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Jarkko Poyry3c827362014-09-02 11:48:52 +03001/*-------------------------------------------------------------------------
2 * drawElements Quality Program Random Shader Generator
3 * ----------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Generator state.
22 *//*--------------------------------------------------------------------*/
23
24#include "rsgGeneratorState.hpp"
25#include "rsgVariableManager.hpp"
26#include "rsgVariableType.hpp"
27
28namespace rsg
29{
30
31GeneratorState::GeneratorState (const ProgramParameters& programParams, de::Random& random)
32 : m_programParams (programParams)
33 , m_random (random)
34 , m_shaderParams (DE_NULL)
35 , m_shader (DE_NULL)
36 , m_varManager (DE_NULL)
37 , m_statementStack (DE_NULL)
38 , m_expressionDepth (0)
39{
40 m_exprFlagStack.push_back(0);
41 m_precedenceStack.push_back(PRECEDENCE_MAX);
42}
43
44GeneratorState::~GeneratorState (void)
45{
46}
47
48void GeneratorState::setShader (const ShaderParameters& shaderParams, Shader& shader)
49{
50 m_shaderParams = &shaderParams;
51 m_shader = &shader;
52}
53
54} // rsg