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/*-------------------------------------------------------------------------
* drawElements Quality Program OpenGL ES Utilities
* ------------------------------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Shader utilities.
*//*--------------------------------------------------------------------*/
#include "gluShaderUtil.hpp"
#include "glwEnums.hpp"
#include "deArrayUtil.hpp"
namespace glu
{
// ShadingLanguageVersion
const char* getGLSLVersionName (GLSLVersion version)
{
static const char* s_names[] =
{
"GLSL ES 1.0",
"GLSL ES 3.0",
"GLSL ES 3.1",
"GLSL ES 3.2",
"GLSL 1.3",
"GLSL 1.4",
"GLSL 1.5",
"GLSL 3.3",
"GLSL 4.0",
"GLSL 4.1",
"GLSL 4.2",
"GLSL 4.3",
"GLSL 4.4",
"GLSL 4.5",
};
return de::getSizedArrayElement<GLSL_VERSION_LAST>(s_names, version);
}
const char* getGLSLVersionDeclaration (GLSLVersion version)
{
static const char* s_decl[] =
{
"#version 100",
"#version 300 es",
"#version 310 es",
"#version 320 es",
"#version 130",
"#version 140",
"#version 150",
"#version 330",
"#version 400",
"#version 410",
"#version 420",
"#version 430",
"#version 440",
"#version 450",
};
return de::getSizedArrayElement<GLSL_VERSION_LAST>(s_decl, version);
}
bool glslVersionUsesInOutQualifiers (GLSLVersion version)
{
return de::inRange<int>(version, GLSL_VERSION_300_ES, GLSL_VERSION_320_ES) || de::inRange<int>(version, GLSL_VERSION_330, GLSL_VERSION_430);
}
bool glslVersionIsES (GLSLVersion version)
{
DE_STATIC_ASSERT(GLSL_VERSION_LAST == 14);
DE_ASSERT(version != GLSL_VERSION_LAST);
if (version == GLSL_VERSION_100_ES ||
version == GLSL_VERSION_300_ES ||
version == GLSL_VERSION_310_ES ||
version == GLSL_VERSION_320_ES)
return true;
else
return false;
}
// \todo [2014-10-06 pyry] Export this.
static ApiType getMinAPIForGLSLVersion (GLSLVersion version)
{
static const ApiType s_minApi[] =
{
ApiType::es(2,0),
ApiType::es(3,0),
ApiType::es(3,1),
ApiType::es(3,2),
ApiType::core(3,0),
ApiType::core(3,1),
ApiType::core(3,2),
ApiType::core(3,3),
ApiType::core(4,0),
ApiType::core(4,1),
ApiType::core(4,2),
ApiType::core(4,3),
ApiType::core(4,4),
ApiType::core(4,5),
};
return de::getSizedArrayElement<GLSL_VERSION_LAST>(s_minApi, version);
}
bool isGLSLVersionSupported (ContextType type, GLSLVersion version)
{
return contextSupports(type, getMinAPIForGLSLVersion(version));
}
GLSLVersion getContextTypeGLSLVersion (ContextType type)
{
// \note From newer to older
for (int version = GLSL_VERSION_LAST-1; version >= 0; version--)
{
if (isGLSLVersionSupported(type, GLSLVersion(version)))
return GLSLVersion(version);
}
DE_ASSERT(false);
return GLSL_VERSION_LAST;
}
// ShaderType
const char* getShaderTypeName (ShaderType shaderType)
{
static const char* s_names[] =
{
"vertex",
"fragment",
"geometry",
"tess_control",
"tess_eval",
"compute",
};
DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST);
DE_ASSERT(deInBounds32((int)shaderType, 0, SHADERTYPE_LAST));
return s_names[(int)shaderType];
}
// Precision
const char* getPrecisionName (Precision precision)
{
static const char* s_names[] =
{
"lowp",
"mediump",
"highp"
};
DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST);
DE_ASSERT(deInBounds32((int)precision, 0, PRECISION_LAST));
return s_names[(int)precision];
}
// DataType
const char* getDataTypeName (DataType dataType)
{
static const char* s_names[] =
{
"invalid",
"float",
"vec2",
"vec3",
"vec4",
"mat2",
"mat2x3",
"mat2x4",
"mat3x2",
"mat3",
"mat3x4",
"mat4x2",
"mat4x3",
"mat4",
"double",
"dvec2",
"dvec3",
"dvec4",
"dmat2",
"dmat2x3",
"dmat2x4",
"dmat3x2",
"dmat3",
"dmat3x4",
"dmat4x2",
"dmat4x3",
"dmat4",
"int",
"ivec2",
"ivec3",
"ivec4",
"uint",
"uvec2",
"uvec3",
"uvec4",
"bool",
"bvec2",
"bvec3",
"bvec4",
"sampler1D",
"sampler2D",
"samplerCube",
"sampler1DArray",
"sampler2DArray",
"sampler3D",
"samplerCubeArray",
"sampler1DShadow",
"sampler2DShadow",
"samplerCubeShadow",
"sampler1DArrayShadow",
"sampler2DArrayShadow",
"samplerCubeArrayShadow",
"isampler1D",
"isampler2D",
"isamplerCube",
"isampler1DArray",
"isampler2DArray",
"isampler3D",
"isamplerCubeArray",
"usampler1D",
"usampler2D",
"usamplerCube",
"usampler1DArray",
"usampler2DArray",
"usampler3D",
"usamplerCubeArray",
"sampler2DMS",
"isampler2DMS",
"usampler2DMS",
"image2D",
"imageCube",
"image2DArray",
"image3D",
"imageCubeArray",
"iimage2D",
"iimageCube",
"iimage2DArray",
"iimage3D",
"iimageCubeArray",
"uimage2D",
"uimageCube",
"uimage2DArray",
"uimage3D",
"uimageCubeArray",
"atomic_uint",
"samplerBuffer",
"isamplerBuffer",
"usamplerBuffer",
"sampler2DMSArray",
"isampler2DMSArray",
"usampler2DMSArray",
"imageBuffer",
"iimageBuffer",
"uimageBuffer",
};
DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == TYPE_LAST);
DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_names)));
return s_names[(int)dataType];
}
int getDataTypeScalarSize (DataType dataType)
{
static const int s_sizes[] =
{
-1, // invalid
1, // float
2, // vec2
3, // vec3
4, // vec4
4, // mat2
6, // mat2x3
8, // mat2x4
6, // mat3x2
9, // mat3
12, // mat3x4
8, // mat4x2
12, // mat4x3
16, // mat4
1, // double
2, // dvec2
3, // dvec3
4, // dvec4
4, // dmat2
6, // dmat2x3
8, // dmat2x4
6, // dmat3x2
9, // dmat3
12, // dmat3x4
8, // dmat4x2
12, // dmat4x3
16, // dmat4
1, // int
2, // ivec2
3, // ivec3
4, // ivec4
1, // uint
2, // uvec2
3, // uvec3
4, // uvec4
1, // bool
2, // bvec2
3, // bvec3
4, // bvec4
1, // sampler1D
1, // sampler2D
1, // samplerCube
1, // sampler1DArray
1, // sampler2DArray
1, // sampler3D
1, // samplerCubeArray
1, // sampler1DShadow
1, // sampler2DShadow
1, // samplerCubeShadow
1, // sampler1DArrayShadow
1, // sampler2DArrayShadow
1, // samplerCubeArrayShadow
1, // isampler1D
1, // isampler2D
1, // isamplerCube
1, // isampler1DArray
1, // isampler2DArray
1, // isampler3D
1, // isamplerCubeArray
1, // usampler1D
1, // usampler2D
1, // usamplerCube
1, // usampler1DArray
1, // usampler2DArray
1, // usampler3D
1, // usamplerCubeArray
1, // sampler2DMS
1, // isampler2DMS
1, // usampler2DMS
1, // image2D
1, // imageCube
1, // image2DArray
1, // image3D
1, // imageCubeArray
1, // iimage2D
1, // iimageCube
1, // iimage2DArray
1, // iimage3D
1, // iimageCubeArray
1, // uimage2D
1, // uimageCube
1, // uimage2DArray
1, // uimage3D
1, // uimageCubeArray
1, // atomic_uint
1, // samplerBuffer
1, // isamplerBuffer
1, // usamplerBuffer
1, // sampler2DMSArray
1, // isampler2DMSArray
1, // usampler2DMSArray
1, // imageBuffer
1, // iimageBuffer
1, // uimageBuffer
};
DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_sizes) == TYPE_LAST);
DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_sizes)));
return s_sizes[(int)dataType];
}
DataType getDataTypeScalarType (DataType dataType)
{
static const DataType s_scalarTypes[] =
{
TYPE_INVALID, // invalid
TYPE_FLOAT, // float
TYPE_FLOAT, // vec2
TYPE_FLOAT, // vec3
TYPE_FLOAT, // vec4
TYPE_FLOAT, // mat2
TYPE_FLOAT, // mat2x3
TYPE_FLOAT, // mat2x4
TYPE_FLOAT, // mat3x2
TYPE_FLOAT, // mat3
TYPE_FLOAT, // mat3x4
TYPE_FLOAT, // mat4x2
TYPE_FLOAT, // mat4x3
TYPE_FLOAT, // mat4
TYPE_DOUBLE, // double
TYPE_DOUBLE, // dvec2
TYPE_DOUBLE, // dvec3
TYPE_DOUBLE, // dvec4
TYPE_DOUBLE, // dmat2
TYPE_DOUBLE, // dmat2x3
TYPE_DOUBLE, // dmat2x4
TYPE_DOUBLE, // dmat3x2
TYPE_DOUBLE, // dmat3
TYPE_DOUBLE, // dmat3x4
TYPE_DOUBLE, // dmat4x2
TYPE_DOUBLE, // dmat4x3
TYPE_DOUBLE, // dmat4
TYPE_INT, // int
TYPE_INT, // ivec2
TYPE_INT, // ivec3
TYPE_INT, // ivec4
TYPE_UINT, // uint
TYPE_UINT, // uvec2
TYPE_UINT, // uvec3
TYPE_UINT, // uvec4
TYPE_BOOL, // bool
TYPE_BOOL, // bvec2
TYPE_BOOL, // bvec3
TYPE_BOOL, // bvec4
TYPE_SAMPLER_1D, // sampler1D
TYPE_SAMPLER_2D, // sampler2D
TYPE_SAMPLER_CUBE, // samplerCube
TYPE_SAMPLER_1D_ARRAY, // sampler1DArray
TYPE_SAMPLER_2D_ARRAY, // sampler2DArray
TYPE_SAMPLER_3D, // sampler3D
TYPE_SAMPLER_CUBE_ARRAY, // samplerCubeArray
TYPE_SAMPLER_1D_SHADOW, // sampler1DShadow
TYPE_SAMPLER_2D_SHADOW, // sampler2DShadow
TYPE_SAMPLER_CUBE_SHADOW, // samplerCubeShadow
TYPE_SAMPLER_1D_ARRAY_SHADOW, // sampler1DArrayShadow
TYPE_SAMPLER_2D_ARRAY_SHADOW, // sampler2DArrayShadow
TYPE_SAMPLER_CUBE_ARRAY_SHADOW, // samplerCubeArrayShadow
TYPE_INT_SAMPLER_1D, // isampler1D
TYPE_INT_SAMPLER_2D, // isampler2D
TYPE_INT_SAMPLER_CUBE, // isamplerCube
TYPE_INT_SAMPLER_1D_ARRAY, // isampler1DArray
TYPE_INT_SAMPLER_2D_ARRAY, // isampler2DArray
TYPE_INT_SAMPLER_3D, // isampler3D
TYPE_INT_SAMPLER_CUBE_ARRAY, // isamplerCubeArray
TYPE_UINT_SAMPLER_1D, // usampler1D
TYPE_UINT_SAMPLER_2D, // usampler2D
TYPE_UINT_SAMPLER_CUBE, // usamplerCube
TYPE_UINT_SAMPLER_1D_ARRAY, // usampler1DArray
TYPE_UINT_SAMPLER_2D_ARRAY, // usampler2DArray
TYPE_UINT_SAMPLER_3D, // usampler3D
TYPE_UINT_SAMPLER_CUBE_ARRAY, // usamplerCubeArray
TYPE_SAMPLER_2D_MULTISAMPLE, // sampler2DMS
TYPE_INT_SAMPLER_2D_MULTISAMPLE, // isampler2DMS
TYPE_UINT_SAMPLER_2D_MULTISAMPLE, // usampler2DMS
TYPE_IMAGE_2D, // image2D
TYPE_IMAGE_CUBE, // imageCube
TYPE_IMAGE_2D_ARRAY, // image2DArray
TYPE_IMAGE_3D, // image3D
TYPE_IMAGE_CUBE_ARRAY, // imageCubeArray
TYPE_INT_IMAGE_2D, // iimage2D
TYPE_INT_IMAGE_CUBE, // iimageCube
TYPE_INT_IMAGE_2D_ARRAY, // iimage2DArray
TYPE_INT_IMAGE_3D, // iimage3D
TYPE_INT_IMAGE_CUBE_ARRAY, // iimageCubeArray
TYPE_UINT_IMAGE_2D, // uimage2D
TYPE_UINT_IMAGE_CUBE, // uimageCube
TYPE_UINT_IMAGE_2D_ARRAY, // uimage2DArray
TYPE_UINT_IMAGE_3D, // uimage3D
TYPE_UINT_IMAGE_CUBE_ARRAY, // uimageCubeArray
TYPE_UINT_ATOMIC_COUNTER, // atomic_uint
TYPE_SAMPLER_BUFFER, // samplerBuffer
TYPE_INT_SAMPLER_BUFFER, // isamplerBuffer
TYPE_UINT_SAMPLER_BUFFER, // usamplerBuffer
TYPE_SAMPLER_2D_MULTISAMPLE_ARRAY, // sampler2DMSArray
TYPE_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, // isampler2DMSArray
TYPE_UINT_SAMPLER_2D_MULTISAMPLE_ARRAY, // usampler2DMSArray
TYPE_IMAGE_BUFFER, // imageBuffer
TYPE_INT_IMAGE_BUFFER, // iimageBuffer
TYPE_UINT_IMAGE_BUFFER, // uimageBuffer
};
DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_scalarTypes) == TYPE_LAST);
DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_scalarTypes)));
return s_scalarTypes[(int)dataType];
}
DataType getDataTypeFloatScalars (DataType dataType)
{
static const DataType s_floatTypes[] =
{
TYPE_INVALID, // invalid
TYPE_FLOAT, // float
TYPE_FLOAT_VEC2, // vec2
TYPE_FLOAT_VEC3, // vec3
TYPE_FLOAT_VEC4, // vec4
TYPE_FLOAT_MAT2, // mat2
TYPE_FLOAT_MAT2X3, // mat2x3
TYPE_FLOAT_MAT2X4, // mat2x4
TYPE_FLOAT_MAT3X2, // mat3x2
TYPE_FLOAT_MAT3, // mat3
TYPE_FLOAT_MAT3X4, // mat3x4
TYPE_FLOAT_MAT4X2, // mat4x2
TYPE_FLOAT_MAT4X3, // mat4x3
TYPE_FLOAT_MAT4, // mat4
TYPE_FLOAT, // double
TYPE_FLOAT_VEC2, // dvec2
TYPE_FLOAT_VEC3, // dvec3
TYPE_FLOAT_VEC4, // dvec4
TYPE_FLOAT_MAT2, // dmat2
TYPE_FLOAT_MAT2X3, // dmat2x3
TYPE_FLOAT_MAT2X4, // dmat2x4
TYPE_FLOAT_MAT3X2, // dmat3x2
TYPE_FLOAT_MAT3, // dmat3
TYPE_FLOAT_MAT3X4, // dmat3x4
TYPE_FLOAT_MAT4X2, // dmat4x2
TYPE_FLOAT_MAT4X3, // dmat4x3
TYPE_FLOAT_MAT4, // dmat4
TYPE_FLOAT, // int
TYPE_FLOAT_VEC2, // ivec2
TYPE_FLOAT_VEC3, // ivec3
TYPE_FLOAT_VEC4, // ivec4
TYPE_FLOAT, // uint
TYPE_FLOAT_VEC2, // uvec2
TYPE_FLOAT_VEC3, // uvec3
TYPE_FLOAT_VEC4, // uvec4
TYPE_FLOAT, // bool
TYPE_FLOAT_VEC2, // bvec2
TYPE_FLOAT_VEC3, // bvec3
TYPE_FLOAT_VEC4, // bvec4
TYPE_INVALID, // sampler1D
TYPE_INVALID, // sampler2D
TYPE_INVALID, // samplerCube
TYPE_INVALID, // sampler1DArray
TYPE_INVALID, // sampler2DArray
TYPE_INVALID, // sampler3D
TYPE_INVALID, // samplerCubeArray
TYPE_INVALID, // sampler1DShadow
TYPE_INVALID, // sampler2DShadow
TYPE_INVALID, // samplerCubeShadow
TYPE_INVALID, // sampler1DArrayShadow
TYPE_INVALID, // sampler2DArrayShadow
TYPE_INVALID, // samplerCubeArrayShadow
TYPE_INVALID, // isampler1D
TYPE_INVALID, // isampler2D
TYPE_INVALID, // isamplerCube
TYPE_INVALID, // isampler1DArray
TYPE_INVALID, // isampler2DArray
TYPE_INVALID, // isampler3D
TYPE_INVALID, // isamplerCubeArray
TYPE_INVALID, // usampler1D
TYPE_INVALID, // usampler2D
TYPE_INVALID, // usamplerCube
TYPE_INVALID, // usampler1DArray
TYPE_INVALID, // usampler2DArray
TYPE_INVALID, // usampler3D
TYPE_INVALID, // usamplerCubeArray
TYPE_INVALID, // sampler2DMS
TYPE_INVALID, // isampler2DMS
TYPE_INVALID, // usampler2DMS
TYPE_INVALID, // image2D
TYPE_INVALID, // imageCube
TYPE_INVALID, // image2DArray
TYPE_INVALID, // image3D
TYPE_INVALID, // imageCubeArray
TYPE_INVALID, // iimage2D
TYPE_INVALID, // iimageCube
TYPE_INVALID, // iimage2DArray
TYPE_INVALID, // iimage3D
TYPE_INVALID, // iimageCubeArray
TYPE_INVALID, // uimage2D
TYPE_INVALID, // uimageCube
TYPE_INVALID, // uimage2DArray
TYPE_INVALID, // uimage3D
TYPE_INVALID, // uimageCubeArray
TYPE_INVALID, // atomic_uint
TYPE_INVALID, // samplerBuffer
TYPE_INVALID, // isamplerBuffer
TYPE_INVALID, // usamplerBuffer
TYPE_INVALID, // sampler2DMSArray
TYPE_INVALID, // isampler2DMSArray
TYPE_INVALID, // usampler2DMSArray
TYPE_INVALID, // imageBuffer
TYPE_INVALID, // iimageBuffer
TYPE_INVALID, // uimageBuffer
};
DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_floatTypes) == TYPE_LAST);
DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_floatTypes)));
return s_floatTypes[(int)dataType];
}
DataType getDataTypeDoubleScalars (DataType dataType)
{
static const DataType s_doubleTypes[] =
{
TYPE_INVALID, // invalid
TYPE_DOUBLE, // float
TYPE_DOUBLE_VEC2, // vec2
TYPE_DOUBLE_VEC3, // vec3
TYPE_DOUBLE_VEC4, // vec4
TYPE_DOUBLE_MAT2, // mat2
TYPE_DOUBLE_MAT2X3, // mat2x3
TYPE_DOUBLE_MAT2X4, // mat2x4
TYPE_DOUBLE_MAT3X2, // mat3x2
TYPE_DOUBLE_MAT3, // mat3
TYPE_DOUBLE_MAT3X4, // mat3x4
TYPE_DOUBLE_MAT4X2, // mat4x2
TYPE_DOUBLE_MAT4X3, // mat4x3
TYPE_DOUBLE_MAT4, // mat4
TYPE_DOUBLE, // double
TYPE_DOUBLE_VEC2, // dvec2
TYPE_DOUBLE_VEC3, // dvec3
TYPE_DOUBLE_VEC4, // dvec4
TYPE_DOUBLE_MAT2, // dmat2
TYPE_DOUBLE_MAT2X3, // dmat2x3
TYPE_DOUBLE_MAT2X4, // dmat2x4
TYPE_DOUBLE_MAT3X2, // dmat3x2
TYPE_DOUBLE_MAT3, // dmat3
TYPE_DOUBLE_MAT3X4, // dmat3x4
TYPE_DOUBLE_MAT4X2, // dmat4x2
TYPE_DOUBLE_MAT4X3, // dmat4x3
TYPE_DOUBLE_MAT4, // dmat4
TYPE_DOUBLE, // int
TYPE_DOUBLE_VEC2, // ivec2
TYPE_DOUBLE_VEC3, // ivec3
TYPE_DOUBLE_VEC4, // ivec4
TYPE_DOUBLE, // uint
TYPE_DOUBLE_VEC2, // uvec2
TYPE_DOUBLE_VEC3, // uvec3
TYPE_DOUBLE_VEC4, // uvec4
TYPE_DOUBLE, // bool
TYPE_DOUBLE_VEC2, // bvec2
TYPE_DOUBLE_VEC3, // bvec3
TYPE_DOUBLE_VEC4, // bvec4
TYPE_INVALID, // sampler1D
TYPE_INVALID, // sampler2D
TYPE_INVALID, // samplerCube
TYPE_INVALID, // sampler1DArray
TYPE_INVALID, // sampler2DArray
TYPE_INVALID, // sampler3D
TYPE_INVALID, // samplerCubeArray
TYPE_INVALID, // sampler1DShadow
TYPE_INVALID, // sampler2DShadow
TYPE_INVALID, // samplerCubeShadow
TYPE_INVALID, // sampler1DArrayShadow
TYPE_INVALID, // sampler2DArrayShadow
TYPE_INVALID, // samplerCubeArrayShadow
TYPE_INVALID, // isampler1D
TYPE_INVALID, // isampler2D
TYPE_INVALID, // isamplerCube
TYPE_INVALID, // isampler1DArray
TYPE_INVALID, // isampler2DArray
TYPE_INVALID, // isampler3D
TYPE_INVALID, // isamplerCubeArray
TYPE_INVALID, // usampler1D
TYPE_INVALID, // usampler2D
TYPE_INVALID, // usamplerCube
TYPE_INVALID, // usampler1DArray
TYPE_INVALID, // usampler2DArray
TYPE_INVALID, // usampler3D
TYPE_INVALID, // usamplerCubeArray
TYPE_INVALID, // sampler2DMS
TYPE_INVALID, // isampler2DMS
TYPE_INVALID, // usampler2DMS
TYPE_INVALID, // image2D
TYPE_INVALID, // imageCube
TYPE_INVALID, // image2DArray
TYPE_INVALID, // image3D
TYPE_INVALID, // imageCubeArray
TYPE_INVALID, // iimage2D
TYPE_INVALID, // iimageCube
TYPE_INVALID, // iimage2DArray
TYPE_INVALID, // iimage3D
TYPE_INVALID, // iimageCubeArray
TYPE_INVALID, // uimage2D
TYPE_INVALID, // uimageCube
TYPE_INVALID, // uimage2DArray
TYPE_INVALID, // uimage3D
TYPE_INVALID, // uimageCubeArray
TYPE_INVALID, // atomic_uint
TYPE_INVALID, // samplerBuffer
TYPE_INVALID, // isamplerBuffer
TYPE_INVALID, // usamplerBuffer
TYPE_INVALID, // sampler2DMSArray
TYPE_INVALID, // isampler2DMSArray
TYPE_INVALID, // usampler2DMSArray
TYPE_INVALID, // imageBuffer
TYPE_INVALID, // iimageBuffer
TYPE_INVALID, // uimageBuffer
};
DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_doubleTypes) == TYPE_LAST);
DE_ASSERT(deInBounds32((int)dataType, 0, DE_LENGTH_OF_ARRAY(s_doubleTypes)));
return s_doubleTypes[(int)dataType];
}
DataType getDataTypeVector (DataType scalarType, int size)
{
DE_ASSERT(deInRange32(size, 1, 4));
switch (scalarType)
{
case TYPE_FLOAT:
case TYPE_DOUBLE:
case TYPE_INT:
case TYPE_UINT:
case TYPE_BOOL:
return (DataType)((int)scalarType + size - 1);
default:
return TYPE_INVALID;
}
}
DataType getDataTypeFloatVec (int vecSize)
{
return getDataTypeVector(TYPE_FLOAT, vecSize);
}
DataType getDataTypeIntVec (int vecSize)
{
return getDataTypeVector(TYPE_INT, vecSize);
}
DataType getDataTypeUintVec (int vecSize)
{
return getDataTypeVector(TYPE_UINT, vecSize);
}
DataType getDataTypeBoolVec (int vecSize)
{
return getDataTypeVector(TYPE_BOOL, vecSize);
}
DataType getDataTypeMatrix (int numCols, int numRows)
{
DE_ASSERT(de::inRange(numCols, 2, 4) && de::inRange(numRows, 2, 4));
return (DataType)((int)TYPE_FLOAT_MAT2 + (numCols-2)*3 + (numRows-2));
}
int getDataTypeMatrixNumRows (DataType dataType)
{
switch (dataType)
{
case TYPE_FLOAT_MAT2: return 2;
case TYPE_FLOAT_MAT2X3: return 3;
case TYPE_FLOAT_MAT2X4: return 4;
case TYPE_FLOAT_MAT3X2: return 2;
case TYPE_FLOAT_MAT3: return 3;
case TYPE_FLOAT_MAT3X4: return 4;
case TYPE_FLOAT_MAT4X2: return 2;
case TYPE_FLOAT_MAT4X3: return 3;
case TYPE_FLOAT_MAT4: return 4;
case TYPE_DOUBLE_MAT2: return 2;
case TYPE_DOUBLE_MAT2X3: return 3;
case TYPE_DOUBLE_MAT2X4: return 4;
case TYPE_DOUBLE_MAT3X2: return 2;
case TYPE_DOUBLE_MAT3: return 3;
case TYPE_DOUBLE_MAT3X4: return 4;
case TYPE_DOUBLE_MAT4X2: return 2;
case TYPE_DOUBLE_MAT4X3: return 3;
case TYPE_DOUBLE_MAT4: return 4;
default:
DE_ASSERT(false);
return 0;
}
}
int getDataTypeMatrixNumColumns (DataType dataType)
{
switch (dataType)
{
case TYPE_FLOAT_MAT2: return 2;
case TYPE_FLOAT_MAT2X3: return 2;
case TYPE_FLOAT_MAT2X4: return 2;
case TYPE_FLOAT_MAT3X2: return 3;
case TYPE_FLOAT_MAT3: return 3;
case TYPE_FLOAT_MAT3X4: return 3;
case TYPE_FLOAT_MAT4X2: return 4;
case TYPE_FLOAT_MAT4X3: return 4;
case TYPE_FLOAT_MAT4: return 4;
case TYPE_DOUBLE_MAT2: return 2;
case TYPE_DOUBLE_MAT2X3: return 2;
case TYPE_DOUBLE_MAT2X4: return 2;
case TYPE_DOUBLE_MAT3X2: return 3;
case TYPE_DOUBLE_MAT3: return 3;
case TYPE_DOUBLE_MAT3X4: return 3;
case TYPE_DOUBLE_MAT4X2: return 4;
case TYPE_DOUBLE_MAT4X3: return 4;
case TYPE_DOUBLE_MAT4: return 4;
default:
DE_ASSERT(false);
return 0;
}
}
int getDataTypeNumLocations (DataType dataType)
{
if (isDataTypeScalarOrVector(dataType))
return 1;
else if (isDataTypeMatrix(dataType))
return getDataTypeMatrixNumColumns(dataType);
DE_FATAL("Illegal datatype.");
return 0;
}
int getDataTypeNumComponents (DataType dataType)
{
if (isDataTypeScalarOrVector(dataType))
return getDataTypeScalarSize(dataType);
else if (isDataTypeMatrix(dataType))
return getDataTypeMatrixNumRows(dataType);
DE_FATAL("Illegal datatype.");
return 0;
}
DataType getDataTypeFromGLType (deUint32 glType)
{
switch (glType)
{
case GL_FLOAT: return TYPE_FLOAT;
case GL_FLOAT_VEC2: return TYPE_FLOAT_VEC2;
case GL_FLOAT_VEC3: return TYPE_FLOAT_VEC3;
case GL_FLOAT_VEC4: return TYPE_FLOAT_VEC4;
case GL_FLOAT_MAT2: return TYPE_FLOAT_MAT2;
case GL_FLOAT_MAT2x3: return TYPE_FLOAT_MAT2X3;
case GL_FLOAT_MAT2x4: return TYPE_FLOAT_MAT2X4;
case GL_FLOAT_MAT3x2: return TYPE_FLOAT_MAT3X2;
case GL_FLOAT_MAT3: return TYPE_FLOAT_MAT3;
case GL_FLOAT_MAT3x4: return TYPE_FLOAT_MAT3X4;
case GL_FLOAT_MAT4x2: return TYPE_FLOAT_MAT4X2;
case GL_FLOAT_MAT4x3: return TYPE_FLOAT_MAT4X3;
case GL_FLOAT_MAT4: return TYPE_FLOAT_MAT4;
case GL_DOUBLE: return TYPE_DOUBLE;
case GL_DOUBLE_VEC2: return TYPE_DOUBLE_VEC2;
case GL_DOUBLE_VEC3: return TYPE_DOUBLE_VEC3;
case GL_DOUBLE_VEC4: return TYPE_DOUBLE_VEC4;
case GL_DOUBLE_MAT2: return TYPE_DOUBLE_MAT2;
case GL_DOUBLE_MAT2x3: return TYPE_DOUBLE_MAT2X3;
case GL_DOUBLE_MAT2x4: return TYPE_DOUBLE_MAT2X4;
case GL_DOUBLE_MAT3x2: return TYPE_DOUBLE_MAT3X2;
case GL_DOUBLE_MAT3: return TYPE_DOUBLE_MAT3;
case GL_DOUBLE_MAT3x4: return TYPE_DOUBLE_MAT3X4;
case GL_DOUBLE_MAT4x2: return TYPE_DOUBLE_MAT4X2;
case GL_DOUBLE_MAT4x3: return TYPE_DOUBLE_MAT4X3;
case GL_DOUBLE_MAT4: return TYPE_DOUBLE_MAT4;
case GL_INT: return TYPE_INT;
case GL_INT_VEC2: return TYPE_INT_VEC2;
case GL_INT_VEC3: return TYPE_INT_VEC3;
case GL_INT_VEC4: return TYPE_INT_VEC4;
case GL_UNSIGNED_INT: return TYPE_UINT;
case GL_UNSIGNED_INT_VEC2: return TYPE_UINT_VEC2;
case GL_UNSIGNED_INT_VEC3: return TYPE_UINT_VEC3;
case GL_UNSIGNED_INT_VEC4: return TYPE_UINT_VEC4;
case GL_BOOL: return TYPE_BOOL;
case GL_BOOL_VEC2: return TYPE_BOOL_VEC2;
case GL_BOOL_VEC3: return TYPE_BOOL_VEC3;
case GL_BOOL_VEC4: return TYPE_BOOL_VEC4;
case GL_SAMPLER_1D: return TYPE_SAMPLER_1D;
case GL_SAMPLER_2D: return TYPE_SAMPLER_2D;
case GL_SAMPLER_CUBE: return TYPE_SAMPLER_CUBE;
case GL_SAMPLER_1D_ARRAY: return TYPE_SAMPLER_1D_ARRAY;
case GL_SAMPLER_2D_ARRAY: return TYPE_SAMPLER_2D_ARRAY;
case GL_SAMPLER_3D: return TYPE_SAMPLER_3D;
case GL_SAMPLER_CUBE_MAP_ARRAY: return TYPE_SAMPLER_CUBE_ARRAY;
case GL_SAMPLER_1D_SHADOW: return TYPE_SAMPLER_1D_SHADOW;
case GL_SAMPLER_2D_SHADOW: return TYPE_SAMPLER_2D_SHADOW;
case GL_SAMPLER_CUBE_SHADOW: return TYPE_SAMPLER_CUBE_SHADOW;
case GL_SAMPLER_1D_ARRAY_SHADOW: return TYPE_SAMPLER_1D_ARRAY_SHADOW;
case GL_SAMPLER_2D_ARRAY_SHADOW: return TYPE_SAMPLER_2D_ARRAY_SHADOW;
case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW: return TYPE_SAMPLER_CUBE_ARRAY_SHADOW;
case GL_INT_SAMPLER_1D: return TYPE_INT_SAMPLER_1D;
case GL_INT_SAMPLER_2D: return TYPE_INT_SAMPLER_2D;
case GL_INT_SAMPLER_CUBE: return TYPE_INT_SAMPLER_CUBE;
case GL_INT_SAMPLER_1D_ARRAY: return TYPE_INT_SAMPLER_1D_ARRAY;
case GL_INT_SAMPLER_2D_ARRAY: return TYPE_INT_SAMPLER_2D_ARRAY;
case GL_INT_SAMPLER_3D: return TYPE_INT_SAMPLER_3D;
case GL_INT_SAMPLER_CUBE_MAP_ARRAY: return TYPE_INT_SAMPLER_CUBE_ARRAY;
case GL_UNSIGNED_INT_SAMPLER_1D: return TYPE_UINT_SAMPLER_1D;
case GL_UNSIGNED_INT_SAMPLER_2D: return TYPE_UINT_SAMPLER_2D;
case GL_UNSIGNED_INT_SAMPLER_CUBE: return TYPE_UINT_SAMPLER_CUBE;
case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY: return TYPE_UINT_SAMPLER_1D_ARRAY;
case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY: return TYPE_UINT_SAMPLER_2D_ARRAY;
case GL_UNSIGNED_INT_SAMPLER_3D: return TYPE_UINT_SAMPLER_3D;
case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY: return TYPE_UINT_SAMPLER_CUBE_ARRAY;
case GL_SAMPLER_2D_MULTISAMPLE: return TYPE_SAMPLER_2D_MULTISAMPLE;
case GL_INT_SAMPLER_2D_MULTISAMPLE: return TYPE_INT_SAMPLER_2D_MULTISAMPLE;
case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: return TYPE_UINT_SAMPLER_2D_MULTISAMPLE;
case GL_IMAGE_2D: return TYPE_IMAGE_2D;
case GL_IMAGE_CUBE: return TYPE_IMAGE_CUBE;
case GL_IMAGE_2D_ARRAY: return TYPE_IMAGE_2D_ARRAY;
case GL_IMAGE_3D: return TYPE_IMAGE_3D;
case GL_INT_IMAGE_2D: return TYPE_INT_IMAGE_2D;
case GL_INT_IMAGE_CUBE: return TYPE_INT_IMAGE_CUBE;
case GL_INT_IMAGE_2D_ARRAY: return TYPE_INT_IMAGE_2D_ARRAY;
case GL_INT_IMAGE_3D: return TYPE_INT_IMAGE_3D;
case GL_UNSIGNED_INT_IMAGE_2D: return TYPE_UINT_IMAGE_2D;
case GL_UNSIGNED_INT_IMAGE_CUBE: return TYPE_UINT_IMAGE_CUBE;
case GL_UNSIGNED_INT_IMAGE_2D_ARRAY: return TYPE_UINT_IMAGE_2D_ARRAY;
case GL_UNSIGNED_INT_IMAGE_3D: return TYPE_UINT_IMAGE_3D;
case GL_UNSIGNED_INT_ATOMIC_COUNTER: return TYPE_UINT_ATOMIC_COUNTER;
case GL_SAMPLER_BUFFER: return TYPE_SAMPLER_BUFFER;
case GL_INT_SAMPLER_BUFFER: return TYPE_INT_SAMPLER_BUFFER;
case GL_UNSIGNED_INT_SAMPLER_BUFFER: return TYPE_UINT_SAMPLER_BUFFER;
case GL_SAMPLER_2D_MULTISAMPLE_ARRAY: return TYPE_SAMPLER_2D_MULTISAMPLE_ARRAY;
case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: return TYPE_INT_SAMPLER_2D_MULTISAMPLE_ARRAY;
case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: return TYPE_UINT_SAMPLER_2D_MULTISAMPLE_ARRAY;
case GL_IMAGE_BUFFER: return TYPE_IMAGE_BUFFER;
case GL_INT_IMAGE_BUFFER: return TYPE_INT_IMAGE_BUFFER;
case GL_UNSIGNED_INT_IMAGE_BUFFER: return TYPE_UINT_IMAGE_BUFFER;
default:
return TYPE_LAST;
}
}
} // glu