# Microsoft Developer Studio Project File - Name="cnv_flacpcm" - Package Owner=<4> | |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
# ** DO NOT EDIT ** | |
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 | |
CFG=cnv_flacpcm - Win32 Debug | |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
!MESSAGE use the Export Makefile command and run | |
!MESSAGE | |
!MESSAGE NMAKE /f "cnv_flacpcm.mak". | |
!MESSAGE | |
!MESSAGE You can specify a configuration when running NMAKE | |
!MESSAGE by defining the macro CFG on the command line. For example: | |
!MESSAGE | |
!MESSAGE NMAKE /f "cnv_flacpcm.mak" CFG="cnv_flacpcm - Win32 Debug" | |
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!MESSAGE Possible choices for configuration are: | |
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!MESSAGE "cnv_flacpcm - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") | |
!MESSAGE "cnv_flacpcm - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") | |
!MESSAGE | |
# Begin Project | |
# PROP AllowPerConfigDependencies 0 | |
# PROP Scc_ProjName "$/Studio/cnv_flacpcm" | |
# PROP Scc_LocalPath "." | |
CPP=cl.exe | |
MTL=midl.exe | |
RSC=rc.exe | |
!IF "$(CFG)" == "cnv_flacpcm - Win32 Release" | |
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "cnv_flacpcm_EXPORTS" /YX /FD /c | |
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /I "\Wasabi SDK\studio" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "cnv_flacpcm_EXPORTS" /D "USE_ASM" /D "WACLIENT_NOICONSUPPORT" /YX /FD /c | |
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | |
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 | |
# ADD BASE RSC /l 0x409 /d "NDEBUG" | |
# ADD RSC /l 0x409 /d "NDEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 | |
# ADD LINK32 libFLAC.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib msacm32.lib winmm.lib /nologo /dll /machine:I386 /out:"../../obj/bin/cnv_flacpcm.wac" /libpath:"../../obj/lib" | |
# SUBTRACT LINK32 /pdb:none | |
!ELSEIF "$(CFG)" == "cnv_flacpcm - Win32 Debug" | |
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# PROP Output_Dir "Debug" | |
# PROP Intermediate_Dir "Debug" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "cnv_flacpcm_EXPORTS" /YX /FD /GZ /c | |
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\..\include" /I "\Wasabi SDK\studio" /D "_DEBUG" /D "WACLIENT_NOICONSUPPORT" /D "REAL_STDIO" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "cnv_flacpcm_EXPORTS" /D "USE_ASM" /YX /FD /GZ /c | |
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | |
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 | |
# ADD BASE RSC /l 0x409 /d "_DEBUG" | |
# ADD RSC /l 0x409 /d "_DEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 libFLAC.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib msacm32.lib winmm.lib /nologo /dll /debug /machine:I386 /out:"../../obj/bin/cnv_flacpcm.wac" /pdbtype:sept /libpath:"../../obj/lib" | |
# SUBTRACT LINK32 /pdb:none | |
!ENDIF | |
# Begin Target | |
# Name "cnv_flacpcm - Win32 Release" | |
# Name "cnv_flacpcm - Win32 Debug" | |
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# Begin Source File | |
SOURCE="\Wasabi SDK\studio\studio\assert.cpp" | |
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SOURCE="\Wasabi SDK\studio\attribs\attribute.cpp" | |
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SOURCE="\Wasabi SDK\studio\common\ptrlist.cpp" | |
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SOURCE="\Wasabi SDK\studio\studio\services\servicei.cpp" | |
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SOURCE="\Wasabi SDK\studio\common\std.cpp" | |
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SOURCE="\Wasabi SDK\studio\common\string.cpp" | |
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SOURCE="\Wasabi SDK\studio\studio\services\svc_mediaconverter.h" | |
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SOURCE="\Wasabi SDK\studio\studio\waclient.cpp" | |
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SOURCE=.\cnv_flacpcm.cpp | |
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SOURCE=.\cnv_flacpcm.h | |
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SOURCE=.\README.txt | |
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