| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 2.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief State change call performance tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es2pStateChangeCallTests.hpp" |
| #include "glsStateChangePerfTestCases.hpp" |
| #include "glwFunctions.hpp" |
| #include "glwEnums.hpp" |
| |
| namespace deqp |
| { |
| namespace gles2 |
| { |
| namespace Performance |
| { |
| |
| using namespace glw; |
| |
| StateChangeCallTests::StateChangeCallTests (Context& context) |
| : TestCaseGroup(context, "state_change_only", "Test cost of state change calls without rendering anything") |
| { |
| } |
| |
| StateChangeCallTests::~StateChangeCallTests (void) |
| { |
| } |
| |
| #define ARG_LIST(...) __VA_ARGS__ |
| |
| #define ADD_ARG_CASE1(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0)\ |
| do {\ |
| class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ |
| {\ |
| public:\ |
| StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ |
| {\ |
| }\ |
| virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\ |
| {\ |
| const TYPE0 args0[] = ARGS0;\ |
| for (int callNdx = 0; callNdx < callCount; callNdx++)\ |
| {\ |
| const int baseNdx = iterNdx*callCount + callNdx;\ |
| const TYPE0 arg0 = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\ |
| gl.FUNCNAME(arg0);\ |
| }\ |
| }\ |
| };\ |
| addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ |
| }while (0); |
| |
| #define ADD_ARG_CASE2(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1)\ |
| do {\ |
| class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ |
| {\ |
| public:\ |
| StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ |
| {\ |
| }\ |
| virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\ |
| {\ |
| const TYPE0 args0[] = ARGS0;\ |
| const TYPE1 args1[] = ARGS1;\ |
| for (int callNdx = 0; callNdx < callCount; callNdx++)\ |
| {\ |
| const int baseNdx = iterNdx*callCount + callNdx;\ |
| const TYPE0 arg0 = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\ |
| const TYPE1 arg1 = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\ |
| gl.FUNCNAME(arg0, arg1);\ |
| }\ |
| }\ |
| };\ |
| addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ |
| }while (0); |
| |
| #define ADD_ARG_CASE3(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2)\ |
| do {\ |
| class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ |
| {\ |
| public:\ |
| StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ |
| {\ |
| }\ |
| virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\ |
| {\ |
| const TYPE0 args0[] = ARGS0;\ |
| const TYPE1 args1[] = ARGS1;\ |
| const TYPE2 args2[] = ARGS2;\ |
| for (int callNdx = 0; callNdx < callCount; callNdx++)\ |
| {\ |
| const int baseNdx = iterNdx*callCount + callNdx;\ |
| const TYPE0 arg0 = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\ |
| const TYPE1 arg1 = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\ |
| const TYPE2 arg2 = args2[baseNdx%DE_LENGTH_OF_ARRAY(args2)];\ |
| gl.FUNCNAME(arg0, arg1, arg2);\ |
| }\ |
| }\ |
| };\ |
| addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ |
| }while (0); |
| |
| #define ADD_ARG_CASE4(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3)\ |
| do {\ |
| class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ |
| {\ |
| public:\ |
| StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ |
| {\ |
| }\ |
| virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\ |
| {\ |
| const TYPE0 args0[] = ARGS0;\ |
| const TYPE1 args1[] = ARGS1;\ |
| const TYPE2 args2[] = ARGS2;\ |
| const TYPE3 args3[] = ARGS3;\ |
| for (int callNdx = 0; callNdx < callCount; callNdx++)\ |
| {\ |
| const int baseNdx = iterNdx*callCount + callNdx;\ |
| const TYPE0 arg0 = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\ |
| const TYPE1 arg1 = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\ |
| const TYPE2 arg2 = args2[baseNdx%DE_LENGTH_OF_ARRAY(args2)];\ |
| const TYPE3 arg3 = args3[baseNdx%DE_LENGTH_OF_ARRAY(args3)];\ |
| gl.FUNCNAME(arg0, arg1, arg2, arg3);\ |
| }\ |
| }\ |
| };\ |
| addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ |
| }while (0); |
| |
| #define ADD_ARG_CASE6(NAME, DESCRIPTION, FUNCNAME, TYPE0, ARGS0, TYPE1, ARGS1, TYPE2, ARGS2, TYPE3, ARGS3, TYPE4, ARGS4, TYPE5, ARGS5)\ |
| do {\ |
| class StateChangeCallTest_ ## NAME : public gls::StateChangeCallPerformanceCase\ |
| {\ |
| public:\ |
| StateChangeCallTest_ ## NAME (Context& context, const char* name, const char* description)\ |
| : gls::StateChangeCallPerformanceCase(context.getTestContext(), context.getRenderContext(), name, description)\ |
| {\ |
| }\ |
| virtual void execCalls (const glw::Functions& gl, int iterNdx, int callCount)\ |
| {\ |
| const TYPE0 args0[] = ARGS0;\ |
| const TYPE1 args1[] = ARGS1;\ |
| const TYPE2 args2[] = ARGS2;\ |
| const TYPE3 args3[] = ARGS3;\ |
| const TYPE4 args4[] = ARGS4;\ |
| const TYPE5 args5[] = ARGS5;\ |
| for (int callNdx = 0; callNdx < callCount; callNdx++)\ |
| {\ |
| const int baseNdx = iterNdx*callCount + callNdx;\ |
| const TYPE0 arg0 = args0[baseNdx%DE_LENGTH_OF_ARRAY(args0)];\ |
| const TYPE1 arg1 = args1[baseNdx%DE_LENGTH_OF_ARRAY(args1)];\ |
| const TYPE2 arg2 = args2[baseNdx%DE_LENGTH_OF_ARRAY(args2)];\ |
| const TYPE3 arg3 = args3[baseNdx%DE_LENGTH_OF_ARRAY(args3)];\ |
| const TYPE4 arg4 = args4[baseNdx%DE_LENGTH_OF_ARRAY(args4)];\ |
| const TYPE5 arg5 = args5[baseNdx%DE_LENGTH_OF_ARRAY(args5)];\ |
| gl.FUNCNAME(arg0, arg1, arg2, arg3, arg4, arg5);\ |
| }\ |
| }\ |
| };\ |
| addChild(new StateChangeCallTest_ ## NAME (m_context, #NAME, DESCRIPTION));\ |
| }while (0); |
| |
| void StateChangeCallTests::init (void) |
| { |
| ADD_ARG_CASE1(enable, "Test cost of glEnable() calls", |
| enable, |
| GLenum, |
| ARG_LIST({ |
| GL_CULL_FACE, |
| GL_POLYGON_OFFSET_FILL, |
| GL_SAMPLE_ALPHA_TO_COVERAGE, |
| GL_SAMPLE_COVERAGE, |
| GL_SCISSOR_TEST, |
| GL_STENCIL_TEST, |
| GL_DEPTH_TEST, |
| GL_BLEND, |
| GL_DITHER |
| }) |
| ); |
| |
| ADD_ARG_CASE1(disable, "Test cost of glDisable() calls", |
| disable, |
| GLenum, |
| ARG_LIST({ |
| GL_CULL_FACE, |
| GL_POLYGON_OFFSET_FILL, |
| GL_SAMPLE_ALPHA_TO_COVERAGE, |
| GL_SAMPLE_COVERAGE, |
| GL_SCISSOR_TEST, |
| GL_STENCIL_TEST, |
| GL_DEPTH_TEST, |
| GL_BLEND, |
| GL_DITHER |
| }) |
| ); |
| |
| ADD_ARG_CASE1(depth_func, "Test cost of glDepthFunc() calls", |
| depthFunc, |
| GLenum, |
| ARG_LIST({ |
| GL_NEVER, |
| GL_ALWAYS, |
| GL_LESS, |
| GL_LEQUAL, |
| GL_EQUAL, |
| GL_GREATER, |
| GL_GEQUAL, |
| GL_NOTEQUAL |
| }) |
| ); |
| |
| ADD_ARG_CASE1(depth_mask, "Test cost of glDepthMask() calls", |
| depthMask, |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }) |
| ); |
| |
| ADD_ARG_CASE1(stencil_mask, "Test cost of glStencilMask() calls", |
| stencilMask, |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }) |
| ); |
| |
| ADD_ARG_CASE1(clear_depth, "Test cost of glClearDepth() calls", |
| clearDepthf, |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 0.5f, |
| 1.0f |
| }) |
| ); |
| |
| ADD_ARG_CASE1(clear_stencil, "Test cost of glClearStencil() calls", |
| clearStencil, |
| GLint, |
| ARG_LIST({ |
| 0, |
| 128, |
| 28 |
| }) |
| ); |
| |
| ADD_ARG_CASE1(line_width, "Test cost of glLineWidth() calls", |
| lineWidth, |
| GLfloat, |
| ARG_LIST({ |
| 1.0f, |
| 0.5f, |
| 10.0f |
| }) |
| ); |
| |
| ADD_ARG_CASE1(cull_face, "Test cost of glCullFace() calls", |
| cullFace, |
| GLenum, |
| ARG_LIST({ |
| GL_FRONT, |
| GL_BACK, |
| GL_FRONT_AND_BACK |
| }) |
| ); |
| |
| ADD_ARG_CASE1(front_face, "Test cost of glFrontFace() calls", |
| frontFace, |
| GLenum, |
| ARG_LIST({ |
| GL_CCW, |
| GL_CW |
| }) |
| ); |
| |
| ADD_ARG_CASE1(blend_equation, "Test cost of glBlendEquation() calls", |
| blendEquation, |
| GLenum, |
| ARG_LIST({ |
| GL_FUNC_ADD, |
| GL_FUNC_SUBTRACT, |
| GL_FUNC_REVERSE_SUBTRACT |
| }) |
| ); |
| |
| ADD_ARG_CASE1(enable_vertex_attrib_array, "Test cost of glEnableVertexAttribArray() calls", |
| enableVertexAttribArray, |
| GLuint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 2, |
| 3, |
| 4, |
| 5, |
| 6, |
| 7, |
| }) |
| ); |
| |
| ADD_ARG_CASE1(disable_vertex_attrib_array, "Test cost of glDisableVertexAttribArray() calls", |
| disableVertexAttribArray, |
| GLuint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 2, |
| 3, |
| 4, |
| 5, |
| 6, |
| 7, |
| }) |
| ); |
| |
| ADD_ARG_CASE1(use_program, "Test cost of glUseProgram() calls. Note: Uses only program 0.", |
| useProgram, |
| GLuint, |
| ARG_LIST({ |
| 0, |
| }) |
| ); |
| |
| ADD_ARG_CASE1(active_texture, "Test cost of glActiveTexture() calls", |
| activeTexture, |
| GLenum, |
| ARG_LIST({ |
| GL_TEXTURE0, |
| GL_TEXTURE1, |
| GL_TEXTURE2, |
| GL_TEXTURE3, |
| GL_TEXTURE4, |
| GL_TEXTURE5, |
| GL_TEXTURE6, |
| GL_TEXTURE7 |
| }) |
| ); |
| |
| ADD_ARG_CASE2(depth_range, "Test cost of glDepthRangef() calls", |
| depthRangef, |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f |
| }), |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f |
| }) |
| ); |
| |
| ADD_ARG_CASE2(polygon_offset, "Test cost of glPolygonOffset() calls", |
| polygonOffset, |
| GLfloat, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f, |
| 10.0f |
| }), |
| GLfloat, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f, |
| 1000.0f |
| }) |
| ); |
| |
| ADD_ARG_CASE2(sample_coverage, "Test cost of glSampleCoverage() calls", |
| sampleCoverage, |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f, |
| 0.67f |
| }), |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }) |
| ); |
| |
| ADD_ARG_CASE2(blend_func, "Test cost of glBlendFunc() calls", |
| blendFunc, |
| GLenum, |
| ARG_LIST({ |
| GL_ZERO, |
| GL_ONE, |
| GL_SRC_COLOR, |
| GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, |
| GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, |
| GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, |
| GL_ONE_MINUS_CONSTANT_ALPHA |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_ZERO, |
| GL_ONE, |
| GL_SRC_COLOR, |
| GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, |
| GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, |
| GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, |
| GL_ONE_MINUS_CONSTANT_ALPHA |
| }) |
| ); |
| |
| ADD_ARG_CASE2(blend_equation_separate, "Test cost of glBlendEquationSeparate() calls", |
| blendEquationSeparate, |
| GLenum, |
| ARG_LIST({ |
| GL_FUNC_ADD, |
| GL_FUNC_SUBTRACT, |
| GL_FUNC_REVERSE_SUBTRACT |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_FUNC_ADD, |
| GL_FUNC_SUBTRACT, |
| GL_FUNC_REVERSE_SUBTRACT |
| }) |
| ); |
| |
| ADD_ARG_CASE2(stencil_mask_separate, "Test cost of glStencilMaskSeparate() calls", |
| stencilMaskSeparate, |
| GLenum, |
| ARG_LIST({ |
| GL_FRONT, |
| GL_BACK, |
| GL_FRONT_AND_BACK |
| }), |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }) |
| ); |
| |
| ADD_ARG_CASE2(bind_buffer, "Test cost of glBindBuffer() calls. Note: Uses only buffer 0", |
| bindBuffer, |
| GLenum, |
| ARG_LIST({ |
| GL_ELEMENT_ARRAY_BUFFER, |
| GL_ARRAY_BUFFER |
| }), |
| GLuint, |
| ARG_LIST({ |
| 0 |
| }) |
| ); |
| |
| ADD_ARG_CASE2(bind_texture, "Test cost of glBindTexture() calls. Note: Uses only texture 0", |
| bindTexture, |
| GLenum, |
| ARG_LIST({ |
| GL_TEXTURE_2D, |
| GL_TEXTURE_CUBE_MAP |
| }), |
| GLuint, |
| ARG_LIST({ |
| 0 |
| }) |
| ); |
| |
| ADD_ARG_CASE2(hint, "Test cost of glHint() calls", |
| hint, |
| GLenum, |
| ARG_LIST({ |
| GL_GENERATE_MIPMAP_HINT |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_FASTEST, |
| GL_NICEST, |
| GL_DONT_CARE |
| }) |
| ); |
| |
| ADD_ARG_CASE3(stencil_func, "Test cost of glStencilFunc() calls", |
| stencilFunc, |
| GLenum, |
| ARG_LIST({ |
| GL_NEVER, |
| GL_ALWAYS, |
| GL_LESS, |
| GL_LEQUAL, |
| GL_EQUAL, |
| GL_GEQUAL, |
| GL_GREATER, |
| GL_NOTEQUAL |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 255, |
| 128, |
| 7 |
| }), |
| GLuint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 255, |
| 128, |
| 7, |
| 0xFFFFFFFF |
| }) |
| ); |
| |
| ADD_ARG_CASE3(stencil_op, "Test cost of glStencilOp() calls", |
| stencilOp, |
| GLenum, |
| ARG_LIST({ |
| GL_KEEP, |
| GL_ZERO, |
| GL_REPLACE, |
| GL_INCR, |
| GL_DECR, |
| GL_INVERT, |
| GL_INCR_WRAP, |
| GL_DECR_WRAP |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_KEEP, |
| GL_ZERO, |
| GL_REPLACE, |
| GL_INCR, |
| GL_DECR, |
| GL_INVERT, |
| GL_INCR_WRAP, |
| GL_DECR_WRAP |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_KEEP, |
| GL_ZERO, |
| GL_REPLACE, |
| GL_INCR, |
| GL_DECR, |
| GL_INVERT, |
| GL_INCR_WRAP, |
| GL_DECR_WRAP |
| }) |
| ); |
| |
| ADD_ARG_CASE4(viewport, "Test cost of glViewport() calls", |
| viewport, |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }) |
| ); |
| |
| ADD_ARG_CASE4(scissor, "Test cost of glScissor() calls", |
| scissor, |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 100, |
| 1145235 |
| }) |
| ); |
| |
| ADD_ARG_CASE4(stencil_func_separate, "Test cost of glStencilFuncSeparate() calls", |
| stencilFuncSeparate, |
| GLenum, |
| ARG_LIST({ |
| GL_FRONT, |
| GL_BACK, |
| GL_FRONT_AND_BACK |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_NEVER, |
| GL_ALWAYS, |
| GL_LESS, |
| GL_LEQUAL, |
| GL_EQUAL, |
| GL_GEQUAL, |
| GL_GREATER, |
| GL_NOTEQUAL |
| }), |
| GLint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 255, |
| 128, |
| 7 |
| }), |
| GLuint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 255, |
| 128, |
| 7, |
| 0xFFFFFFFF |
| }) |
| ); |
| |
| ADD_ARG_CASE4(stencil_op_separatae, "Test cost of glStencilOpSeparate() calls", |
| stencilOpSeparate, |
| GLenum, |
| ARG_LIST({ |
| GL_FRONT, |
| GL_BACK, |
| GL_FRONT_AND_BACK |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_KEEP, |
| GL_ZERO, |
| GL_REPLACE, |
| GL_INCR, |
| GL_DECR, |
| GL_INVERT, |
| GL_INCR_WRAP, |
| GL_DECR_WRAP |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_KEEP, |
| GL_ZERO, |
| GL_REPLACE, |
| GL_INCR, |
| GL_DECR, |
| GL_INVERT, |
| GL_INCR_WRAP, |
| GL_DECR_WRAP |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_KEEP, |
| GL_ZERO, |
| GL_REPLACE, |
| GL_INCR, |
| GL_DECR, |
| GL_INVERT, |
| GL_INCR_WRAP, |
| GL_DECR_WRAP |
| }) |
| ); |
| |
| ADD_ARG_CASE4(blend_func_separate, "Test cost of glBlendFuncSeparate() calls", |
| blendFuncSeparate, |
| GLenum, |
| ARG_LIST({ |
| GL_ZERO, |
| GL_ONE, |
| GL_SRC_COLOR, |
| GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, |
| GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, |
| GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, |
| GL_ONE_MINUS_CONSTANT_ALPHA |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_ZERO, |
| GL_ONE, |
| GL_SRC_COLOR, |
| GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, |
| GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, |
| GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, |
| GL_ONE_MINUS_CONSTANT_ALPHA |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_ZERO, |
| GL_ONE, |
| GL_SRC_COLOR, |
| GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, |
| GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, |
| GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, |
| GL_ONE_MINUS_CONSTANT_ALPHA |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_ZERO, |
| GL_ONE, |
| GL_SRC_COLOR, |
| GL_ONE_MINUS_SRC_COLOR, |
| GL_DST_COLOR, |
| GL_ONE_MINUS_DST_COLOR, |
| GL_SRC_ALPHA, |
| GL_ONE_MINUS_SRC_ALPHA, |
| GL_DST_ALPHA, |
| GL_ONE_MINUS_DST_ALPHA, |
| GL_CONSTANT_COLOR, |
| GL_ONE_MINUS_CONSTANT_COLOR, |
| GL_CONSTANT_ALPHA, |
| GL_ONE_MINUS_CONSTANT_ALPHA |
| }) |
| ); |
| |
| ADD_ARG_CASE4(color_mask, "Test cost of glColorMask() calls", |
| colorMask, |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }), |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }), |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }), |
| GLboolean, |
| ARG_LIST({ |
| GL_TRUE, |
| GL_FALSE |
| }) |
| ); |
| |
| ADD_ARG_CASE4(clear_color, "Test cost of glClearColor() calls", |
| clearColor, |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f, |
| 0.33f |
| }), |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f, |
| 0.33f |
| }), |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f, |
| 0.33f |
| }), |
| GLclampf, |
| ARG_LIST({ |
| 0.0f, |
| 1.0f, |
| 0.5f, |
| 0.33f |
| }) |
| ); |
| |
| ADD_ARG_CASE6(vertex_attrib_pointer, "Test cost of glVertexAttribPointer() calls", |
| vertexAttribPointer, |
| GLuint, |
| ARG_LIST({ |
| 0, |
| 1, |
| 2, |
| 3, |
| 4, |
| 5, |
| 6, |
| 7 |
| }), |
| GLint, |
| ARG_LIST({ |
| 1, |
| 2, |
| 3, |
| 4 |
| }), |
| GLenum, |
| ARG_LIST({ |
| GL_UNSIGNED_BYTE, |
| GL_BYTE, |
| GL_UNSIGNED_SHORT, |
| GL_SHORT, |
| GL_FLOAT |
| }), |
| GLboolean, |
| ARG_LIST({ |
| GL_FALSE, |
| GL_TRUE |
| }), |
| GLsizei, |
| ARG_LIST({ |
| 0, |
| 2, |
| 4 |
| }), |
| void*, |
| ARG_LIST({ |
| (void*)(deUintptr)(0x0FF), |
| (void*)(deUintptr)(0x0EF) |
| }) |
| ); |
| } |
| |
| } // Performance |
| } // gles2 |
| } // deqp |