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/* libFLAC - Free Lossless Audio Codec library
* Copyright (C) 2000,2001,2002,2003,2004,2005,2006 Josh Coalson
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* - Neither the name of the Xiph.org Foundation nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef FLAC__ALL_H
#define FLAC__ALL_H
#include "export.h"
#include "assert.h"
#include "callback.h"
#include "format.h"
#include "metadata.h"
#include "ordinals.h"
#include "stream_decoder.h"
#include "stream_encoder.h"
/** \mainpage
*
* \section intro Introduction
*
* This is the documentation for the FLAC C and C++ APIs. It is
* highly interconnected; this introduction should give you a top
* level idea of the structure and how to find the information you
* need. As a prerequisite you should have at least a basic
* knowledge of the FLAC format, documented
* <A HREF="../format.html">here</A>.
*
* \section c_api FLAC C API
*
* The FLAC C API is the interface to libFLAC, a set of structures
* describing the components of FLAC streams, and functions for
* encoding and decoding streams, as well as manipulating FLAC
* metadata in files. The public include files will be installed
* in your include area as <include>/FLAC/...
*
* By writing a little code and linking against libFLAC, it is
* relatively easy to add FLAC support to another program. The
* library is licensed under <A HREF="../license.html">Xiph's BSD license</A>.
* Complete source code of libFLAC as well as the command-line
* encoder and plugins is available and is a useful source of
* examples.
*
* Aside from encoders and decoders, libFLAC provides a powerful
* metadata interface for manipulating metadata in FLAC files. It
* allows the user to add, delete, and modify FLAC metadata blocks
* and it can automatically take advantage of PADDING blocks to avoid
* rewriting the entire FLAC file when changing the size of the
* metadata.
*
* libFLAC usually only requires the standard C library and C math
* library. In particular, threading is not used so there is no
* dependency on a thread library. However, libFLAC does not use
* global variables and should be thread-safe.
*
* There is also a libOggFLAC library which wraps around libFLAC
* to provide routines for encoding to and decoding from FLAC streams
* inside an Ogg container. The interfaces are very similar or identical
* to their counterparts in libFLAC. libOggFLAC is also licensed under
* <A HREF="../license.html">Xiph's BSD license</A>.
*
* \section cpp_api FLAC C++ API
*
* The FLAC C++ API is a set of classes that encapsulate the
* structures and functions in libFLAC. They provide slightly more
* functionality with respect to metadata but are otherwise
* equivalent. For the most part, they share the same usage as
* their counterparts in libFLAC, and the FLAC C API documentation
* can be used as a supplement. The public include files
* for the C++ API will be installed in your include area as
* <include>/FLAC++/...
*
* There is also a libOggFLAC++ library, which provides classes
* for encoding to and decoding from FLAC streams in an Ogg container.
* The classes are very similar to their counterparts in libFLAC++.
*
* Both libFLAC++ libOggFLAC++ are also licensed under
* <A HREF="../license.html">Xiph's BSD license</A>.
*
* \section getting_started Getting Started
*
* A good starting point for learning the API is to browse through
* the <A HREF="modules.html">modules</A>. Modules are logical
* groupings of related functions or classes, which correspond roughly
* to header files or sections of header files. Each module includes a
* detailed description of the general usage of its functions or
* classes.
*
* From there you can go on to look at the documentation of
* individual functions. You can see different views of the individual
* functions through the links in top bar across this page.
*
* \section porting_guide Porting Guide
*
* Starting with FLAC 1.1.3 a \link porting Porting Guide \endlink
* has been introduced which gives detailed instructions on how to
* port your code to newer versions of FLAC.
*
* \section embedded_developers Embedded Developers
*
* libFLAC has grown larger over time as more functionality has been
* included, but much of it may be unnecessary for a particular embedded
* implementation. Unused parts may be pruned by some simple editing of
* src/libFLAC/Makefile.am. In general, the decoders, encoders, and
* metadata interface are all independent from each other.
*
* It is easiest to just describe the dependencies:
*
* - All modules depend on the \link flac_format Format \endlink module.
* - The decoders and encoders are independent of each other.
* - The metadata interface requires the file decoder.
* - The decoder and encoder layers depend on the layers below them, but
* not above them; e.g. the seekable stream decoder depends on the stream
* decoder but not the file decoder
*
* For example, if your application only requires the stream decoder, no
* encoders, and no metadata interface, you can remove the seekable stream
* decoder, file decoder, all encoders, and the metadata interface, which
* will greatly reduce the size of the library.
*/
/** \defgroup porting Porting Guide for New Versions
*
* This module describes differences in the library interfaces from
* version to version. It assists in the porting of code that uses
* the libraries to newer versions of FLAC.
*/
/** \defgroup porting_1_1_2_to_1_1_3 Porting from FLAC 1.1.2 to 1.1.3
* \ingroup porting
*
* \brief
* This module describes porting from FLAC 1.1.2 to FLAC 1.1.3.
*
* The main change between the APIs in 1.1.2 and 1.1.3 is that the three
* decoding layers and three encoding layers have been merged into a
* single stream decoder and stream encoder. That is, the functionality
* of FLAC__SeekableStreamDecoder and FLAC__FileDecoder has been merged
* into FLAC__StreamDecoder, and FLAC__SeekableStreamEncoder and
* FLAC__FileEncoder into FLAC__StreamEncoder. Only the
* FLAC__StreamDecoder and FLAC__StreamEncoder remain. This can
* simplify code that needs to process both seekable and non-seekable
* streams.
*
* Instead of creating an encoder or decoder of a certain layer, now the
* client will always create a FLAC__StreamEncoder or
* FLAC__StreamDecoder. The different layers are differentiated by the
* initialization function. For example, for the decoder,
* FLAC__stream_decoder_init() has been replaced by
* FLAC__stream_decoder_init_stream(). This init function takes
* callbacks for the I/O, and the seeking callbacks are optional. This
* allows the client to use the same object for seekable and
* non-seekable streams. For decoding a FLAC file directly, the client
* can use FLAC__stream_decoder_init_file() and pass just a filename
* and fewer callbacks; most of the other callbacks are supplied
* internally. For situations where fopen()ing by filename is not
* possible (e.g. Unicode filenames on Windows) the client can instead
* open the file itself and supply the FILE* to
* FLAC__stream_decoder_init_FILE(). The init functions now returns a
* FLAC__StreamDecoderInitStatus instead of FLAC__StreamDecoderState.
* Since the callbacks and client data are now passed to the init
* function, the FLAC__stream_decoder_set_*_callback() functions and
* FLAC__stream_decoder_set_client_data() are no longer needed. The
* rest of the calls to the decoder are the same as before.
*
* As an example, in FLAC 1.1.2 a seekable stream decoder would be set
* up like so:
*
* \code
* FLAC__SeekableStreamDecoder *decoder = FLAC__seekable_stream_decoder_new();
* if(decoder == NULL) do_something;
* FLAC__seekable_stream_decoder_set_md5_checking(decoder, true);
* [... other settings ...]
* FLAC__seekable_stream_decoder_set_read_callback(decoder, my_read_callback);
* FLAC__seekable_stream_decoder_set_seek_callback(decoder, my_seek_callback);
* FLAC__seekable_stream_decoder_set_tell_callback(decoder, my_tell_callback);
* FLAC__seekable_stream_decoder_set_length_callback(decoder, my_length_callback);
* FLAC__seekable_stream_decoder_set_eof_callback(decoder, my_eof_callback);
* FLAC__seekable_stream_decoder_set_write_callback(decoder, my_write_callback);
* FLAC__seekable_stream_decoder_set_metadata_callback(decoder, my_metadata_callback);
* FLAC__seekable_stream_decoder_set_error_callback(decoder, my_error_callback);
* FLAC__seekable_stream_decoder_set_client_data(decoder, my_client_data);
* if(FLAC__seekable_stream_decoder_init(decoder) != FLAC__SEEKABLE_STREAM_DECODER_OK) do_something;
* \endcode
*
* In FLAC 1.1.3 it is like this:
*
* \code
* FLAC__StreamDecoder *decoder = FLAC__stream_decoder_new();
* if(decoder == NULL) do_something;
* FLAC__stream_decoder_set_md5_checking(decoder, true);
* [... other settings ...]
* if(FLAC__stream_decoder_init_stream(
* decoder,
* my_read_callback,
* my_seek_callback, // or NULL
* my_tell_callback, // or NULL
* my_length_callback, // or NULL
* my_eof_callback, // or NULL
* my_write_callback,
* my_metadata_callback, // or NULL
* my_error_callback,
* my_client_data
* ) != FLAC__STREAM_DECODER_INIT_STATUS_OK) do_something;
* \endcode
*
* or you could do;
*
* \code
* [...]
* FILE *file = fopen("somefile.flac","rb");
* if(file == NULL) do_somthing;
* if(FLAC__stream_decoder_init_FILE(
* decoder,
* file,
* my_write_callback,
* my_metadata_callback, // or NULL
* my_error_callback,
* my_client_data
* ) != FLAC__STREAM_DECODER_INIT_STATUS_OK) do_something;
* \endcode
*
* or just:
*
* \code
* [...]
* if(FLAC__stream_decoder_init_file(
* decoder,
* "somefile.flac",
* my_write_callback,
* my_metadata_callback, // or NULL
* my_error_callback,
* my_client_data
* ) != FLAC__STREAM_DECODER_INIT_STATUS_OK) do_something;
* \endcode
*
* Another small change to the decoder is in how it handles unparseable
* streams. Before, when the decoder found an unparseable stream
* (reserved for when the decoder encounters a stream from a future
* encoder that it can't parse), it changed the state to
* \c FLAC__STREAM_DECODER_UNPARSEABLE_STREAM. Now the decoder instead
* drops sync and calls the error callback with a new error code
* \c FLAC__STREAM_DECODER_ERROR_STATUS_UNPARSEABLE_STREAM. This is
* more robust. If your error callback does not discriminate on the the
* error state, your code does not need to be changed.
*
* The encoder now has a new setting:
* FLAC__stream_encoder_set_apodization(). This is for setting the
* method used to window the data before LPC analysis. You only need to
* add a call to this function if the default is not There are also
* two new convenience functions that may be useful:
* FLAC__metadata_object_cuesheet_calculate_cddb_id() and
* FLAC__metadata_get_cuesheet().
*
* In libOggFLAC++, OggFLAC::Decoder::Stream now inherits from
* FLAC::Decoder::Stream and OggFLAC::Encoder::Stream now inherits from
* FLAC::Encoder::Stream, which means both OggFLAC and FLAC can be
* supported by using common code for everything after initialization.
*/
/** \defgroup flac FLAC C API
*
* The FLAC C API is the interface to libFLAC, a set of structures
* describing the components of FLAC streams, and functions for
* encoding and decoding streams, as well as manipulating FLAC
* metadata in files.
*
* You should start with the format components as all other modules
* are dependent on it.
*/
#endif