| |
| #include "gluCallLogWrapper.hpp" |
| #include "gluContextInfo.hpp" |
| #include "gluRenderContext.hpp" |
| |
| #include "glwDefs.hpp" |
| #include "glwEnums.hpp" |
| |
| namespace deqp |
| { |
| namespace gles31 |
| { |
| namespace Functional |
| { |
| namespace NegativeTestShared |
| { |
| |
| using tcu::TestLog; |
| using glu::CallLogWrapper; |
| using namespace glw; |
| |
| static inline int divRoundUp (int a, int b) |
| { |
| return a/b + (a%b != 0 ? 1 : 0); |
| } |
| |
| static inline int etc2DataSize (int width, int height) |
| { |
| return (int)(divRoundUp(width, 4) * divRoundUp(height, 4) * sizeof(deUint64)); |
| } |
| |
| static inline int etc2EacDataSize (int width, int height) |
| { |
| return 2 * etc2DataSize(width, height); |
| } |
| |
| static deUint32 cubeFaceToGLFace (tcu::CubeFace face) |
| { |
| switch (face) |
| { |
| case tcu::CUBEFACE_NEGATIVE_X: return GL_TEXTURE_CUBE_MAP_NEGATIVE_X; |
| case tcu::CUBEFACE_POSITIVE_X: return GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; |
| case tcu::CUBEFACE_POSITIVE_Y: return GL_TEXTURE_CUBE_MAP_POSITIVE_Y; |
| case tcu::CUBEFACE_NEGATIVE_Z: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; |
| case tcu::CUBEFACE_POSITIVE_Z: return GL_TEXTURE_CUBE_MAP_POSITIVE_Z; |
| default: |
| DE_ASSERT(DE_FALSE); |
| return GL_NONE; |
| } |
| } |
| |
| #define FOR_CUBE_FACES(FACE_GL_VAR, BODY) \ |
| do \ |
| { \ |
| for (int faceIterTcu = 0; faceIterTcu < tcu::CUBEFACE_LAST; faceIterTcu++) \ |
| { \ |
| const GLenum FACE_GL_VAR = cubeFaceToGLFace((tcu::CubeFace)faceIterTcu); \ |
| BODY \ |
| } \ |
| } while (false) |
| |
| |
| // glActiveTexture |
| |
| void activetexture (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi, where i ranges from 0 to (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1)."); |
| ctx.glActiveTexture(-1); |
| ctx.expectError(GL_INVALID_ENUM); |
| int numMaxTextureUnits = ctx.getInteger(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); |
| ctx.glActiveTexture(GL_TEXTURE0 + numMaxTextureUnits); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| } |
| |
| // glBindTexture |
| |
| void bindtexture (NegativeTestContext& ctx) |
| { |
| GLuint texture[5]; |
| ctx.glGenTextures(5, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the allowable values."); |
| ctx.glBindTexture(0, 1); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glBindTexture(GL_FRAMEBUFFER, 1); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if texture was previously created with a target that doesn't match that of target."); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture[0]); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_3D, texture[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[1]); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture[1]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_3D, texture[1]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[1]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| ctx.glBindTexture(GL_TEXTURE_3D, texture[2]); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture[2]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[2]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[2]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[3]); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture[3]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[3]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_3D, texture[3]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[1]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[2]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[3]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, texture[4]); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture[4]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[4]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_3D, texture[4]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, texture[4]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(5, texture); |
| } |
| |
| // glCompressedTexImage2D |
| |
| void compressedteximage2d_invalid_target (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glCompressedTexImage2D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_invalid_format (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not a supported format returned in GL_COMPRESSED_TEXTURE_FORMATS."); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_neg_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_max_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for a 2d texture target."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE) for a cubemap target."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_neg_width_height (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0."); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_max_width_height (NegativeTestContext& ctx) |
| { |
| int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; |
| int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 1, 0, etc2EacDataSize(maxTextureSize, 1), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxTextureSize, 0, etc2EacDataSize(1, maxTextureSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, 0, etc2EacDataSize(maxTextureSize, maxTextureSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, 1, 0, etc2EacDataSize(maxCubemapSize, 1), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCubemapSize, 0, etc2EacDataSize(1, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemapSize, maxCubemapSize, 0, etc2EacDataSize(maxCubemapSize, maxCubemapSize), 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_invalid_border (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0."); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_invalid_size (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); |
| // Subtracting 1 to the imageSize field to deviate from the expected size. Removing the -1 would cause the imageSize to be correct. |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_R11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RG11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SIGNED_RG11_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| { |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_4x4, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_5x4, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_5x5, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_6x5, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_6x6, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 6) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x5, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x6, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 6) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_8x8, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 8) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x5, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x6, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 6) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x8, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 8) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_10x10, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 10) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_12x10, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 10) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA_ASTC_12x12, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 12) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 4) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5, 1, 1, 0, divRoundUp(1, 5) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6, 1, 1, 0, divRoundUp(1, 6) * divRoundUp(1, 6) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 6) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8, 1, 1, 0, divRoundUp(1, 8) * divRoundUp(1, 8) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 5) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 6) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 8) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10, 1, 1, 0, divRoundUp(1, 10) * divRoundUp(1, 10) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 10) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12, 1, 1, 0, divRoundUp(1, 12) * divRoundUp(1, 12) * 16 - 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_neg_size (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is negative."); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_R11_EAC, 0, 0, 0, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_invalid_width_height (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if target is a cube map face and width and height are not equal."); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_COMPRESSED_R11_EAC, 1, 2, 0, divRoundUp(1, 4) * divRoundUp(2, 4) * 8, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void compressedteximage2d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 1234; |
| std::vector<GLubyte> data(64); |
| |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| } |
| |
| // glCopyTexImage2D |
| |
| void copyteximage2d_invalid_target (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glCopyTexImage2D(0, 0, GL_RGB, 0, 0, 64, 64, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_invalid_format (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not an accepted format."); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 64, 64, 0); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_inequal_width_height_cube (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal."); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 16, 17, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 16, 17, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 16, 17, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_neg_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 0, 0, 64, 64, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_max_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 0, 0, 64, 64, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 0, 0, 16, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_neg_width_height (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0."); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, -1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, -1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, -1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, -1, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_max_width_height (NegativeTestContext& ctx) |
| { |
| int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; |
| int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 1, maxTextureSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, maxTextureSize, maxTextureSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 1, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, 1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, maxCubemapSize, maxCubemapSize, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_invalid_border (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0."); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 0, 0, 0, 0, 1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 0, 0, 0, 0, 1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 0, 0, 0, 0, 1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 0, 0, 0, 0, 1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void copyteximage2d_incomplete_framebuffer (NegativeTestContext& ctx) |
| { |
| GLuint fbo = 0x1234; |
| ctx.glGenFramebuffers (1, &fbo); |
| ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo); |
| ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| |
| ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); |
| ctx.glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA8, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glBindFramebuffer (GL_FRAMEBUFFER, 0); |
| ctx.glDeleteFramebuffers(1, &fbo); |
| } |
| |
| void copytexsubimage2d_invalid_target (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glCopyTexSubImage2D(0, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| void copytexsubimage2d_read_buffer_is_none (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the read buffer is NONE"); |
| ctx.glReadBuffer(GL_NONE); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage2d_texture_internalformat (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB9_E5, 16, 16, 0, GL_RGB, GL_FLOAT, 0); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if internal format of the texture is GL_RGB9_E5"); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage2d_neg_level (NegativeTestContext& ctx) |
| { |
| GLuint textures[2]; |
| ctx.glGenTextures (2, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_2D, textures[0]); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| FOR_CUBE_FACES(faceGL, |
| { |
| ctx.glCopyTexSubImage2D(faceGL, -1, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| }); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, &textures[0]); |
| } |
| |
| void copytexsubimage2d_max_level (NegativeTestContext& ctx) |
| { |
| GLuint textures[2]; |
| ctx.glGenTextures (2, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_2D, textures[0]); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE) for 2D texture targets."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_SIZE) for cubemap targets."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| FOR_CUBE_FACES(faceGL, |
| { |
| ctx.glCopyTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| }); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, &textures[0]); |
| } |
| |
| void copytexsubimage2d_neg_offset (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset < 0 or yoffset < 0."); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage2d_invalid_offset (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height."); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 14, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 14, 14, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage2d_neg_width_height (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0."); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, -1, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage2d_incomplete_framebuffer (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); |
| |
| GLuint texture[2]; |
| GLuint fbo = 0x1234; |
| |
| ctx.glGenTextures (2, texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture[0]); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, texture[1]); |
| ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.glGenFramebuffers(1, &fbo); |
| ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| ctx.glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| |
| ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| ctx.glDeleteFramebuffers(1, &fbo); |
| ctx.glDeleteTextures(2, texture); |
| |
| ctx.endSection(); |
| } |
| |
| // glDeleteTextures |
| |
| void deletetextures (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures(1, &texture); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if n is negative."); |
| ctx.glDeleteTextures(-1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| ctx.glDeleteTextures(-1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| // glGenerateMipmap |
| |
| void generatemipmap (NegativeTestContext& ctx) |
| { |
| GLuint texture[2]; |
| ctx.glGenTextures(2, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_TEXTURE_2D or GL_TEXTURE_CUBE_MAP."); |
| ctx.glGenerateMipmap(0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("INVALID_OPERATION is generated if the texture bound to target is not cube complete."); |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); |
| ctx.glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glGenerateMipmap(GL_TEXTURE_CUBE_MAP); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, texture[0]); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 16, 16, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glGenerateMipmap(GL_TEXTURE_CUBE_MAP); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the zero level array is stored in a compressed internal format."); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture[1]); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0); |
| ctx.glGenerateMipmap(GL_TEXTURE_2D); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the level base array was not specified with an unsized internal format or a sized internal format that is both color-renderable and texture-filterable."); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8_SNORM, 0, 0, 0, GL_RGB, GL_BYTE, 0); |
| ctx.glGenerateMipmap(GL_TEXTURE_2D); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_R8I, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, 0); |
| ctx.glGenerateMipmap(GL_TEXTURE_2D); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (!(ctx.getContextInfo().isExtensionSupported("GL_EXT_color_buffer_float") && ctx.getContextInfo().isExtensionSupported("GL_OES_texture_float_linear"))) |
| { |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 0, 0, 0, GL_RGBA, GL_FLOAT, 0); |
| ctx.glGenerateMipmap(GL_TEXTURE_2D); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, texture); |
| } |
| |
| // glGenTextures |
| |
| void gentextures (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if n is negative."); |
| ctx.glGenTextures(-1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| // glPixelStorei |
| |
| void pixelstorei (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value."); |
| ctx.glPixelStorei(0,1); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if a negative row length, pixel skip, or row skip value is specified, or if alignment is specified as other than 1, 2, 4, or 8."); |
| ctx.glPixelStorei(GL_PACK_ROW_LENGTH, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_PACK_SKIP_ROWS, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_PACK_SKIP_PIXELS, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_UNPACK_ROW_LENGTH, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_UNPACK_SKIP_ROWS, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_UNPACK_SKIP_PIXELS, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_UNPACK_SKIP_IMAGES, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_PACK_ALIGNMENT, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_UNPACK_ALIGNMENT, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_PACK_ALIGNMENT, 16); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glPixelStorei(GL_UNPACK_ALIGNMENT, 16); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| // glTexImage2D |
| |
| void teximage2d (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glTexImage2D(0, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant."); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid."); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5_A1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB10_A2, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32UI, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| } |
| |
| void teximage2d_inequal_width_height_cube (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if target is one of the six cube map 2D image targets and the width and height parameters are not equal."); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void teximage2d_neg_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glTexImage2D(GL_TEXTURE_2D, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, -1, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void teximage2d_max_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, log2MaxCubemapSize, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void teximage2d_neg_width_height (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0."); |
| |
| ctx.beginSection("GL_TEXTURE_2D target"); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, -1, -1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void teximage2d_max_width_height (NegativeTestContext& ctx) |
| { |
| int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; |
| int maxCubemapSize = ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE) + 1; |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_TEXTURE_SIZE."); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, maxTextureSize, maxTextureSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is greater than GL_MAX_CUBE_MAP_TEXTURE_SIZE."); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_X target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Y target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_POSITIVE_Z target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_X target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Y target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_TEXTURE_CUBE_MAP_NEGATIVE_Z target"); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, maxCubemapSize, maxCubemapSize, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| } |
| |
| void teximage2d_invalid_border (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0."); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, GL_RGB, 1, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void teximage2d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 0x1234; |
| deUint32 texture = 0x1234; |
| std::vector<GLubyte> data(64); |
| |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| ctx.beginSection("...the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."); |
| ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage; |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB5_A1, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| // glTexSubImage2D |
| |
| void texsubimage2d (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glTexSubImage2D(0, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant."); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant."); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid."); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGB, GL_FLOAT, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void texsubimage2d_neg_level (NegativeTestContext& ctx) |
| { |
| deUint32 textures[2]; |
| ctx.glGenTextures (2, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_2D, textures[0]); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_2D, textures[1]); |
| FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| FOR_CUBE_FACES(faceGL, |
| { |
| ctx.glTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| }); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, &textures[0]); |
| } |
| |
| void texsubimage2d_max_level (NegativeTestContext& ctx) |
| { |
| deUint32 textures[2]; |
| ctx.glGenTextures (2, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_2D, textures[0]); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| FOR_CUBE_FACES(faceGL, |
| { |
| ctx.glTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| }); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, &textures[0]); |
| } |
| |
| void texsubimage2d_neg_offset (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 32, 32, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset or yoffset are negative."); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, 0, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, -1, -1, 0, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void texsubimage2d_invalid_offset (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width or yoffset + height > texture_height."); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 30, 30, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void texsubimage2d_neg_width_height (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0."); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void texsubimage2d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 0x1234; |
| deUint32 texture = 0x1234; |
| std::vector<GLubyte> data(64); |
| |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| ctx.beginSection("...the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 32, GL_MAP_WRITE_BIT); |
| ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 32, 32, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."); |
| ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage; |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); |
| ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.expectError (GL_NO_ERROR); |
| ctx.glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| // glTexParameteri |
| |
| void texparameteri (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| GLint textureMode = -1; |
| |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| ctx.glTexParameteri(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, 0, GL_LINEAR); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(0, 0, GL_LINEAR); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value."); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative."); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, -1); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is a non-scalar parameter."); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| } |
| |
| ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid."); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| } |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0."); |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, 1); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| ctx.glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 1); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| // glTexParameterf |
| |
| void texparameterf (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| GLfloat textureMode = -1.0f; |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| ctx.glTexParameterf(0, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, 0, GL_LINEAR); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(0, 0, GL_LINEAR); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value."); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative."); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, -1.0f); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, -1.0f); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is a non-scalar parameter."); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, 0.0f); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| } |
| |
| ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid."); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| } |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0."); |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, 1.0f); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| ctx.glTexParameterf(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, 1.0f); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| // glTexParameteriv |
| |
| void texparameteriv (NegativeTestContext& ctx) |
| { |
| GLint params[1] = {GL_LINEAR}; |
| |
| GLuint texture = 0x1234; |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| ctx.glTexParameteriv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, 0, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(0, 0, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value."); |
| params[0] = -1; |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative."); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid."); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| } |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0."); |
| params[0] = 1; |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| params[0] = 1; |
| ctx.glTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| // glTexParameterfv |
| |
| void texparameterfv (NegativeTestContext& ctx) |
| { |
| GLfloat params[1] = {GL_LINEAR}; |
| GLuint texture = 0x1234; |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not one of the accepted defined values."); |
| params[0] = GL_LINEAR; |
| ctx.glTexParameterfv(0, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, 0, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(0, 0, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value."); |
| params[0] = -1.0f; |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative."); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid."); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| } |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0."); |
| params[0] = 1.0f; |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array")) |
| { |
| params[0] = 1.0f; |
| ctx.glTexParameterfv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, ¶ms[0]); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| // glTexParameterIiv |
| |
| void texparameterIiv (NegativeTestContext& ctx) |
| { |
| if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| throw tcu::NotSupportedError("glTexParameterIiv is not supported.", DE_NULL, __FILE__, __LINE__); |
| |
| GLint textureMode[] = { GL_DEPTH_COMPONENT, GL_STENCIL_INDEX }; |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is not a valid target."); |
| ctx.glTexParameterIiv(0, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is not a valid parameter."); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, 0, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value."); |
| textureMode[0] = -1; |
| textureMode[1] = -1; |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if pname is GL_TEXTURE_BASE_LEVEL or GL_TEXTURE_MAX_LEVEL and param(s) is negative."); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, textureMode); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, textureMode); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid."); |
| textureMode[0] = 0; |
| textureMode[1] = 0; |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0."); |
| textureMode[0] = 1; |
| textureMode[1] = 1; |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, textureMode); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, textureMode); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| } |
| |
| // glTexParameterIuiv |
| |
| void texparameterIuiv (NegativeTestContext& ctx) |
| { |
| if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| throw tcu::NotSupportedError("glTexParameterIuiv is not supported.", DE_NULL, __FILE__, __LINE__); |
| |
| GLuint textureMode[] = { GL_DEPTH_COMPONENT, GL_STENCIL_INDEX }; |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is not a valid target."); |
| ctx.glTexParameterIuiv(0, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is not a valid parameter."); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, 0, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is enum and the value of param(s) is not a valid value."); |
| textureMode[0] = GL_DONT_CARE; |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_DEPTH_STENCIL_TEXTURE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM error is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname is not valid."); |
| textureMode[0] = 0; |
| textureMode[1] = 0; |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BORDER_COLOR, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAG_FILTER, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_S, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_T, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_WRAP_R, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MIN_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_MAX_LOD, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_MODE, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_COMPARE_FUNC, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY and pname GL_TEXTURE_BASE_LEVEL is not 0."); |
| textureMode[0] = 1; |
| textureMode[1] = 1; |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_BASE_LEVEL, textureMode); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_BASE_LEVEL, textureMode); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| } |
| |
| // glCompressedTexSubImage2D |
| |
| void compressedtexsubimage2d (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified."); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level."); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 4, 0, 10, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(10, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level."); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 4, 4, 10, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 10), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four."); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 1, 1, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage2d_neg_level (NegativeTestContext& ctx) |
| { |
| deUint32 textures[2]; |
| ctx.glGenTextures (2, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_2D, textures[0]); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0); |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, ctx.glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| FOR_CUBE_FACES(faceGL, |
| { |
| ctx.glCompressedTexSubImage2D(faceGL, -1, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| }); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, &textures[0]); |
| } |
| |
| void compressedtexsubimage2d_max_level (NegativeTestContext& ctx) |
| { |
| deUint32 textures[2]; |
| ctx.glGenTextures (2, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_2D, textures[0]); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0); |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP, textures[1]); |
| FOR_CUBE_FACES(faceGL, ctx.glCompressedTexImage2D(faceGL, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 0, etc2EacDataSize(18, 18), 0);); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, log2MaxTextureSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| FOR_CUBE_FACES(faceGL, |
| { |
| ctx.glCompressedTexSubImage2D(faceGL, log2MaxCubemapSize, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| }); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, &textures[0]); |
| } |
| |
| void compressedtexsubimage2d_neg_offset (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 8, 8, 0, etc2EacDataSize(8, 8), 0); |
| |
| // \note Both GL_INVALID_VALUE and GL_INVALID_OPERATION are valid here since implementation may |
| // first check if offsets are valid for certain format and only after that check that they |
| // are not negative. |
| ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset or yoffset are negative."); |
| |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, -4, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void compressedtexsubimage2d_invalid_offset (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height."); |
| |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 0, 8, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 4), 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 12, 4, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 8), 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 12, 12, 8, 8, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 8), 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage2d_neg_width_height (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if width or height is less than 0."); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, -4, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void compressedtexsubimage2d_invalid_size (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, 4*4*16-1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage2d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 0x1234; |
| deUint32 texture = 0x1234; |
| std::vector<GLubyte> data(128); |
| |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D, texture); |
| ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 0, etc2EacDataSize(16, 16), 0); |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 128, &data[0], GL_DYNAMIC_COPY); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| ctx.beginSection("...the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT); |
| ctx.glCompressedTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 4, 4, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glCompressedTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, 16, 16, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| // glTexImage3D |
| |
| void teximage3d (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if internalFormat is not one of the accepted resolution and format symbolic constants."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if target is GL_TEXTURE_3D and format is GL_DEPTH_COMPONENT, or GL_DEPTH_STENCIL."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat, format and type is invalid."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB5_A1, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB10_A2, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_INT_2_10_10_10_REV, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA32UI, 1, 1, 1, 0, GL_RGBA_INTEGER, GL_INT, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and width and height are not equal."); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 2, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and depth is not a multiple of six."); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| } |
| |
| void teximage3d_neg_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, GL_RGBA, 1, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| |
| ctx.endSection(); |
| |
| } |
| |
| void teximage3d_max_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE)."); |
| deUint32 log2Max3DTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1; |
| ctx.glTexImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void teximage3d_neg_width_height_depth (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height is less than 0."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, -1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, -1, -1, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, -1, 1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, -1, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 1, 1, -6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, -1, -1, -6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| ctx.endSection(); |
| } |
| |
| void teximage3d_max_width_height_depth (NegativeTestContext& ctx) |
| { |
| int max3DTextureSize = ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE) + 1; |
| int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_3D_TEXTURE_SIZE."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, max3DTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, max3DTextureSize, max3DTextureSize, max3DTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_TEXTURE_SIZE."); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, maxTextureSize, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 1, 1, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, maxTextureSize, maxTextureSize, maxTextureSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void teximage3d_invalid_border (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0 or 1."); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, -1, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGB, 1, 1, 1, 2, GL_RGB, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA, 1, 1, 6, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA, 1, 1, 6, 1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| |
| ctx.endSection(); |
| } |
| |
| void teximage3d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 0x1234; |
| deUint32 texture = 0x1234; |
| std::vector<GLubyte> data(512); |
| |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 512, &data[0], GL_DYNAMIC_COPY); |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| |
| ctx.beginSection("...the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 128, GL_MAP_WRITE_BIT); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 64, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."); |
| ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage; |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGB5_A1, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, (const GLvoid*)3); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| // glTexSubImage3D |
| |
| void texsubimage3d (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glTexSubImage3D(0, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexSubImage3D(GL_TEXTURE_2D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if format is not an accepted format constant."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 4, 4, 4, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if type is not a type constant."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the combination of internalFormat of the previously specified texture array, format and type is not valid."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_UNSIGNED_SHORT_5_5_5_1, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGB, GL_FLOAT, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void texsubimage3d_neg_level (NegativeTestContext& ctx) |
| { |
| deUint32 textures[3]; |
| ctx.glGenTextures (3, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_3D, textures[0]); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]); |
| ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]); |
| ctx.glTexImage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (3, &textures[0]); |
| } |
| |
| void texsubimage3d_max_level (NegativeTestContext& ctx) |
| { |
| deUint32 textures[2]; |
| ctx.glGenTextures (2, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_3D, textures[0]); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]); |
| ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| deUint32 log2Max3DTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1; |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE)."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (2, &textures[0]); |
| } |
| |
| void texsubimage3d_neg_offset (NegativeTestContext& ctx) |
| { |
| deUint32 textures[3]; |
| ctx.glGenTextures (3, &textures[0]); |
| ctx.glBindTexture (GL_TEXTURE_3D, textures[0]); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, textures[1]); |
| ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset, yoffset or zoffset are negative."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]); |
| ctx.glTexImage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, -1, 0, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, -1, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, -1, -1, -1, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (3, &textures[0]); |
| } |
| |
| void texsubimage3d_invalid_offset (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 2, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if yoffset + height > texture_height."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 2, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if zoffset + depth > texture_depth."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 2, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void texsubimage3d_neg_width_height (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is less than 0."); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, -1, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, -1, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, 0, -1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, 0, 0, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, 0, 0, 0, -1, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| |
| ctx.endSection(); |
| } |
| |
| void texsubimage3d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 0x1234; |
| deUint32 texture = 0x1234; |
| std::vector<GLubyte> data(512); |
| |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 16, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 512, &data[0], GL_DYNAMIC_COPY); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| |
| ctx.beginSection("...the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 512, GL_MAP_WRITE_BIT); |
| ctx.glTexSubImage3D (GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glTexSubImage3D (GL_TEXTURE_3D, 0, 0, 0, 0, 16, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("...data is not evenly divisible into the number of bytes needed to store in memory a datum indicated by type."); |
| ctx.getLog() << TestLog::Message << "// Set byte offset = 3" << TestLog::EndMessage; |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, 0); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA4, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 0); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.expectError (GL_NO_ERROR); |
| ctx.glTexSubImage3D (GL_TEXTURE_3D, 0, 0, 0, 0, 4, 4, 4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, (const GLvoid*)3); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| // glCopyTexSubImage3D |
| |
| void copytexsubimage3d (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glCopyTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage3d_neg_level (NegativeTestContext& ctx) |
| { |
| deUint32 textures[3]; |
| ctx.glGenTextures(3, &textures[0]); |
| ctx.glBindTexture(GL_TEXTURE_3D, textures[0]); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, textures[1]); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, -1, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, -1, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(3, &textures[0]); |
| } |
| |
| void copytexsubimage3d_max_level (NegativeTestContext& ctx) |
| { |
| deUint32 log2Max3DTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_3D_TEXTURE_SIZE)) + 1; |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| deUint32 log2MaxCubeMapTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; |
| |
| deUint32 textures[3]; |
| ctx.glGenTextures(3, &textures[0]); |
| ctx.glBindTexture(GL_TEXTURE_3D, textures[0]); |
| ctx.glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture(GL_TEXTURE_2D_ARRAY, textures[1]); |
| ctx.glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_3D_TEXTURE_SIZE)."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[2]); |
| ctx.glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA, 4, 4, 6, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_CUBE_MAP_TEXTURE_SIZE)."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxCubeMapTextureSize, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| ctx.glDeleteTextures(3, &textures[0]); |
| } |
| |
| void copytexsubimage3d_neg_offset (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset, yoffset or zoffset is negative."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, -1, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, -1, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, -1, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, -1, -1, -1, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage3d_invalid_offset (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if xoffset + width > texture_width."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 1, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if yoffset + height > texture_height."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 1, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if zoffset + 1 > texture_depth."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 4, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage3d_neg_width_height (NegativeTestContext& ctx) |
| { |
| GLuint texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width < 0."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, -4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if height < 0."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, -4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void copytexsubimage3d_incomplete_framebuffer (NegativeTestContext& ctx) |
| { |
| GLuint fbo = 0x1234; |
| GLuint texture[2]; |
| |
| ctx.glGenTextures (2, texture); |
| ctx.glBindTexture (GL_TEXTURE_3D, texture[0]); |
| ctx.glTexImage3D (GL_TEXTURE_3D, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture[1]); |
| ctx.glTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, 4, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); |
| ctx.glGenFramebuffers (1, &fbo); |
| ctx.glBindFramebuffer (GL_READ_FRAMEBUFFER, fbo); |
| ctx.glCheckFramebufferStatus(GL_READ_FRAMEBUFFER); |
| |
| ctx.beginSection("GL_INVALID_FRAMEBUFFER_OPERATION is generated if the currently bound framebuffer is not framebuffer complete."); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.glCopyTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 4, 4); |
| ctx.expectError(GL_INVALID_FRAMEBUFFER_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| ctx.glDeleteFramebuffers(1, &fbo); |
| ctx.glDeleteTextures(2, texture); |
| } |
| |
| // glCompressedTexImage3D |
| |
| void compressedteximage3d (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glCompressedTexImage3D(0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not one of the specific compressed internal formats."); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA8, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage3d_neg_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage3d_max_level (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage3d_neg_width_height_depth (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is less than 0."); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, -1, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage3d_max_width_height_depth (NegativeTestContext& ctx) |
| { |
| int maxTextureSize = ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1; |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth is greater than GL_MAX_TEXTURE_SIZE."); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, 0, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, maxTextureSize, 0, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, maxTextureSize, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxTextureSize, maxTextureSize, maxTextureSize, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage3d_invalid_border (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if border is not 0."); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, -1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 1, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage3d_invalid_size (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, 0, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, 4*4*8, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, 4*4*16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_SIGNED_R11_EAC, 16, 16, 1, 0, 4*4*16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| |
| void compressedteximage3d_invalid_width_height (NegativeTestContext& ctx) |
| { |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| const int width = 4; |
| const int height = 6; |
| const int depth = 6; |
| const int blockSize = 16; |
| const int imageSize = divRoundUp(width, 4) * divRoundUp(height, 4) * depth * blockSize; |
| std::vector<GLubyte> data (imageSize); |
| ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_TEXTURE_CUBE_MAP_ARRAY and width and height are not equal."); |
| ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, width, height, depth, 0, imageSize, &data[0]); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| } |
| } |
| |
| void compressedteximage3d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 0x1234; |
| std::vector<GLubyte> data(512); |
| |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, 64, &data[0], GL_DYNAMIC_COPY); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, 64, GL_MAP_WRITE_BIT); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 0, etc2DataSize(4, 4), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, etc2DataSize(16, 16), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| } |
| |
| // glCompressedTexSubImage3D |
| |
| void compressedtexsubimage3d (NegativeTestContext& ctx) |
| { |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is invalid."); |
| ctx.glCompressedTexSubImage3D(0, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 18, 18, 1, 0, etc2EacDataSize(18, 18), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if format does not match the internal format of the texture image being modified."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if internalformat is an ETC2/EAC format and target is not GL_TEXTURE_2D_ARRAY."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_3D, 0, 0, 0, 0, 18, 18, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(18, 18), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if width is not a multiple of four, and width + xoffset is not equal to the width of the texture level."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 4, 0, 0, 10, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(10, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if height is not a multiple of four, and height + yoffset is not equal to the height of the texture level."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 4, 0, 4, 10, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 10), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.beginSection("For ETC2/EAC images GL_INVALID_OPERATION is generated if xoffset or yoffset is not a multiple of four."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 1, 0, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 1, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 1, 1, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError(GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage3d_neg_level (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is less than 0."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, -1, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage3d_max_level (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if level is greater than log_2(GL_MAX_TEXTURE_SIZE)."); |
| deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, log2MaxTextureSize, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage3d_neg_offset (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset, yoffset or zoffset are negative."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -4, 0, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, -4, 0, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, -4, -4, -4, 0, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage3d_invalid_offset (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 1, 0, etc2EacDataSize(4, 4), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if xoffset + width > texture_width or yoffset + height > texture_height."); |
| |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 12, 0, 0, 8, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 4), 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 12, 0, 4, 8, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 8), 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 12, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 12, 12, 12, 8, 8, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(8, 8), 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage3d_neg_width_height_depth (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE or GL_INVALID_OPERATION is generated if width, height or depth are negative."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, 0, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, -4, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, -4, -4, -4, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE, GL_INVALID_OPERATION); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage3d_invalid_size (NegativeTestContext& ctx) |
| { |
| deUint32 texture = 0x1234; |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, 4*4*16, 0); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if imageSize is not consistent with the format, dimensions, and contents of the specified compressed image data."); |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| ctx.glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, 4*4*16-1, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| void compressedtexsubimage3d_invalid_buffer_target (NegativeTestContext& ctx) |
| { |
| deUint32 buf = 0x1234; |
| deUint32 texture = 0x1234; |
| GLsizei bufferSize = etc2EacDataSize(4, 4); |
| std::vector<GLubyte> data(bufferSize); |
| |
| ctx.glGenTextures (1, &texture); |
| ctx.glBindTexture (GL_TEXTURE_2D_ARRAY, texture); |
| ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 16, 16, 1, 0, etc2EacDataSize(16, 16), 0); |
| ctx.glGenBuffers (1, &buf); |
| ctx.glBindBuffer (GL_PIXEL_UNPACK_BUFFER, buf); |
| ctx.glBufferData (GL_PIXEL_UNPACK_BUFFER, bufferSize, &data[0], GL_DYNAMIC_COPY); |
| ctx.expectError (GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to the GL_PIXEL_UNPACK_BUFFER target and..."); |
| ctx.beginSection("...the buffer object's data store is currently mapped."); |
| ctx.glMapBufferRange (GL_PIXEL_UNPACK_BUFFER, 0, bufferSize, GL_MAP_WRITE_BIT); |
| ctx.glCompressedTexSubImage3D (GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 4, 4, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(4, 4), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glUnmapBuffer (GL_PIXEL_UNPACK_BUFFER); |
| ctx.endSection(); |
| |
| ctx.beginSection("...the data would be unpacked from the buffer object such that the memory reads required would exceed the data store size."); |
| ctx.glCompressedTexSubImage3D (GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 16, 16, 1, GL_COMPRESSED_RGBA8_ETC2_EAC, etc2EacDataSize(16, 16), 0); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.endSection(); |
| ctx.endSection(); |
| |
| ctx.glDeleteBuffers (1, &buf); |
| ctx.glDeleteTextures (1, &texture); |
| } |
| |
| // glTexStorage2D |
| |
| void texstorage2d (NegativeTestContext& ctx) |
| { |
| deUint32 textures[] = {0x1234, 0x1234}; |
| |
| ctx.glGenTextures(2, textures); |
| ctx.glBindTexture(GL_TEXTURE_2D, textures[0]); |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not a valid sized internal format."); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, 0, 16, 16); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA_INTEGER, 16, 16); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the accepted target enumerants."); |
| ctx.glTexStorage2D(0, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexStorage2D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexStorage2D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width or height are less than 1."); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 16); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 16); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, textures); |
| } |
| |
| void texstorage2d_invalid_binding (NegativeTestContext& ctx) |
| { |
| deUint32 textures[] = {0x1234, 0x1234}; |
| deInt32 immutable = 0x1234; |
| const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target."); |
| ctx.glBindTexture(GL_TEXTURE_2D, 0); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (supportsES32) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, 0); |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glGenTextures(2, textures); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE."); |
| ctx.glBindTexture(GL_TEXTURE_2D, textures[0]); |
| ctx.glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glGetTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (supportsES32) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]); |
| ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, textures); |
| } |
| |
| void texstorage2d_invalid_levels (NegativeTestContext& ctx) |
| { |
| deUint32 textures[] = {0x1234, 0x1234}; |
| deUint32 log2MaxSize = deLog2Floor32(deMax32(16, 16)) + 1 + 1; |
| const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)); |
| |
| ctx.glGenTextures(2, textures); |
| ctx.glBindTexture(GL_TEXTURE_2D, textures[0]); |
| |
| if (supportsES32) |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP, textures[1]); |
| |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if levels is less than 1."); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (supportsES32) |
| { |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, 0, GL_RGBA8, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height))) + 1"); |
| ctx.glTexStorage2D(GL_TEXTURE_2D, log2MaxSize, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_OPERATION); |
| |
| if (supportsES32) |
| { |
| ctx.glTexStorage2D(GL_TEXTURE_CUBE_MAP, log2MaxSize, GL_RGBA8, 16, 16); |
| ctx.expectError(GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, textures); |
| } |
| |
| // glTexStorage3D |
| |
| void texstorage3d (NegativeTestContext& ctx) |
| { |
| deUint32 textures[] = {0x1234, 0x1234}; |
| |
| ctx.glGenTextures(2, textures); |
| ctx.glBindTexture(GL_TEXTURE_3D, textures[0]); |
| ctx.expectError(GL_NO_ERROR); |
| |
| ctx.beginSection("GL_INVALID_ENUM or GL_INVALID_VALUE is generated if internalformat is not a valid sized internal format."); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 1, 0, 4, 4, 4); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); |
| ctx.expectError(GL_INVALID_ENUM, GL_INVALID_VALUE); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the accepted target enumerants."); |
| ctx.glTexStorage3D(0, 1, GL_RGBA8, 4, 4, 4); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.glTexStorage3D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if width, height or depth are less than 1."); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]); |
| ctx.expectError(GL_NO_ERROR); |
| ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 0, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 0, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, textures); |
| } |
| |
| void texstorage3d_invalid_binding (NegativeTestContext& ctx) |
| { |
| deUint32 textures[] = {0x1234, 0x1234}; |
| deInt32 immutable = 0x1234; |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the default texture object is curently bound to target."); |
| ctx.glBindTexture (GL_TEXTURE_3D, 0); |
| ctx.glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4); |
| ctx.expectError (GL_INVALID_OPERATION); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, 0); |
| ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6); |
| ctx.expectError (GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glGenTextures (2, textures); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if the texture object currently bound to target already has GL_TEXTURE_IMMUTABLE_FORMAT set to GL_TRUE."); |
| ctx.glBindTexture (GL_TEXTURE_3D, textures[0]); |
| ctx.glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4); |
| ctx.expectError (GL_NO_ERROR); |
| ctx.glGetTexParameteriv(GL_TEXTURE_3D, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 4); |
| ctx.expectError (GL_INVALID_OPERATION); |
| |
| if (contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)) || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture (GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]); |
| ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6); |
| ctx.expectError (GL_NO_ERROR); |
| ctx.glGetTexParameteriv(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_IMMUTABLE_FORMAT, &immutable); |
| ctx.getLog() << TestLog::Message << "// GL_TEXTURE_IMMUTABLE_FORMAT = " << ((immutable != 0) ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; |
| ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, 1, GL_RGBA8, 4, 4, 6); |
| ctx.expectError (GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, textures); |
| } |
| |
| void texstorage3d_invalid_levels (NegativeTestContext& ctx) |
| { |
| deUint32 textures[] = {0x1234, 0x1234}; |
| deUint32 log2MaxSize = deLog2Floor32(8) + 1 + 1; |
| const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)); |
| ctx.glGenTextures(2, textures); |
| ctx.glBindTexture(GL_TEXTURE_3D, textures[0]); |
| |
| ctx.beginSection("GL_INVALID_VALUE is generated if levels is less than 1."); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 4, 4, 4); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_3D, 0, GL_RGBA8, 0, 0, 0); |
| ctx.expectError(GL_INVALID_VALUE); |
| |
| if (supportsES32 || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, textures[1]); |
| ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA8, 4, 4, 6); |
| ctx.expectError(GL_INVALID_VALUE); |
| ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGBA8, 0, 0, 6); |
| ctx.expectError(GL_INVALID_VALUE); |
| } |
| ctx.endSection(); |
| |
| ctx.beginSection("GL_INVALID_OPERATION is generated if levels is greater than floor(log_2(max(width, height, depth))) + 1"); |
| ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 2, 2); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 8, 2); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 2, 2, 8); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glTexStorage3D (GL_TEXTURE_3D, log2MaxSize, GL_RGBA8, 8, 8, 8); |
| ctx.expectError (GL_INVALID_OPERATION); |
| |
| if (supportsES32 || ctx.getContextInfo().isExtensionSupported("GL_OES_texture_cube_map_array")) |
| { |
| ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxSize, GL_RGBA8, 2, 2, 6); |
| ctx.expectError (GL_INVALID_OPERATION); |
| ctx.glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, log2MaxSize, GL_RGBA8, 8, 8, 6); |
| ctx.expectError (GL_INVALID_OPERATION); |
| } |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(2, textures); |
| } |
| |
| void srgb_decode_texparameteri (NegativeTestContext& ctx) |
| { |
| if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode")) |
| TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported."); |
| |
| GLuint texture = 0x1234; |
| GLint textureMode = -1; |
| |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT)."); |
| ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void srgb_decode_texparameterf (NegativeTestContext& ctx) |
| { |
| if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode")) |
| TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported."); |
| |
| GLuint texture = 0x1234; |
| GLfloat textureMode = -1.0f; |
| |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT)."); |
| ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void srgb_decode_texparameteriv (NegativeTestContext& ctx) |
| { |
| if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode")) |
| TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported."); |
| |
| GLint params[1] = {GL_LINEAR}; |
| GLuint texture = 0x1234; |
| |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| params[0] = -1; |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT)."); |
| ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void srgb_decode_texparameterfv (NegativeTestContext& ctx) |
| { |
| if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode")) |
| TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported."); |
| |
| GLfloat params[1] = {GL_LINEAR}; |
| GLuint texture = 0x1234; |
| |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| params[0] = -1.0f; |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT)."); |
| ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, ¶ms[0]); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void srgb_decode_texparameterIiv (NegativeTestContext& ctx) |
| { |
| if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| TCU_THROW(NotSupportedError,"glTexParameterIiv is not supported."); |
| |
| if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode")) |
| TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported."); |
| |
| GLint textureMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX}; |
| GLuint texture = 0x1234; |
| |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| textureMode[0] = -1; |
| textureMode[1] = -1; |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT)."); |
| ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| void srgb_decode_texparameterIuiv (NegativeTestContext& ctx) |
| { |
| if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2))) |
| TCU_THROW(NotSupportedError,"glTexParameterIuiv is not supported."); |
| |
| if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode")) |
| TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported."); |
| |
| GLuint textureMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX}; |
| GLuint texture = 0x1234; |
| |
| ctx.glGenTextures(1, &texture); |
| ctx.glBindTexture(GL_TEXTURE_2D, texture); |
| |
| textureMode[0] = GL_DONT_CARE; |
| textureMode[1] = GL_DONT_CARE; |
| ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT)."); |
| ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode); |
| ctx.expectError(GL_INVALID_ENUM); |
| ctx.endSection(); |
| |
| ctx.glDeleteTextures(1, &texture); |
| } |
| |
| std::vector<FunctionContainer> getNegativeTextureApiTestFunctions() |
| { |
| FunctionContainer funcs[] = |
| { |
| {activetexture, "activetexture", "Invalid glActiveTexture() usage" }, |
| {bindtexture, "bindtexture", "Invalid glBindTexture() usage" }, |
| {compressedteximage2d_invalid_target, "compressedteximage2d_invalid_target", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_invalid_format, "compressedteximage2d_invalid_format", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_neg_level, "compressedteximage2d_neg_level", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_max_level, "compressedteximage2d_max_level", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_neg_width_height, "compressedteximage2d_neg_width_height", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_max_width_height, "compressedteximage2d_max_width_height", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_invalid_border, "compressedteximage2d_invalid_border", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_invalid_size, "compressedteximage2d_invalid_size", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_neg_size, "compressedteximage2d_neg_size", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_invalid_width_height, "compressedteximage2d_invalid_width_height", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedteximage2d_invalid_buffer_target, "compressedteximage2d_invalid_buffer_target", "Invalid glCompressedTexImage2D() usage" }, |
| {copyteximage2d_invalid_target, "copyteximage2d_invalid_target", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_invalid_format, "copyteximage2d_invalid_format", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_inequal_width_height_cube, "copyteximage2d_inequal_width_height_cube", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_neg_level, "copyteximage2d_neg_level", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_max_level, "copyteximage2d_max_level", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_neg_width_height, "copyteximage2d_neg_width_height", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_max_width_height, "copyteximage2d_max_width_height", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_invalid_border, "copyteximage2d_invalid_border", "Invalid glCopyTexImage2D() usage" }, |
| {copyteximage2d_incomplete_framebuffer, "copyteximage2d_incomplete_framebuffer", "Invalid glCopyTexImage2D() usage" }, |
| {copytexsubimage2d_invalid_target, "copytexsubimage2d_invalid_target", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_read_buffer_is_none, "copytexsubimage2d_read_buffer_is_none", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_texture_internalformat, "copytexsubimage2d_texture_internalformat", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_neg_level, "copytexsubimage2d_neg_level", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_max_level, "copytexsubimage2d_max_level", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_neg_offset, "copytexsubimage2d_neg_offset", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_invalid_offset, "copytexsubimage2d_invalid_offset", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_neg_width_height, "copytexsubimage2d_neg_width_height", "Invalid glCopyTexSubImage2D() usage" }, |
| {copytexsubimage2d_incomplete_framebuffer, "copytexsubimage2d_incomplete_framebuffer", "Invalid glCopyTexSubImage2D() usage" }, |
| {deletetextures, "deletetextures", "Invalid glDeleteTextures() usage" }, |
| {generatemipmap, "generatemipmap", "Invalid glGenerateMipmap() usage" }, |
| {gentextures, "gentextures", "Invalid glGenTextures() usage" }, |
| {pixelstorei, "pixelstorei", "Invalid glPixelStorei() usage" }, |
| {teximage2d, "teximage2d", "Invalid glTexImage2D() usage" }, |
| {teximage2d_inequal_width_height_cube, "teximage2d_inequal_width_height_cube", "Invalid glTexImage2D() usage" }, |
| {teximage2d_neg_level, "teximage2d_neg_level", "Invalid glTexImage2D() usage" }, |
| {teximage2d_max_level, "teximage2d_max_level", "Invalid glTexImage2D() usage" }, |
| {teximage2d_neg_width_height, "teximage2d_neg_width_height", "Invalid glTexImage2D() usage" }, |
| {teximage2d_max_width_height, "teximage2d_max_width_height", "Invalid glTexImage2D() usage" }, |
| {teximage2d_invalid_border, "teximage2d_invalid_border", "Invalid glTexImage2D() usage" }, |
| {teximage2d_invalid_buffer_target, "teximage2d_invalid_buffer_target", "Invalid glTexImage2D() usage" }, |
| {texsubimage2d, "texsubimage2d", "Invalid glTexSubImage2D() usage" }, |
| {texsubimage2d_neg_level, "texsubimage2d_neg_level", "Invalid glTexSubImage2D() usage" }, |
| {texsubimage2d_max_level, "texsubimage2d_max_level", "Invalid glTexSubImage2D() usage" }, |
| {texsubimage2d_neg_offset, "texsubimage2d_neg_offset", "Invalid glTexSubImage2D() usage" }, |
| {texsubimage2d_invalid_offset, "texsubimage2d_invalid_offset", "Invalid glTexSubImage2D() usage" }, |
| {texsubimage2d_neg_width_height, "texsubimage2d_neg_width_height", "Invalid glTexSubImage2D() usage" }, |
| {texsubimage2d_invalid_buffer_target, "texsubimage2d_invalid_buffer_target", "Invalid glTexSubImage2D() usage" }, |
| {texparameteri, "texparameteri", "Invalid glTexParameteri() usage" }, |
| {texparameterf, "texparameterf", "Invalid glTexParameterf() usage" }, |
| {texparameteriv, "texparameteriv", "Invalid glTexParameteriv() usage" }, |
| {texparameterfv, "texparameterfv", "Invalid glTexParameterfv() usage" }, |
| {texparameterIiv, "texparameterIiv", "Invalid glTexParameterIiv() usage" }, |
| {texparameterIuiv, "texparameterIuiv", "Invalid glTexParameterIuiv() usage" }, |
| {compressedtexsubimage2d, "compressedtexsubimage2d", "Invalid glCompressedTexSubImage2D() usage"}, |
| {compressedtexsubimage2d_neg_level, "compressedtexsubimage2d_neg_level", "Invalid glCompressedTexSubImage2D() usage"}, |
| {compressedtexsubimage2d_max_level, "compressedtexsubimage2d_max_level", "Invalid glCompressedTexSubImage2D() usage"}, |
| {compressedtexsubimage2d_neg_offset, "compressedtexsubimage2d_neg_offset", "Invalid glCompressedTexSubImage2D() usage"}, |
| {compressedtexsubimage2d_invalid_offset, "compressedtexsubimage2d_invalid_offset", "Invalid glCompressedTexSubImage2D() usage"}, |
| {compressedtexsubimage2d_neg_width_height, "compressedtexsubimage2d_neg_width_height", "Invalid glCompressedTexSubImage2D() usage"}, |
| {compressedtexsubimage2d_invalid_size, "compressedtexsubimage2d_invalid_size", "Invalid glCompressedTexImage2D() usage" }, |
| {compressedtexsubimage2d_invalid_buffer_target, "compressedtexsubimage2d_invalid_buffer_target", "Invalid glCompressedTexSubImage2D() usage"}, |
| {teximage3d, "teximage3d", "Invalid glTexImage3D() usage" }, |
| {teximage3d_neg_level, "teximage3d_neg_level", "Invalid glTexImage3D() usage" }, |
| {teximage3d_max_level, "teximage3d_max_level", "Invalid glTexImage3D() usage" }, |
| {teximage3d_neg_width_height_depth, "teximage3d_neg_width_height_depth", "Invalid glTexImage3D() usage" }, |
| {teximage3d_max_width_height_depth, "teximage3d_max_width_height_depth", "Invalid glTexImage3D() usage" }, |
| {teximage3d_invalid_border, "teximage3d_invalid_border", "Invalid glTexImage3D() usage" }, |
| {teximage3d_invalid_buffer_target, "teximage3d_invalid_buffer_target", "Invalid glTexImage3D() usage" }, |
| {texsubimage3d, "texsubimage3d", "Invalid glTexSubImage3D() usage" }, |
| {texsubimage3d_neg_level, "texsubimage3d_neg_level", "Invalid glTexSubImage3D() usage" }, |
| {texsubimage3d_max_level, "texsubimage3d_max_level", "Invalid glTexSubImage3D() usage" }, |
| {texsubimage3d_neg_offset, "texsubimage3d_neg_offset", "Invalid glTexSubImage3D() usage" }, |
| {texsubimage3d_invalid_offset, "texsubimage3d_invalid_offset", "Invalid glTexSubImage3D() usage" }, |
| {texsubimage3d_neg_width_height, "texsubimage3d_neg_width_height", "Invalid glTexSubImage3D() usage" }, |
| {texsubimage3d_invalid_buffer_target, "texsubimage3d_invalid_buffer_target", "Invalid glTexSubImage3D() usage" }, |
| {copytexsubimage3d, "copytexsubimage3d", "Invalid glCopyTexSubImage3D() usage" }, |
| {copytexsubimage3d_neg_level, "copytexsubimage3d_neg_level", "Invalid glCopyTexSubImage3D() usage" }, |
| {copytexsubimage3d_max_level, "copytexsubimage3d_max_level", "Invalid glCopyTexSubImage3D() usage" }, |
| {copytexsubimage3d_neg_offset, "copytexsubimage3d_neg_offset", "Invalid glCopyTexSubImage3D() usage" }, |
| {copytexsubimage3d_invalid_offset, "copytexsubimage3d_invalid_offset", "Invalid glCopyTexSubImage3D() usage" }, |
| {copytexsubimage3d_neg_width_height, "copytexsubimage3d_neg_width_height", "Invalid glCopyTexSubImage3D() usage" }, |
| {copytexsubimage3d_incomplete_framebuffer, "copytexsubimage3d_incomplete_framebuffer", "Invalid glCopyTexSubImage3D() usage" }, |
| {compressedteximage3d, "compressedteximage3d", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_neg_level, "compressedteximage3d_neg_level", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_max_level, "compressedteximage3d_max_level", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_neg_width_height_depth, "compressedteximage3d_neg_width_height_depth", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_max_width_height_depth, "compressedteximage3d_max_width_height_depth", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_invalid_border, "compressedteximage3d_invalid_border", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_invalid_size, "compressedteximage3d_invalid_size", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_invalid_width_height, "compressedteximage3d_invalid_width_height", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedteximage3d_invalid_buffer_target, "compressedteximage3d_invalid_buffer_target", "Invalid glCompressedTexImage3D() usage" }, |
| {compressedtexsubimage3d, "compressedtexsubimage3d", "Invalid glCompressedTexSubImage3D() usage"}, |
| {compressedtexsubimage3d_neg_level, "compressedtexsubimage3d_neg_level", "Invalid glCompressedTexSubImage3D() usage"}, |
| {compressedtexsubimage3d_max_level, "compressedtexsubimage3d_max_level", "Invalid glCompressedTexSubImage3D() usage"}, |
| {compressedtexsubimage3d_neg_offset, "compressedtexsubimage3d_neg_offset", "Invalid glCompressedTexSubImage3D() usage"}, |
| {compressedtexsubimage3d_invalid_offset, "compressedtexsubimage3d_invalid_offset", "Invalid glCompressedTexSubImage3D() usage"}, |
| {compressedtexsubimage3d_neg_width_height_depth,"compressedtexsubimage3d_neg_width_height_depth", "Invalid glCompressedTexSubImage3D() usage"}, |
| {compressedtexsubimage3d_invalid_size, "compressedtexsubimage3d_invalid_size", "Invalid glCompressedTexSubImage3D() usage"}, |
| {compressedtexsubimage3d_invalid_buffer_target, "compressedtexsubimage3d_invalid_buffer_target", "Invalid glCompressedTexSubImage3D() usage"}, |
| {texstorage2d, "texstorage2d", "Invalid glTexStorage2D() usage" }, |
| {texstorage2d_invalid_binding, "texstorage2d_invalid_binding", "Invalid glTexStorage2D() usage" }, |
| {texstorage2d_invalid_levels, "texstorage2d_invalid_levels", "Invalid glTexStorage2D() usage" }, |
| {texstorage3d, "texstorage3d", "Invalid glTexStorage3D() usage" }, |
| {texstorage3d_invalid_binding, "texstorage3d_invalid_binding", "Invalid glTexStorage3D() usage" }, |
| {texstorage3d_invalid_levels, "texstorage3d_invalid_levels", "Invalid glTexStorage3D() usage" }, |
| {srgb_decode_texparameteri, "srgb_decode_texparameteri", "Invalid texparameteri() usage srgb" }, |
| {srgb_decode_texparameterf, "srgb_decode_texparameterf", "Invalid texparameterf() usage srgb" }, |
| {srgb_decode_texparameteriv, "srgb_decode_texparameteriv", "Invalid texparameteriv() usage srgb" }, |
| {srgb_decode_texparameterfv, "srgb_decode_texparameterfv", "Invalid texparameterfv() usage srgb" }, |
| {srgb_decode_texparameterIiv, "srgb_decode_texparameterIiv", "Invalid texparameterIiv() usage srgb" }, |
| {srgb_decode_texparameterIuiv, "srgb_decode_texparameterIuiv", "Invalid texparameterIuiv() usage srgb" }, |
| }; |
| |
| return std::vector<FunctionContainer>(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs)); |
| } |
| |
| } // NegativeTestShared |
| } // Functional |
| } // gles31 |
| } // deqp |